Fiction Terms plot: sequence of events through which an author constructs a story not the actions but how the actions are arranged structure: arranged the elements/events of the plot, which order they go in Plot- The way the author arranges the events in his storry. The plot is not specifically the actions themeself. • • Structure- The specific way that the author constructs his plot. For example, in the most dangerous game, Rainsford tries three times to take out the bad guys. The last try he kills Ivan and outwits him. This structure is used in other stories. This is to say they have a common structue. Dilemma- a position in which he or she must choose between two courses of action, both undesirable(almost like a problem) Suprise- absorbs the reader in the story because of the suspense (shocking) • --------------- • • Suspense Suspense- the quality in a story that makes the reader ask "what's going to happen next? What will turn out? • Suspense is good for the author because it makes the reader curious and anxious about the sequal of the book to see what is going to happen next. • Suspense uses the words what and why for their questions. • can be created putting a character in any problem or bringing to young 'sexy' people together • • Mystery- an unusual set of circumstances for which the reader craves an explanation • they put the main character in a dilemma they must choose between two paths of action • Dilemma is the a position in which he or she choose between two courses of action, both undesireable. One very good example is the MOST DANGEROUS GAME when Rainsford has to choose between getting killed by Ivan or get hunted by Zarroff. • • suspense- something that makes you come back to the story; leaves you without an answer • Ex: The end of Hunters in the Snow • • mystery- if suspense is asking what, mystery asks why; the reason behind suspense Ex: The island in The Most Dangerous Game --------------- • • • Suprise ending- one that features a sudden, unexpected turn or twist happy ending- protagonist must solve for problems, defeat an adversary, win her man, "live happily ever after" • • • Unhappy endings 1. many situations in real life do have unpleasant outcomes; therefore, if fiction is to reflect and illuminate life, it must acknowledge human defeats as well as triumphs 2. its value in forcing us to ponder the complexities of life. The story with a happy ending has been "wrapped up" for us: it sends the reader away felling pleasantly and vaguely satisfied with the world. • • Surprise Ending: - One that features a sudden, unexpected turn or twist. • • • Happy Ending: -The protagonist must solve the problem(s); defeat the adversary. • • • • Unhappy Ending: -Has an unpleasant outcome. -Expect defeat as well as victory. • Indeterminate Ending: -Problems are never resolved in favor of the protagonist. • --------------- Chance is the occurrence of an event that has no apparent cause in previous events or in predisposition of character. • Coincidence is the chance occurrence of two events that may have a peculiar correspondence. • • Chance cannot be barred from fiction, of course, any more than it can be barred from life; the same is true of coincidence. • • Chance: • -can mean multiple things • -could solve a problem • • Coincidence: • -accident type thing • -wont solve a problem • *Chance is the occurrence of an event that has no apparent cause in previous events or in predisposition of character, while coincidence is the chance occurrence of two events that may have a peculiar correspondence. Chance *The occurence of an event that has no apparent cause in previous events or in predisposition of character, while coincidence is the chance occurence of two events that may have a peculiar correspondance. Coincidence *Used to initiate a story, and occasionally complicate it, but not to resolve it. • --------------- --------------- Conflict- the problem or clash of actions, it can be the characters may be put against another group or person. Protagonist- The main character, usually the good guy, sometimes there will be more than one protagonist Antagonist- the person who causes things to happen to the protagonist and is usually also a main character, usually the bad guy --------------- Artistic Unity- The selection and arrangement of all events in a piece of literature; events must advance the central intention of the story • • Plot Manipulation: Including an unjustified turn in a plot, such as an unmotivated action. • Deus ex Machina: "God from a Machine" taken from Greek plays that featured a god coming down to save the protagonist at the last second. This ending to a story relies too much on coincidence and chance nowadays. • Artistic Unity- is essential to a good plot. Nothing in the story is irrelevant, that does not contribute to the meaning. • plot manipulation- unmotivated action is one instance of such manipulation. • Deus ex machina- "god from the machine", presented in the theater by means of mechanical stage device) • --------------- Artistic unity-a plot where nothing is irrelevant and everything contributes to the meaning Plot manipulation-a turn in the plot that is unjustified by the situation or the characters Deus ex machina-resolution of a plot by use of a highly improbable chance or coincidence ---------------