Computing At Bromley Road Primary School we provide children with a high quality computing education. Our aim from Reception through to year Three is to equip pupils to understand and change the world through logical thinking and creativity, including making links with mathematics, science, and design and technology. The core of computing is computer science, in which pupils are taught the principles of information and computation, and how digital systems work. Computing equips pupils to use information technology to create programs, systems and a range of media. It also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world. Reception (EYFS) Many activities in the early years revolve around children developing an understanding of their environment. Bromley Road encourages children to explore, observe, solve problems, predict, discuss and consider. ICT resources can provide tools for using these skills as well as being examined in their own right, with computers not the only ICT resources. ICT equipment added to role-play reflects the real world, builds on children’s experiences and allows them opportunities to understand how, why, when and where different forms of technology are used in everyday life. Early experiences form a foundation upon which KS1 and KS2 can build and the early learning goals have specific objectives relating to ICT. · · · · By the end of the EYFS most children will: Complete a simple program on a computer Use ICT to perform simple functions, such as selecting a channel on the TV remote control. Use a mouse and keyboard to interact with age-appropriate computer software. Find out about and identify the uses of everyday technology and use information and communication technology and programmable toys to support their learning. Year One & Year Two (KS1) Understand use of algorithms Write & test simple programs Use logical reasoning to make predictions Organise, store, retrieve & manipulate data Communicate online safely and respectfully Recognise uses of IT outside of school Year Three Computing (LKS2) Design & write programs to achieve specific goals, including solving problems Use logical reasoning Understand computer networks Use internet safely and appropriately Collect and present data appropriately