Fine Arts Department Computer Graphics-Survey Guidelines for Seniors GOAL: The goal of survey is to achieve the following program-level outcome through a mandatory presentation of demo reel/portfolio with critical feedback component. Ultimately, the senior cg thesis will showcase the student's reel once the portfolio class is established with triage roll out. In the short-term, the survey will use the capstone projects of Senior Project/Thesis (CG) and Portfolio (GD) as the student's presentation material. Computer Graphics Learning Outcome 1) Upon graduation our students will have created a 3D animation demo reel portfolio which they will be able to continue to upgrade in preparation for entry level positions in the animation production industry. They will have acquired skill sets in design fundamentals, art history, art theory and standard production methods necessary to function in the field of creative visualization and communication. Using the above learning outcome as a benchmark, the student should prepare work that is portfolio-ready in order to prepare for entry level positions in the animation production industry. Work should be presented in one of the following formats. 1. Demo Reel-A short time-based piece that included a collection of your best animated/time-based artworks, emphasizing your technical and artistic abilities. * under 1 minute * made up of best short clips from 2D/3D animations and animatics, motion graphics, special effects, video, etc., compiled in a single quicktime format (.mov/.mp4) at HD720. * can include the following items (but is not limited to) -360 degrees rotations of models and characters -walk cycles, other animation tests -best clips from final group animations (include credit information for what you did, and credit -others at the end of reel) -succession of still images such as character design sketches and concept drawings -storyboards * The content should be edited to non-copyrighted music (credit at end of reel) * Include title, contact info, and any necessary descriptions of what you did 2. A Portfolio Book: A portfolio book is a physical or digital book that is a collection of artworks demonstrating the artist's technical and artistic abilities. Creating a digital version in addition to a physical one is highly recommended. Content can include the following: (but not limited to) * Textured Characters in dynamic, emotional poses (3D/2D) * Characters in T-pose (front, side, pers views on one sheet) that demonstrate modeling, texturing, and character design skills * Selected stills from animations that depict dynamic action and drama * Selected stills from motion graphics/special effects * Polished character design drawings and concept drawings * Selected frames taken storyboards * Selected frames from animatics * Photographs of 3D printed characters * Sculptures on appropriate stands/pedestals/cases. * Original artworks not mentioned above displayed professionally 3. Portfolio Website: An online site that showcases the artistic and technical skills of the student. This site can include (but is not limited to) the following content: * A demo reel * Time-based work: 2D/3D Animations, motion graphics, videos, etc. * Textured Characters in dynamic, emotional poses (3D/2D) * Characters in T-pose (front, side, pers views on one sheet) that demonstrate modeling, texturing, and character design skills * Selected stills from animations that depict dynamic action and drama * Selected stills from motion graphics/special effects * Polished character design drawings and concept drawings * Selected frames taken storyboards * Selected frames from animatics * Photographs of 3D printed characters * Sculptures on appropriate stands/pedestals/cases. * Original artworks not mentioned * Bio/Resume/Contact Information