HOLLYWOOD IN THE CLOUD What is it? Where is it? Should we use it? HPA Tech Retreat February 17, 2011 Today’s media landscape Consumers are driving change, and the industry is responding • Consumers want to – – – – • And the media industry is responding by – – – – – – – 2 Control when, where, and how content is consumed Participate in creation of content Interact socially View HD, 3D, and rich media—on 3 screens Creating original content in digital form Accelerating transition to HD and 3D Looking to new media for additional revenue streams Utilizing new distribution channels that undercut existing models Acquiring or owning content management environments Finding new methods for interaction with content Reaching a level where all consumption is digital Media is moving to the network edge Current Media Trends “All-in-one” devices & Integrated IP-based TV devices Packaged Media • • • • • Whole-home DVRs Place-shifting devices (SlingBox, HAVA) Hybrid content feed DVD, Blu-ray More device-centric 3 • Set-top boxes • • Network-based services • TV sets (home networks, UPnP-embedded IPTV clients) • HD whole-home DVRs Media center TVs (software plug-ins) • Media management and delivery from cloud (Hula, Netflix, etc.) Wireless broadband IPTV (WiMAX, LTE) P2P-enabled CDN, SIP for IPTV Signaling, VOD via RTSP More network-centric Challenges in the new media landscape Changing operational and business models • Operational needs – – – – – • Business needs – – – 4 Changes in production processes More storage and compute services More flexible digital distribution systems Better understanding of customer across all business units Increased use of business intelligence New methods to monetize assets Lowered operating costs Better use of available capital Transition from Film to Digital Relatively short history… • 1990 - The Rescuers Down Under – • 1993 - Snow White and the Seven Dwarfs – • The first time a digital intermediate was used on the entirety of a first-run Hollywood film which otherwise had very few visual effects. The work was done in Los Angeles by Cinesite utilizing a Spirit DataCine for scanning at 2K resolution, a Pandora MegaDef to adjust the color and a Kodak Lightning II recorder to output to film.[4] 2004 - Spider-Man 2 – 5 The first time the majority of a new feature film was scanned, processed, and recorded digitally. The black-and-white meets color world portrayed in the movie was filmed entirely in color and selectively desaturated and contrast adjusted digitally. The work was done in Los Angeles by Cinesite utilizing a Spirit DataCine for scanning at 2K resolution. 2000 - O Brother, Where Art Thou? – • First film to be entirely scanned to digital files, manipulated, and recorded back to film. The restoration project was done entirely at 4K resolution and 10-bit color depth using the new Cineon system to digitally remove dirt and scratches and restore faded colors. 1998 - Pleasantville – • First feature-length film to be entirely recorded to film from digital files; in this case animation assembled on computers using Walt Disney Corporation and Pixar's CAPS system. The first digital intermediate on a new Hollywood film to be done entirely at 4K resolution. Although scanning, recording, and color-correction was done at 4K by EFilm, most of the visual effects were created at 2K and were upscaled to 4K. Footer goes here Film formats 150 formats over 120 years Format Chronophotographe Creator Etienne-Jules Marey Est. 1888 First Known Work motion analysis studies Paperfilm Louis Le Prince 1888 Roundhay Garden Scene Theatre Optique Chronophotographic Kinesigraph Emile Reynaud Wm. Friese-Greene Wordsworth Donisthorpe Kinetoscope cylinder Wm. Dickson & T. Edison Kinetoscope horizontal Wm. Dickson & William Heise Silent film standard 1888 1889 1889 1889 or 1890 Negative Gauge 90 mm 54 mm or 63.5 mm Aspect Ratio 1 1 Pauvre Pierrot view of Trafalgar Square 54 mm 68 mm Monkeyshines, No. 1 cylinder strip 1891 Dickson Greeting 19 mm Wm. Dickson & T. Edison 1892 Blacksmith Scene 35 mm Bioskop Max Skladanowsky 1892 footage of Emil Skladanowsky 54 mm Acres 70 Birt Acres 1894 Eidoloscope Cinematographe Woodville Latham Lumiere Brothers 1895 1895 The Henley Royal Regatta of 70 mm 1894 Griffo-Barnett Prize Fight 51 mm La Sortie des Usines Lumiere 35 mm Biograph Herman Casler 1895 Sparring Contest at Canastota 68 mm 1.35 Joly-Normandin Biographe Chronophotographe Sivan-Dalphin Henri Joly Demeny-Gaumont Demeny-Gaumont Casimir Sivan and E. Dalphin 1895 1896 1896 1896 60 mm 60 mm 60 mm 38 mm 1.4 1.4 1.00? 1.33 1.38 1.85 1.33 What is Cloud? Other than the things that rain & snowflakes come from… Cloud computing is a model for enabling convenient, on-demand network access to a shared pool of configurable computing resources (e.g., networks, servers, storage, applications, and services) that can be rapidly provisioned and released with minimal management effort or service provider interaction. (NIST) 7 Footer goes here Cloud – Essential Characteristics Fluffy, grey, wet… • On-demand self-service – • Broad network access – • Capabilities can be rapidly and elastically provisioned, in some cases automatically, to quickly scale out and rapidly released to quickly scale in Measured Service – 8 The provider’s computing resources are pooled to serve multiple consumers using a multi-tenant model, with different physical and virtual resources dynamically assigned and reassigned according to consumer demand. Rapid elasticity – • Capabilities are available over the network and accessed through standard mechanisms that promote use by heterogeneous thin or thick client platforms (e.g., mobile phones, laptops, and PDAs). Resource pooling – • A consumer can unilaterally provision computing capabilities, such as server time and network storage, as needed automatically without requiring human interaction with each service’s provider. Cloud systems automatically control and optimize resource use by leveraging a metering capability at some level of abstraction appropriate to the type of service Source: NIST Different Clouds? Cirrus, Cumulus, Nimbostratus… • Private cloud – • Community cloud – • The cloud infrastructure is made available to the general public or a large industry group and is owned by an organization selling cloud services. Hybrid cloud – 9 The cloud infrastructure is shared by several organizations and supports a specific community that has shared concerns (e.g., mission, security requirements, policy, and compliance considerations). It may be managed by the organizations or a third party and may exist on premise or off premise. Public cloud – • The cloud infrastructure is operated solely for an organization. It may be managed by the organization or a third party and may exist on premise or off premise. The cloud infrastructure is a composition of two or more clouds (private, community, or public) that remain unique entities but are bound together by standardized or proprietary technology that enables data and application portability (e.g., cloud bursting for load-balancing between clouds). Source: NIST Today’s Panel • Steve Poehlein Director, Media & Entertainment Solutions, HP Enterprise Services • Howard Lukk Vice President, Production Technology, Walt Disney Studios • Kurt Kyle Industry Principal, Media & Entertainment, SAP America, Inc • Steve Mannel • Al Kovalick Global Industry Executive, Media & Communications, Salesforce.com • Dan Lin Fellow and Strategist, AVID Chief System Architect, Deluxe Entertainment Services 10 “Movie studios have been moving into virtual business models for many years. The days in which studios owned the lot, and the actors, and the theatres are long gone. And so, cloud computing technologies, which are, in a way, enabling virtualization of businesses, it’s a very nice fit with the way that studios think about their businesses currently” – Ben Pring, Gartner Cloud Analyst 11 Footer goes here “There’s no question that the future of the cloud is going to be a big part of how IT gets delivered to companies like DreamWorks Animation. The cloud is going to enable us to think more about our core business and to rely on companies like HP to provide solutions for the things that we just need to work, but we don’t want to focus on as an animation company” – Ed Leonard, CTO DreamWorks 12 Footer goes here Service Models We’ve done this before… • Cloud Software as a Service (SaaS) – • Cloud Platform as a Service (PaaS) – • The capability provided to the consumer is to deploy onto the cloud infrastructure consumer-created or acquired applications created using programming languages and tools supported by the provider. The consumer does not manage or control the underlying cloud infrastructure including network, servers, operating systems, or storage, but has control over the deployed applications and possibly application hosting environment configurations. Cloud Infrastructure as a Service (IaaS) – 13 The capability provided to the consumer is to use the provider’s applications running on a cloud infrastructure. The applications are accessible from various client devices through a thin client interface such as a web browser (e.g., web-based email). The consumer does not manage or control the underlying cloud infrastructure including network, servers, operating systems, storage, or even individual application capabilities. The capability provided to the consumer is to provision processing, storage, networks, and other fundamental computing resources where the consumer is able to deploy and run arbitrary software, which can include operating systems and applications. The consumer does not manage or control the underlying cloud infrastructure but has control over operating systems, storage, deployed applications, and limited control of select networking components. Source: NIST “I really don’t know clouds at all,” – Joni Mitchell THANK YOU Steve Poehlein HP Enterprise Services steve.poehlein@hp.com 14