Lean Analytics Use data to build a better business faster. @byosko | @acroll www.leananalyticsbook.com @leananalytics Some background on Lean, analytics, metrics, and segmentation. Most startups don’t know what they’ll be when they grow up. Paypal first built for Palmpilots Hotmail was a database company Freshbooks was invoicing for a web design firm Flickr was going to be an MMO Wikipedia was to be written by experts only Twitter was a podcasting company Mitel was a lawnmower company Autodesk made desktop automation Product/market hypothesis Trial startup You are here Product/mar ket hypothesis Trial startup Possible problem space Trial startup Product/market hypothesis Trial startup Product/mar ket hypothesis Kevin Costner is a lousy entrepreneur. •Don’t sell what you can make. Make what you can sell. 5 things you need to know about metrics Qualitative or Quantitative Exploratory or Reporting Vanity or Actionable Correlated or Causal Leading or Lagging Qualitative Quantitative Unstructured, anecdotal, revealing, hard to aggregate. Numbers and stats; hard facts but less insight. Warm and fuzzy. Cold and hard. http://www.flickr.com/photos/zooboing/8388257248/ http://www.flickr.com/photos/x1brett/4665645157/ Exploratory Reporting Speculative, trying to find unexpected or interesting insights. Predictable, keeping you abreast of normal, managerial operations. http://www.flickr.com/photos/50755773@N06/5415295449/ http://www.flickr.com/photos/elwillo/4737933662/ Donald Rumsfeld on analytics we know Are facts which may be wrong and should be checked against data. know we don’t know Are questions we can answer by reporting, which we should baseline & automate. Things we don’t know we know we don’t know Are intuition which we should quantify and teach to improve effectiveness, efficiency. Are exploration which is where unfair advantage and interesting epiphanies live. (Or rather, Avinash Kaushik channeling Rumsfeld) Vanity Actionable Picks a direction. Makes you feel good, but doesn’t change how you’ll act. http://www.flickr.com/photos/lostseouls/807253220/ http://www.flickr.com/photos/aussiegall/6382775153/ Hits A metric from the early, foolish days of the Web. Count people instead. Page views Marginally better than hits. Unless you’re displaying ad inventory, count people. Visits Is this one person visiting a hundred times, or are a hundred people visiting once? Fail. Unique visitors Followers/friends/l ikes Time on site, or pages/visit Emails collected Number of downloads This tells you nothing about what they did, why they stuck around, or if they left. Count actions instead. Find out how many followers will do your bidding. Poor version of engagement. Lots of time spent on support pages is actually a bad sign. How many recipients will act on what’s in them? Outside app stores, downloads alone don’t lead to lifetime value. Measure activations/active accounts. Correlated Causal Two variables that change in similar ways , perhaps because they’re linked to something else. An independent factor that directly impacts a dependent one. Summer Ice cream consumption Correlated Drowning Causality is a superpower, because it lets you change the future. Correlation lets you predict the future Causality lets you change the future “I will have 420 engaged users and 75 paying customers next month.” “If I can make more first-time visitors stay on for 17 minutes I will increase sales in 90 days.” Find correlation Test causality Optimize the causal factor Leading Lagging Number today that shows metric tomorrow—makes the news. Historical metric that shows how you’re doing—reports the news. A leading indicator for e-commerce How many of your customers buy a second time in 90 days? 1-15% 15-30% >30% Then you are in this mode Your customers will buy from you You are just like 70% Acquisition Once Hybrid 2-2.5 20% per year of retailers Loyalty of retailers >2.5 10% per year of retailers Focus on Low CAC, high checkout Increasing returns Loyalty, inventory expansion (Thanks to Kevin Hilstrom for this.) Segments, cohorts, A/B, and multivariates Cohort: Comparison of similar groups along a timeline. Segment: Cross-sectional ☀ comparison of all people divided by ☁ some attribute (age, gender, etc.) A/B test: Changing one thing (i.e. color) and measuring the result (i.e. revenue.) ☀ ☁ ☀ ☁ Multivariate analysis Changing several things at once to see which correlates with a result. Why use cohorts? Here’s an example. Is this company growing or stagnating? How about now? January February March April May Rev/customer $5 $5 $4 $4 $5 Cohort 1 2 3 4 5 January $5 $3 $2 $1 $1 $6 $4 $2 $1 $7 $6 $5 $8 $7 February March April May $9 Why use cohorts? Here’s an example. Look at the same data in cohorts Cohort 1 2 3 4 5 January $5 $3 $2 $1 $1 February $6 $4 $2 $1 March $7 $6 $5 April $8 $7 May $9 Averages $7 $5 $3 $1 $1 Frameworks we borrowed from. Dave McClure’s Pirate metrics Acquisition AARRR How do your users become aware of you? SEO, SEM, widgets, email, PR, campaigns, blogs ... Activation Do drive-by visitors subscribe, use, etc? Retention Does a one-time user become engaged? Revenue Do you make money from user activity? Referral Features, design, tone, compensation, affirmation ... Notifications, alerts, reminders, emails, updates... Transactions, clicks, subscriptions, DLC, analytics... Do users promote your product? Email, widgets, campaigns, likes, RTs, affiliates... Eric Ries’ Three engines Approach Math that matters Stickiness Virality Price Keep people coming back Make people invite friends Spend revenue getting customers Get customers How many they Customers are faster than you tell, how fast they worth more than lose them tell them they cost to get Ash Maurya’s Lean canvas Lean Canvas box Some relevant metrics Problem Respondents who have this need; respondents who are aware of having the need. Solution Respondents who try the MVP; engagement; churn; most-used/leastused features; people willing to pay. Feedback scores; independent ratings; sentiment analysis; customerUnique Value Proposition worded descriptions; surveys; search and competitive analysis. Customer Segments How easy it is to find groups of prospects; unique keyword segments; targeted funnel traffic from a particular source. Channels Leads/cust per channel; viral coefficient and cycle; net promoter score; affiliate margins; open, click-through rate; PageRank; message reach. Unfair Advantage Respondents’ understanding of the USP; patents; brand equity; barriers to entry; number of new entrants; exclusivity of relationships. Revenue Streams Lifetime customer value; Average revenue per user; Conversion rate; Shopping cart size; Click-through rate. Cost Structure Fixed costs; cost of customer acquisition; cost of servicing the nth customer; support costs; keyword costs. Sean Ellis’ Startup growth pyramid Scale growth Step on the gas in new markets, products, channels. Stack the odds Find a defensible unfair advantage and tweak it. Product/market fit Decide what you sell to whom, then prove it. The business model flipbook. Acquisition channel Selling tactic Revenue model Product type Delivery model How the visitor, customer, or user finds out about the startup. Paid advertising Search Engine Mgmt. Social media outreach Inherent virality Artificial virality Affiliate marketing Public relations App/ecosystem mkt. Banner on Informationweek.com High pagerank for ELC in kid’s toys Active on Twitter i.e. Kissmetrics Inviting team member to Asana Rewarding Dropbox user for others’ signups Sharing a % of sales with a referring blogger Speaker submission to SXSW Placement in the Android market What the startup does to convince the visitor or user to become a paying customer. Simple purchase Discounts & incentives Free trial Freemium Pay for privacy Free-to-play Buying a PC on Dell.com Black Friday discount, loss leader, free ship Time-limited trial such as fitbit Premium Free tier, relying on upgrades, like Evernote Free account content is public, like Slideshare Monetize in-app purchases, like Airmech How the startup extracts money from its visitors, users, or customers. One-time transaction Recurring subscription Consumption charges Advertising clicks Re-sale of user data Donation Single purchase from Fab Monthly charge from Freshbooks Compute cycles from Rackspace PPC revenue on CNET.com Twitter’s firehose license Wikipedia’s annual campaign What the startup does in return. May be a product or service; may be hardware or software; may be a mixture. Software Platform Merchandising User-generated content Marketplace Media/content Service Oracle’s accounting suite Amazon’s EC2 cloud Thinkgeek’s retail store Facebook’s status update AirBnB’s list of house rentals CNN’s news page A hairstylist Hosted service Digital delivery Physical delivery Salesforce.com’s CRM Valve purchase of desktop game Knife shipped from Sur La Table How the product gets to the customer. Business aspect Flipbook page(s) Dropbox example Inherent virality. Artificial virality. Sharing files with others. Free storage when others sign up. Freemium. Limited-capacity accounts are free; subscribe when you need more. Recurring subscription. $99/year, monthly fees, enterprise tiers. Product type Platform. Storage-as-a-service with APIs, collaboration, synchronization tools. Delivery model Hosted service. Digital delivery. Cloud storage, web interface. Desktop client software. Acquisition channel Selling tactic Revenue model The six business models. E-commerce TL;DR: •Are you focused on loyalty or acquisition? •Pricing matters more than you think •Don’t overlook logistics, delays, and ratings •Old “average conversion rates” e-Commerce: metrics that matter • Conversion rate (the number of visitors who buy something.) • Purchases/year (the number of purchases made by each customer per year) • Average shopping cart size (the amount of money spent in a purchase.) • Abandonment (the percentage of people that begin to make a purchase, and then don’t.) • Cost of customer acquisition (the money spent to get someone to buy something.) • Top keywords driving traffic to the site. • Top search terms that lead to revenue; top search terms that don’t have any Business aspect Flipbook page(s) E-commerce example Acquisition-focused (Virality, SEO/SEM, paid advertising). Word of mouth, sharing purchases, affiliates. Less emphasis on loyalty programs or return purchases. Selling tactic Simple purchase, with discounts. Seasonal specials, free shipping. Revenue model One-time transaction. Price of purchase. Merchandising. Bulk-breaking, assortment, and distribution of physical goods. Physical delivery. Ground shipping of purchases via courier service. Acquisition channel Product type Delivery model Software-as-a-Service TL;DR: •Eventually, focus on Customer Acquisition Payback •Engagement varies by intended use of the app (i.e. CRM versus travel booking) •Credit cards up front have a huge effect •Freemium is a sales tactic, not a business model •Churn, acquisition cost, and lifetime value •Subscriptions may be a bad thing (per-transaction pricing is an option too.) SaaS: metrics that matter • Attention (how effectively can you get people to visit?) • Enrollment (how many visitors become users?) • Stickiness (how much do customers use the product?) • Conversion (how many users become paying customers?) • Revenue per Customer (how much money do you make from a customer per period?) • Customer Acquisition Cost (how much does it cost to get a paying user?) • Virality (how likely are customers to invite others and spread the word?) Business aspect Acquisition channel Selling tactic Revenue model Product type Delivery model Flipbook page(s) SaaS example Inherent virality. Invite others to a collaborative project as part of the natural use of the tool. Free trial. Credit card up front, no charge for 30 days. Recurring subscription. $20 a month, per seat. Software. Collaborative project management tool. Hosted service. Run on a cloud platform, delivered via a web browser. Mobile TL;DR: •App stores make or break you •In-app revenue is the only way to make a living Mobile: metrics that matter • Downloads: how many people have downloaded the application • Related metrics: app store placement, downloads and ratings • Customer Acquisition Cost: How much does it cost to get a paying use? • Launch rate: What percentage launch the app and create an account? • Percent Active Users/Players: What percent use it on a daily/monthly basis? • This is your daily active users (DAU), and monthly active users (MAU) • Percentage of users who pay • Time to first purchase Business aspect Acquisition channel Selling tactic Revenue model Product type Delivery model Flipbook page(s) Mobile app example App/ecosystem market, paid ads in other games. Lobbying Apple & Android; paid downloads. Free to play. No charge for basic game. One-time transactions. Re-selling user data. Purchase of in-game components. Licensing of usage data to 3rd party. Software. Collaborative project management tool. Digital delivery. Game and extra content delivered to the mobile device. Media TL;DR: •Advertising is a complicated, many-faced beast Media: metrics that matter • Audience and churn: How many people visit the site, and do they keep coming back? • Ad inventory: How many impressions do we have that we can monetize? • Ad rates: What might we be paid for those impressions, based on the content we cover the people who visit us? • Click-through rates: How many of those impressions actually turn into money? • The content/advertising balance: Are we properly balancing money, ad inventory, and content to maximize overall performance? Business aspect Flipbook page(s) Media example SEO/SEM, social media outreach, app/ecosystem market. Publishing to social and RSS feeds; promoting tablet/mobile app. N/A (no transaction). Have good content; make it relevant to desirable ad placement. Ad clicks. Banner, PPC, and affiliate links generate revenue. Product type Media/content. News site with editorial content. Delivery model Hosted service, digital delivery. Media is online but also available through downloadable app. Acquisition channel Selling tactic Revenue model User-generated content TL;DR: •Content virality and user virality •Trying to move users up the engagement funnel •More time on fraud than you expect •Notifications and email are the real user interface •Passive content creation is on the horizon UGC: metrics that matter • Number of engaged visitors: How often do people come back, and how long do they stick around? • Content creation: What percentage of visitors interacts with content in some way, from creating it to voting on it? • Engagement funnel changes: How well is it moving people to more engaged levels of content over time? • Value of created content: What is the business benefit of content? • Content sharing and virality: How does content get shared, and how does this drive growth? • Notification effectiveness: When we tell a user something, do they act on it? UGC engagement funnels Business aspect Acquisition channel Selling tactic Revenue model Product type Delivery model Flipbook page(s) UGC example SEO/SEM, social media outreach, natural/artificial virality. Publishing to social and RSS feeds; encouraging inviting & sharing with friends. N/A (no transaction). Have good content; make it relevant to desirable ad placement. Ad clicks, re-sale of user data. Banner, PPC, and affiliate links; licensing user data feed. User-generated content. Visitors submit and vote on content. Hosted service. Available via web and mobile browsers. 2-sided market TL;DR: •Focus on the money side •Breaking the chicken-and-egg 2-sided market: metrics that matter • Buyer and seller growth: The rate at which you’re adding new buyers and sellers, as measured by return visitors. • Inventory growth: The rate at which sellers are adding inventory (such as new listings,) as well as completeness of those listings. • Search effectiveness: What buyers are searching for, and whether it matches the inventory you’re building. • Conversion funnels: The conversion rates for items sold, and any segmentation that reveals what helps sell items (such as the professional photographs of a property mentioned in the AirBnB example earlier in the book.) • Ratings and signs of fraud: The ratings for buyers and sellers, signs of fraud, and tone of the comments. Business aspect Acquisition channel Selling tactic Revenue model Product type Delivery model Flipbook page(s) 2-sided market example Loyalty-focused (Virality, email, engagement). More emphasis on returning users (stickiness) than acquiring new ones. Simple purchase. Emphasis on search results, accuracy of buyer/seller matches. One-time transaction; subscription Percentage of each transaction as a fee; premium vendor services/prominent listing are extra. Marketplace. Bringing together buyers and sellers for a price. Physical delivery. Labelling and logistics services for sellers run through the site. The five stages of Lean Analytics Where is the risk? Real need? Key: Empathy Good product? Sustainable biz? Healthy market? Successful exit? Key: Growth rate Right solution? Key: Stickiness Key: Virality Key: Revenue Key: Scale Combining stage and model to find your OMTM. What’s your OMTM? Ecommerce Empathy Stickiness Virality 2-sided market Scale User-gen content Media Interviews; qualitative results; quantitative scoring; surveys Loyalty, conversion Inventory, listings CAC, shares, SEM, sharing reactivation (Money from transactions) Revenue SaaS Mobile app Engagement, Downloads, churn churn, virality Content, spam Traffic, visits, returns Inherent virality, CAC Invites, sharing Content virality, SEM WoM, app ratings, CAC (Money from active users) Transaction, CLV Transactions, commission Upselling, CAC, CLV CLV, ARPDAU Affiliates, white-label Other verticals API, magic #, Spinoffs, mktplace publishers (Money from ad clicks) Ads, donations CPE, affiliate %, eyeballs Analytics, user data Syndication, licenses Example: a restaurant • Empathy: Before opening, the owner first learns about the diners in its area, their desires, what foods aren’t available, and trends in eating. • Stickiness: Then he develops a menu and tests it out with consumers, making frequent adjustments until tables are full and patrons return regularly. He’s giving things away, testing things, asking diners what they think. Costs are high because of variance and uncertain inventory. • Virality: He starts loyalty programs to bring frequent diners back, or to encourage people to share with their friends. He engages on Yelp and Foursquare. • Revenue: With virality kicked off, he works on margins—fewer free meals, tighter controls on costs, more standardization. • Scale: Finally, knowing he can run a profitable business, he pours some of the revenues into marketing and promotion. He reaches out to food reviewers, travel magazines, and radio stations. He launches a second restaurant, or a franchise based on the initial one. Example: a software company • Empathy: The founder finds an unmet need, often because she has a background in a particular industry or has worked with existing solutions that are being disrupted. • Stickiness: She meets with an initial group of prospects, and signs contracts that look more like consulting agreements, which she uses to build an initial product. She’s careful not to commit to exclusivity, and tries to steer customers towards standardized solutions, charging heavily for custom features. She supports the customers directly from the engineering team until the product is stable and usable. • Virality: Product in hand, she asks for references from satisfied customers, and uses them as testimonials. She starts direct sales, and grows the customer base. She launches a user group, and starts to automate support. She releases an API, encouraging third-party development and scaling potential market size without direct development. • Revenue: She focuses on growing the pipeline, sales margins, and revenues while controlling costs. Tasks are automated, outsourced, or offshored. Feature enhancements are scored based on anticipated payoff and development cost. Recurring license and support revenue becomes an increasingly large component of overall revenues. • Scale: She signs deals with large distributors, and works with global consulting firms to have them deploy and integrate her tool. She attends trade shows to collect leads, carefully measuring cost of acquisition against close rate and lead value. Lean Analytics lifecycle for an enterprise-focused startup Stage Do this Fear this Consulting to test ideas and bootstrap the business Lock-in, IP control, overfitting Stickiness Standardization and integration; shift from custom to generic Ability to integrate; support Virality Word of mouth, references, case studies Bad vibes; exclusivity Revenue Growing direct sales, professional services, support Pipeline, revenue recognition, comp Scale Channels, analysts, ecosystems, APIs, vertically targeted products Crossing the chasm; Gorillas Empathy The Lean Analytics lifecycle for an Intrapreneur Stage Do this Fear this Get buy-in Political fallout Entitled, aggrieved customers Stickiness Find problems; don’t test demand. Skip the business case, do analytics Know your real minimum based on expectations, regulations Virality Build inherent virality in from the start; attention is the new currency Luddites who don’t understand sharing Revenue Consider the ecosystem, channels, and established agreements Channel conflict, resistance, contracts Hand the baton to others gracefully Hating what happens to your baby Beforehand Empathy Scale Hidden “must haves”, feature creep Tool: scoring problem interviews. How to score problem interviews • Did the interviewee successfully rank the problems you presented? • Are they actively trying to solve the problems (or have they done so in the past)? • Were they engaged and focused throughout the interview? • Did they agree to a follow-up meeting or interview (to present your solution)? • Did they offer to refer others to you for interviews? • Did they offer to pay you immediately for the solution? Did the interviewee successfully rank the problems you presented? YES Sort of NO 10 points 5 points 0 points • If the interviewees ranked the problems with strong interest (irrespective of the ranking) that’s a good sign. Score 10 points. • If they couldn’t decide which problem was really painful, but they were still really interested in the problems, that’s OK but you’d rather see more definitive clarity. Score 5 points. • If they struggled with this, or they spent more time talking about other problems they have, that’s a bad sign. Score 0 points. Are they actively trying to solve the problems (or have they done so in the past)? YES Sort of NO 10 points 5 points 0 points • If they’re trying to solve the problem with Excel and fax machines, you may have just hit on the Holy Grail. Score 10 points. • If they spend a bit of time fixing the problem, but just consider it the price of doing their job, they’re not trying to fix it. Score 5 points. • If they don’t really spend time tackling the problem, and are okay with the status quo, it’s not a big problem. Score 0 points. Were they engaged and focused throughout the interview? YES Sort of NO 8 points 4 points 0 points • If they were hanging on your every word, finishing your sentences, and ignoring their smartphone, score 8 points. • If they were interested, but showed distraction or didn’t contribute comments unless you actively solicited them, score 4 points. • If they tuned out, looked at their phone, cut the meeting short, or generally seemed entirely detached—like they were doing you a favor by meeting with you—score 0 points. Did they agree to a follow-up meeting or interview (to present your solution)? Yes, without being asked Yes, when you asked them to No 4 points 2 points 0 points • If they are demanding the solution “yesterday”, score 4 points. • If they’re OK with scheduling another meeting, but suddenly their calendar is booked for the next month or so, score 2 points. • If you both realize there’s no point showing them anything in terms of a solution, score 0 points. Did they offer to refer others to you for interviews? Yes, without being asked Yes, when you asked them to No 4 points 2 points 0 points • If they actively suggested people you should talk to without being asked, score 4 points. • If they suggested others at the end, in response to your question, score 2 points. • If they couldn’t recommend people you should speak with, score 0 points (and ask yourself some hard questions about whether you can reach the market at scale.) Did they offer to pay you immediately for the solution? Yes, without being asked Yes, when you asked them to No 3 points 1 point 0 points • If they offered to pay you for the product without being asked, and named a price, score 3 points. • If they offered to pay you for the product, score 1 point. • If they didn’t offer to buy and use it, score 0 points. How to score problem interviews • A score of 31 or higher is a good score. Anything under is not. • Try scoring all the interviews, and see how many have a good score. • This is a decent indication of whether you’re onto something or not with the problems you want to solve. • Then ask yourself what makes the good score interviews different from the bad score ones. • Maybe you’ve identified a market segment; maybe you have better results when you dress well; maybe you shouldn’t do interviews in a coffee shop. Everything is an experiment you can learn from. How to score problem interviews • You can also sum up the rankings for the problems that you presented. If you presented three problems, which one had the most first place rankings? That’s where you’ll want to dig in further and start proposing solutions (during Solution Interviews.) • The best-case scenario is very high interview scores within a subsection of interviewees where those interviewees all had the same (or very similar) rankings of the problems. That should give you more confidence that you’ve found the right problem and the right market. Tool: scoring problem interviews. Metrics in practice: The Lean Analytics Cycle Success! Pick OMTM Pivot or give up Draw a new line Try again Did we move the needle? Measure the results Design a test Draw a line in the sand Find a potential improvement Without data: make a good guess With data: find a commonality Hypothesis Make changes in production Tool: scoring problem interviews. Three threes Three assumptions What big bets are you making? •“People will answer questions” •“Organizers are frustrated with how to run conferences” •“We'll make money from parents” •“Amazon is reliable enough for our users.” Three actions to take What are you doing to make these assumptions happen (or identify they’re wrong and change course?) •Product enhancements •Marketing strategies Three experiments to run • Feature tests • Continuous deployment • A/B testing • Customer survey Three threes Three assumptions Monthly Board, investors, founders Strategy Three actions to take Weekly Executive team Tactics Three experiments to run Daily Employees Execution Three threes Three assumptions Three actions to take Three experiments to run Many people will answer questions Get more people Change the UI Increase answer % Test timings Test better questions Questions from peers Tool: the problem/solution canvas