CHAPTER 4 SENSATION & PERCEPTION Sensation & Perception Sensation: How energy from the world is converted into neural impulses our brain can understand. Perception: How our brain selects, organizes, and interprets our sensations. Psychophysics The study of how the physical world is interpreted by our brains. Physical World Psychological World Light Brightness Sound Volume Pressure Weight Sugar Sweet Sensory Receptors Specialized cells that detect stimulus information and transmit it to sensory (afferent) nerves and the brain. Classes A) Photoreceptiondetection of light perceived as sight B) Mechanoreceptiondetection of pressure, vibration, and movement, perceived as touch, hearing, and equilibrium. C) Chemoreceptiondetection of chemical stimuli, perceived as smell and taste. Absolute Threshold Minimum stimulation needed to detect a particular stimulus 50% of the time. ◦ Examples Difference Threshold Minimum difference between two stimuli required for detection 50% of the time, also called just noticeable difference (JND). ◦ Examples Vision: a flame from a single candle 30 miles away Hearing: ticking of a watch 20 feet away Touch: an ant walking on your arm You turn the temperature down from 74 degrees to 73 degrees, and all of a sudden someone in the house is cold. Your change the volume of the car by one level and someone complains that its too loud. Thresholds Subliminal Threshold:When stimuli are below one’s absolute threshold for conscious awareness. Subliminal Threshold Fechner’s Law Weber’s Law The size of a JND is proportional to the type of stimulus. Stimulus Light Constant 8% Weight 2% Tone 3% PERCEIVED magnitude of a JND scales with the number of JND’s added ◦ Example You walk into a dark room You turn on one lamp – the difference between dark and light is HUGE Then you turn on another lamp… its twice the light, but not twice as bright Then you turn on a third lamp and barley notice any difference in lighting Scaling Signal-Detection Theory Our ability to discriminate (tell the difference) between ‘noises’. Detection depends on: ◦ ◦ ◦ ◦ Person’s experience Expectations Motivation Level of fatigue Sensory Adaptation Gradual decline in sensitivity with constant stimulation ◦ Example: Wearing a watch The clothes on your back VISION! Transduction The transformation of stimulus energy into neural impulses. Light Phototransduction begins with light energy. ◦ Light has three characteristics: 1. 2. 3. Wavelength (hue/color) Wider = Red Narrower = Blue Amplitude (brightness) Taller = Brighter Shorter = Duller Purity (saturation/richness of color) The Eye The Lens Accommodation: The process by which the eye’s lens changes shape to help focus near or far objects on the retina. Retina Cones Rods Long 100-125 million Peripheral vision and night vision (Rods=Raccoons) Sensitive to dim light Outnumber cones in periphery of retina Short 5-6.4 million Cones = Color vision and daylight vision Don’t respond well to dim light Provide more sharp and detailed vision Concentrated in center of retina (fovea only cones) Photoreceptors Fovea Vision Issues Nearsightedness:A condition in which nearby objects are seen more clearly than distant objects. Farsightedness:A condition in which faraway objects are seen more clearly than near objects. Optic Chiasm Vision in the Brain Parallel processing ◦ Your brain now uses the same information to do multiple things ◦ Example determine color & brightness Feature detectors ◦ Neurons that respond to certain types of stimuli Example You have neurons that help you recognize what a face looks like Theories of Color Vision Trichromatic theory ◦ The retina contains three receptors that are sensitive to red, blue and green colors. Addition of Colors If three primary colors (lights) are mixed, the wavelengths are added and the color white is the result. Subtraction of Colors If three primary colors (pigments) are mixed, subtraction of all wavelengths occurs and the color black is the result. Color Blindness Genetic disorder in which people are blind to green or red colors. This supports the Trichromatic theory. Opponent Process Theory We process primary colors combined in three pairs of red-green, blue-yellow, and black-white. AUDITION! Sound Acoustical transduction begins with sound energy. ◦ Sound has three characteristics: 1. Frequency (pitch) = wavelength 2. Intensity (loudness) = wave amplitude 3. Quality (timbre) = uniqueness of sound The Ear Cochlea Place Theory Says sound frequencies stimulate the basilar membrane at specific places resulting in perceived pitch. Frequency Theory Says that the speed of nerve impulses traveling up the auditory nerve matches the frequency of a tone, thus enabling us to know its pitch Theories of Audition Localization of Sounds We have two ears Sounds may reach one ear faster than the other ear Or sounds may be louder in one ear than another This let’s us locate the sound Our head acts as a “shadow” Deafness Conduction Hearing Loss ◦ Caused by damage to the parts of the ear that connect to the cochlea Sensorineural Hearing Loss ◦ Caused by damage to the cochlea or to the auditory nerve Touch The sense of touch is a mix of four distinct skin senses ◦ pressure, warmth, cold, and pain Extreme heat & extreme cold are THE SAME! Pain Pain tells the body that something has gone wrong. CIP (Congenital Insensitivity to Pain) ◦ A rare disease in which the afflicted person feels no pain. Gate-Control Theory Proposes that our spinal cord contains “gates” that either block pain or allow it to be sensed. Taste • • A chemical sense Originally, it was believed the tongue had 4 taste receptors: • sweet, salty, sour, and bitter • Receptors for a fifth taste have been discovered • “Umami” Smell A chemical sense Also known as Olfaction Odors enter the nasal cavity to stimulate Olfactory receptors Flavor Combination of taste and smell ◦ Example: Strawberries are sweet But smell is what distinguishes a strawberry from a blueberry Kinesthesis Knowing where our body parts are located at all times Vestibular Sense Our sense of balance Located in the inner ear Monitors head and body position PERCEPTION BOTTOM-UP PROCESSING Sensory receptors register information about the external environment and send it up to the brain for interpretation. ◦ A progression from individual elements to the whole. More accurate, slower Feature analysis TOP-DOWN PROCESSING Launched by cognitive processing at the brain’s higher levels, that allows the organism to sense what is happening and to apply the framework to the information from the world. ◦ A progression from the whole to the elements. Faster, error prone Gestalt principles Perceptual set Principles of Perception • Distal stimuli • The world outside the body • Proximal stimuli • The energy received by our senses Selective Attention We can only pay attention to one thing at a time, but that doesn’t mean we can’t constantly change our perceptions of the world around us. This is what allows us to see reversible figures. PERCEPTUAL SET A predisposition or readiness to perceive something in a particular way. ◦ expectancy GESTALT PSYCHOLOGY School of thought interested in how people naturally organize their perceptions according to certain patterns. Emphasizes that the whole is greater than the sum of its parts. Max Wertheimer GESTALT PRINCIPLES Used to explain how we perceive objects. Figure-ground Proximity Closure Similarity Simplicity Continuity FIGURE AND GROUND PROXIMITY CLOSURE SIMILARITY SIMPLICITY CONTINUITY VISUAL PERCEPTION Shape Depth Motion Constancy SHAPE PERCEPTION The ability to perceive the form of an object. ◦ Outlines and contours DEPTH PERCEPTION The ability to perceive objects in 3-D. ◦ Enables us to judge distances Binocular cues: from 2 eyes Monocular cues: from 1 eye VISUAL CLIFF Studied by Eleanor Gibson & Richard Walk (1959) Suggests that human infants of crawling age have depth perception newborn animals also show depth perception BINOCULAR CUES Depth cues that depend on the combination of the images in the left and right eyes and on the way the two eyes work together. You need both eyes to experience this type of depth perception • Retinal disparity: difference between the images in the two eyes. • Convergence: cues to depth and distance from the eye muscles. MONOCULAR CUES Depth cues available from the image in one eye, right or left. You only need one eye to experience this type of depth perception Pictorial depth cues: clues about distance that can be given in a flat picture. MONOCULAR CUES • Familiar size- standard size ◦ Relative size- larger=closer; smaller=further • Height in field/Relative height- lower=closer; higher=further • Linear perspective- parallel lines get closer as they recede • Overlap/Interposition- closer conceals further • Shading/Shadowing- light and dark create 3-D impressions • Texture gradient- course and distinct=closer; fine and indistinct=further • Relative clarity- clear=closer; hazy=further FAMILIAR & RELATIVE SIZE RELATIVE HEIGHT LINEAR PERSPECTIVE INTERPOSITION SHADING TEXTURE GRADIENT RELATIVE CLARITY MOTION PERCEPTION The ability to detect movement. • Real vs. perceived Apparent movement: the perception that a stationary object is moving. Objects traveling towards us grow in size and objects moving away from us shrink in size. • The same is true when the observer moves to or away from an object. MOTION PERCEPTION • Motion parallax/Relative motion • Phi phenomenon • Stroboscopic effect MOTION PARALLAX Images of objects at different distances are moving across the retina at different rates. • As we move, stationary objects seem to move as well • Objects that are closer appear to move faster; objects that are farther away appear to move slower • Objects above a fixation point seem to move in the same direction (with us), objects below a fixation point seem to move in the opposite direction (past us) • Depth cue • Example: Cows vs. light posts while driving on the Turnpike to Orlando MOTION PARALLAX PHI PHENOMENON A series of lights flashed in rapid succession will appear to be one moving light. • Creates an illusion of movement Example: Neon signs use this principle to create motion perception STROBOSCOPIC EFFECT A series of still pictures presented in rapid succession will appear to be moving. • Creates an illusion of movement Also called the strobe effect Example: movies and flip books PERCEPTUAL CONSTANCY The recognition that objects are constant and unchanging even though sensory input about them is changing. We perceive objects as remaining the same, despite the images they cast on our retina. ◦ Size constancy: object remains the same size ◦ Shape constancy: object remains the same shape ◦ Color constancy: object remains the same color SIZE CONSTANCY SHAPE CONSTANCY COLOR CONSTANCY OPTICAL ILLUSIONS An apparent inexplicable discrepancy between the appearance of a visual stimulus and its physical reality. Famous illusions: ◦ ◦ ◦ ◦ ◦ ◦ Muller-Lyer Ponzo Zollner Hermann grid Ames room Impossible figures MULLER-LYER ILLUSION PONZO ILLUSION ZOLLNER HERMANN GRID ILLUSION AMES ROOM IMPOSSIBLE FIGURES