History notes on Big Era 3 10,000 to 1,000 years ago BCE Farming and emergence of complex societies One perspective o Slow and fragmented Another perspective o Fast, happened in only 8,000 years Farming is interrelated technical process of producing foods Social and cultural changes Agriculture means a whole new way of living o Agriculture o Agrarian societies o Complex interplay of plants o Animals o Topography o Climate o Weather with human tools o Techniques o Social habits o And cultural understandings Some people switched, others lived half and half Fundamental was domestician Alter the genetic make up of plants and animals to become more useful to humans Neolithic era, new stone age because of complex tools o Varied and useful tools began to appear o Tandem with farming Meant that groups could become larger and more dense than before 6 to 120 million people in big era 3 Faster rate of growth than previous eras Required humans to think more and organize themselves Paleolithic people had food supplies, shelter, and short work hours Did not take up because they thought it would have made life more secure and satisfying Certain places, incrementally of centuries of millennia No clear vision of where we where going Agrarian societies connected to the ice age thaw Rainfall increased a lot Covered the shelves and land bridges Broke the world into groups o Afroeuraisa and islands o Americas o Australia and Papua new guinea 4,000 BCE pacific islands became their own little group Big thaw permitted warmer rain Forests and meadowlands popped up So many animals lived that people stayed in one place and hunted all year People began to gather grains Travel spread new plants Information comes from texts (the bible, in some cases) Different people research agriculture and the like Domestician domus house Breed for food, fiber, muscle power Cows ancestors were strong and unruly, other animals the same Quality and usefulness important in picking thing to use Protected grain from weeds, drought, and birds Began selecting seeds based on desirability Control and manipulate the reproduction of plants to make them better and more useful Called systematic domestician Fertile Crescent ancestors of wheat barley and the like Management of animal breeding, too Reduce organisms that they did not want and vice versa Co-dependent with animals and plants Rely predictably Incubator of agriculture Intensification made humans intervene in natural more than ever Enhanced species biological success in species that they breed Upward spiral Began to require radical innovational Fertile Crescent, incubator for agriculture Societies far larger and dense Called complex societies Organized power systems Local environment hurt because of the things taken from them Extremely vulnerable Humans began to have large negative affects on the environment Deforestation and erosion threatened food sources Close to animals – disease, epidemics Sometimes these led to collapse of a part of the whole of a society Stimulated economic conditions to stop disaster New social rule where needed 10,000 people on a farm in Catal Huyuk in Turkey Social relations had still the same base No full time job other than farming No formal powers, but intelligent leaders 4,000 big changes in social customs Even bigger communities Cities began to rise in 2,250 BCE 12 K 16 cities pop:30,000 + Specialized jobs arose Not all job food Hierarchy Men over women, patriarchy Center government system was established, rulers control on others Trade, lines of trade Innovations being made in technology – multiplied Monumental buildings Walls around cities, tombs, etc. System of writing or complex record keeping Spiritual belief systems, public law, artistic expression grew Astronomy, mathematics, chemistry, and civil engineering’s foundations laid Not all places with all things Great Arid Zone special life on herding domesticated animals Pastoral nomadism Adapt in larger numbers in places no farming Not friendship but kinship, how close in blood Patterns of cycles of encounter, war and peace, etc. Social and political change because of the herders Not big as agrarian civilizations Not found in Americas or in Australia Capacity for language and writing Collective learning made stockpile of knowledge Ideas began to travel within communities, no matter the distance Cultures changed, just like they do today Flow of information increase Religious knowledge, female deities Writing, Egypt or Mesopotamia, spread widely Horse drawn chariot, all over AfroEurAsia Can learn from buildings o Art o Objects o Written texts o Tools o Other material remains Always changing Not culturally self contained Developed and changed with their connections and everything Connections near and far Trade Migration War Cultural exchange The standard of living is what we need to have to stay alive. It includes all of the things on the human needs chart. It is also how people lived and the conditions that they lived in, like how clean they where and how much they ate. The quality of living is how good life is. How good the food was that they ate. It is the things that are not part of surviving, but things that make life better and more enjoyable. Pros and Cons of Farming Pros Cons Do not have to hunt Richer diet Easier to make money off of Easier to produce great quantities of food Do not have as much trouble stockpiling for the winter Do not go hungry if you cannot find to something to eat Can work as team Do not have to have specialized knowledge, or less specialized knowledge Paves way for technological advances Accumulate possessions Family sizes could increase Take little brain power Increases muscle size Easier to store Technology changes come more often and make the work easier More work Longs hours Little sleep More equipment costs Not as much leisure time Stayed with their germs Way easier to caught a disease or be in the middle of an epidemic Women became tied to the home Cold snaps can destroy crop Pros and Cons of Hunting and Gathering Pros Lots of leisure time Third as much work Did not rely on weather, or insects Could stockpile large animals easily for winter Wide array of plants and animals to chose from More mobility Cons Left their germs behind Able to follow traditions Increases muscle size Had to stockpile for winter Had to store meat correctly, or else it went bad and all your work went to waste Not as easy to sell large quantities Not as many spices and the like, not enough time to grow Relies on skill and cunning When animals begin to die because of sickness or some other natural disaster, you are in trouble As population increases, it becomes much harder to get food As your hunting areas become developed, animals die and go away More competition Easier for competition to have a large effect on family and tribe