Human-Computer Interaction
CS100: The World of Computing
John Dougherty
Haverford College
Overview of HCI
HCI and user-centered development
Human perception and memory
Content and visual organization
Navigation
Color and multimedia issues
Accessibility
Globalization
[lecture based on McCraken & Wolfe, 2002]
Definitions of HCI
“A discipline concerned with
the design, evaluation, and
implementation of
interactive computing
systems for human use and
with the study of major
phenomenon surrounding
them.”
[SIGCHI, 1992]
“HCI is the study and the
practice of usability.”
[Carroll, 2002]
Goals of HCI
Safety - of users, of data
Utility - services are provided
Effectiveness - easy to find and use services
Efficiency - how quickly users can work
Usability - ease of learning and use
Appeal - how well user like the interface
from first impression to long-term satisfaction
Brief History of HCI
Human Factors in Computer Systems [1982]
Grew out of
Software engineering
Software psychology and human factors
Graphics and user interfaces
Cognitive science (e.g., GOMS: goals, operators,
methods and selection [1983])
User-Centered Development
Distinct from traditional SW development
User-centric: user over data, user as part of
design team
Interdisciplinary: art, psychology, technical
writing, computer science, cognitive science
Highly iterative: design, implement, test,
learn, redesign, …
Human Capabilities and HCI
Senses and perception
What we see and what we recall (meaning)
Memory
Sensory, long-term, short-term
Chunking
Recognition vs. recall
Interruptions
Mental models and metaphors
Perceived affordance
Implications for HCI Design
Lessen memory burden of user
Use recognition, chunk information
Provide visual cues/memory aids to help resume
interrupted tasks
Provide feedback
Input received
Approximate time to process
Incremental metaphor and completion/failure
Content Organization
Exact schemes
alphabetical, chronological, geographical
Ambiguous schemes
Topical, task-oriented, audience-specific
Metaphor-driven, hybrid
Structures
Linear, hierarchy, database, hyperlink
Visual Organization
Proximity - spatially close items are
perceived as related
Alignment - outline to express organization
Consistency - across pages in a site, as well
as within a page (buttons, font)
Contrast - distinguish different items, and
use size, color; make it visually-clear
Navigation Issues
Site-level
Hierarchy vs. hyperlink
Build context where possible
Navigation bars, menus
Page-level
Links with a page
Frames
Issues of Color
Physics and perception
Models of color
RYB: primary colors
RGB: additive color
CMYK: subtractive color
HSB: hue, saturation and
brightness
Issues of color harmony
Color to organize content
Multimedia
Audio - music, speech, sound
Formats: .wav, .au, .aiff, mid, .mp3, .ra
Video - impractical for most browsers
Animation - graphics over time
Video format
Vector format
Program/Script (Java, JavaScript)
3D animation soon ???
Accessibility/Universal Design
Universal design works for more people
Some US statistics (2002):
8 million blind/visually impaired
20 million deaf/hearing impaired
250 thousand with spinal cord injuries
500 thousand with cerebral palsey
333 thousand with multiple sclerosis
34.8 million seniors (≥65) now, near 54 million by
2020, and 50% impaired
Vision Issues
Blindness
Text to speech, HTML table markup
Low vision
Text enlargers, screen magnifiers
Color blindness
Avoid red/green confusion, contrast brightness
Photosensitive epilepsy
Avoid flashing text, animation
Mobility Issues
Assistive technology
Sticky Keys
predictive typing
larger physical interface devices
speech recognition
Alternative pointing devices
Eye-gaze, head wand, mouth stick, temporal select
For web, ensure keyboard-only navigation
Hearing Impairment Issues
Captioned audio (open, closed)
Web options
SMIL (W3C)
QuickTime (Apple)
SAMI (Microsoft)
American Sign Language (ASL)
Video, avatar
Globalization
Internationalization
Identify cultural items
Localization
Add cultural items to
provide context
Translation
Personalization vs.
privacy
Concluding Remarks on HCI
Important & emerging
Interdisciplinary, add ..
AI, media, networking
Promote effective
leveraging of
computing for people
Computer should adapt
to people