Managerial Economics - EconIssues – Patrick A McNutt

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Managerial
Economics:Economics of
Strategy
Game Embedded Strategy
Patrick McNutt
www.patrickmcnutt.com
Abridged ©
Workshop Lesson plan….
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Plan is to follow Besanko’s Economics of Strategy 5th Edition
Day 1: Introduction and setting the scene using McNutt’s Game
Embedded Strategy Chapters 1 and 2
Day 1 : Revision of Chapters 3 and 5 (Used in Assignment No 1) and
Introduce Chapter 2 (Economies of Scale and Scope)
Day 1 Workshop Study Groups & Case Analysis
Break-out Sessions at 330-530pm Day 1 and Day 2 with group
Presentation Day 3 at 2pm start
Day 2 & 3: Focus on Chapters 8,9,10 and 11 and link into Units 3
and 4
Extra Chapters & Topics at the discretion of Workshop Director
Workshop Focus
• Signals, Management type and relevance of
TCE..Unit 1. Besanko Ch 3 and 5, McNutt Ch 1
• Cost leadership and economics of
capacity..commitment Unit 2. Besanko Ch 2 and
McNutt Ch 5
• Market-as-a-game…market structure, oligopoly,
and dynamic games of rivalry…Units 3 and 4.
Besanko Ch 8,9,10 and 11 and McNutt Ch 6,7,8,9
• Real Time case Analysis…go to Page 45 of colourcoded Storybook
Workshop Case Study
• Case assignment and group allocation
• Objective is to define game dimension, construct
a CTL, define near-rival and find NE
• Focus on geography and on a product [to include
an innovation, technology, service]
• Research ‘sum of competitors’ in the market-as-agame
• Apply the course materials as discussed in class
as ‘filters’ to narrow research.
Strategy architecture:
Observe patterns over time
time period t = NOW
time period t+ 1 = WAY FORWARD
dT/dt = -1
Q: Why the game theoretic focus?
A: At the frontier of economic
analysis…..
• Management observed as ‘they are’ not ‘assumed to be’
• Management can be ranked (by type) and are faced with
trade-offs => something must come ‘top of the menu’
• Firms are conduits of information flows (vertical chain)
• Supply chain capacity constraints and technology-lag
• Reducing price does not necessarily lead to an increase in
revenues (elasticity)
• Prices are primarily signals (observed behavior)
• Companies understand the competitive threat as
(recognised) interdependence (zero-sum and entropy)
Focus on signals and
type..Baumol type, Marris
type, CL type, Player types
Why? Key to understanding firm
behaviour & company strategy as
observed in real time
Costs of not being a Player
in the market-as-a-game
• Agency costs can accrue..across the shareholders (esp
institutional)..changing CEOs
• Bounded rationality and opportunity costs with trade-offs
• Make or Buy dilemma
• First Mover Advantage (FMA) v Second Mover Advantage
(SMA)
• Play to win v Play not to lose!
• Follower status ‘behind the curve’
• Technology lag and failure to differentiate ‘fast enough’ to
sustain a competitive advantage
The competitive threat!
• Traditional Analysis can be biased
towards answering this question for
Company X:
what market are we in and how can we
do better?
• Economics of strategy (GEMS) asks:
what market should we be in?
Unit 1Management Models
• Understand Penrose effect and GHM
Theory (Besanko pp158-161) and
incomplete contracting
• Explain the rule MC = MR
• Understand Bounded Rationality
• Go to Table 1.2 pp14 McNutt Game
Embedded Strategy
Compare with Next Slide where you add in
Williamson/TCE
Behavioural
Baumol
Marris
Williamson
Objective
Multiple goals
TR:Sales
Growth:gd
Managerial Utility or Value
Approach
Satisficing –
subject to Profit
Constraint
Maximisation–
subject to
Profit
Constraint
Maximisation
- subject to
Security
Constraint
Maximisation - subject to Profit
Constraint
Principal
Agent Issue
Yes
Yes
Yes
Yes
Short
v
Long Term
Varies
Short and also
dynamic
Long
Short
Reaction &
Interaction
Yes
Partial
Partial
Partial
Decision
Making
Coalitions
Yes
Management
and zero-sum
Relevance of
shareholders
Yes,..TCE
Baumol strategy or
Maximising Market Share:
MMS
• Recognise zero sum constaint and entropy
(redistribution within market shares)
• Market Shares (before): 40+30+20+10
• Zero-sum (after): 30+40+20+10
• Entropy (after): 30+35+25+10
• Iff {∆qi/∆Q} > 0 market exhibits nonprice competition:
• Check {∆qNOKIA/∆QSmartphones} < 0
Total Cost
£
Total Revenue
Min Profit Constraint
Output
Sales driven beyond the point
of max profit but within the
minimum profit constraint
Profit/Loss
MMS-strategy
• Entropy when the industry elasticity ηp is less
than the firm-specific elasticity: ηp < єp
• Player a’s market share equation:
MSa = [ηp + σ.MSb]/єp
• Market Penetration: єp < σ.MSb and Market
poaching σ < 1
Precis on a Marris model…
• McNutt Ch 4: Understand balanced
equation gc = gd to identify parameters of
profitability
• Supply of capital: debt v equity
• Demand for capital: R&D exp v dividends
• Instrumental variables influencing growth
– visit Diageo case in Kaelo v2.0
• KFIs: profits/output and output/capital
• Marris v = Tobin’s q ratio
Marris equations:dividends paradox &
operating gearing
• Understand the α = operating gearing…..how much extra
profit earned from every $1 of extra revenue
gd = gc = αp
• P = eps/r : Static firm no growth opportunities
• P = eps/r + PV(GO): Dynamic firm with growth opportunities
(GO)…this is a Marris firm’s focus on gd.
• McNutt p50: Alternative to Calculating share price by DCF
formula : share price pattern embedded in BGP equation as
quadratic function of vertex form (h,k), where k is the
share price turning point on the BGP and h is proxy for gd.
Marris v and Tobin q
• Allow q = v, and if (mean reversion) v < mean v then share
prices should increase
• Marris v is a long term tool not a short term tool
• If v < 1 BUY ..if v > 1 SELL: Common denominator is the
plough-back ratio (PBR) = 1 – divs/eps.
• But more R&D from G1 to G2 can accrue an agency cost as
Bayesian shareholders SELL as value falls V1 to V2.
• More dividends could signal an absence of R&D growth
U1
U2
U3
U4
Valuation ratio
V1
Shareholders perference
x
Best to management
y
V2
Valuation curve
V(min)
0
G1
G2
Growth rate
Focus on the cost
technology, vertical chains
and cost leadership
Why? Need to observe the supply
chain and a sustainable competitive
advantage
Bridge Unit 1 and Unit 2
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Shareholder as principals expect max value
Management to minimise the agency costs
Positive Learning Transfer, PLT
Nomenclature on type: Baumol type (signal
= price), Marris type (signal = dividends).
• Cost leadership type (McNutt Ch 5,
Besanko Ch 2 and link into Besanko Ch 13
on stategic cost advantage)
TCE & Co-ordination
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Coase asked in ‘ The Nature of Firms’ in 1937:
Why are not all
economic
transactions
coordinated by
markets?
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When transaction costs are
too high, exchange to be
coordinated by
organisations
Transaction costs: costs of negotiating, monitoring and enforcing contracts.
Behavioural assumptions: bounded rationality & opportunism.
The relative cost of organising transaction through different forms of governance
determined by:
• Extent to which complete contracts are possible. Where contract refers to
agreement between two parties which could be explicit or not.
• Extent to which there is a threat of opportunism by parties in the transaction.
• Degree of asset specificity in the transaction.
• Frequency with which the transaction is repeated.
Storybook p.12
Emphasis in Unit 2:
Cost leadership
as a type (of player)
• Profitabiltiy v scale and (size and scope)
• Production as a Cost-volume constraint
• Understanding the economcis of
productivity as exemplar for incentives
• Normalisation equation
• Sources of Cost Efficiency [next slide]
• Cost leadership type checklist..McNutt
p61
Sources of cost efficiency
• Measure of the level of resources
needed to create given level of value
Capacity utilisation
How much to produce given capital size?
Other
Economies of scale
X-inefficiencies, location, timing, external
environment, organisation discretionary policies
How big should the scale of the operation be?
Transaction costs
Production-cost
relationship
Economies of scope
Which are the vertical boundaries of the firm?
What product varieties to produce?
Learning and experience
factors
How long to produce for?
MES Point: Production - demand - production
to attain cost leadership
£
SAC1
SAC
2
Lower per unit
cost for more units sold
SAC
3
LAC
Av.Cost = marginal cost
0,0
q1
qt
Current plan of plant
closures to lower cost
base not completed
q
2
Q
Capacity Constraints:
Why ? Sustainable competitive
advantage
• Case A: Unexhausted economies of scale due to
lag in product differentiation ..excess capacity?
• Case B: Firm-as-a-player cannot produce
sufficient output to reach MES ..zero-sum?
• Case C: Firm-as-a-player restraints production
(deliberate intent)..McNutt’s dilemma as
production drives demand…(Veblen monopoly type)
• Speed of technology increases the firm-specific
risk of Case A..
CLASS QUESTION: adopt Case C to solve A?
Focus on player
strategy set in a game
dimension
So: dark strategy
S1: limit pricing strategy
S2: credible threat strategy
Oligopoly and Game Theory
T3 + GEMS
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Study of strategic interactions: how firms adopt alternative strategies
by taking into account rival behaviour
Structured and logical method of considering strategic situations. It
makes possible breaking down a competitive situation into its key
elements and analysing the dynamics between the players.
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Key elements:
• Players. (Management).
• Strategies.
• Payoffs
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Equilibrium. Every player plays her best strategy given the strategies
of the other players.
Objective. To explore oligopolistic industries from a game embedded
strategy (GEMS) perspective.
The use of T3 framework, which considers 3 key dimensions (Type,
Technology & Time), will allow oligopolists to better predict the likely
strategic response of competitors when analysing competition from
game embedded strategy perspective.
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Unit 3: Game type and
signalling
• Decisions are interpreted as signals
• Observed patterns and Critical Time Line. Nissan
CTL pp20 or Apple CTL p94 in McNutt
• Recognition of market interdependence (zerosum)
• Price as a signal v Baumol model of TR max
• Scale, size and capacity: cost leadership signals
• Dividends as signals in Marris model
Bridging Unit 1 and Unit 3:
Game analysis
• Binary reaction;
Will Player B
react? Yes or No?
• If YES, decision
may be parked
• If NO, decision
proceeds on error
• Surprise
• Non-binary
reaction: Player B
will react.
Probability = x%
• Decision taking on
conjecture of likely
reaction
• No Surprise
What determines the intensity of
rival competition?
• Price Bertrand games [strategic complements +
elasticity] and non-price Cournot games [strategic
substitutes + zero sum].
• Reaction, signalling and ‘best you can do, given
reaction of competitor’
• Moonshots, noise and cheap talk in a signalling
game (on rival costs, rival capacity)
• Patterns of observed behaviour & likely reaction
• Leader-follower as ‘knowledge’ and trust
• Accommodation v entry deterrence
• ’
Link Units 3 and 4: Game
Dimension
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What is a game – loss of independence?
Nash premise: Action, Reaction and Reply
Non-cooperative sequential (dynamic) games
Introduce oligopoly and players (companies) n < 5
TR Test and Elasticity McNutt pp36
Single shot price reduction: (i) fail TR test and
revenues fall; (ii) near rival misreads the price as
a signal
Type of Players
• Incumbent type v entrant type
• Dominant type v monopoly incumbent
• De novo entrant type and geography of the
market
• Potential entrant type and the threat of
entry
• Newborn players and extant (incumbent)
type
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Limit Pricing Model in Besanko
pp310-318 and McNutt pp71-76
Outline the game dimension: dominant
incumbents v camuflaged entrant
type
Define strategy set for incumbents
Allow entry and define the equilbrium
Preference - entry deterrent
strategy v accomodation [next slide]
0,10
Do Not Enter
1
Agressive
-7,2
Enter
2
Accommodating
5,8
Entry Deterrent Strategy
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Reputation of the incumbents
Entry function of the entrant
De novo and entry at time period t
Potential entrant - forces reaction at
time period t from incumbent
• Coogans bluff strategy (classic poker
strategy)
Describe (prices as
signals) game dimension
• Focus on the Sony v Microsoft game in McNutt
Fig 9.3 and Fig 9.4 pp 115
• Players and type of players
• Speed and frequency of reaction in the CTL
• Observe the pattern of observed behaviour
• Identify a Nash equilibrium…sequence of price
reactions towards NE….sequence of non-price
signals on output towards NE.
• Identify intersection of reaction functions
Continuing with Unit 4:
Define a price war
• Determine the Bertrand reaction function
• Compute a Critical Time Line (CTL)from
observed signals..Examples of CTL in
McNutt pp 20 Figure 2.1 and pp94 Fig
7.4
• Find a price point of intersection
• Case Analysis of Sony v Microsoft at
McNutt pp 114-116 and also in Kaelo v2.0
Visit Kaelo v2.0 and
Games/Signalling
• Example: Critical Time Line in Sony v
Microsoft in Kaelo v2.0, Apple v Nokia
game dimension McNutt pp92
• Play a PD game and investment game in
Kaelo v2.0
• Altruism, fairness, selfish gene, dominant
strategy, minimax
• Understand NE: if neither player would
gain by unilaterally changing strategy
Nash Equilibria
• Define the Nash equilibria [next slide]
• Analyse the Payoff matrix
(B,Y) > (A, X)
• Commitment and chat
• Punishment strategy
• Strategic ToolBox in terms of credible
mechanisms
Player 2
Strategy A
Strategy X
Strategy Y
0,0
8,-5
-5,8
10,10
Player 1
Strategy B
Prisoners’ Dilemma
Player 2
Strategy A
Player 1
Strategy B
Strategy A
2
2
0
3
Strategy B
3
0
1
1
•Would outcome change if the game is repeated? The Folk Theorem
• Apply Prisoners’ Dilemma to Pricing Policy: Elasticity and Threat of Entry
Firm 2 profit payoffs
Firm 1 payoffs
High Price $6
Low Price $4
High Price $6
10
x
13
Low Price $4
13
2
2
10
y
Player 2
Low Prices
Low Prices
High Prices
2,2
13,0
0,13
10,10
Player 1
High Prices
Games as Strategy:
Strategic ToolBox
• Segmentation strategy to obtain FMA
• Relevance of chain-store paradox
• Dark Strategy and 3 Mistakes in McNutt
pp95-97
• Second Mover Advantage, SMA: Play not
to lose v play to win (FMA)
• Strategic ToolBox in terms of identifying
the competitive threat v cartel
coordination on (High. High)..Cheating
Class Exercise: Find Nash
Equilibrium?
• Two players must simultaneously decide which
strategy to adopt.
Strategy A
Strategy B
Strategy A
3,3
2,4
Strategy B
4,2
1,1
• Does this example illustrate the concept of
first mover advantage v second mover
advantage
• Should the players chat to avoid (1,1)?.
Absence of price wars?
Link into the HBR articles
• Hypothesis: Price Wars occur due to
a mis-match in price signals.
• Mismatch can occur (i) declining
volumes ∆qi/∆Q < 0; (ii)
uncompetitive cost structure
(productivity); (iii) technology & time;
(iv) management type.
GEMS and Strategic Analysis
• Knowledge of the
identity of near rival:
Actionyou -> Reactionrival
-> NashReplyyou
Fig 9.4 p115 McNutt
& Fig 8.3 p231 Besanko
Game Embedded Strategy:
GEMS: Complete the
Diagram
What Market should Your Company be in?
Games & Feedback
Organizational
Goals



Porter’s 5 Forces
BCG
Value Net



S.W.O.T.
P.A.R.T.S.
McKinsey
Industry
Analysis
Strategic Options (Identify the Games)
Game theory Insights

Game theory
Play-out Game
Scenario A
Play-out Game
Scenario B
Play-out Game
Scenario C
e.g. market
entrycompetitors
reactions
e.g. change the
gamenew
product
development
e.g. change the
game
Consolidation
Strategic Decisions
Final Scenarios for YOUR
Company……
• The Rationale
• The Strategy
Markets evolve
Non-binary
• The Rationale
• The Strategy
Type, Technology and
Game metrics and
Time
analytics
• The Rationale
• The Strategy
Know your market
GEMS
Thank you for
participating………
Sapere aude
‘That which one can know, one
should dare to know’
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