The Nine Layers of High School School Creative Project Create your own version of Inferno by adapting Dante’s structure to the high school setting. Create a hierarchical system of classes and sinners at high school; you can have a special place for your biggest pet peeves or sins that you feel high school students are most guilty of, organize them with a purpose, decide on a punishment for the crime (that is an example of symbolic retribution), and create monsters/creatures to represent each circle. Remember that the creatures are symbolic – they represent the true nature of the sin. Do not use people you know in your life; instead use famous people, celebrities, characters, monsters, or villains. However, the person you choose for your guide to help you through your Inferno can be someone from your life. Remember to explain why you have chosen this person. Approach the above assignment via writing, typing an organized and visually-pleasing format. Use a poster to draw colorful visuals to “preview” each of your circles of high school to accompany your writing. If you are not artistic, create a power point, keynote, Prezi or a different presentation format that is well organized and highly visual. Be creative with your inferno, and think about different ways that high school can be segmented. Remember the 9th circle represents the worst sin, irritation, or pet peeve in your eyes. Warning: Be mindful and respectful of other people’s feeling. Yes, you do have freedom of speech and a right to form your own opinion, however, this is not a platform to be hateful or cruel; use your judgment when choosing your words. Students who use profanity or highly derogative words or pictures will receive an automatic zero. Inferno Examples Poor Example: Guide: Whitney Houston Place: gossiping room Crime: gossiping Punishment: tongues cut out they mouth Overseer: Joan Crawford Analysis: they can’t use their tongues to spread gossip anymore Good-Fair example: Guide: Whitney Houston is my guide because she fell into a lot of temptation in life and has now seen the errors of her ways. Place: The Gossipers Chambers filled with people wearing mask Crime: the sinners are guilty of spreading rumors and misinformation about others Punishment: the sinners wear mask while they wait in line to have their tongues cut out repeatedly. Overseer: Joan Crawford walks around the room laughing and whispering in people’s ears making fun of everyone’s pain. Analysis: These sinners took their gossip to the extremes and now they will endure having their tongue cut out repeatedly for eternity. The sinners are wearing mask because they wore fake smiles in real life. Exceptional example: Guide: Whitney Houston is my guide because she fell into a lot of temptation in life and has now seen the errors of her ways. She will help me resist the temptations that I am about to face. Place: Room 666; The Gossipers Chambers filled with people wearing scary clown mask with smiling faces and tears that cry vinegar. Crime: the sinners are guilty of spreading rumors and misinformation about others Punishment: the sinners are tied to beds and must endure labor pains over and over for eternity Overseer: Joan Crawford walks around the room laughing and whispering in people’s ears making fun of everyone’s pain. Analysis: The term gossip originates from the bedroom at the time of childbirth. Giving birth used to be a social (ladies only) event, in which a pregnant woman’s female relatives and neighbors would gather and they would chatter and talk about others. These sinners took their gossip to the extremes and now they will endure the labor pains that others originally used for their excuse to gossip. The sinners are wearing clown mask because they wore fake smiles in real life and they cry tears of vinegar because they were so mean and nasty to others. Joan Rivers a famous TV personality known for her gossiping ways is the perfect warden for this room. The Nine Layers of High School Creative Project CATEGORY Setting: Journey Characters: Sinners Exceptional (A) Good (B) Fair (C) Poor (D) Many vivid, descriptive words or drawings are used to describe your inferno. The sinners are named and clearly described. Readers can describe the Sinners accurately. Some vivid, descriptive words or drawings are used to describe your inferno. The sinners are named and described. Most readers would have some idea of what the sinners looked like. It is fairly easy for the reader to understand the crime the sinners committed. The reader can figure out a few details but the author didn't supply much detail. The sinners are named. The reader knows very little about the sinners. The reader has trouble figuring what the layout is and there is no visuals It is hard to tell who the sinners are. It is fairly easy for the reader to understand the crime the sinners committed but it is not clear how The punishment to the crime is a little hard to understand. It is not clear what the crime is that the sinners committed. There is not enough guards, and it is unclear why the guard was chosen. It is no guard The structure is a little hard to follow. The transitions are sometimes not clear. Ideas and scenes seem to be randomly arranged. The structure contains a few creative details and/or descriptions, but they distract from the purpose. The author has tried to use his/her imagination. There is little evidence of creativity in the structure. The author does not seem to have used much imagination. Problem/Conflict : Crime It is very easy for the reader to understand the crime the sinners committed. Solution/Resolution: Punishment The punishment is easy to understand, creative, symbolic and is logical. There are no loose ends. Guard/Guide There is an appropriate guard and it is always clear why the guard was chosen. Organization The structure is very well organized. One idea or scene follows another in a logical sequence with clear transitions. Creativity The structure contains many creative details and/or descriptions that contribute to the reader's enjoyment. The author has really used his/her imagination. The layout shows evidence of student thinking and creativity. A creative approach to crime and punishment. The punishment to the crime is easy to understand, creative, symbolic and is somewhat logical. There is an in appropriate guard but it is always clear why the guard was chosen. The structure is pretty well organized. One idea or scene may seem out of place. Clear transitions are used. The structure contains a few creative details and/or descriptions that contribute to the reader's enjoyment. The author has used his/her imagination. Layout shows some evidence of student thinking and creativity. Some creative Journey: your visual Guide: who will accompany you alongside your journey; explain the reason why you chose this person. Crime: what are the sinners guilty of, use a sinner to show an example of the sin for the audiences benefit? Punishment: what is the punishment for the crime; use creative details, symbolic monsters or meanings. Overseer: who guards over (or tortures) the sinners and how do they relate to the crime committed? Analysis: explain how the punishment fits the crime No punishment is attempted or it is impossible to understand.