COM 427 RPG Maker MegaReport RPG Maker #1 Mia Chamberlain RPG Maker is the name given to an expansive series of programs used for the development of role-playing games (RPGs). This program was first created by a Japanese group, ASCII. Later the program was succeeded by Enterbrain. RPG Maker is a program used by individuals to create their own role-playing video games, and has been in-use since December 17, 1992 when it was released. Aside from creating role-playing games, the engine also has the capability to create other games such as adventure or graphic novels. These games give users the opportunity to escape from reality into the world of gaming through creating the game they envision and putting it into play. TO get started making and RPG game visit: http://www.rpgmakerweb.com/support/products/tutorials New users want to make their own RPG Game? Follow these steps: MAKE YOUR OWN GAME - TUTORIAL SERIES The purpose of this series of tutorials is to give the people who read them a head start in making their own game with RPG Maker. While you can learn on your own, and many people have, there are plenty of pitfalls that can be easily avoided with a bit of information. Part 1- We take a look at Ace and the various tools at your disposal. Part 2- We get started with RPG Maker VX Ace and work on our first map! Part 3- We work on creating our first characters and giving them stats and classes. Part 3.5- In this bonus tutorial we learn how to use the script editor to add extra functionality to our game. Part 4- We learn about equipment and then create some and put it in treasure chests and shops! Part 5- In this tutorial we look at some different map types we can create and learn how to create these maps for our game. 1 COM 427 RPG Maker MegaReport Part 6- In this tutorial we learn what encounters are and start creating and testing our own. Part 7- In this tutorial we build on what we learnt last time and start working on balancing encounters. In this tutorial, we will learn about the flow and logic of events, which control the flow of the game. Click here to download the demo project for this tutorial. Forums on this site are also very helpful. They have specific ones depending on your interest or needs. The topics are easily located and divided into groups. Many users look to forums for regarding software and how to operate RPG. Popular forums are monitored daily. RPGnet forums are specifically overseen by a group of volunteer moderators who are recognized with the title “Moderator” or “Administrator”. RPGnet runs at about $29.95 per year or a lifetime membership of $149.95. The site currently costs $2500 to run each month, with costs going toward network bandwidth, system administration, and programming. Forums can be found at many sites including the following: http://rpglounge.forumotion.com/ http://www.therpgsite.com/forumdisplay.php?f=2 http://www.rpgcodex.net/forums/index.php http://rpgmakertimes.blogspot.com The RPG Maker community is large, and users are able to communicate through their website. http://forums.rpgmakerweb.com/ The joining fee for the site is $59.99. Members of the community can post questions regarding RPG Maker, and have access to numerous tutorials on the site for free. In 2 COM 427 RPG Maker MegaReport order to start a topic the member has to log-in. The website also has a blog that members of the community have access to and can comment on. The support staff is very helpful and makes navigating the site easy. In RPG Maker, you control everything from creating maps/levels, character, abilities, spells, plot, events, monsters, etc. After creating a game, you save it to a memory card(s). and anyone who has RPG Maker can have access and play your game. The top 5 RPG Maker games can be found on this website: http://www.pcgamer.com/2011/02/26/the-top-five-rpg-maker-games/ The website gives descriptions of the games and what the creators used to make their games stand out from others. The free adventure aspect of the games attracts gamers. Some of the best adventure games can be found at this website: http://www.bestonlinerpggames.com/category/15/Adventure-RPG/1.html This website even offers free demos to tryout the games before you purchase the membership. Dozens of games are available, including multi-player games. RPG Maker VX is known for its enhanced autotile capabilities, quick event creation, and dungeon generator. This website helps users create a game quicker than ever before. The features of RPG Maker VX include: A GUI driven database, where you can create your heroes, villains, items, magic, and more. A powerful eventing system, allowing you to dictate the flow of your game using a simple point and click interface. A great default collection of graphics, sounds, and music, giving you all the materials you need to make your game. An easy to use mapping system, giving you the tools to build the look of your world. 3 COM 427 RPG Maker MegaReport The best way to learn about how to use RPG Maker is through videos that can be found online. Many videos can be found on YouTube and these videos can provide users with visual aid to learning information about the program. These videos give step-by-step directions with visuals to match. The videos explain the basics of the game and some may focus on one certain aspect such as how the main interface works. Users comment on the videos and the host answers them accordingly. First-time users find these videos helpful when getting started in the RPG Maker program. http://www.youtube.com/show/rpgmakervxacetutorials 4 COM 427 RPG Maker MegaReport http://www.youtube.com/watch?v=r_OAP0vKyWo&list=TLEmgwJKxlyOYW 7Tnmr0Q635BmgEFy98TQ https://www.youtube.com/watch?v=TmNH4ASQMA0 In conclusion, RPG Maker VX is easy to use and the ability to create maps faster than ever due to the simple layer system and the revamped autotile tool. One of the coolest advancements in RPG Maker VX is its user friendly to gamers who do not know how to create graphics or can’t compose music. Users don’t have to be educated in the field or have experience in order to create a working RPG game. The supportive community helps ensure that the creation of the games is an enjoyable experience. Once the games are completed, they may be eligible for online sharing between the RPG communities to be shared among thousands of gamers. 5 COM 427 RPG Maker MegaReport RPG Maker #2 Dan Martin Intro RPG Maker is a user-friendly platform that is appropriate for both the beginning and experienced game designer. As its name denotes, RPG Maker is primarily used for the creation of RPG, or role playing games. Role playing games are storyline based games that usually rely heavily on dialogue to advance the plot. Some successful RPG games include Pokémon, Final Fantasy, Skyrim and Zelda. Although this software is ideal for a game designer looking for a program to crank out an RPG, it isn’t cheap. The most recent version of the program, RPG Maker VX Ace, is available for $69.99. This software is very user friendly and has an extensive support network that can help anyone from beginning designers to professionals. History The original version of RPG Maker was released in 1995 and was the first Microsoft-Windows based RPG maker software1. The program was an immediate hit due to its high screen and tile resolution. RPG Maker 20001 is currently the most popular version of the software even though this version has a lower resolution than the original. The 2000 version does not limit the number of sprites that can be rendered. The current version, RPG Maker VX Ace, was released in 2011 and is available through the Steam platform as well as CD ROM. This version is essentially a debugged and enhanced version of the previous releases. The platform designers added new sound tracks, effects, tiles and re-introduced battle backgrounds in order to keep up competition with other companies. Since 1995, RPG Maker has sold 6 COM 427 RPG Maker MegaReport millions of copies1 and is currently one of the top programs on the market for creating role playing games. Support and Customer Service This program has a vast support network with extensive help available. Both program users and customer service have created various outlets to discuss problems with the program and design strategies. There is a nine-part tutorial series made available on the RPG Maker website as well as multiple customer service extensions for questions2. The website also hosts forums and discussions where designers and moderators both answer specific questions regarding the program. In addition to all of the resources made available through the website, there are also countless YouTube videos detailing the program’s uses. These videos tackle designing tactics from beginner to expert. Designers should have no problem finding an answer to any problem they encounter. RPG Maker Games RPG Maker is responsible for the creation of hundreds of games, some of them are commercially available and some of them can be played for free. Big game companies such as Degica, Big Fish Games, IGN Entertainment and GamersGate have all sold games that were created using RPG Maker. According to www.PcGamer.com the top five RPG Maker games are as follows3. 1. Alter A.I.L.A Genesis – This game defies the traditional route for RPG Maker created games by incorporating combat scenarios. This side-scroll game includes 7 COM 427 RPG Maker MegaReport both damage resistance and hit-point features that creates a gameplay unlike anything else made by RPG Maker. 2. Professor McLogic Saves the Day - Although it falls into the category of an RPG, this game is heavily puzzle based. Players must use logic and deduction to solve a series of puzzles in the least amount of time possible. The difficulty of this game derives from its intellectual stimulation. 3. Clock of Atonement – In this game you are a stalker who has killed the woman you have been obsessed with. You then inherit the power of time travel to go back and prevent yourself from committing the crime. Although it has a unique plotline the game is only 20 minutes long. 4. One Night 3 - Creating a survivor/horror game on an RPG platform is unusual due to how difficult it is to instill fear in the player in an RPG scenario. In this game players can choose to either avoid or fight monsters; meanwhile, they are unknowingly being rated for their ethical decisions, these come in to play at the end of the game. 5. Starless Umbrella – Although still incomplete, this extensive series is a tribute to other RPG designers. Similar to Genesis, it is a combat RPG with upgradable features and multiple mini-games to keep players on their toes. In essence, most of the games created using this platform are RPGs, but the ones that stand out are more than that. Each of the top 5 games has a component that makes it stand out from the rest. Genesis and Starless Umbrella both are JRPGs, meaning that they incorporate combat into the game. Professor McLogic Saves the day is unique because of it requires the player to use logic in order to solve a series 8 COM 427 RPG Maker MegaReport of puzzles. The rest of the games have a distinctive premise that separates them from the average role playing game. The diversity of games created by this platform highlights the versatility of the software. RPG Maker Pros No previous coding or programming experience needed An easy to use interface that doesn’t sacrifice the final product Designers can sell their games when they are completed Music, tiles, graphics and characters are all included An extensive support network and experienced designers to offer advice RPG Maker Cons Limited to two-dimensional game play Not available for free Limited user customizability Not Mac accessible Cost How to Use RPG Maker RPG Maker can be broken down into three simple components: A tile set based map editor, a simple coding language for events, and a battle editor1. A tile set based map consists of a grid that includes a certain number of squares arranged in a rectangular pattern. These squares can be filled in with certain kinds of terrain or structures to form a map. The player’s avatar can interact with the terrain by moving around and colliding with certain objects. For instance when a player’s 9 COM 427 RPG Maker MegaReport avatar makes contact with a door it sends a signal to the game and changes the map to the inside of the building, this would be considered an event. When the player’s avatar makes contact with an opponent he may have the option to do battle. The program allows the designer to choose whether or not the battle is voluntary or can be escaped from, as well as what text appears and what the avatar is portrayed as. Once the battle begins, the editor also allows the programmer to determine how monsters are portrayed, how many life points they have, the setting in which the battle will take place and the interaction between characters during the battle. These three individual editors work together allowing the designer to maintain complete control over the gameplay and create a fully functional game with little or no prior scripting knowledge necessary. Conclusion Although it is at the top of its class, this platform may not be for someone who is not sure about their commitment to game design. The $70 price tag may be a little steep for a potential designer who may use the program for just a day and then decide that it isn’t for them. Another downfall is that people using anything other than a Windows operating system will not be able to use the program without downloading the Windows software onto their computer. Additionally, anyone looking to design a three dimensional game will have to find a different program to use. When it comes to creating role playing games RPG Maker fits perfectly into its niche. This program is simple enough for a beginning designer to use, but by no means is it a tutorial that an advanced designer would need to replace. Even if a 10 COM 427 RPG Maker MegaReport designer were to find themselves at an impasse they would only need to search the web to find a plethora of assistance is available. Forums, instructional videos and customer service are all there to support game creators throughout the process. Unlike other platforms the quality games that this program produces can be marketed and sold for profit. I would recommend RPG Maker for anyone who is interested in creating role playing games and is also sure of their commitment. 11 COM 427 RPG Maker MegaReport RPG Maker Report #3 Kirk Lanier RPG Maker is a game-development software tool developed and distributed by Enterbrain. The program was initially released in 1992 for pc, and has successive releases developed for use on Microsoft Windows, as well as on consoles (Sega Saturn and Sony Playstation) and Nintendo handhelds. RPG maker allows the user to build role-playing games (RPGs) using a variety of templates for characters and maps. The most recent RPG maker releases allow the user to build their own templates for characters, maps, and items from scratch, using tools provided in the program. RPG Maker includes some features that might make it appealing to new game designers: PROS According to the official RPG Maker website (http://www.rpgmakerweb.com), the tool is “simple enough for a child and powerful enough for a developer”. It is entirely possible to build a full RPG game with a nonexistent (or at least extremely basic) understanding of computer languages or complex design concepts. For example, this link (http://imgur.com/CVuweYC) is the location of an image of a map designed and built solely in RPG Maker by Reddit user Demonfire94. There are in excess of 10 RPG Maker official release titles for Windows alone, not including console versions, (and according to forums dedicated to the tool, numerous mods to these releases). The first RPG Maker title was 12 COM 427 RPG Maker MegaReport released in 1997 (Enterbrain). This means that there is a version of RPG Maker designed for and usable on any windows-based operating system dating back to Windows 95. Provided the user owns a Windows-based computer, it is highly likely that there is a version of the tool that can be run smoothly. Games built in RPG Maker are very visually appealing given the apparent effort needed to utilize the tool. For example, this entire sequence of a game was made using JUST THE SCRIPTING ENGINE (http://www.youtube.com/watch?v=ZxsXO7eI34w ). There is a relatively small but fairly active community dedicated to helping each other use the tool to its full potential. The latest 3 versions of RPG Maker feature first-party in-depth tutorials to help with the use of the tool, and numerous other guides for use are available online. In contrast to the above points, there are a few traits of RPG Maker that make me wary of its use as a first-time game design tool. Cons The program appears to only be particularly useful when used on a Windows-based computer. I was unable to find anything resembling a support community for any of the console-based versions of this game, leading me to believe that the console versions of the game aren’t particularly good. Also, anyone using Mac OSX or a Linux-based system for 13 COM 427 RPG Maker MegaReport their operating system will be unable to utilize the tool without the use of a virtual operating system. RPG Maker is unavailable through its developer for free, and a full version of the product must be paid for. Enterbrain offers a fairly impressive list of free trials and ‘lite’ versions of their software, but these programs do not allow for the toolset to be used to its full potential. There appears to be very little room for use of the toolset outside of its primary designation. The vast majority of games developed on the toolset are 2-dimensional story-based RPGs that use an overhead camera to view the created characters. User Support As stated above, the latest 3 versions of RPG Maker have hundreds of pages of in-depth guides detailing the use of the product. The guides are written by Enterbrain and feature pretty much anything a newbie developer could possibly want. The guides are available for IG Maker, RPG Maker VX, and RPG Maker VX Ace at http://www.rpgmakerweb.com/support/products/tutorials. The official first-party website also features various updates and patches to the software, as well as a quiet but maintained FAQ and Q&A page at http://www.rpgmakerweb.com/support. In addition to the first-party support, some guy named William TheUnproPro has made a series of youtube videos (http://www.youtube.com/channel/SWGHgmKM5NuWQ) detailing a ridiculous amount of different things one can accomplish on RPG Maker. Apparently all this 14 COM 427 RPG Maker MegaReport guy did from February 2013 to August 2013 is use RPG maker, because he has uploaded over 50 videos ranging in length from 2 minutes to 17 minutes, showing how to make everything from overhead menus to basic horror genre game building. As one might expect, there are many more tutorials for the newest versions of the toolset (VX Ace in particular) than there are for older versions of the toolset. In addition to William TheUnproPro’s videos, a quick search of youtube with “RPG Maker tutorial” in the search bar will yield well over 1,000 videos with the top results featuring over 10,000 views and numerous ‘likes’. RPG Maker has an active support and development forum located on the RPG Maker official website (http://forums.rpgmakerweb.com) . The forum is fairly new (established in 2012), and most of the discussion topics on the forum are about the VX Ace version of RPG Maker. The forum is frequented by users and Enterbrain employees alike and has forum sections dedicated to 4 specific versions of RPG Maker (VX Ace, VX, XP, and IG Maker), as well as a portion of the site dedicated to ‘all versions’ encompassing the older versions of RPG Maker. There is also a sporadically active Reddit community dedicated to RPG Maker, with over 700 subscribers and new content posted roughly every 5-6 hours. The community was founded over 2 years ago according to the official Reddit page (http://www.reddit.com/r/rpgmaker). A community focused solely on the discussion of RPG Maker VX can be found at http://www.rpgmakervx.net/index.php?showforum=30. The community has been around for longer than the official RPG Maker website (founded in 2008), and features over 600 original topic threads with millions of replies. Some of the 15 COM 427 RPG Maker MegaReport discussion threads have in excess of 1000 posts. The website is very difficult to navigate and there appear to be numerous trolls on the forums, but there is also what appears to be a ridiculous amount of information regarding the use of RPG Maker VX. The main activities occurring in the RPG Maker communities are Q&A as well as the showing off of completed works. Every Reddit post I saw on the RPG Maker page included either a description/link to a project a user had completed, or a question on how to use the program. Overall, it appears that the community is fairly accepting of newcomers and community members are eager to help others build games. It is expected, however, that before asking questions, the user has done a little bit of independent research into the toolset (watched youtube videos, read a bit of the tutorials, etc). Apparently in these communities there is such a thing as a [really] stupid question. Games Made With RPG Maker Thousands of games have been made utilizing RPG Maker. I will focus on games made by the most popular version of the program, RPG Maker VX Ace. Each link leads to a Youtube video showing the basics of the featured game. To The Moon https://www.youtube.com/watch?v=UEtFtwXd_4U Language Warning on this one ^. A guy plays through the game and reads the script for the game as he plays. Playthrough takes 20 minutes, game looks visually amazing. The plot involves an old man dying of cancer whose last wish is to visit the moon. You play the role of a pair of scientists hoping to grant this man his wish. 16 COM 427 RPG Maker MegaReport Leo and Leah https://www.youtube.com/watch?v=GVk4ScITs44 Some guy with a really annoying voice plays through the first 20ish minutes of Leo and Leah, a game based around the story of two lion/puma/lynx cubs who have been best friends/lovers/whatever since birth, when one of them is kidnapped a 7-hour long adventure game begins. Touhou Project: Wandering Souls https://www.youtube.com/watch?v=uFohaBQUs8M This video spotlights the only game I could find (and coolest looking game I could find), that doesn’t use an overhead camera to view the playable characters. This is a side-scrolling fighting action game. It looks awesome. I somewhat doubt that this can be replicated in this class, but it’s an absolutely amazing-looking game. Last Thoughts In essence, RPG Maker looks like a very powerful pay-to-use RPG Game engine. The engine has turned out some really awesome looking games, but is limited due to its lack of Mac/Linux support. The toolset has a fairly large, friendly community to support newbies attempting to use the software, including both comprehensive first-party developer support as well as third-party user support. In addition to fairly active forums, Youtube provides a large number of exceedingly useful tutorials for people just starting to use the toolset. The game development tool looks like there is a lot that can be done with it, but it appears that the toolset is designed with a particular type of gameplay in mind. Game development appears to be fairly easy if one plans on using the templates and premade map items as the backbone of the 17 COM 427 RPG Maker MegaReport game. Straying away from the intended gameplay model will likely be difficult, but not impossible, as demonstrated by Touhou Project: Wandering Souls. This toolset puts out games that look great (see: To The Moon), with decent story-based gameplay. If you’re a fan of games like Pokemon for handhelds, or early Legend of Zelda games, this toolset is for you. If an individual is willing to pay the money for the application, RPG Maker is a powerful yet simple toolset that is sure to output top-notch projects. 18 COM 427 RPG Maker MegaReport RPG Maker Report #4 Lindsey Nolen As time continues to test the limits of the gaming industry, operating systems continue to advance in both their design and their limits of play. Of these toolsets, the Role Playing Game Maker (RPG Maker) has continued to implement advancements as well. It has been able to take game ideas and transform them into into multi-million dollar making sources of entertainment. For over two decades, RGP Maker, created by the software developer, Enterbrain, inc., has used its software to initially expose young individuals to software programming. The game-making software targets gaming amateurs and enthusiasts because it’s gamemaking instructions are relatively simple. With its inexpensive cost, at roughly $60, the system appeals to individuals who are just starting to create their own games. These roleplaying games tend to focus around navigating a character through a series of quests using the top-down “perspective”. On the past to completion, gamers may solve puzzles, explore environments, and defend themselves/fight against foes. The narration of roleplaying games typically has a linear starting and completion point. RPG maker is a relatively simple software to build a game though. It provides graphical interface for creating game components. When RPG games are created, they are able to then be executable files which can be installed and played on any Windows computer. To be played on other operating systems would require games to be converted depending on the intended system. Interface is the main component allowing RPG Maker to allow its users to customize their games. With interface, users can create maps, add in enemies, design objectives, and 19 COM 427 RPG Maker MegaReport control player interaction. Custom images and audio tracks and segments can also be incorporated into games through RPG Maker’s interface. Over the years, the RPG Making software, like many other types of software, has expanded itself. The first software to be released was RPG Tsukūru Dante which was pretty simplistic and basic. However, the most popular type of RPG Making software today is RPG Maker VX Ace. This is because this software improves every aspect of RPG creation, making it the “latest and greatest” in the software series. Also still extremely popular is RPG Maker VX. This software is often considered the easiest to use and most versatile game engine ever created. Perfect for both beginners and experts, RPG Maker XP uses simple designing techniques, but allows for the intricate designing of a game. IG Maker also allows for creativity by incorporating ways to create platforms, action RPGs, 2D Shooters, or any combination of the three. Lastly, RPG Maker VX Ace Lite uses basically all of the same elements, allowing designers to be as creative and free in the designing process as they would like. In general, the ultimate goal when establishing an RPG Maker game is to be able to play a role in a fantasy universe which is bound by a different set of rules and interaction methods than in the “real” world. Interactions with characters within games allow imagination to flourish and creative freedom to prevail. When physically purchasing the RPG Maker software, instructions on its use are included. However, for the gamers who are not satisfied with that limited amount of information, further instruction is available. The most diverse place of information regarding RPG Maker is undoubtedly the internet, but more specifically forums where communication between users of RPG-Maker . Here, tutorials and instructions exist for 20 COM 427 RPG Maker MegaReport individuals of all levels of experience. One of the best websites for RPG Maker tutorials is rpgmakerweb.com. Here, on http://www.rpgmakerweb.com/support/products/tutorials, a nine-part tutorial lesson exists starting from the very basics to the advanced flow of events. There are also extras, teaching gamers how to create intricate details like the creation of tiles. Forums are another great source of information regarding how to operate the RPG Maker software. One forum, on rpgmakerweb.com, is posted on weekly by RPG Makerusing gamers, and has been since March 23, 2012. Having a forum on the software’s website, makes it easier for gamers to locate the forum pertaining to their needs. Another forum, http://www.rpgmakervx.net, is so frequently used by gamers that the web site holds contests each quarter of the year. The creators of the forum also review all comments before they are published to ensure reader accuracy. Forums like these are great for allowing interaction among various members of the RPG Maker community. This forum, and others, prove that the worldwide forum community exists within the millions. Individual forums are opening and closing each day across the world. An example of the vast usage of forums can be derived from looking into the statistics of a popular forum post in one given day. On Monday, January 27, 2014 administrators of the forum site http://www.rpgmakervx.net created a post entitled, “Community Announcements”. Within 20 hours 234 subtopics were created, and a total of 6,211 replies were written. Roughly 311 replies per hours demonstrates this particular forums apparent popularity. Also on this website, the majority of RPG Maker posts revolve around either Support (with scripts or through tutorials) or Project Development. Within these subcategories gamers create posts with the name of a specific game as their title, 21 COM 427 RPG Maker MegaReport then writing their post on either the support or project development of that game. Here is a list of other tutorial/forum sites: http://finalbossblues.com/rpg-maker-tutorials/ This tutorial site mainly focuses on learning switches and variable, how to use map coordinates, and on falling pit with region IDs. http://teacherreid.wordpress.com/pupil-made-tutorials/rpg-maker-vx-tutorials/ This is a wordpress.com site which helps individuals make a realistic landmass, design a house, create basic quests, engineer events, and control databases. http://rpgmakertimes.blogspot.com This site, designed to resemble an “RPG Maker Newspaper” instructs individuals on how to use Q-Engine and Q-Engine Add-Ons. http://www.rmxp.tigerseye.uk.com This site enables one to navigate around a variety of tutorials such as how to use maps, the database, events, and graphic resources. Consisting of 1,540 members, the RPG Maker VX Ace Community is a public community which focuses around the RPG software. The website has a set of rules, announcements, and offers feedback and support options. They also offer different subcategories such as “The Developer’s Corner” and “Resource Headquarters”. This provides the RPG Maker community numerous different topics to explore. The forum has received so much attention that it was able to establish a “Premium” alternative. This alternative is for those who seek a more private, information seeking forum for 22 COM 427 RPG Maker MegaReport experienced game designers. This particular premium member forum has 147,232 total posts from 27,742 members. Yet another effective way to learn more about the RPG Maker is the use of videos. YouTube videos can be extremely informative and also provide a visual aid to those interested. The RPG Maker community which exists on YouTube is not as great as the forum community, but they definitely do exist in large numbers. Here is a list of informative YouTube RPG Maker videos: https://www.youtube.com/watch?v=nw_34U6Myos This video explains and promotes RPG Maker VX, and discusses why gamers should purchase the software. https://www.youtube.com/watch?v=TmNH4ASQMA0 This video goes over the basics of RPG Maker including how to create an encrypic archive, how to draw on the map, and make events. https://www.youtube.com/watch?v=GmiGo7w7cKM This is another video explaining how to use RPG Maker. It demonstrates a number of components, including how to design a character and how work with a map. While many users of forums and other forms of the RPG Maker community are extremely familiar with the software and its’ tactics, the community itself is open to those who have recently decided to experiment with the software. Forums like “Beginner’s Guide to RPG Maker VX Ace” provide a separate forum where individuals can go to learn basics, rather than in-depth concepts or limits. Overall, when unexperienced users 23 COM 427 RPG Maker MegaReport of the RPG maker are in need of assistance they can generally Google “Beginner RPG Maker Forums” and end up with a plethora of helpful results. The community which uses the beginner forums is much smaller than the community for familiar game-makers. The second-most successful video game based franchise, Pokémon, was originally created in 1996 as a pair of interlinking Game Boy role-playing video games developed by Game Freak. Satoshi Tajiri, Pokémon’s creator and the founder of Game Freak, originally designed the early Pokémon games in a way which resembles a type of game RPG-Maker could potentially make. These “retro” games include Pokémon Red and Blue. RPG Maker was designed so that fans of games, like Pokémon, can design their own games similar to that which they play. Thus, users of RPG Maker discuss on forums how best to go about designing their own “imitation games”. Here are a list of links to access online Pokémon gaming: http://www.delugerpg.com http://pokemonplasma.com http://pkmnhelios.net An example of a forum post on an RPG Maker community site on how to build your own “Pokebeach”: http://www.pokebeach.com/forums/thread-make-your-own-pokemon-game-usingrpg-maker-just-for-fun An example of an original RPG Maker game is Yume Nikki, produced in 2004. This is a free exploration game about adventure and dreams. Although it is still technically unfinished because developer, Kikiyama, has said it plans to add more to the game, it currently has multiple versions produced (up to version .10). In 2008, this game gained 24 COM 427 RPG Maker MegaReport popularity when it was picked up by a Japanese gaming board. Within the game’s plot, one plays an avatar named Madotsuki. The point of the game is to make one’s avatar travel deeper and deeper inside of her dream while collecting 24 “effects” while transform the character along the way. The community around this game exists largely on the wiki page, http://yumenikki.wikia.com/wiki/Yume_Nikki_Wiki. The community has a forum which has the sole goal of helping individuals learn more about how to use the game and the software. This forum is called “Help desk”. Also on the website exists the subcategories “Yume Nikki”, “Effects”, “Events”, “Characters, “Locations”, “Soundtrack”, “Theories”, and “Fan Art”. Gamers navigate to the page of the subcategory of interest them and explore. For example, when interested in the list of characters, one can click the “List of Characters” subcategory and find descriptions and visual representations of the characters (http://yumenikki.wikia.com/wiki/List_of_Characters). Limitations exist in this game because of its dynamic differences from reality. Players are unable to recognize objects both inside and outdoors, leading them to question where they are. Gamers also question what to do within the confinements of the screen. One must fiddle with the objects in order to discover each “dreams” objective. One can also alter how the avatar appears. By adding certain cheats gamers can overcome limitations and implement additives such as a mustache. Here is a wesbite on how to play Yume Nikki and also showing example videos of the game being played: http://lparchive.org/Yume-Nikki/ Here is the link to play Yume Nikki online for free: 25 COM 427 RPG Maker MegaReport http://gamejolt.com/games/adventure/yume-nikki-3d/18055/ Another RPG Maker game named “Forget me not” was initially released in the mid90’s, and was rereleased in 2001 for the PlayStation 1. This game is extremely text excessive. It’s avatar is named “B.D.” and gamers navigate her through her memory in attempt to reverse her amnesiac state. One limit that exists within the game is color. Players must view this game in black and white, seeing red minimally when blood is depicted. Another limit occurs when the avatar is injured when transferring maps. If done incorrectly, the game will send the avatar back to the original map of her psychiatrist’s office. The play must then start over. The original game can be downloaded and played at: http://www.enterbrain.co.jp/gamecon/no4/01.html Here is the English translation of the game: http://www.vgperson.com/games/palette.htm Because this game was not produced in English translation until recently, there is not much else known about the game. Little information exists online about the game in retrospect to some of the more popular RPG Maker games. Although not very popular, here is one example of a “Forget me not” forum: http://uboachan.net/og/res/1079.html In conclusion, RPG Maker is has been widely used within the gaming community for a number of reasons. It is inexpensive and adequately suits the needs of amateurs and designers looking for a simplistic software. With the software’s assistance individuals do not need to be a programmer, artist, or musician to design a fully functioning game. Although simplistic, RPG Maker still allows for the implementation of graphics, sounds, 26 COM 427 RPG Maker MegaReport music, and other materials to be added to an individuals personalized game. Maps can also be created, and at relatively quickly, due to a simple layer system and revamped auto tool in the RPG Maker VX. Once a game’s creation has been completed, the game may then be eligible for sharing via online sources. Through this game-making system, a narrative story line is normally developed placing the gamer in the first-person point-ofview of an avatar. Every day, thousands of members of the RPG Maker Community write and edit posts on forums of the community. These posts assist in project development and overall game play by allowing gamers to learn cheats and improve their strategies. Also, the game is restricted to a particular platform. RGP Maker was/is able to be used on PC8801, MSX2, Super Famicom, Microsoft Windows, Sega Saturn, PlayStation, Game Boy Color, Play Station 2, Game Boy Advance, and Nintendo DS. It is also available in Japanese, Chinese, Korean, and English. Due to its versatility and continuos advancement, RPG Maker has the ability to remain a great contender in the gaming software field. 27 COM 427 RPG Maker MegaReport Citations "[-Beginner/General-] Beginner's Guide to RPG Maker VX Ace." Last 10 Submissions RSS. N.p., n.d. Web. 27 Jan. 2014. "History of Pokémon." - Bulbapedia, the Community-driven Pokémon Encyclopedia. N.p., n.d. Web. 25 Jan. 2014. "Kingdom Hearts." Wikipedia. Wikimedia Foundation, 27 Jan. 2014. Web. 27 Jan. 2014. “NeoGAF." NeoGAF. N.p., n.d. Web. 29 Jan. 2014. "Pokémon." Wikipedia. Wikimedia Foundation, 17 Jan. 2014. Web. 23 Jan. 2014. "Rise of role-playing games." Computimes (Malaysia). (January 28, 2002 , Monday ): 848 words. LexisNexis Academic. Web. Date Accessed: 2014/01/26. "RMVX Ace Tutorials." Last 10 Submissions RSS. N.p., n.d. Web. 27 Jan. 2014. "RPG Maker VX Community - RPG Maker VX Tutorials." RPG Maker VX Community RPG Maker VX Tutorials. N.p., n.d. Web. 27 Jan. 2014. "RPG Maker VX." RPG Maker Web. N.p., n.d. Web. 27 Jan. 2014. "Top 100 RPGs of All Time - IGN." IGN. N.p., n.d. Web. 27 Jan. 2014. Trevor Owens, (2011) "Social videogame creation: lessons from RPG Maker", On the Horizon, Vol. 19 Iss: 1, pp.52 - 61 - See more at: "http://www.emeraldinsight.com.prox.lib.ncsu.edu" http://www.emeraldinsight.com.prox.lib.ncsu.edu journals.htm?articleid=1906440&show=abstract#sthash.UGsjISMC.dpuf "Tutorials." Make Your Own Game with RPG Maker. N.p., n.d. Web. 27 Jan. 2014. "Yume Nikki." Wikipedia. Wikimedia Foundation, 14 Jan. 2014. Web. 29 Jan. 2014. 28 COM 427 RPG Maker MegaReport PAGE 2 PAGE 1 29