University of Arkansas – CSCE Department CSCE 4613 Artificial Intelligence – Preliminary Report – Fall 2011 Artificial Intelligence in Video Games Ben Onukwube My paper will be investingaing the use of artificial intelligence (AI) in video games. The paper will concentrate on the use of artificial intelligence in a variety of games today as well as the various way in which AI can be injected into video games. Currently and unfortunately my only work toward this paper has been acquiring and persuing online resources via google searches. I have found a few reputable papers written on the subject that I will be consulting for the writing of my paper. I had difficulty grasping the purpose of the paper at first. That is I couldn’t discern what the tone and the outcome of the paper were supposed to be. I’ve been thinking on this and the concept is starting to sink in and ideas are beginning to flow. With a little more research, I am confident that I can have a raher detailed outline put together by the conclusion of the weekend. Once the outline is put together, then I will be able to tailor my research a bit better and zero in on the desired message of the paper, and what I want it to deliver to readers. The desired length of the paper is 25-30 pages. I hope to include many examples of instances of AI in video games.