The Consumer Products Industry + ` Executive Summary Computer Hardware Industry Computers & Media Are Converging To thrive, companies must diversify their product lines and continually innovate to remain competitive Apple Apple is making a comeback The iPod is a runaway success Can Apple Capitalize & Overcome Their Own Demons? The Consumer ` Products Industry Consumer Products A Broad Topic Consumer Products – Three Categories Cyclical Goods Non-Cyclical Goods Apparel/Accessories Appliance & Tool Audio & Video Equip. Auto & Truck Parts Footwear Furniture & Fixtures Jewelry & Silverware Photography Recreational Products Textiles - Non Apparel Tires Beverages (Alcoholic) Beverages (Non-Alcoholic) Crops Fish/Livestock Food Processing Office Supplies Personal & Household Products Tobacco Technology Computer Hardware Computer Peripherals Computer Services Computer Storage Devices Software & Programming WIDE VARIETY OF PRODUCTS CROSSING MULTIPLE INDUSTRY SECTORS Area of Focus Computer Hardware Industry The Products Notebooks Desktops PDAs MP3 Players Routers Servers Storage Devices The Players Computer Hardware Industry - Size Typical Basket of Goods Computer Hardware Industry 0.19% of Typical Basket of Goods Apparel 4% Recreation 6% Medical Care 6% Other Goods & Services 4% Housing 41% Education & Communication 6% Source: Dept. of Commerce Transportation 17% Source: Dec 2004 CPI Report from BLS Food & Beverage 16% Computer Hardware Industry - Size Computer Hardware Industry GDP Consumer Products $147.6 Billion in 2004 Durable Goods 1.3% of GDP Computers & Peripherals Source: Dept. of Commerce Industry Size & Growth GDP $200 $180 $160 $140 $8,000 $120 $6,000 $100 $80 $4,000 $60 $2,000 Total $40 Computer HW Industry $20 Source: Dept. of Commerce 20 03 20 01 19 99 19 97 19 95 19 93 19 91 $0 19 89 $0 19 87 Total GDP (Billions) $10,000 Computer HW Industry GDP (Billions) $12,000 Industry Size & Growth % Growth: GDP vs. Revenue 9% 60% Total Computer HW Industry 7% Apple 50% 40% 30% 20% 5% 10% 4% 0% 3% -10% Source: Dept. of Commerce & Apple, Inc. 2004 2003 2002 2001 2000 1999 1998 1997 1996 1995 1994 -40% 1993 0% 1992 -30% 1991 1% 1990 -20% 1989 2% 1988 GDP 6% Computer HW Industry & Apple 8% Market Structure - Oligopoly Desktop Market 2002 Toshiba 4% Notebook Market 2002 Apple 3% Dell 27% Toshiba 11% Apple 5% Dell 24% Other 36% Other 32% IBM 5% H-P 16% H-P 19% Gateway 6% IBM 12% Source: U.S. Business Reporter Market Structure – Oligopoly or Monopoly? Hard Drive-Based Music Player Market 2004 iRiver 2% Creative 3% Rio 3% H-P 4% Apple 88% Source: www.macobserver.com/article/2004/11/03.2.shtml Production & Cost Issues Revenues $100,000 $90,000 $80,000 IBM H-P Dell Gateway Apple Sony Toshiba $60,000 $50,000 $40,000 $30,000 $20,000 $10,000 Source: www.hoovers.com 04 20 03 20 02 20 01 20 00 20 99 19 98 19 97 19 96 19 95 19 94 19 93 19 92 19 91 19 90 $0 19 Revenue (millions) $70,000 Production & Cost Issues Revenues per Employee $1,000 $900 $800 IBM H-P Dell Gateway Apple Sony Toshiba $600 $500 $400 $300 $200 $100 Source: www.hoovers.com 04 20 03 20 02 20 01 20 00 20 99 19 98 19 97 19 96 19 95 19 94 19 93 19 92 19 91 $0 19 Revenue (thousands) $700 Production & Cost Issues Net Income $9,000 $7,000 $3,000 -$3,000 -$5,000 Source: www.hoovers.com 04 20 03 20 02 20 01 20 00 20 99 19 98 19 97 19 96 19 95 19 94 19 93 19 19 91 -$1,000 92 $1,000 19 Net Income (millions) $5,000 IBM H-P Dell Gateway Apple Sony Toshiba Economic Factors for the Industry Economic Consumer Income Consumer Confidence Government Spending Non-Economic Brand Image & Brand Loyalty New Technologies/Obsolescence Referral Marketing Natural Disasters, War & Terrorism ` Apple’s Background "So we went to Atari and said, 'Hey, we've got this amazing thing, even built with some of your parts, and what do you think about funding us? Or we'll give it to you. We just want to do it. Pay our salary, we'll come work for you.' And they said, 'No.' So then we went to Hewlett-Packard, and they said, 'Hey, we don't need you. You haven't got through college yet.'" --Apple Computer Inc. founder Steve Jobs on attempts to get Atari and H-P interested in his and Steve Wozniak's personal computer. Apple’s Background 1976 The Beginning Steve Wozniak creates Apple I Steve Jobs sees potential and insists they sell it together -- Apple is born 1985 -1997 The Missteps The GUI wars and the decision not to license the Mac OS Leadership issues Supplier issues Apple I is sold without monitor or keyboard (mini mac concept not new) Left in the dust because of incompatibility Failed products (Performa, Lisa, Newton) 1997 - Present The Rebound Steve Jobs the CEO, take 2 A succession of hits – iMac – iBook – iPod – iPod Mini Revolutionizes the Music Industry with iTunes Apple’s History of Innovation Newton PDA iTunes Mac & PC PowerMac G3 & Powerbook G3 Mac First Apple Computer Apple III 70’s Apple Disk II PowerMac G4 Cube PowerMac 80’s 90’s 2000 - 2005 New iMac Mac II Performas Powerbooks iMac & iBook 5 consecutive quarters of profits. Turnaround is in full swing Source: www.apple-history.com The iPod’s Success Factors Accessories PC and MAC Compatible Design iTunes Music Store Auto Integration Apple’s Demand Factors - Income Income Income As income of consumers fall, it puts downward pressure on Demand Curve for Apple’s premium products. Apple’s products are normal goods When income rises, demand for their products increases As Income of consumers rises, demand for Apple’s premium products increases. Quantity Prices of Related Goods Price Apple’s Demand Factors – Prices of Related Goods Apple faces negative pressure on their demand curve when competitors reduce prices Substitutes Computers made by other manufacturers Complements Software Peripherals Internet service Apple must continue to innovate in computers and addons to counter pricing pressure Quantity Apple’s Demand Factors – Taste Price Taste Apple faces negative pressure on their demand curve when competitors introduce products that attract consumers away from Apple products Industry leader in design and quality Brand image “Cool” factor “Must have” gadgets Apple must continue to make the coolest and most stylish products to keep and attract customers Quantity Apple’s Demand Factors – Expectations Price Expectations Apple faces negative pressure on their demand curve when consumers decide to not purchase current products because they expect better products in the future Consumers expect the coolest products from Apple Consumers expect to pay premiums for these products Apple must keep new innovations secret to avoid reductions in demand for current products Quantity Apple’s Demand Factors – Number of Buyers Price Number of Buyers Apple faces negative pressure on their demand curve when competitors are better able to attract customers (buyers) Apple historically has catered to a niche market It now wishes to attract the mass consumer market Apple must continue to offer products that will attract new buyers to the Apple brand Quantity Apple’s Production & Cost Issues Quality Defects in: Design or Manufacturing Inventory High or Low Levels of product components Third Parties High reliability on third parties to manufacture and transport products = Decreased Sales & Decreased Profits = Negative effects on Operating Results and Financial Condition = Lots of headaches and potential negative effects on Operating Results and Financial Condition Apple’s Market Power Top Global Brand (Brandchannel.com) 98 U.S. and 4 International Retail Locations 21 Online stores around the world Over 17 Strategic Partnerships Innovative Product Design Stiff Competition Computers Digital Music Players Music Download Services Strategies and Goals Continue to Innovate Maintain Digital Music Lead Expand Distribution Network Appeal to Mass Market Keep Costs Low and Quality High Leverage Designs of Hardware and Software Invest in New Product Areas and R&D Apple is committed to bringing the best personal computing and music experience to students, educators, creative professionals, businesses and consumers around the world through its innovative hardware, software, peripherals and Internet offerings. Apple Inc., ‘04 Annual Report + ` Economic Environment Apple Revenues 1997 Sales (millions) Macintosh Net Sales iPod Other Music Products Other Services & Products Total Units (thousands) Macintosh Net Sales iPod Avg Sales Price Macintosh Net Sales iPod Gross Margin 1998 1999 2000 2001 2002 2003 $ 5,671 $ 4,862 $ 5,082 $ 6,885 $ 4,403 $ 4,534 $ 4,491 $ 143 345 4 36 1,410 1,079 1,052 1,098 960 1,061 1,335 $ 7,081 $ 5,941 $ 6,134 $ 7,983 $ 5,363 $ 5,742 $ 6,207 $ 2,874 - 2,763 - 3,448 - 4,558 - 3,087 - 3,101 381 3,012 939 2004 4,923 1,306 278 1,772 8,279 3,290 4,416 $ 1,973 $ 1,760 $ 1,474 $ 1,511 $ 1,426 $ 1,462 $ 1,491 $ 1,496 n/a n/a n/a n/a n/a $ 375 $ 367 $ 296 19% 25% 28% Source: Apple, Inc. 27% 23% 28% 28% 27% Apple Revenues $9,000 $8,000 iPod $7,000 $6,000 Other Music Products $5,000 $4,000 Other Services & Products $3,000 $2,000 Macintosh Net Sales $1,000 $0 1997 1998 1999 2000 2001 2002 2003 2004 Source: Apple, Inc. Apple Revenues $12,000 Apple Revenues (millions) $10,000 $8,000 $6,000 $4,000 $2,000 $0 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 Source: Apple, Inc. Apple vs. GDP $12,000 $14,000 $12,000 $10,000 GDP Consumer Products Computers & Peripherals $8,000 $8,000 $6,000 $6,000 $4,000 $4,000 $2,000 $2,000 $0 $0 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 Source: Dept. of Commerce & Apple, Inc. GDP (billions) Apple Revenues (millions) Durable Goods $10,000 Apple vs. Consumer Products $12,000 $9,000 $8,000 GDP Consumer Products $10,000 $7,000 $8,000 $6,000 $5,000 $6,000 $4,000 $4,000 $3,000 $2,000 $2,000 $1,000 $0 $0 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 Source: Dept. of Commerce & Apple, Inc. Consumer Products (billions) Apple Revenues (millions) Durable Goods Computers & Peripherals Apple vs. Durable Goods $12,000 $1,200 $10,000 $1,000 GDP Consumer Products $8,000 $800 $6,000 $600 $4,000 $400 $2,000 $200 $0 $0 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 Source: Dept. of Commerce & Apple, Inc. Durable Goods (billions) Apple Revenues (millions) Durable Goods Computers & Peripherals $12,000 $120 $10,000 $100 $8,000 $80 $6,000 $60 $4,000 $40 $2,000 $20 $0 $0 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 Source: Dept. of Commerce & Apple, Inc. GDP Consumer Products Computers & Peripherals (billions) Apple Revenues (millions) Apple vs. Computer & Peripherals Durable Goods Computers & Peripherals Apple’s Focus on R&D Apple Dell HP IBM R&D $ (millions) $489 $464 $3,506 % of Net Sales $5,673 5.9% 6.0% 1.1% 5.0% “It took us three years to build the NeXT computer. If we'd given customers what they said they wanted, we'd have built a computer they'd have been happy with a year after we spoke to them - not something they'd want now. “ Steve Jobs ` Forecasts & Projections Forecasts & Projections Computer Media The Computer Hardware Industry & Recommendations for Apple Continue making “must have” products Leverage the power of the iPod Stay ahead of the competition Partner with companies that complement the Apple brand Expand retail footprint Keep costs low and quality high Increase market share in the education, business and government sectors `