Tollgate Primary School Subject Overview Curriculum Overview

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Tollgate Primary School Subject Overview
Curriculum Overview Year Five
Autumn Term Two 2014 - 2015
Week 1
Week 2
Week 3
Week 4
Week 5
Week 6
Week 7
Text/Focus
Narrative
Firework Maker’s
Daughter
Narrative
Firework Maker’s
Daughter
Narrative
Firework Maker’s
Daughter
Narrative
Firework Maker’s
Daughter
Poetry
Poetic style
(word-play, rhyme,
metaphor, word choice)
Poetry
Poetic style
(word-play,
rhyme, metaphor,
word choice)
Comprehension/G
rammar
assessment
Grammar
Expanded noun
phrases
Direct speech
Colons and SemiColons
Past and Present
Tense
Use commas to clarify
meaning
Punctuation
Assessment
Spelling
Words which
sound like /shuh/
spelt cious and
tious
AF2
Understand,
describe, select or
retrieve
information,
events or ideas
from texts and
use quotation and
reference to text.
Words ending
ance and ence
Spelling words
Words ending ancy
and ency
Homophones and other
words that are often
confused
Spelling Words
Assessment
AF3
Deduce, infer or
interpret
information,
events or ideas
from texts.
AF4
Identify and
comment on the
structure and
organisation of
texts including
grammatical and
presentational
features at text
level
Describe settings,
characters and
atmosphere and
integrate dialogue
to convey
character and
enhance meaning.
AF5
Explain and comment
on writer’s use of
language, including
grammatical and
literal features at
word and sentence
level
AF6
Identify and comment on
writers’ purposes and
viewpoints, and the
overall effect of the
text on the reader.
AF6
Identify and
comment on
writers’ purposes
and viewpoints,
and the overall
effect of the
text on the
reader.
Assessment which
covers
AF1/AF2/AF3/AF
4
/AF5/AF6
Select appropriate
grammar and vocab
understanding how
choices can change
meaning
Ensure the consistent
and correct tense
Select appropriate
grammar and vocab
understanding how
choices can change
meaning
Assess the effectiveness
of their own writing
Propose changes
to grammar,
vocabulary and
punctuation to
enhance effects
and clarify
meaning.
Assessment
Comprehension
Writing
Consider how
authors developed
characters and
settings in the
text.
Describe settings,
characters and
atmosphere and
integrate dialogue
to convey
character and
enhance meaning.
Mathematics
Measure
To read
unnumbered scales
to the nearest
division or half
division.
To convert times
into 24hr clock
times.
Computing
We are game
developers.
To design a game
using a story
board template.
Science
Properties and
changes of
materials.
To compare and
group together
everyday
materials in
accordance with
their properties.
Geometry –
Properties of
shape/position
and direction.
To identify 3D
shapes, including
cuboids from 2D
representations.
Statistics
To solve
comparisons,
calculations and
difference
problems using
information in a
line or bar graph.
Four rules of number
and algebraic
equations.
To solve algebraic
calculations of
addition, subtraction,
multiplication and
division.
Problem Solving
To solve word problems
for all the key skills
taught.
Assessment
Areas for
development.
To revisit areas
of mathematics
that need
strengthening.
To reflect and
translate shapes
in a variety of
diagrams.
To create and
source game
assets.
To create a
prototype of a
game.
To debug the game
script.
To test the game.
To review and
evaluate the
game.
To publish the
game with a set
of instructions.
To describe how
to recover
materials from a
solution.
To apply knowledge of
solid, liquid and gases
to decide how
mixtures might be
separated.
To explain why certain
some everyday materials
are used for particular
objects.
To demonstrate
that dissolving,
mixing and
changes of state
are reversible
changes.
To explain that
some changes
result in the new
formation
To investigate
materials that
dissolve in water.
(Fair testing)
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