KS3 - Computing/ICT Overview We aim to provide a high-quality computing education that equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science, and design and technology. The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work, and how to put this knowledge to use through programming. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world. Year 7 Content In computing and ICT we build on previous knowledge and introduce students to new technology. Topics that students study include: Safety – Students are made aware of online dangers with the aim of keeping them safe when using connected devices Programming – Students are introduced to programming, starting off using Scratch and then progressing to Code Avengers Presentation skills – Students use advanced features within presentation software in order to create a virtual tour of the school Spreadsheet modelling – Students learn how to write formulas and functions and how to present spreadsheets professionally Year 8 Content Year 8 builds on the skills taught the previously year and introduces new ones. Programming – Students’ programming skills will be extended using a combination of Scratch and Code Avengers Spreadsheet modelling – More advanced skills in spreadsheet modelling are developed Computer Hardware – Students learn about the different components in a computer and how they interact to make the computer work Website development– Students create their own website using professional website development software Databases – Students learn about how databases work. How to create, edit and manipulate a database Year 9 Year 9 prepares students for the various routes in either ICT or Computing at GCSE level. Building on existing skills and introducing new ones Programming – Students are introduced to the programming language Python Databases – Students’ database skills are developed, students also learn about the impact databases have in society Animation – Students use animation software to create an abridged version of a book students study in English literature Website development – Students learn how to create their own website using HTML code Assessment Students are assessed at the end of each topic. Enrichment Motion Movie Magic – Students learn how to create their own stop motion animations.