British Literature Frankenstein Unit Overview Objectives: By the end of this unit, you should be able to… Cite strong and thorough textual evidence to support your analysis of what the text says explicitly and what you infer from the text; Determine the themes of the text; Analyze an author’s choices regarding how to develop and relate the elements of a story and discuss how the text’s structure impacts its overall meaning and appeal; Analyze multiple interpretations of the story. A brief history: Mary Shelley first wrote Frankenstein as a short story, with the intention of creating a fun and scary ghost tale for friends. Frankenstein is all about Victor Frankenstein, a doctor who becomes obsessed with reanimating a dead body – essentially creating human life. When Victor succeeds, things get a little out of hand, and his “monster” causes some serious trouble for Victor’s friends and family. The story was published in 1818, and is known especially for its use of symbols, frames, and Gothic-Romanticism. It also serves as a prime opportunity to discuss the role of women in literature during this period, and the rise of industrialization and technology – both now and then. Reading Schedule Monday 5 Introdution Hw: Preface 12 Log 2 due Hw: 19 October Wednesday Tuesday Thursday 8 Log 1 due Hw: Ch. 1-2 15 Friday 6 7 9 Hw: Letters 3-4 13 Hw: Log 1 14 Hw: 20 Hw: 21 Hw: 22 Hw: 23 Hw: 26 Hw: 27 Hw: 28 Hw: 29 Hw: 30 Hw: Hw: Hw: Hw: Hw: Hw: Ch. 3 + Log 16 Log Assignment: Frankenstein British Literature Many are surprised to hear that Mary Shelley’s novel has little to do with Hollywood, and even less to do with green monsters, stitchedup skin, or bolted necks. In fact, the novel skims the surface of creating artificial life, and instead reveals the true nature of man. In order to help you fully experience Shelley’s depth and insight about this topic, and as part of your interaction with the novel, you will keep a reading log. For this, you will need a dedicated spiral bound notebook that I will periodically collect from you. Here are the requirements for your log entries, which you will do for the collection of letters and every three chapters: 1. Summarize the action of the reading selection. (Major events, new characters, shift in plot, etc.) 2. Identify and explain (using textual references) how at least two of the following literary terms are used (Motif, Allusion, Mood, Foreshadowing, Imagery, Setting, Point of View, and Symbol). a. Motifs/Symbols to look for: monsters, light, fire, weather 3. Explain the role of characterization, and/or character development for at least one character (choose a different character each time). Explain how this character is either round, flat, dynamic, static, a foil, or a catalyst. Use text references to help you do this. 4. Identify and explain an example of one of the novel’s two genres (Romantic, Gothic). Write down a specific example with a brief description of how it represents the genre’s ideals. 5. Include at least 2 textual references to theme. Possible themes include: a. Knowledge can be dangerous. b. Nature can restore humanity. c. Nature and civilization conflict. d. Trouble occurs when passion outweighs responsibility. e. Unchecked ambition can lead to evil. This log is meant to help you deepen your understanding of, and connection to, the text. Your grade will depend on the thoroughness of your response. Remember that I will not accept late logs. Frankenstein Literary Terms Glossary Allusion—An indirect reference to something (usually a literary text) with which the reader is expected to be familiar. Allusions are usually literary, historical, Biblical, or mythological. Characterization—The method an author uses to develop characters in a work. In direct charachterization, the author straightforwardly states the character’s traits. With indirect characterization, those traits are implied through what the character says, does, how the character dresses, interacts with other characters, etc. Round Character—A character drawn with sufficient complexity to be able to surprise the reader without losing credibility. Flat Character—A character constructed around a single idea or quality; a flat character is immediately recognizable. Dynamic Character—A Round character that undergoes some kind of change because of the action in the plot Static— A character that does not change throughout the work, and the reader’s knowledge of that character does not grow Foil—A character whose traits are the opposite of another and who thus points up the s trengths and weaknesses of the other character. Catalyst— A catlyst is someone (or an event) that causes change. Foreshadowing— An author’s use of hints or clues to suggest events that will occur later in the story. Not all foreshadowing is obvious. Frequently, future events are merely hinted at through dialogue, description, or the attitudes and reactions of the characters. Frame story – A story written within a story. Imagery—The use of images, especially in a pattern of related images, often figurative, to create a strong unified sensory impression. Mood—An atmosphere created by a writer's word choice (diction) and the details selected. Syntax is also a determiner of mood because sentence strength, length, and complexity affect pacing. Motif—A frequently recurrent character, incident, or concept in literature. Point of View—The perspective from which a fictional or nonfictional story is told. First-person, third-person, or third-person omniscient points of view are commonly used. Setting—Locale and period in which the action takes place. Symbol – An object or thing that represents a larger idea. Theme – an author’s message about the topic of the story; a universal idea.