Richard Kirk Telephone Mobile: E-mail: Online Portfolio: 07825735692 richard@masteringmaya.com http://www.masteringmaya.com Personal Statement: I am a hardworking, energetic and committed 3D /Technical artist with a degree in computer games design and experience working for games companies as an all-rounder. Have expert knowledge of Maya, 3D Studio Max, Photoshop, UDK and Unity 3D. I am an effective communicator with experience managing clients, working in small and large teams and articulating complex concepts. I am keen to learn from and contribute to a creative, talented team, growing my experience as a games artist. Education & qualifications: MSc 3D Modelling for Games - (2006 -2010) Staffordshire University Computer Games Design BEng - (2006-2009) Staffordshire University European Computer Driving Licence A-levels: Design Technology Art Physics GCSE: Art I.T English Maths Science B C D A* B B A BB Software: - Maya Unity 3D Studio Max Motion Builder Zbrush Photoshop UDK After Effects Java Script Key Skills: Communication - Deals with clients at all levels via telephone and email, to ensure successful communication via actively listening and probing questions. Problem solving - Resolves in-depth queries in a methodical manner independently and with a range of business consultants to find appropriate resolutions, efficiencies and high level of quality. Team Player - Enjoys sharing knowledge and encouraging development of others to achieve specific team goals. Planning and organizing - Refined planning and organizational skills that balance work, team support and responsibilities in a timely and professional manner. 1 Richard Kirk Employment history: Fifth Dimension: Environment Artist (June 2013 onwards) Modelling, texturing, lighting and integrating low poly environments into custom and commercial software. Speed learning new software to ensure fast turnarounds. Trouble shooting and artistic QA. Beefjack Games : 3D Artist and Technical Artist (2013) One full game cycle as 3D Artist, Animator and Level Designer. Provided a liaison between the programming and art teams to improve workflow. Contributed to games design and balancing where needed. SEGA : QA Games Tester (2012) Carried out functionality testing, regression updates and play-troughs. Learned to use three types of testing database software and tested three AAA games. Learned to act as a team member to maximize testing efficiency. Freelance work (2010 – 2012) Billington Cartmell: Kings cross development 3D building animation - Created several architectural animations for the new Kings Cross development. Worked with a team on site and directed a camera team at Kings Cross. Streamlined the render process as the high quality renders were slow. References: Mr. Richard Merrick Lead Artist (Beefjack) Email: merrickabp@googlemail.com Ms. Sophie Rossetti Production Manager: Beefjack Games Email: sophierossetti@gmail.com 2