MEETING STUDENTS' NEEDS IN-HOUSE: SOFTWARE DEVELOPMENT WITH PEERS AS CLIENTS TO INCREASE RESEARCH SKILLS GGC STEM Mini-Grant Spring 2012 Drs. Mai Yin Tsoi and Sonal Dekhane OVERVIEW OF ITEC/CHEM PARTNERSHIP Background ITEC 3870 CHEM 2211 Research Skills Targeted Fundamentals of TsoiChem II App Quantitative Results Peer Evaluations Usability Testing Future Directions BACKGROUND Background: Inspiration: daughter’s iTouch experience Dr. Tsoi’s goal: iTouch learning tool Main objective: Will using a touch-screen device be effective for learning a new skill? DEMOGRAPHIC DATA – ITEC 3870 Number of participants: 12 Males: 9 Females: 3 Age range: 21 – 50+ years old Ethnicity: majority Caucasian, 2 AfricanAmerican, 1 Asian Previous Experience: 2 students in mobile apps development, 1 in graphics and design ITEC 3870 – SOFTWARE DEVELOPMENT II Junior/senior level course Goal: teach students how to implement SD in real-world projects Project-based course Small enrollment Mobile apps introduced 1 st class meeting CHEM 2211/2 – ORGANIC CHEMISTRY Required course for majors in: Biology, Nursing, Pharmacy, Dental, etc. Historically VERY difficult Visual in nature – utilizes spatial, logical, abstract thinking Mechanism drawings– difficult skill to master WHY PARTNERSHIP BENEFICIAL Traditional SD course GGC SD Partnership Communication skills: discussed / studied Written skills: for instructor, evaluated by instructor Multiple perspectives: limited Communication skills applied with “client” Written skills: for CHEM students, evaluated by app users Multiple perspectives: enriched by CHEM students GGC’S SEVEN IEE GOALS Develop effective reading, writing, and communication skills Demonstrate creativity and critical thinking Demonstrate effective use of information technology Demonstrate an ability to collaborate in diverse and global contexts Demonstrate an understanding of human and institutional decision making from multiple perspectives Demonstrate an understanding of moral and ethical principles Demonstrate and apply leadership principles HOW PROJECT SUPPORTS IEE GOALS Objective 1: Objective 2: Objective 3: Objective 4: Develop effective reading, writing, and communication skills Demonstrate creativity and critical thinking Demonstrate effective use of information technology Demonstrate an ability to collaborate in diverse and global contexts Objective Demonstrate an understanding 5: of human and institutional decision making from multiple perspectives Objective Demonstrate an understanding 6: of moral and ethical principles Objective 7: Demonstrate and apply leadership principles IEE 1 Interacting with Organic professor, students; setting up requirement documents, project plans IEE 2 Design of mobile app IEE 3 Xcode, Apple Interface Builder, learning Objective C IEE 4 Working together as a class and with Organic students to design app IEE 5 Design of mobile app--taking into account how a range of users might make a variety of choices while playing mobile app IEE 6 Plagarism of existing code from other sources, referencing appropriate sources IEE 7 SD students taking charge of various phases of design and development cycle ASSESSMENT Objective 1: SD class documents; class presentation videos; conference calls; discussion boards Objective 2: Instructor evaluation of SD students’ coding of mobile app – grading rubric Objective 3: SD student midterm/final exam grades Objective 4: SD students peer evaluations; teacher evaluations on collaboration, participation Objective 5: SD students Use Case Diagrams – analyzed for multiple perspectives of users – Use Case Grading Rubric Objective 6: SD citations and references – Grading Rubric Objective 7: SD students’ peer evaluations; teacher evaluations on leadership ORAL PRESENTATION RUBRIC PEER EVALUATION BLOG REFLECTION RUBRIC WHAT IS A MECHANISM? Molecular reactivity explained = electron movement Students required to draw arrows = electron movement Need to understand origin, direction, target Many struggle – several concepts used simultaneously EXAMPLE OF A MECHANISM TSOICHEM II: BACK FOR THE ATTACK 3 Modes of Learning Identify, Draw, Challenge Tutorial screens, Help screens Colors to differentiate / guide user Visuals re-affirmed by color and sound Positive visuals/sounds as rewards Sounds/visuals when incorrect RESULTS OF PEER EVALUATIONS & INTERVIEWS Unexpected group dynamics Leadership varied Affected by personality, experience Learning objectives trumped by project Students sacrificed learning for sake of project Pride regardless of participation Realization of importance = communication Breakdown caused issues Feelings, pride hurt Power issues RESULTS FROM STUDENT BLOGS Very little self-reflection More ‘reporting’ than communicative Little interaction between parties Majority of communication = phone, email Mini-teams communicated the most Future: devise better method to document communication RESULTS FROM USABILIT Y TESTING Students found UT extremely helpful Evidence of awareness of multiple perspectives Evidence of leadership Evidence of communication skills improvement Evidence of critical thinking Analyzing why user’s comments were new, unforseen FUTURE DIRECTIONS • Analyze student interviews further • Analyze student blogs further • Instructor evaluations • Quiz/final exam scores THANK YOU! Dr. Mai Yin Tsoi and Dr. Sonal Dekhane mtsoi@ggc.edu sdekhane@ggc.edu