“I am too complex, orderly, adaptive, apparently purposeful and beautiful to have occurred randomly or accidentally. Therefore I must have been created by a sentient, intelligent, wise and purposeful being.” Figurative sculptural object comprising obsolete mobile lighting stand, pinewood chopping block fashioned into the form of a head and microprocessor controlled speech synthesizer generating a continuous monologue. Teleological argument / methodological solipsism / the Absurd / consciousness. Submitted by Alan Currall Output No. 1 “I am too complex, orderly, adaptive, apparently purposeful and beautiful to have occurred randomly or accidentally. Therefore I must have been created by a sentient, intelligent, wise and purposeful being.” This is a sculptural artefact that has an abstractly figurative relationship to the viewer. This work comprises a head-form (40cm x 60cm), crudely carved from a pine chopping block. This is mounted on the extended chromed steel pole of an obsolete mobile photographic lighting stand, to a total height of 6’4”. A hollowed out cavity in the top of the head contains a microprocessor, a speech synthesizer, an amplifier, a pair of speakers and a rechargeable power supply. 1 Alan Currall The microprocessor is programmed to generate an audio monologue, a transcription of which is also the title of this work, using the algorithmic phonemes of the speech synthesizer. Over the course of a 60-minute cycle, a random seed is introduced into the programming code, which causes the legibility of the speech to deteriorate from a clipped robotic tone to a slurred, garbled, drunken sounding ramble. Detail of output in the exhibition, Trying to cope with things that aren’t human [Part One], AirSpace Gallery, Stoke-onTrent, England This work emerged from a period of research in which I was attempting to explore empirical ideas of human consciousness, which are possibly best understood in a phenomenological context, within a practice that I can retrospectively locate more accurately within the existentialist concept of the Absurd. |n order for me to make work from the ideas concerning, subjective experience and consciousness, I have typically employed a methodology that could be characterized as absurdist. E.g. Much of my performance to camera work involved capturing stream of consciousness internal monologues in an attempt to investigate the void of morality and meaning created by a perceived lack of reason and purpose. This approach had, for some time, generated the conceptual context for the work I was making. Latterly however, this approach began to feel rhetorical and it seemed as though I could only repeat processes that had become too familiar to me. The questions I was asking myself, through my work, no longer felt vital to me and useful to my practice. Installation shots of output in the exhibition, Trying to cope with things that aren’t human [Part One], AirSpace Gallery, Stoke-on-Trent, and Cell Project Space, London. An interest in neuropsychology and consciousness studies, through the writings of V.S. Ramachandran and Paul Broks, led me to try to understand the concerns in my work from this clinically empirical perspective. Scientific research into consciousness and brain function seeks, amongst other things, to quantify and rationalize the processes by which we understand subjective, conscious experience (or qualia) and form a unified self-image. These biological and physical methodologies are probably best appreciated, in philosophical terms, through the discourse of existential phenomenology. This direction of study provided useful insights into, and a greater understanding of, causal relationships between the physical self, qualia and the constructed self. However, this analytical deconstruction of subjectivity only brought me back to a point of meaninglessness and amorality. It was from this position that found myself considering the, culturally delivered, a priori idea of being and the teleological argument for the existence of a higher purpose. Installation shot of output in the exhibition, Trying to cope with things that aren’t human [Part One], Cell Project Space, London. My practice up to this point, had largely consisted of performance to video camera monologues. The personas I created for these works animated the ideas I had for the work in the first person. However, in a work for the 2008 exhibition, Communication Suite, I had stepped away from this familiar method to make a sculptural work that comprised a, vaguely, figurative object and an audio monologue. This work, which was titled ‘In some ways it is, and it is not and it is indescribable’, used a found block of wood that approximated the volume of my head and placed on a wooden stand/plinth slightly above my own head height. A cavity was created inside the block, which housed an audio playback device (an mp3 player with speakers) and this delivered a whispered internal monologue. It was to be understood as an analogue for the author. Both the ‘log’ puns are intentional. When it came to developing another work from this I wanted to see how the figurative analogy could be extended. While allowing myself to play with a more conventional approach to wood carving I became attracted to the idea of using something as banal as a found block of wood, but in this case a block I used to chop firewood on. This began as an attempt to see what kind of face I could carve using very basic axes and gouges. As the likeness of a head began to appear, I started to run monologues in my own head involving what it means to ‘be’. Forming a projected identity for the head, I began to explore the relationship between this new individual, its sense of self and the origins of that sense. This line of enquiry led me to research ideas of teleology. A teleological argument that underpins a lot of so-called ‘Intelligent Design’ positions runs like this: 1. X is too complex, orderly, adaptive, apparently purposeful or beautiful to have occurred randomly or accidentally. 2. Therefore, X must have been created by a sentient, intelligent, wise, or purposeful being. 3. God is a sentient, intelligent, wise, or purposeful being. 4. Therefore, God exists. I discovered that variations of this equation proliferate the internet on user forums as diverse as philosophy, body building and ‘Ultimate Guitar’. I was intrigued by what I saw as its flawed logic. However, the apparent pliability of the argument seemed to lend itself to the emergent identity of my wooden head. ‘In some ways it is, and it is not and it is indescribable’, 2008. Communication Suite, Wolfson Medical School, Glasgow University. Image one & a description of what we are looking at in the context of the project. As this head had, by now, conceptually began to develop an identity independent of my own I felt it needed its own voice. At this point I began experimenting with speech synthesis. As the head had emerged from raw material, it seemed fitting that its voice should also. This technology is most prevalent as computer software, but I felt it important to be able to give this work some sculptural autonomy. Attaching it, umbilically, to a computer would undermine this so I decided to research the possibility of programming a, stand-alone, hardware speech synthesizer to deliver the monologue from within the head itself. This was a very time consuming process with a huge learning curve and, in hindsight, it might have seemed wiser to outsource this part of the project. However, learning the programming language for the speech synthesizer allowed me to discover imperfections and coding errors, which became a instrumental in how the monologue was delivered and how the work, ultimately created meaning. The lighting stand support happened almost by accident. I was looking for something that would give the head human height and not simple adopt the conventions of sculptural furniture. I tried a few different makeshift stands and found objects, but when I came across this stand, with it’s obsolete futuristic styling, it seemed to perfectly compliment the robotic nature of the voice. Details of carved head and base of lighting stand. The telescopic pole penetrating the base of the head also created the impression of a severed head on a spike. Something both macabre and darkly humorous about this contributed greatly to the overall Absurdist impossibility of the projects aims. This work was commissioned for the touring exhibition ‘Trying to Cope with Things that aren’t Human’ (Part One). http://www.thingsthatarenthuman.com/ This was a group exhibition, for which one other extant video work of mine was also selected. The exhibition was curated by Ian Brown of Staffordshire University and received support from the British Council, Staffordshire University, the City of Stoke on Trent and the Arts Council England Lottery Fund. Prior to this stage of the tour, the exhibition had been hosted by David Cunningham Projects, San Francisco http://www.davidcunninghamprojects.com/Site /ttcinstall.html , at which I showed only the video work. After this stage of the tour, the exhibition went on to Cell Project Space, London. http://www.cellprojects.org/content/tryingcope-things-arent-human-part-one . Invite for the first exhibition this work appeared in.