Here is a review of some of the key concepts/ideas learned during this unit.
You may be tested on the following concepts and ideas learned during this unit. Study your readings, notes and handouts from the “We-port” presentations, your “I-port” essays, and think about what your character saw/experienced during the three Middle Ages simulations.
The Feudal System
What is a hierarchy (ranks in society) ? Explain the feudal system hierarchy, and give a modern day example (what is the hierarchy in our school?)
What were the advantages/disadvantages of the feudal system?
How wealthy you were in the Middle Ages was not measured by how much money you had, but rather how much land you owned.
Duties of a vassal to his lord
Duties of a lord to his vassals
What was an oath of fealty (a promise to serve a lord and be loyal to him in return for land and protection)? (We did at the beginning of our roleplays – the lords signed these contracts in return for land)
What was a fief ?
Medieval justice system – trial by ordeal; trial by combat
Why did the monarchs and nobles have such a great life? Know details of how they lived.
What was unfair about the feudal system?
Life on a Manor (think of the budgeting roleplay #1)
need to be self-sufficient (live entirely without outside help)
three-field system and crop rotation (= serfs know a lot about farming – still used today!)
jobs of women vs jobs of men serfs
Why did they have so many children?
What duties did a serf owe to his lord? (remember your roleplay – had to work on the lord’s land 3 days of the week, fix roads, pay taxes, etc.)
What duties did a lord owe his serf? (protection, build him a house, etc)
Castle life
What were two ways a serf could escape his slavery? (run away for 1 year + 1 day, buy his freedom, later during the crusades)
Life in a Medieval town
Guilds = a group of people who shared a similar skill/craft (think of the jobs the freemen did in our Middle Ages game!)
Know the steps in becoming a guild member and opening a store in town o Stage 1: Apprentice (Age 7 – sent to live with a master craftsman to live with his family and learn a trade) o Stage 2: Journeyman (Age 14 – was allowed to work with the master in his store and earn money. When his skills were ready, the guild gave him a “final exam” by having him make a masterpiece. If he passed, he became a: o
Stage 3: Master Craftsman – the freeman is made a guild member and is allowed to open his own store and train apprentices)
Know the advantages of being in guilds (kept prices the same; made sure all things being sold were the same good quality, since everyone had to pass a master’s test to own a shop; kept out competition, because you couldn’t work in town if you didn’t belong to a guild)
Poor living conditions in a town (crowded because thick outer walls prevented making the streets bigger; no street lights at night = thieves everywhere; wood buildings too close together = could
catch fire easily; no sewage systems = people threw their waste into the streets = disease spreads quickly)
The Church
Clergy = anyone who works for the Christian church
Pope = in charge of the Church, given advice by a group called the Cardinals (when the Pope dies, the cardinals choose one cardinal to become the next Pope)
Archbishops are stationed in countries (Example: England), which are divided into religious
“provinces”, called archdiocese
Archdiocese are divided into smaller “church provinces” called diocese, run by a bishop
Priests run individual churches, called parishes
Why was the church so powerful? (collected taxes called tithes , only they could read = could advise kings; kings needed their support in times of war; could excommunicate people who disobeyed them, sold indulgences and pardons)
What were cathedrals?
How did monks help pass on culture? (copied books by hand)
Knights and Nobles
Know the three stages in becoming a knight:
Page – age 7 –sent to live with a lord = learned manners from his wife, a noble woman; learned to play chess to learn strategy
Squire – age 14 – sent to train with a knight – learned to use his weapons; fight in practice duels with other squires; helped prepare the knight and his horse for battle; helped him if he was wounded in battle
When he was fully trained and had proven himself in battle, a squire was rewarded his knighthood, and became known by the title “Sir”. The night before his “graduation”, he had to confess and be forgiven for his sins by a priest. The next day, a special ceremony was performed by the squire’s father, or his lord. He was given his weapons and was given the ‘ accolade ’, a soft strike on each shoulder with the flat part of a sword blade.
What was the Code of Chivalry ? (ideals: loyalty, courtesy, courage, honour)
Promised to serve lord for 40 days/ year in return for land and serfs
The Crusades
Why was Jerusalem so important to Christians and Muslims?
What is a pilgrimage?
Study the crusades chart. Review why each group (pope, knights, serfs) wanted the crusades, and the key details/results of the first, second, third, and forth crusades
What were the results of the crusades? How did they change Middle Ages culture?
Why did the feudal system fall apart?
Study the chart we completed during the gallery walk
Think about the budget roleplay – who ended up the wealthiest? How would this change things?
Think about the Black Death roleplay (hint: supply and demand)
Looking back on the fall of Rome and the end of the feudal system, why do civilizations collapse?
How does a society that lacks reading and writing pass on its culture?
Song – mistrels sing ballads to teach morals
What makes a poem a ballad? (review what you learned in poetry)
Stories through art – stained glass windows
plays