Urban HCI myths Lyn Bartram Proud Purveyor of HCI Truth Myth 1. HCI is just about the user interface to my application • 1a. And “user interface” is just look-and-feel with some marketing added.. • Interface: the place at which and means by which independent and often unrelated systems meet, act on and communicate with each other --Webster’s Dictionary 2 Colligo Confidential Myth 1. HCI is just about the user interface to my application? • The Systems Design view • “the scientific discipline concerned with the understanding of interactions between humans and other elements of a system” • The Communications View • “a discipline concerned with the design, evaluation and implementation of interactive computing systems for human use and with the study of major phenomena surrounding them.” 3 Colligo Confidential Myth 1a. Well then, HCI is just about usability? • Usability means optimising the design of an artifact or a technology to solve a problem • Making a better hammmer for your nails • Doesn’t help the dry -my-hair problem • Problem definition, Design, Implementation, Deployment and effects of technology 4 Colligo Confidential Myth 2. HCI problems are easily defined • Limited by perspective • The blind men and the elephant • The ABM UI • The CSS complaints path 5 Colligo Confidential Myth 3. Only engineers and computer types need to care about HCI • From the systems design viewpoint again: • Understand interactions • From the communications viewpoint again: • Optimise communications • We can leverage a lot from human-human interactions • Arguably engineers, computer scientists and other geeks aren’t necessarily good at same 6 Colligo Confidential Myth 3. Only engineers and computer types need to care about HCI ? • Ergonomics (human factors) • Visualisation • Interaction (hardware , software, motor skills, …) • Information structure and retrieval • CSCW (computer-mediated collaboration) • Ethnography (how people use tools) • Cognitive and perceptual psychology • Operating systems • Security • …… 7 Colligo Confidential Myth 4. HCI is design (art) not science • Large empirical body of research • Human factors, perception and other reproducible experimentally robust results …BUT… • Difficult to study humans in ecologically valid ways • Complexity breeds interpretative and qualitative research that is difficult to generalise ….BUT … • Still increasing body of knowledge about how systems interact 8 Colligo Confidential Myth 5. HCI is science and not design or art • Designers are trained in communication and expression • Quantification does not imply understanding 9 Colligo Confidential Myth 6. The user always knows what she wants 10 • User reporting is notoriously inaccurate • Actually the user mostly knows what she doesn’t want as soon as you show it to her • HCI design is most often an iterative process of being wrong Colligo Confidential Myth 6a. The more expert the user, the better she knows what she wants 11 • Eliciting expert knowledge is incredibly difficult • Expert knowledge is the easiest to misconstrue and mishandle • Wrong problem specification • Wrong solution direction • Non-invasive, non-disruptive informative observation is an oxymoron • Expert users are expensive in effort and time Colligo Confidential Myth 7. What the user wants is what the user needs 12 • Individual preferences often fly in the face of performance results • Explicit articulation does not map to implicit rules and knowledge • Balance between efficiency, affection and hatred • Empirical research informs hard decisions Colligo Confidential Myth 8. HCI Design and deployment should be left to experts • Who’s an expert??? • Participatory design provides guidance and enlists “owners” • Autonomy, influence, flexibility and freedom are as important in human-computer interaction as they are in human-human interactions 13 Colligo Confidential Myth 9. HCI is deterministic – there is eventually always a right answer • Set of tradeoffs factoring in environmental, cognitive, cost and capacity constraints • Often a choice of the best of unsatisfactory options • A moving target – once encountered – there is always something better 14 Colligo Confidential Myth 10. HCI is easy NOT! • The hard sciences are …math, chemistry, physics, … • The soft sciences are the most difficult because they study the most complex system (humans) • HCI attempts to cover the meeting of the two • 78-90% of dev costs relate to HCI 15 Colligo Confidential