1 Thematic Learning, Curriculum Integration and Technology: The Plano Project1 Yoram Eshet and Joel Klemes The Open University of Israel, Raanana, Israel Lyn Henderson James Cook University, Queensland, Townsville, Australia Address for correspondence: Prof. Yoram Eshet The Open University of Israel 108 Ravutski Street P.O. Box 808 Raanana 43107 Israel Tel: 972-9-7781471 e-mail: yorames@openu.ac.il 1 Submitted to Journal of Educational Change 2 3 ABSTRACT: Recent studies on technology integration in schools highlight the complexity of this process and point to the limited impact of technology on educational systems. This paper discusses the need for a significant change in the school's learning culture in order to achieve effective technology integration. The concept design and development processes of the 6-year, technology-based, curriculum integration Plano Project are presented as an example of technology-integration project management that served as a lever for a large-scale systemic change in a school district’s learning culture. The uniqueness of the project, and the key to its success, lie in its holistic nature, addressing all the relevant components of technology integration. These include the implementation of relevant learning theories, involvement of teachers, role of students, redesign of the curriculum, development of tailor-made learning materials, integration of an appropriate technology infrastructure, and redesign of the classroom architecture. This paper explores these aspects as well as long-term teacher and student evaluations of the two-stage project, presenting it as a model of successful and meaningful integration of technology in educational systems. KEY WORDS: curriculum change, integrated curriculum, technology integration, thematic learning, systemic change 4 Thematic Learning, Curriculum Integration, and Technology: The Plano Project In the last decade, an increasing number of publications have reported that despite substantial investment, the integration of technology in school systems failed to meet expectations or had only a minor impact on the teaching culture, the school environment, and the students' attitude to learning (e.g., Schofield, 1995; US Congress, 1995, Maddux et al., 1997; Szabo & Schwarz, 1997; President's Committee, 1997; Bryson & de Castell, 1998; Tal, 1999; Robertson, 2003). Several studies (e.g., Brazee & Capelluti, 1995; Sarason, 1996; Levande et al., 1998; Cuban et al., 2001; Pelgrum, 2001) suggested that in order for technology to achieve systemic change in school systems, integration policies should be directed by major pedagogical guidelines. These authors emphasized the relationship between technology integration and pedagogical paradigms; the relationship between learning materials and technology and, hence, the effect of technology on the different levels of the school system and the kind of change that technology can bring to a school system’s culture. Two major approaches to technology integration, one conservative and one radical, were identified. The traditional approach regards technology as a tool to improve and deepen the learning of the conservative compartmentalized curriculum. It settles for a curriculum that, in the best case, integrates technology-based learning modules into the traditional curriculum or, what is generally the case, where teachers include technology that is most often skill-and-drill behaviorist software for remediation and habituation (Maddux, et al., 1997; Cuban et al., 2001; Pelgrum, 2001; Kovalik, 2003). The radical approach regards technology as a lever to the creation of a large-scale systemic change in the organization's learning culture (Cuban, 1988; Sarason, 1996). This requires holistic 5 reform in all school components, including curriculum, pedagogical philosophy, learning materials, and classroom architecture. The technology-based Plano (Texas) Independent School District (PISD) Curriculum Integration Project adopted the radical-holistic approach in order to integrate technology effectively into its school system. The present paper presents the Plano Curriculum Integration Project as a critical instance, descriptive case study (Morra & Friedlander, 1999) that highlights the necessary ingredients for successful large-scale integration of technology into school systems. The paper follows case study methodologies described by Yin (1989) and Stake (2000). Discussion draws on previous research (Henderson et al., 2000a; Henderson et al., 2000b) and includes results from a survey that was conducted five years after the project’s completion with teachers and students, the majority of whom had been involved in the project since its implementation. Launching the Plano Curriculum Integration Project This large-scale systemic project was designed and implemented in the PISD between 1993 and 1998, and involved approximately 60 elementary schools and 60,000 K-5 students. The project was characterized by a combination of two major components: A participatory pedagogical component: Teachers played a leading role as curriculum designers, working in collaboration with an education multimedia company to design and develop a thematic, interdisciplinary curriculum utilizing custom learning materials, based on a constructivist approach to teaching and learning. 6 A technological-architectural component: In order to promote a change in the schools' learning culture, the project involved a redesign of the entire technological infrastructure and physical learning environment in the schools (Otto, 1997; Eshet et al., 2000). In 1993, the PISD decided to launch a systemic technological-curricular change, based on the recognition that, despite the high achievements of its students on national tests, their school system faced problems. These were identified as very little use of technology in learning, minimal engagement of teachers in integrating technology into their teaching, and low student motivation due to a stagnant and out-dated curriculum (Otto, 1997; see Table 1). In order to promote systemic change, and in light of the understanding that a radical-holistic approach should guide the technology integration (Sarason, 1996; Otto, 1997), the PISD contracted Edunetics, an educational multimedia company, to help it redesign its curriculum, provide inservice training to teachers in the area of computer technology, and develop educational computer software that would serve as the backbone of the new integrated curriculum. The major components of the PISD educational system before and after the project are summarized in Table 1. INSERT TABLE 1 HERE The PISD simultaneously established the Curriculum Development Center that consisted of a team of 30 to 40 K-5 teachers who were selected from among volunteers by the PISD Board of Education. For the entire six-year period of the project, these teachers were engaged in developing and launching the new thematic curriculum, under the supervision of both the PISD curriculum coordinators and Edunetics, who provided 7 instructional technological design, pedagogy, and content experts. The project was funded by a combination of funds allocated by PISD from its State budget, and by bonds issued by the PISD Board of Education. The entire budget exceeded 100 million US dollars, including about 10 million dollars for software development (Otto, 1997). Aspects of curriculum redesign INSERT TABLE 2 HERE The PISD’s pre-1993 segregated curriculum (Table 2) was designed to follow the curriculum standards in the various disciplines (cf., Schneider et al., 1994; Bybee & McInerney, 1995; Texley & Wild, 1996). After considering reports on the value of thematic learning and curriculum integration in improving learning (Jacobs, 1989, 1997; Marzano, 1992; Kovalik & Olsen, 1994), a decision was made to convert the traditional discipline-based curriculum into a thematic, integrated, technology-based curriculum, without sacrificing disciplinary depth of content (Table 3). This decision is supported by current research findings that demonstrate how thematic learning promotes authentic, deeper, broader and more meaningful understanding of curricular topics (Hargreaves & Moore, 2000; Vars, 2001). INSERT TABLE 3 HERE In a thematic curriculum, the learning objectives are organized in themes, or “big ideas," and not necessarily compartmentalized into segregated disciplines as occurs in most traditional curricula. Thus the first stage in designing the new curriculum was to identify six major themes, called “Overarching Concepts”, under which the entire curriculum was to be reorganized. These themes were Communication, Continuity and 8 Change, Interactions, Diversity, Systems, and Balance and Stability. The thematic curriculum was designed as a matrix, into which 36 six-week thematic learning units, called “organizing ideas”, were designed for each of the K-5 grade levels (see Table 3). In this matrix, each organizing idea belonged to a specific theme. The design of the organizing ideas involved an effort to present the disciplinary content (Table 2) in a spiral-thematic manner, supplemented and reinforced by an assortment of tailor-made computer-based learning environments that were developed in collaboration between Plano teachers and Edunetics instructional designers. The learning environments included multimedia databases, microworld simulations, interactive tutorials, computer games, and productivity tools, such as concept-mapping and map-investigation tools (Table 3). An example of issues that involved the conversion of the traditional curriculum into a thematic one is illustrated in the traditional-disciplinary science curriculum for Grade Two (Table 2), which included topics such as grouping of animals and ancient living things in Life Science, and fossils and dinosaurs in Earth Science. In the thematic curriculum, these topics were clustered into one organizing idea: What Does Evidence Tell Us About Our World?, under the overarching concept (theme) of Communication (see Table 3). In this organizing idea, students used the microworld simulation, Message in a Fossil, in which students work as paleontologists in a virtual environment, collecting fossil evidence in order to draw inferences about, and reconstruct, the ancient world (Henderson et al., 2000a). This PISD approach to curriculum design was a modification of the original curriculum integration model (Jacobs, 1989), in the sense that it focused on maintaining the disciplinary learning objectives while presenting them in a thematic manner. The significant impact of the thematic curriculum on learning was reported by 9 Henderson et al. (2000b), who studied factors that affect learning in computer-integrated classrooms, and reported on instances that exemplified the value of the thematic curriculum in promoting higher-order thinking as well as the engagement of students and teachers. Almost all of the organizing ideas included custom multimedia learning environments that were crucial components of learning throughout the six-week learning period of each organizing idea. The multimedia products were designed and produced by Edunetics’ instructional design specialists, with the full involvement and guidance of PISD teachers. All organizing ideas were designed to follow a basic structure as exemplified in Figure 1. INSERT FIGURE 1 HERE The Grade 2 organizing idea, What Does Evidence Tell Us About Our World?, under the theme "Communication", included a one-week introductory unit, followed by three 3-5-week interdisciplinary units, and a 1-week culmination unit. The culmination unit brought the thematic activities and understandings together through synthesis, analysis, and application, providing a "big picture" thematic overview. Plano's curriculum design process was unique in the sense that the teaching teams took a leading role in the process, thereby ensuring that both the overall curriculum structure and the computerized and off-line learning materials complied with the teachers’ and students’ curricular needs. The effect of the special organizing-idea structure on learning was investigated by Henderson et al. (2000a; 2000b) who found that it was especially effective in helping students construct higher-order knowledge from the independent pieces of information they gathered. Henderson et al. (2000b) found that the computer materials served as a 10 gravitational center for the entire learning process and contributed dramatically to the "thematic bond" around the "converging" nature of the organizing-idea structure beginning with disciplinary-oriented learning and ending with a culminating unit, in which thematic knowledge was constructed. This was found to have considerable impact on the thematic understanding of students. Developing the learning materials: Unique teacher-multimedia producer interaction The Plano Project included the large-scale production of learning materials, mainly of three types: 1. Hundreds of written and hands-on small-group activities developed by the teachers. 2. Approximately 200 short, discipline-based, interactive computer learning modules addressing major curricular topics in Science, Language Arts, Math, and Social Studies. The computer modules were developed especially for the Plano Project, and included simulations, games, interactive lecture presentations, simulated labs, and interactive tutorials. 3. Twenty-six interactive multimedia learning environments (see Table 3), mainly microworld simulations, databases, and learning tools that served as crucial components of the organizing ideas. In addition, PISD teachers incorporated a number of commercial computer products that were available on the market. However, according to the PISD Science Coordinator (Mainwaring, personal communication), teachers found their use somewhat limited because they were not custom-designed for the project. This experience is supported by survey findings 11 on dissatisfaction among educators with off-the-shelf software, in terms of its pedagogical value (Resnick, 1999). To ensure that the computer-based learning materials dove-tailed with the pedagogical concepts, content requirements, and learning outcomes of the integrated curriculum, a user-centered iterative production process was established, based on an adaptation of conventional user-centered production models (Moonen, 2002). In this adaptation, the key to success lay in the equal engagement of teachers and of curriculum and software developers in the project. It confirms the positions and research findings of Hord (1992), Schofield (1995), Sarason (1996) and Tal (1999). From the PISD experience, such a process requires long-range planning and its execution may be challenging due to the complexity of factors and the variety of difficulties involved. One of these difficulties was the diverse approach to planning and design brought by teachers on one hand, and software instructional designers, on the other. This was not surprising, given their different professional backgrounds. In the Plano project, both the producer (the Edunetics instructional design team) and the consumer (PISD’s pedagogical staff were collaboratively engaged as equal partners in the production process). This process consisted of the customary stages of the Instructional System Design Model (Seels & Glasgow, 1998); that is, Analysis, Design, Development, Implementation, and Evaluation, as described below: Analysis: In this stage, the entire PISD was analyzed through an iterative process carried out by Plano’s staff and Edunetic’s instructional and pedagogical teams, in order to identify the main foci, goals and directions that the project should take. It consisted of the following sub stages: 12 o Needs Analysis: Identifying the major pedagogical needs of PISD, in order to enable identification of the thematic topics and learning units to be developed. Needs analysis was carried out by: (a) conducting extensive focus group interviews with the teachers and administrators of the Curriculum Development Center, (b) by distributing questionnaires among the five thousand teachers of the PISD and (c) individually interviewing about one hundred selected K-5 teachers in PISD schools who volunteered to participate. o Task Analysis: Analyzing the content and identifying the pedagogical and technological issues that would be involved in such a large-scale pedagogicaltechnological project. o Instruction Analysis: Identifying the instructional needs, defining the thematic curriculum (the overarching concepts and the thematic learning units – the organizing ideas). At this analysis stage, the decision was made on computer learning environments that would be developed to support the thematic curriculum (see Table 3). Design: In the design stage, the learning environments, both computer-based and non-computer-based, were designed in a systematic iterative process, in which Edunetics instructional designers and the Plano pedagogical staff were equally engaged. Production: The production stage consisted of a discrete series of stages determined to ensure that the final computer-based learning environments suited the Plano teachers’ needs and were error-free, age-appropriate, and suitable for the thematic curriculum. The production process consisted of the following sub stages: 13 o Prototyping: For each learning environment, a prototype was developed and approved by the PISD staff. It was designed to ensure the appropriateness of the graphic, the content level, and the type of student interactivity with the learning environment. o Alpha and Beta versions: In these two stages, the final computer-based learning environment was installed and tested, first in one class (alpha version), and then, district-wide (beta version). Implementation: Feedback from the field was used to refine the learning materials and then install the final software district-wide. Evaluation: Internal evaluation reports were made by Plano’s pedagogical management during the first two years of the project. In addition, several studies focused on the implementation of the thematic curriculum and the integration of technology into the curriculum (Eshet et al., 2000). The present paper includes a preliminary evaluation of some long-range outcomes of the project. In contrast to the general notion discussed above regarding the dissatisfaction of learners and educators with commercial computer-based learning materials, the meticulous and user-centered design and development process employed in the Plano project led to the creation of computer-based learning environments (Table 3) that suited the thematic curriculum, the teachers’ needs, and the cognitive capabilities of the students. Henderson et al. (2000a; 2000b) found that the use of these learning environments led to considerable improvement in the internalization and retention of 14 knowledge, content, and in a variety of cognitive skills such as transfer of learning, logical sequencing, scientific reasoning, and classification. Integrating the software into the curriculum According to most research findings, computers and instructional software have a major impact on children’s learning process only when they are integrated into the curriculum as a vital element of instruction (e.g., Shade & Watson, 1990; Tal, 1999; Cuban et al., 2001), and when teachers are involved in the software design process (Pelgrum, 2001; Kovalik, 2003). In the Plano project, the custom-developed educational software played a central role in the teaching of each organizing idea, helped to supplement the disciplinary and interdisciplinary content, encouraged students to engage in higher-order thinking about concepts, and promoted thematic understanding. An example of this approach can be found in the way the microworld simulation, Message in a Fossil, one of 26 interactive multimedia products developed for the project (see Table 3), was integrated into a thematic learning unit (see Figure 1). Message in a Fossil served as the thematic and content backbone of the organizing idea, What Does Evidence Tell Us About Our World? (Henderson et al., 2000a). The major theme of the organizing idea was gathering, interpreting, and communicating evidence to solve mysteries and problems, particularly those that inform our understanding of the past. Similarly, the multimedia database, Our Environment, served as the backbone of the organizing idea, Mankind in Harmony with Nature, in which 4th grade students investigated interrelationships in their natural environment, and used the database to collect and categorize information, form concepts and ideas, and solve problems. The use of these computer-based learning 15 environments was complemented by a wide variety of related activities that helped the students construct thematic understanding, as well as broaden and deepen their perception of the relevant topics. Henderson et al. (2000b) described activities such as digging for fossils and meeting with a detective as complementary to the thematic learning in the organizing idea, What Does Evidence Tell Us About Our World?. Integrated thematic learning was conducted in specially-allocated class-periods, during which the thematic curriculum was taught: For approximately 45 minutes each day, the students worked in stations where each small-group activity integrated the organizing ideas and themes across curriculum areas. This meant that each student used the software each day for at least 20 minutes, over a period of six weeks for each organizing idea. Henderson et al. (2000a; 2000b) concluded that the length of time during which students worked with the educational software was a significant factor in learning outcomes. Each of the computer products was used in a similar way, although their role in the organizing idea may have varied. In the course of developing the project’s learning materials, it was found that while it was relatively easy to incorporate the Science and Social Studies topics into the thematic curriculum, it was much more difficult to do so for topics in the Arts and Language Arts. Therefore, these topics, and others that did not fit naturally into the thematic curriculum, continued to be taught separately, in a disciplinary manner, during part of the day. Even so, some teachers, like the one in Henderson et al.’s (2000a) research, also regarded the reading and multi-literacy (Eshet, 2004) tasks involved in learning with the microworld software as part of the Language Arts curriculum. 16 Technology and class redesign Studies on effective integration of technology in the classroom (e.g., Jacobs, 1989; Marzano, 1992; Brooks & Brooks, 1993; Papert, 1993; Drake, 1998; Kent & McNergney, 1998; Provenzo et al., 1999) advocated the placement of computers in the classroom rather than in computer labs, in order to increase their impact on learning and, consequently, a reconceptualization of classroom layout to enable thematic learning and group work. This approach is still dominant among educators who emphasize the need to design classrooms in the modern era as learner-centered, technology-based environments (e.g., Hawley-Orrill, 2001). These approaches influenced the PISD project which included a complete redesign of the architecture of the classrooms and of each school's technological infrastructure. In order to enable an open and more flexible learning atmosphere, the “frontal chalk-and-talk classrooms” were redesigned as spaces that allowed easy access to computers and promoted team work and group discussions. The large computer labs were dismantled and replaced by networked computers in each classroom, at a ratio of two students per computer, and in the library and administration areas. Accessory equipment such as a video player and a large TV monitor were included as standard classroom equipment along with a printer for every four classrooms. The networked computers enabled students to access the available on-line learning environments and utility programs. This combination of new classroom architecture and new technology infrastructure design contributed to the establishment of a new teaching and learning culture in the PISD participating schools (Henderson et al., 1998). Research findings relating to this change were reported by Henderson et al. (2000a; 2000b), who cited teachers describing 17 the new dimensions of teaching that were opened to them with the computer-integrated classrooms and students who described the more open and engaging learning that the project afforded. Impact of the Plano Project An evaluation study of the Plano Curriculum Integration Project was conducted during the last year of the project, that is, before it became an integral part of the Plano educational system (Henderson et al., 1998, 2000a, 2000b; Eshet et al., 1999). Results indicated that the project had four major impacts. The first was a systemic change in the PISD school system that had a large-scale effect on the school's culture, involving all levels of the system: teachers, students, and district management (Eshet et al., 1999). Henderson et al. (1998, 2000a, 2000b) investigated the second impact of the project. They reported on significant changes in classroom culture that resulted from the new classroom architecture, the team and small-group work, and the introduction of computers into the classroom. The teaching culture became more student-oriented and problem-solving based. The research findings also indicated an increase in students' engagement in the learning process and an improvement in the transfer of learning to other domains (Henderson et al., 2000a). A third impact reported was the extension of learning from school to home, due to the network capabilities that enabled students to work on their home computers and send files to their own school folders and/or to their teacher and vice versa. The fourth, and perhaps most significant, impact of the project reported was the improvement in the self-efficacy of the participating teachers, and the fact that many of them have become instructional designers and technology integration 18 experts. This change is best portrayed by the fact that today, many of the 30 to 40 teachers who participated in designing the thematic curriculum are engaged in training teachers nationwide in developing similar curriculum integration projects (Mainwaring, personal communication). Post-project evaluation survey: Teachers’ view In order to gauge some elements of the long-term impact of the Plano project, a post-project attitude survey was conducted among a sample of participating teachers in an effort to identify possible attitudinal patterns of change that resulted from the project. The survey was conducted about 5 years after the project's completion, and was managed as a small N-case study (Stake, 2000). The survey was based on a 15-30 minute open-ended interview with six of the 30-40 teachers (three K-2 and three 3rd-5th grade teachers) who participated in the project with their classes, and who also served as members of the Curriculum Development Center. The interviews aimed to identify points of view and attitudes towards the major aspects of the project. Each participant was asked to relate to the following topics: Teachers’ role and function: Changes in teachers’ role and function as a result of the project Student involvement: Changes in students’ involvement in the learning process as a result of the project Technology integration and use: The effect of the integration of technology on teaching and learning Classroom architecture: The effect of the classroom’s redesign on learning 19 A total of 162 statements were made by the participants about these topics. They were transcribed and classified as "positive" or "negative", according to the attitudes they expressed. Positive statements referred, for example, to improvement in teaching quality in the thematic curriculum. Negative statements referred, for example, to problems that teachers faced when teaching with technology. Findings of the post-project evaluation shed light on some long-term learning outcomes of this project for the teachers community. Although preliminary, these findings indicate some clear trends that are summarized below: Thematic curriculum (37 statements): The results indicate general satisfaction among teachers with the thematic curriculum, as shown in the very high proportion of positive statements (93%) given by the three k-2 teachers, and the much lower proportion (67%) of positive statements by the three 4th-5th grade teachers. In their statements, most teachers described how the thematic curriculum made learning more significant and engaging, both for them and for their students. Some of them related to it as a life-long thinking tool that they continue to use as a guideline in their work. Most of the negative statements focused on the longer preparation time teachers need to invest in the thematic curriculum. Some teachers expressed fear that some of the disciplinary depth was lost in the thematic learning. Teachers' role & function (30 statements): In general, results suggest that most participants thought that the role of the teachers, and their functioning as teachers in the classroom improved as a result of thematic learning. The research findings point to a high degree of satisfaction among K-2 teachers (96%) and among 4th-5th grade teachers (81%). Most teachers described a substantial change in the way they 20 perceived their role in the classroom, from information providers to learning tutors and coordinators. On the other hand, some of the teachers reported on students’ behavior and discipline problems they faced because of the open and friendly atmosphere that characterized the learning. Student involvement (33 statements): The responses indicate that these teachers, who were also members of the Curriculum Development Center and who, therefore, had access to the wider PISD school results, asserted that student involvement and engagement in the learning process were much more extensive and more significant in the thematic learning environment than in the traditional learning environment. Among the K-2 teachers, 92% of the statements were positive, and among the 4th-5th grade teachers, 94%. In their statements, the teachers emphasized the students’ feeling of ownership and partnership that characterized learning in the project. On the other hand, some of them mentioned problems in students' ability to work in teams effectively. Technology integration and use (29 statements): There was agreement that the integration of technology and software made a major contribution to the quality of learning in general and to the thematic understanding of curricular topics in particular. A majority of the statements (82% and 81% for K-2 and 4th-5th grade teachers' statements, respectively) described this very positively. Not surprisingly, teachers’ reports focused on the custom-made nature of the software and the extent to which it suited their needs and the curriculum. On the other hand, some statements described concerns that the thematic learning could cause a decrease in the level of disciplinary understanding. 21 Classroom redesign (33 statements): As mentioned above, the project involved the redesign of the classroom from “frontal architecture” (tables aligned in rows) to a “peripheral classroom” (groups of tables positioned around the room, with every pair of students sharing one computer (computers positioned along one or two walls). Most of the teachers interviewed reacted favorably to the classroom redesign but ranked it lower in significance than the other categories (62% and 75% of the K-2 and 4th-5th grade teachers' statements, respectively). These teachers said that the architectural changes to the classrooms had positive consequences on learning and played a major role in the pedagogical success of the technology-based thematic learning. Most emphasized the major role of peripheral classroom design in promoting free teacher-student interaction and communication, enabling openended discussions, and student engagement in the learning. In the negative statements, teachers expressed concerns that the peripheral arrangement of tables was problematic for some students – those who preferred to work alone. Others described as inconvenient the more open learning atmosphere that was dictated by the peripheral design. Post-project evaluation - students' view A similar survey, focusing on the same five major topics as the teachers' survey, was conducted among a small group of students (N=5), who had participated in the project six years earlier. Naturally, because of the small number of participants, definitive conclusions are impossible. However, the fact that the attitude of all participating 22 students toward the outcomes of the project was very positive may suggest a similar trend among the rest of the students. It also indicates that further research is warranted. Altogether, the five participating students made 107 statements that were categorized as positive or negative, utilizing the same coding criteria as the teachers' interviews. Regarding the thematic curriculum (18 statements), 69% of the statements made by K-2 students and 84% of the statements made by 4th-5th grade students expressed the effectiveness and engaging nature of the thematic curriculum. Among the reasons for the effectiveness of the thematic learning, the students said that it was fun, helped them to understand processes and phenomena, and that it gave them the ability to perceive learning in a more holistic way. Three of them said that today, when they approach a new topic, they look at it in a more general-thematic manner before they "dive" into the details. Two students mentioned that during the project they faced problems in the daily shifts between the thematic and the traditional curriculum learning that took place. Among the reasons given for the problematic nature of the thematic curriculum, two students suggested that sometimes it was hard to transfer to the real world, and that sometimes they found it difficult to see the "big picture". The research findings about the teachers' role and function (24 statements) point to a higher degree of satisfaction among the K-2 population (94% of the statements) compared to the 4th-5th grade population (62%). This large difference may be a result of differences in the quality of the teachers, but more research is required to understand it. Students who reported on improvement described teachers as becoming friendlier and less formal in the course of thematic learning. Of special interest is the general notion that appeared in all 24 statements, that friendliness and open-ended learning did not reduce 23 the teachers’ authority. Most students reported that teachers gained more respect and more authority as a result of the warm, friendly and open learning atmosphere that characterized learning in the project. Seventy-five percent of the statements made by the K-2 students, and 84% by 4th5th graders indicated an improvement in their engagement in the learning process, due to the thematic pedagogy (22 statements). Four of the students indicated the computer-based learning environments kept them involved and wanting to learn. All five participants mentioned that the thematic learning improved their ability to cooperate with others. One student said that she felt unable to learn well in groups and when required to share with others. There was general agreement that technology integration and use (21 statements) contributed to the quality of learning, although 4th-5th grade students (95% of the statements) were more positive compared with the K-2 grade students (79%). This difference may be due to differences in digital literacy (Eshet, 2004) between the two age groups, as exemplified by the fact that 45% of the statements made by the K-2 students expressed fear of the use of computers for learning, whereas 90% of the statements made by the 4th-5th grade students described the fun and excitement they felt when working with computers. Among other positive statements, four students mentioned that the use of technology in school made them feel that school is a "cool place" that fit better with their needs. Among other negative statements, two students said they had problems sharing a computer with a friend, describing arguments on who would control the mouse while working. 24 Regarding classroom redesign (22 statements), more than 90% of the statements made by the participants (94% of the K-2 and 96% of the 4th-5th grade students) favored the classroom redesign, and said that it improved their learning. Most of the positive statements described how the peripheral design supported class discussion, improved access to the teacher, and created an atmosphere of a learning community. Two students said they could not concentrate well in the peripheral classroom, that allowed everyone to see what they were doing. Conclusions and implications Experience gained from several decades of technology integration into school systems indicates the complexity and fragility of the process. As indicated by recent studies (e.g., Sarason, 1996; Cuban et al., 2001; Pelgrum, 2001), using computers mainly to reinforce traditional learning is not effective enough to justify the large investment involved. These studies suggested that in order to create a systemic change, a holistic approach that involves all components of the system should be adopted. These components include the curriculum, the leading pedagogical paradigms, the learning community (coordinators, teachers, and students), the teaching and learning materials, the classroom design, and the technology infrastructure. The evaluated outcomes of the Plano project described here emphasize that only appropriate consideration of the way all these components are interwoven and act harmoniously together, can result in successful and meaningful integration (see also Sarason, 1996; Bottino et al., 1998; Bitner & Bitner, 2002) and lead to a systemic change in a school's and school district’s learning culture. 25 The technology-based curriculum integration project in Plano provides a unique model for large-scale integration projects that aim to introduce systemic change into educational systems. The overall positive results may suggest that successful technology integration should engage the entire community in redesigning their learning environment: both the pedagogical and the physical aspects. Results of past and present research suggest that the involvement of teachers in the project design improved their self-efficacy and performance. It is also evident that the design of custom-made learning materials and the integration of technology into a thematic curriculum improved learning as well as the attitudes of students towards learning in general, and toward school in particular. Of special interest is the notion, shared by both students and teachers, regarding the change in the teaching and learning cultures brought about by the redesign of the physical teaching and learning classroom environment from frontal and teacher-centered to a peripheral, student-centered arrangement that enabled better team work, more open learning, and better interaction between students and teachers. Based on the project, the following conclusions and recommendations can be made: 1. Introducing hardware and software into an educational system is not sufficient; an educational technology-based project must involve appropriate curricular considerations that may require the development of an entire new curriculum. 2. 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Thousand Oaks, CA: Sage Publications. 33 Table 1: Major components of the Plano educational system before and after the project (modified from Eshet et al., 2000). Pre-technology-based Plano Project Technology-based System Changes Curriculum design Traditional discipline-based curriculum that adopted mainly behaviorist pedagogy A conceptual redesign to a technology-based, thematically integrated curriculum that adopted cognitive and constructivist pedagogy Teacher’s involvement Infrequent and minimal involvement of teachers in curriculum design Teacher ownership in redesigning the curriculum and developing the learning materials. Technology infrastructure Limited use of technology in schools due to scarcity of computers and an inadequate technological infrastructure An appropriate technological infrastructure plan that included 8 computers and a printer per classroom, ethernet connectivity, and Internet access Use of software Very limited use of software, partly due to its lack of suitability to the curriculum Custom learning material development, both computer-based and other types of materials Classroom design Classrooms were designed for traditional ‘frontal’ ‘chalk-and-talk’ style of teaching Interior classroom and school redesign to promote an open teaching style, use of technology, teamwork, and group discussion Funding Lack of finance Debenture bonds 34 Table 2: A section of the pre-Plano K-2 Curriculum Project demonstrating a disciplinesegregated curriculum Kindergarten LIFE SCIENCE Grade 1 Grade 2 Looking at plants Animal body parts Grouping animals Looking at animals Grouping plants Homes for living things Where plants live Ancient living things My body grows Living/ non-living things My body grows Staying healthy EARTH SCIENCE Exploring space Looking at the sky The sun Exploring earth Earth seen from space Fossils & dinosaurs Watching the weather Weather changes Air and water Looking at weather 35 Table 3. Part of the Plano ISD Integrated Thematic Curriculum (Themes and Organizing Ideas for K-4th Grades) * Continuity & Change K Change is All Around Me Systems All Aboard for Systems Cycles Events in My World What’s the Connection?; Grady's Weather Window Changes Around Us 1 Interactions It’s No Mystery, Cause and Effect Diversity What’s Alike? What’s Different?; Balance & Stability How Do I Learn About My World? Off to a “Beary” Good Start! Making Connections Solid Foundations; Animals and Their Homes Why Classify?; Animals in Their World It’s a System; Communication Fun With Maps Calling All Problem Solvers! 2 What Impacts Our World? How Do Systems Help Us Connect in Our World?; How Are Communities Interdependent in Our World?; How Are We Alike and Different in Our World?; What Does Evidence Tell Us About Our World?; Get the Story! Many Places, Friendly Faces Message in a Fossil Seeking Reasonable Solutions; Proud to Be an American The Fine Arts of Sharing; Where is Harmony in Our World? Weather, Climate & You 3 A Matter of Time The Way We Live Where Would We Be Without Systems?; Your Town 4 Changes Over Time One Affecting the Other; Body Balance Adventures in Problem Solving Animals in Our World Many Faces, Many Places; Drawing Upon Our Resources State of Diversity Earth: Forces and Formations Clues That Communicate; Sun, Earth, Moon Mankind and Nature in Harmony; Our Environment * Map Room and Visual Planner (tools) are used throughout the organizing ideas from 1st through 5th grades. Names of organizing ideas are in normal text; names of custom educational software programs are in italics. 36 Introductory unit: What is Evidence? Interdisciplinary unit: What does Evidence Tell Us of the Past? Interdisciplinary unit: Steps in Solving Problems & Mysteries Culmination unit: Can Evidence Help Us Find Him? Interdisciplinary unit: Evidence Helps Us Solve Problems & Mysteries Computer Learning Environment: Message in a Fossil What Does Evidence Tell Us About Our World? Computer "lessons" Hands-on and off-line activities ORGANIZING IDEA: Figure 1: Basic organization of a six-week thematic unit (organizing idea), using a Grade 2 organizing idea as an example.