Design Games Project Presentation Ramkumar Paravasthu Siddhanthi (MS CS ) Game : Trump • Not categorized into any form of card-games. • Game-play relies 50% on the cards that are got and 50% on strategy. • This game is different from the game presented in midterm project presentation . • Reason: Midterm Game: Heavily inspired from a particular genre of games : Trick-taking and bidding games. The player has to bid for points and has to attain those points. • Current Game: Not inspired from any such genre. Hence not categorized. • Any known categorizations are welcome. Rules • 4 member game. • 2 players per team;2 teams • A,B,C,D (if seated in a circular order , then A and C are one team-members and the other team-members are B and D.) • Cards used : 2 to 9 of all suites. Rules • Objective of the game: To win maximum number of rounds than the opposite team. • Total number of rounds is typically 8. • Result can be a Draw as well apart from Win or Lose. Rules: 1. Players, after getting the cards, initially have to call out their suite. 2. If players do not agree on a suite, the players have to predict the number of rounds their teams will make. Highest predictor wins the suite call. 3. Game proceeds. 4. Players start the play by putting the cards. A round is won by the player if he puts the card which has the same suite which he had called out earlier. Rules 5. If , the opponent player also does the same thing, then the other team member’s card is considered. If that also is like that , go to rule 6. 6. Values of the cards are looked. The player’s card with the maximum value wins. 7. If that is the same as the opponent, then the cumulative value of both the members of the team is seen. 8. If that is also the same, then the round is called even. i.e, neither of the team wins the round. Rules 9.Alternatively, if in step 4, no one puts the card according to their called suite, go to step 6. 10. In step 4, if one member of the team has put according to the suite and the other has not in both the teams, then go to rule 11. 11. Both values and suites are looked. i.e value which followed the suite has greater preference than a relatively greater value which did not follow the suite. 12.Team with the maximum number of rounds wins. Equal number = Draw. Sample Game Play – Card Arrangement A(T1) 2 D 3 S 4 H 5 C 6 S 7 D 8 C 9 C B(T2) H D D H C H D H C(T1) C C S S D C H S D(T1) S H C D H S S D Sample Game Play A(T1) B(T2) C(T1) D(T2) 2D,3C,1H,2S 3D,4H,1C 3D,1D,3C, 2H,3S 1H 2D,1C S.C: C H C D S.C here stands for suite call Game starts in next slide. Sample Game Play A(T1) C B(T2) H C(T1) S D(T2) D • S.C: Round 1. 9C 9H 9S 9D – NR 2. 8C 7H 5S 5D – T1 3. 5C 5H 4S 2S – T1 4. 7D 8D 8H 8S - T2 5. 6S 6C 7C 7S - NR 6. 4H 4D 6D 6H – NR 7. 3S 3D 3C 4C - T2 8. 2D 2H 2C 3H - T2 Finally T2 has won 3 rounds and T1 has won 2 rounds and 3 rounds have no results – Hence, T2 wins the game. Acceptance Feedback • Asked from 4 people as of now. • Feedback : • The game is interesting to play and finishes faster. • The game uses 50% player’s logic and 50% card arrangement. • Can be made more better by removing the draw situation somehow.