5 CHAPTER 2 THEORITICAL FOUNDATION 2.1 Definition of Fashion Fashion now is become an important things in society. Fashion affects what we wear, what we eat, how we live and how we see our self. The ways we dress up also show our personality and idealism and also it reflects our society and culture. There are many definition of fashion, based on Troxell and stone in their book “fashion merchandising” fashion is a style that accepted and used by majority of a group at any one time. From that definition we know that fashion is related to style, personality and time. So it is understandable why the style in this month can be outdated in the next month. Troxell and Stone explain Fashion also can be categorized according to the group to which they appeal; high fashion refers to those styles or designs accepted by a limited group of fashion leaders, the elite among customers who are firsts to accept fashion change. This fashion usually introduced, produced and sold in small quantities and relatively high price this fashion is produced for socialites, entertainers and fashion innovator, for example Louis Vuitton, Bally, Gucci. However, Mass fashion or volume fashion refers to those styles or designs that are widely accepted. This fashion are usually produced and sold in large quantities at moderate to low prices and appeal to the greatest majority of fashion conscious consumer, for example many people go to ITC to buy clothes because in there usually cheaper than in other store, and they also has various models which always up to date, usually the customer buy in large quantity. According to Solomon in his book “Consumer Behavior: European Perspective” fashion is social diffusion where a new style where adapted by a group of consumer. Fashion and style has different meaning. Style is a particular combination of attributes that distinguishes it from others in its categories. In the other hand, design is a specific version of style for example the skirt, it has many variations such as A-line, box-pleated, and gored and knife pleated. 6 Based on Solomon and Rabolt in their book “Consumer Behavior in fashion” fashion can be thought of as a code, or language, that help us to decipher these meaning. Unlike a language, however, fashion is context-dependent which the same item can be interpreted differently by different consumers and in different situations. So, there is no one precise meaning, but rather plenty of room for interpretation among perceivers. 2.2 Fashion Life Cycle All marketers know that products have its life cycle, it the same with the context product life cycle but the life cycle is focused in fashion product. Fashion cycle refers to the rise, wide popularity and then decline in acceptance of a style. To understand about the life cycle Music industry is the perfect example In introduction stage the song is listened by a small crowd such as the producer, and the song only played in small local radio. In acceptance stage the song launched through greater reach media and increases the social visibility. In regression stage after the song become overused it eventually sinks into decline and new song is rise. For more understanding about fashion life cycle see the graph below. Figure 1 – Fashion Life Cycle Sources: Solomon, Rabolt In “Consumer Behavior in fashion” pp. 28 (2006) In the graph we can see that fashion are characterized by slow acceptance at the beginning, which rapidly accelerates and then taper off. Many retailers feel that the fashion cycle moving faster than before. 7 2.3 Consumer Behaviour Based on Solomon in his book “Consumer Behavior: buying having and being” the definition of consumer behavior is the study of the processes involved when individual or group select, purchase, use or dispose of product, service, ideas, or experiences to satisfy needs and desires. The item that are consumed can include anything such as Gucci handbags, a messages, rap music or Prada shoes. The needs and desire has to be satisfies from hunger and thirst of love, status, or even spiritual fulfillment. The need of fashion product is based on what consumer needs. There are some important needs that relevant to consumer behavior include: • Need for affiliation: this needs relevant to products and services that are consumed in groups and alleviate loneliness such as college student often shop for clothing together. • Need for power • Needs for uniqueness: this needs is satisfied by products that pledge to accentuate a consumers distinctive qualities. In the book “Marketing: an introduction” it explain about consumer behavior in general. Buying behavior is not simple, but it is essential for marketing management. These books also explain the definition of consumer buyer behavior which is the buying behavior of final consumers individual and households who buy goods and services to personal consumption. Everyday consumer makes many buying decision, even though it only a small things such as choosing shampoo. The decision is very important in order to buy the product or not. 8 Figure 2 – Model Buyer Behaviour Source: Armstrong, Kotler “Marketing: an introduction” In the figure above explain about the model of buying behavior. We can see that the marketing and other stimuli enter the consumer black box and then produce certain responses, in this figure marketer has to find out what is in the buyer black box. Based on armstong and Kotler on their book “Marketing: an introduction” explain that they are many factor that affecting consumer behavior which is: SOCIAL Reference groups Family Roles and status CULTURAL Culture Subculture Social class PERSONAL Age and life cycle stage Occupation Economic situation Lifestyle Personality and self concept PSYCHOLOGICAL Motivation Perception Learning Belief and attitudes BUYER Figure 3 - Factor that influence customer behavior Sources: Armstrong, Kotler “Marketing: an introduction” Cultural Factors, include: a. Culture Culture is the set of basic values, perceptions, wants, and behaviors learned by a member of society from family and other important institution. b. Subculture 9 Subculture is a group of people with shared value systems based on common life experience and situations. c. Social Class Social class is permanent and ordered divisions in a society whose members share similar value, interest, and behaviors. Social Factors, include: d. Reference Groups is a direct (face to face) or indirect point of comparison or reference in forming a person’s attitudes or behavior. Especially in fashion industry the opinion from the group are important, for example when we want to buy skirt we need other opinion whether the skirt is good or not, when the others think that it is not good, the customers tent to follow others than her/him. e. Family. Family members has a major influence in buyer behavior, family is the most important consumer buying organization in society. For example when choosing places for holiday, in the family sometime has a different opinion on choosing holiday spot, to avoid fighting in the family so the family will chose place when everybody can enjoy it. f. Roles and status people usually chose the product that they want based on their roles and status. Personal Factors, include: g. Age and life-cycle stage, everybody is changing over their lifetime, when they become old they also change everything from the taste of food, clothing, furniture, and recreation. They will buy the product that suitable for their age. h. Occupation and economic situation these two factor also can influence the buyer behavior decision. For example blue collar worker tent to buy more rugged work clothes whereas executive buy more business suit. i. Lifestyle is a person pattern of living as expressed in his or her activities, interest and opinions. 10 j. Personality and self concept. Personality is a unique psychological characteristic that lead to relatively consistent and lasting responses to one’s own environment. Psychological Factors, include: Motivation, perception, learning, belief and attitudes. To understand more about consumer need it is better if we look at Maslow hierarchy that will explain about consumer needs. The implication of Maslow hierarchy is that one must first satisfy basic needs before progressing up the ladder. The same product or activity can satisfy a number of different needs. Maslow hierarchy categorizes one of the product fashions which are clothes as needs of belongingness. However, designer clothing is one of esteem needs. SelfActualization Esteem Needs Social Needs Safety Needs Physiological Needs Figure 4 - Maslow's Hierarchy of Needs Source: Armstrong, Kotler “Marketing: An introduction” p.139 11 2. Physiological Needs Physiological needs are those required to sustain life, such as: • air • water • nourishment • sleep According to Maslow's theory, if such needs are not satisfied then one's motivation will arise from the quest to satisfy them. Higher needs such as social needs and esteem are not felt until one has met the needs basic to one's bodily functioning. 3. Safety Once physiological needs are met, one's attention turns to safety and security in order to be free from the threat of physical and emotional harm. Such needs might be fulfilled by: • Living in a safe area • Medical insurance • Job security • Financial reserves According to Maslow's hierarchy, if a person feels that he or she is in harm's way, higher needs will not receive much attention. 4. Social Needs Once a person has met the lower level physiological and safety needs, higher level needs become important, the first of which are social needs. Social needs are those related to interaction with other people and may include: • Need for friends 12 • Need for belonging • Need to give and receive love 5. Esteem Once a person feels a sense of "belonging", the need to feel important arises. Esteem needs may be classified as internal or external. Internal esteem needs are those related to self-esteem such as self respect and achievement. External esteem needs are those such as social status and recognition. Some esteem needs are: • Self-respect • Achievement • Attention • Recognition • Reputation Maslow later refined his model to include a level between esteem needs and selfactualization: the need for knowledge and aesthetics. 6. Self-Actualization Self-actualization is the summit of Maslow's hierarchy of needs. It is the quest of reaching one's full potential as a person. Unlike lower level needs, this need is never fully satisfied; as one grows psychologically there are always new opportunities to continue to grow. Self-actualized people tend to have needs such as: • Truth • Justice • Wisdom • Meaning 13 Self-actualized persons have frequent occurrences of peak experiences, which are energized moments of profound happiness and harmony. According to Maslow, only a small percentage of the population reaches the level of self-actualization. Based on Maslow hierarchy fashion involvement can be occurred in the stage of social needs, esteem needs and actualization needs. Because physiological and safety is the basic needs that everybody have to has. However, for fashion it starts for the social needs because fashion can help them to fulfill need of friends, they need to feel they belong to the community. Many people will buy clothes based on the fashion trend, these because they want to be accepted to the community. Some of the trying hard to be accepted for example they will buy branded clothes just to be confidence and accepted in high class people, sometime they do not care about the price as long as they can be accepted. 2.4 Impulse Buying Behavior When discussing about fashion product many people thinks that fashion is an important need that they have to get. But they need to do information search to find out whether up to date or not, so they know what they want. Sometimes many people only buy the clothes to fulfill their need even though it is not important and it will create unplanned or impulse buying behavior. According to Solomon and Rabolt in their books “Consumer Behavior in Fashion” stated: “Impulse buying behavior occur when the person experiences sudden an urge that he or she cannot resist.” Solomon and Rabolt also explain about the categories of impulse buying behavior in their books which: • Planned Impulse Buying: the purchase is dependent on sale condition. Consumer wait and see what is available and the purchase decision is made in the store • Reminder impulse buying: the purchaser remembers a previous decisions, which causes an on the spot purchase • Fashion oriented impulse buying: the customers see the product in a new style is motivated by the suggestion and decide to buy it. This refers a person’s awareness of the newness or fashion ability of an innovative design or style 14 • Pure impulse buying: the purchase occurs without any previous thought or a plan to buy, it can be “escape buying” resulting from a sudden urge to buy something. On the other hand, based on Solomon and Rabolt in their book “Consumer Behavior in Fashion” stated that fashion student have been found to engage in more impulse buying when compare with non fashion student and non student consumers. This buying behavior also can be occurring based on fashion involvement. Fashion involvement is important factors in consumer behavior. In fashion marketing, fashion involvement refers to the extent of interest with the fashion product category (e.g.Apparel). Fashion involvement is used primarily to predict behavioral variables related to apparel product such as product involvement, buying behavior and consumer characteristics.(Browne and Kaldenberg, 1997; fairhurst et al, 1989; Flynn and Goldsmith, 1993) Fashion involvement is composed of five fashion related dimension which are: fashion awareness, fashion knowledge ability, fashion interest, fashion interpersonal communication, and fashion innovative. 2.5 Hedonic Consumption Hedonic consumption has been defined as those facets of behavior that relate to the multisensory, fantasy and emotive aspect of consumption. This view suggests that consumption is driven by the fun a customer has in using the product and the criteria of success are essentially aesthetic in nature (Hirschman and Holbrook, 1982). Hedonic shopping motives are similar to the task orientation of utilitarian, only the tasks is concerned with hedonic fulfillment such as experiencing fun, amusement, fantasy and sensory stimulation (Babin et al, 1994).