Motivation: Personality: Energising force that activates behaviour and provides purpose and direction to behaviour Reflects the common responses that individuals make to a variety of recurring situations Emotions: Strong, relatively uncontrollable feelings that affect behaviour Is the reason for behaviour Represents an unobservable, inner force that stimulates and compels a behavioural response and provides specific direction for that response A motive is why an individual does something Maslow’s hierarchy of needs: A macro theory designed to account for behaviour in general terms McGuire’s psychological motives: Uses a fairly detailed set of motives to account for a limited range of consumer behaviour Underpinning assumptions: Humans acquire a similar set of motives through genetic endowment and social interaction Some motives are more basic than others The more basic motives must be satisfied to a minimum level before other motives are activated As the basic motives become satisfied, more advanced motives activate 5. Self-actualising: desire for fulfillment 4. Esteem: desire for status, superiority, self respect. Relate to individual’s feelings of usefulness and accomplishment 3. Belongingness: reflected in desire for love, friendship, affiliation, accomplishment 2. Safety: seeking physical safety and security, familiar surroundings etc. 1. Physiological: food, water, sleep McGuire first divided the motivation into two main categories using two criteria: Is the mode of motivation cognitive (process of thought)or affective (feeling or emotion)? Is the motive focused on preservation of the status quo (the way things were previously) or on growth? Is this behavior actively initiated or in response to the environment? Does this behavior help the individual achieve a new internal or a new external relationship to the environment? The resolution of motivational conflict often affects consumption patterns: Approach-approach motivational conflict: consumer faces choices between two attractive alternatives Approach-avoidance conflict: the consumer faces both positive and negative consequences with purchase of a product Avoidance-avoidance conflict: consumer faces two unattractive options Products have their own ‘brand personality’ People assign personalities to brands based on: Characteristics of product category Brand’s features Packaging Advertising Consumers will tend to purchase the product with the personality that closely matches their own, or that strengthens an area in which they feel weak Strong, relatively uncontrolled feelings that affect our behaviour Are generally triggered by environmental events, although internal processes (imagery) can trigger emotions Are accompanied by physiological changes Emotions are generally accompanied by thinking, and have associated behaviours, and involve subjective feelings Types : Fear Anger Joy Sadness Acceptance Disgust Expectancy surprise Marketers use emotions to guide product positioning, sales presentations and advertising: Emotion arousal as a product benefit Emotion reduction as a product benefit Emotion in advertising: Emotional content of advertisements enhances their attention-attraction and attention-maintenance capabilities Positive-emotion-eliciting advertisements may increase brand preference (through classical conditioning) Consumer motivations are energising forces that activate behaviour and make it purposeful and directed Consumer motivations are highly situation specific It is necessary to understand what motives and behaviours are influenced by specific situations Consumers have manifest and latent motives, which can be determined by motivationresearch techniques Because of the large number of motivations, motivational conflict can occur The personality of the consumer guides and directs the behaviour chosen for accomplishing goals in different situations There are 2 basic approaches to understanding personality: Individual personality theories Social learning theories Brands have personalities Consumers tend to prefer products with personalities that are pleasing to them Consumers prefer advertising messages that portray their own personality or a desired one Marketers design and position products to both arouse and reduce emotions Advertisements include emotion-arousing material to increase attention, degree of processing, remembering and brand preference