Course Syllabus

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Course Syllabus
Course Prefix/Number: EME4313
Course Title: Multimedia Applications for E-learning
Course Credit Hours: 3
Instructor Name and Contact information:
Dr. Lakshmi Prayaga
(850)474-2973
lprayaga@uwf.edu
Bldg 79/Rm 111
Course Description
Introduces the learner to a variety of multimedia development tools in order to examine
multimedia objects and components as well as define their performance and quality
parameters. Examines the development process for a number of multimedia types and
evaluate their effect on project development. Illustrates methods to incorporate the
performance and quality factors of a multimedia project into the implementation and
configuration of a delivery network.
Prerequisite: None
Major Goals
Upon completion of this course, the learner will have developed a strong foundation in
multimedia terminology, media formats, performance parameters, and development tools.
Such a foundation will enable the student to efficiently and effectively facilitate the
integration of multimedia elements into instructional products delivered via computer
networks.
Student Learning Outcomes:
1. Media Terminology and Concepts
a. Describe the physical properties of light and sound energy.
b. Describe the conversion of light and sound energy into electrical energy
and define the associated parameters.
c. Describe typical media formats used for the storage and delivery of
common multimedia elements and evaluate their performance
requirements and capabilities.
d. Describe and define commonly used multimedia elements.
2. Manipulation and Development Tools
a. Identify typical media development tools, their capabilities, and common
uses.
b. Classify multimedia development tools into a hierarchy of
comprehensiveness and level of sophistication
c. Determine the most appropriate multimedia development tool for any
given project requirement.
d. Develop multimedia elements in a number of production tools in order to
be able to identify:
i.
The range of associated development times
ii.
The demand on development platform and delivery resources
iii. The skill level of the developer
3. Network Delivery
a. Define the quality and performance parameters for a range of common
multimedia elements.
b. Define a range of typical multimedia network protocols and analyze the
implications each has on the performance, security, and scalability of the
application over the network.
c. Develop a method for evaluating the effects that given multimedia
applications will have on their external and internal network performance.
d. Assess security risks and bandwidth optimization schemes for the delivery
of multimedia applications over a network.
Topics Covered:




Terminoloy
Media Concepts
Developments Tools
Content Delivery
Course Requirements/Texts:
Adobe Flash CS3 Professional Hands-On Training, Todd Perkins
Peachpit Press, Paperback, Bk&CD edition, Published September 2007, 640 pages, ISBN
0321509838
Required Materials
1. Internet Access
2. E-mail Account
3. Evaluation copies of both Adobe Fireworks CS3 and Flash Pro CS3,
4. Audacity Sound editing software with Lame mp3 encoder DLL (current
version).
5. Course Guidelines:
o Students are required to participate in class threaded discussions.
o Student should expect to spend a minimum 6 - 8 hours completing online
activities eachModule.
o Labs in building 79 are available for student use
Grading/Evaluation:
Evaluation of all classwork is based upon instructor’s judgment of the knowledge of facts
and conventions, legitimacy of reasoning, and rational processes used by students.
Grading procedures vary by instructor and range from a letter grading of written work,
class participation, and examinations to the amount of acceptable work completed above
the minimum (C) grade. Grade requirement minimum acceptable level includes, but is
not limited to, thought processes, accuracy of knowledge presented, and quality of
expression. The course grade will be determined as follows:
Major Assignments
1.
2.
3.
4.
5.
6.
Image editing tool assignment
Audio manipulation tool assignment
Multimedia Project
Media Streaming Scenario
Mid-Term Exam
Online Activities: Each module contains smaller assignments that are preparatory
or skill-developing in nature to enable learners to better execute their production
projects.
94 - 100
90 - 93
87 - 89
83 - 86
80 - 82
77 - 79
73 - 76
70 - 72
67 - 69
63 - 66
Below 62
Special Technology Utilized by students:
=
=
=
=
=
=
=
=
=
=
=
A
AB+
B
BC+
C
CD+
D
F
Specific tools change as capabilities and industry requirements evolve, but the current
tools include:



Adobe Fireworks for image manipulation,
Adobe Flash Pro for animation and
Audacity sound editing software.
Expectations for Academic Conduct/Plagiarism Policy:
Academic Conduct Policy:
http://uwf.edu/academic/policies/acadpol/SEC-08.htm
Plagiarism Policy:
The UWF Student Handbook, Code of Student Conduct, Academic Misconduct, states:
"Plagiarism. The act of representing the ideas, words, creations or work of another as
one's own."
Plagiarism combines theft with fraud, and the penalty is correspondingly severe: failure
for the assignment and, in some cases, for the entire course. At the instructor's discretion,
she/he may recommend that the student be suspended from the university.
Ignorance of the rules about plagiarism is no excuse for it, and carelessness is just as bad
as purposeful violation. Students who have plagiarized have cheated themselves out of
the experience of being responsible members of the academic community and have
cheated their classmates by pretending to contribute original ideas.
PlagiarismTutorial:
(How NOT to Plagiarize, not how TO plagiarize)
http://library.uwf.edu/Tutorials/module_plagiarism/default.htm.
Student Handbook:
http://uwf.edu/uwfmain/stuHandbk/
ASSISTANCE:
Students with a documented disability who require specific examination or course related
academic accommodations should contact the Student Disability Resource Center
(SDRC) by e-mail at sdrc@uwf.edu or by phone at (850) 474-2387.
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