EXPERIMENTAL DESIGN WEEKLY PRESENTATIONS In order to prepare for future scientific investigations in high school and beyond, our class will present experimental designs weekly (every Friday) beginning on September 6, 2013. Students will become familiar with the Scientific Method as they choose a simple question to experiment with. Every student will conduct a scientific investigation each semester (a total of two for the school year). By the end of the year the students will have mastered the steps necessary in conducting an experiment/scientific investigation by participation and observation (students will have seen sixtyplus experimental designs overall). Mr. Baker will randomly assign students to a “Friday” to present their experiment this semester and another “Friday” next semester. The experimental design counts as a test grade and should not be taken lightly. If the students manage their time wisely and put forth considerable effort, then everyone should walk away with a 100% on this assessment. See below for the Criteria (rubric). Examples and Procedures are provided on the back of this handout. RUBRIC WEIGHT TOTAL POSSIBLE Question 1 Not in question form 2 Unable to test question 3 Testable question 4 “3” plus it’s an original question x1 4 Research 1 No research to support question 2 Limited research provided 4 “3” plus research is cited correctly (bibliography) x5 20 1 Does NOT support the research 1 Does not follow experimental steps (see proc. # 5) 1 Observations not relevant to experiment 2 Supports the research somewhat 2 Some parts of the Experiment missing (see proc. # 5) 2 Observations somewhat relevant to experiment 2 Somewhat related to analysis 3 Research provided & supports question 3 Supports the research 4 Supports the research strongly x3 12 3 ALL parts of experiment provided with pictures as evidence 3 Observations relevant to experiment 4 “3” plus controls / variables listed and a table that shows how observations were recorded 4 “3” plus data provided with visual (chart, graph, etc.) x 10 40 x5 20 3 Related to analysis and hypothesis confirmed or denied 4 “3” plus info provided on how to repeat the experiment based on hypothesis being correct or not x1 4 Hypothesis Experimental Design Analysis Conclusion TOTAL 1 No relation to analysis 100 PROCEDURES: 1. Once you are assigned a “Friday” to present, make sure you begin to manage your time wisely. An experimental design is not completed the night before it is due! Give yourself time to research, collect materials, conduct a thorough experiment, record observations and prepare a conclusion. 2. Use the steps of the Scientific Method to guide your experimental design (same steps that we are currently using with the catapult project). See your Catapult Packet for these steps. 3. Your research may be from a book, magazine, newspaper, internet, video, etc. Properly cite your sources in order to provide evidence for your hypothesis. 4. Your Hypothesis (educated guess) should be based upon your research. You MUST research before creating a hypothesis. 5. Write AND perform a detailed experiment that will test your hypothesis. Be sure to include the materials needed to conduct the experiment. Identify “controls” and “variables” that you are using within your experiment. Your written experiment should be simple to follow (just like the ones that I give you in the lab to follow) with clear directions and procedures. Be sure to include a graph, chart or some kind of visual to record your observations within your experiment (Remember the charts from the coin lab, measuring mass lab, etc.). Take pictures for evidence of performing experiment! 6. Record your observations in a neat manner. This is the analysis part of the experiment. Be sure that your audience can interpret the findings easily with your chart, graph, etc. Don’t forget to label your graph or chart AND provide a title! 7. Prepare a conclusion that either declares an accurate or inaccurate hypothesis. How would you test it again if it were correct/incorrect? 8. When in doubt, follow the order of the Catapult Packet, which outlines EVERY step of conducting an experiment from the question to the conclusion. EXPERIMENTAL DESIGN EXAMPLES: 1. How does a catapult work? 2. Which brand of grip tape on a skateboard lasts the longest? 3. Which brand of mascara is the most waterproof? 4. Which brand of shoe provides the best shock absorbents? 5. How do you increase the intensity of a speaker? 6. Is “Mentos” the only thing that makes soda erupt? 7. Why does helium make your voice sound funny? 8. When playing Laser Tag, why are mirrors everywhere in the facility? 9. Would bells in a middle school help students from being tardy? 10. How can you better protect a football player w/out slowing him down? PARENT SIGNATURE: ______________________________________________________