Mobile Information Architecture Mobile Differences • Location? - Everywhere Household Automobile Fieldwork Officework • Purpose? - Everything (Integrated Devices) - Single Task (Appliances) • Interface? - Personalized - Simplified • Audio In • Audio Out - Modal - Contextual Mobile & You • Intimacy - Not just My Yahoo - My Device • Faceplates • Ringtones • Button Overlays • Ubiquity - Proximity - Interoperability - Connectivity (always on) • Content - Dynamic Streaming Data Email – Voicemail – Pic mail Web Data Synchronization • New Designs and Functions Mobile Functionality • Bandwidth - Wireless • Security - Financial Mgmt - Cryptography • Ubiquitous Computing • Privacy • Cultural - Adoption - Revolution • Locating and Relocating Information - Directions, Shopping Lists, Contacts Mobile Tasks • Task-specific use that is very modal • How does this change design? • Navigate – Locate – Recognize – Act - Human Short Term Memory 7+/-2 • Unfamiliar Tasks & Cognitive Overload - Minimal Graphics (& Resolution) Affects Landmark Use - More Skimming, Information Lost - Task Focus Equalized Among Tasks - Leverage Existing Mental Models • Hierarchical Models • The Right Schema (Appearance) Mobile Design vs IA • Most Guidelines are for Interfaces, Not Information (Architecture) - Not Just Less Information - Not Only Lists, but Structures - IA May Help More Than UI • Re-Think Web Design Ideas and Guidelines • “Web Browsing vs. Strategic Information Seeking” • Task-Specific - Look-Ups (Reminding and Refreshing) - Not Exhaustive Searches (Learning) - “Answer Clearly Articulated Questions” • On-Line Comprehension - Even Less on Handhelds (Note Cards?) - Context & Concise Information • Order of Problems & Tasks • Relative Semantic Representations of Information Mobile IA • From Crumlish (Yahoo!) • Mobile is coming of age & affordability - Should work with your existing IA - Not the desktop anymore • The Mobile Web is Everywhere (Everyware?) • Asking questions with concrete goals - Less browsing, more personal context • Interface changes - Vertical lists (with # key equivalents) - Do we mean Web sites with mobile versions? - Or altogether new designs? • New IA & Content Management challenges - Google Mobile - Amazon Mobile Mobile IA Redesigns • Smaller lists • Limit categories to 5 - Number key access * - Make thinks links as often as possible • • • • • Understand SmartPhone limits Use (w)CSS effectively Reduce content on each page No sidebars First try - a mobile sub-set site? Mobile Web Strategies • How do you add value to lives with mobile technology? • Design for small PCs with functionality rather than phones • Why should it be mobile? • iSchool • Google Maps • Alamo Drafthouse • Paper prototyping & user evaluations on the spot • Usability testing for mobiles is still new • Lab testing often difficult past initial designs • IA Deliverables - Simple Site Maps - Heavy user scenarios - Icon & graphics design more important (if any) Questions for Mobile IA work • How do you navigate with much less space? • Do all concepts/units of information have the same weight in all situations? • What does Web standard markup mean for mobiles? • Try it out: 1-800-GOOG-411 IA Re-Design • How would you re-design a site for Mobile? • iSchool Web page • Alamo Drafthouse • Google Maps 1. Sketch a design on a full page 2. Iterate and sketch on an index card 1.Repeat 2.Have a user scenario in mind IA & Mobile for the Future • • • • • “Smart Mobs” – Howard Rheingold “Contextual Computing” Invisible Computer – Don Norman Good Old-Fashioned Future - Bruce Sterling Industrial Design • • • • • • • DoCoMo Apple Knowledge Navigator HP “Cooltown” IBM Pervasive Computing UbiComp IEEE Spectrum Japan