The Evolution of Learning: from Classroom to Cloud Dr. Minjuan Wang Professor of Educational Technology San Diego State University (CA, USA) EBTIC Research Fellow mwang@mail.sdsu.edu 1 San Diego, California Mind that Moves the World! http://www.sdsu.edu 2 http://edtec.sdsu.edu 3 Agenda 1. Classroom 2. Online learning 3. Mobile learning 4. Cloud learning 5. EduHub 4 Minjuan Wang & Laura Bock The Evolution of Learning Knowledge Creation/ Exchange Open up time and place for learning Open up time and place for extended operations and improved decision making Personal Devices Empowered Real Work & Learning Indistinguishable Skills Transfer Information Transfer Controlled Data and analysis where and when you need it Decentralized Centralized AuthorityCentered RecipientCentered TeamCentered Community-Centered (real and virtual) 5 Classroom As in the Award-Winning Movie: Not One Less 6 7 Breeze/Adobe Connect 8 Blended/Hybrid Classroom Using AdobeConnect 9 Online Learning: teach & research An instructional Design Model & a sample product 10 10 Cybergogy for Engaged Learning (Wang & Kang, 2006; 2007) • Pedagogy: teaching methods for k-12 • Andragogy: for adults • Cybergogy: for online http://edutechwiki.unige.ch/ en/Cybergogy learning w i n e k n o w•Self-regulated •Ownership of learning for the modern wIne novIce •Generative learning •Knowledge construction Cognitive presence •Feeling confident •Feeling secure •Feeling comfortable •Feeling curious Engaged Learning Emotive presence Social presence •Sharing •Cohesiveness •Acceptance •Collaborative learning Online Learning Environment learn.drInk. share 12 About Presence (the Lana example) •Social presence/visibility –presenting oneself as a “real person” in a virtual learning environment •Cognitive presence –sharing information and resources, and constructing new knowledge •Emotive presence –expressing feelings of self, others, learning 13 wine know for the modern wIne novIce Course Design Framework Cognitive Factors Cognitive Factors Keller’s ARCS Constructivism Adult Learning Theory Cognitive Load Theory Behaviorism Engaged Learning Emotive Factors • Feeling of self • Feeling of community • Feeling of learning atmosphere • Feeling of learning process • Prior knowledge/Experience • Achievement of goals • Learning activity • Cognitive/learning style Emotive Factors Social Factors Social Factors Online Learning Environment • Personal attributes • Context • Community • Communication Social Constructivism learn.drInk. share Research on Mobile Learning 15 15 OLD DEFINITION Focused mainly on learning with mobile devices; techno-centric 16 NEW DEFINITION Focuses on learner mobility, learner- and communitycentered 17 Learner Mobility 18 Two-Way Satellite Shanghai Telecom ADSL Xin Jiang University Ning Xia University Yan’an University Tibet西藏大学 University Classroom 教室群 Cluster SJTU,ZJU XJTU 2.5G/3G Mobile Users IP Network Available Everywhere Updatable Anytime IP TV broadcasting 19 E-Learning Classroom (hybrid) 20 21 Mobilegogy (Track 2A.1) Research on Cloudbased Learning: iLearning on iCampus 23 23 The intelligent campus (iCampus) initiative ~ URL: http://ic12.intelligentcampus.org/~ “We shape our buildings, and our buildings shape our lives.” - Churchill Commercial in confidence © British Telecommunications plc 2010 A Recent Article from Chronicle • A Technological Cloud Hangs Over Higher Education – The instructor becomes the multimedia rainmaker who summons from the cloud… – Library is in the cloud – Lecture Demos in the cloud – Everything is in the cloud—even some of the most popular instructors. 25 Cloud Learning » A shared pool of learning courses, digital assets and resources are provided to learners and instructors, via computers and other devices on-demand, similar to a public utility - you can plug into it from anywhere 26 Cloud Learning Cloud Learning Application & Service Cloud Platform & Database Cloud Infrastructure Cloud Cloud learning is built on the three services models (infrastructure, platform, and software) 27 CL: Characteristics • Storage & Share • Universal Accessibility • Collaborative Interaction • Learner Centered 28 Mobile Cloud Education ( MCE or MCL, a novel unification of cloud and mobile learning, is a relatively new concept that holds great promises for the future development of education (Hirsch & Ng, 2010). 29 iTunes University (iTU) 31 Cloud Based Initiatives College of Future Could Be Come One, Come All Coursera.com: Social entrepreneurship company partnering with universities to offer free online courses Udacity.com New cloud education venture, aspires to “build a free virtual campus which could reach the whole world” Cloud Based Initiatives A MCL System prototype Cloud Architecture (More in Track 2A.4) cloud-based mobile portal Display and access ①SOA Learning Course center center center learning portfolios resource base internet learning platform web service Personal user information Personal Learning Course Subsidiary center center center function ② based on HTML5 cloud application architecture multi-screen in one Identification continuous learning mobile browser mobile application mobile browser upload and sharing download and management Cloud management can synchronize learners’ progress and record to the “cloud”, so as to support learning on different devices without interruption. View one Lesson: the Fantastic Fountain Learner login Course learning Course testing Course comment Finishing course learning The Education Hub Initiative A Global Education Network with International links that spawns from the UAE. Connection of the iClassroom@KAU to an international “EduHub” CONNECTED BY ICLASSROOMS THE I-TECHNOLOGIES IN PLACE AT U OF ESSEX 43 Selected Publications • IEEE Transactions on Education • British Journal of Educational Technology (BJET) • Educational Technology Research and Development (ETRD) • Educational technology and society • Open Education Research • Computers and Education See: http://tinyurl.com/minjuan Copies available by email. 44 Questions 45