Digital animation and interactive media Dr Stefan Greuter Discipline Head Games and Animation Games RMIT University©2010 University©2008 Information Technology Services 2 RMIT Games Programs • Electronic games, a growing business • Over 50 game development companies in Australia • More than 50% of Australian game developers located in Victoria • Three interlinked programs: • Bachelor of Arts (Digital Art) • Bachelor of Arts (Games Graphics Design) • Bachelor of IT (Games Graphics Programming) • One exciting collaborative learning environment across the three disciplines RMIT University©2010 University©2008 Information Technology Services 3 Bachelor of Arts (Digital Art) • Program duration: three years • Specialist training and theory in computer generated art • Program develops skills in games aesthetics and game art • Applicants should have strong drawing and imaging skills • Students undertake projects and core courses with students of the games graphics design and games graphics programming programs RMIT University©2010 University©2008 Information Technology Services 4 Bachelor of Arts (Games Graphics Design) • Program duration: three years • Specialist training and theory in computer generated design • Particular emphasis on narrative and game theory and practice • Develops conceptual skills, in particular game design and narrative skills • Students undertake projects and core courses with students of the digital art and games graphics programming programs • Applicants should demonstrate a good level of design and narrative skills RMIT University©2010 University©2008 Information Technology Services 5 Bachelor of IT (Games Graphics Programming) • Program duration: three years • Develops games graphics programming careers • Program is embedded in a computer science and software engineering framework which is also applicable to the broader IT industry • Students undertake projects and core courses with students of the digital art and games graphics design programs • Applicants should demonstrate a good understanding of maths and show some previous experience with programming languages RMIT University©2010 University©2008 Information Technology Services 6 Animation RMIT University©2010 University©2008 Information Technology Services 7 Bachelor of Arts (Animation and Interactive Media) • Program duration: three years • Australian leader in animation and interactive media education. • Specialist training in digital media and design including animation (2D and 3D), digital video, motion graphics, special effects, interactive media and sound design, and professional practice • Creative and supportive environment with emphasis on intellectual investigation and conceptual development • Staff are practising artists, designers, and industry practitioners, who are experienced educators and actively engaged in research in their areas of expertise • Applicants should have strong drawing and imaging skills and demonstrate a good level of design and narrative skills RMIT University©2010 University©2008 Information Technology Services 8 Bachelor of Design (Multimedia Systems) • Develops skills in design, programming, engineering and business • Fosters teamwork within teams consisting of the above • Duration is four year including one industry placement semester • Offers specialisation in design, business, engineering and computer science in third and fourth year. RMIT University©2010 University©2008 Information Technology Services 9 Postgraduate RMIT University©2010 University©2008 Information Technology Services 10 Bachelor of Arts (Creative Media) (Honours) • Practice based approach to research • Duration 2 semesters • Students produce a self-directed project designed to prepare them for entry into their chosen industry or further postgraduate study. • Develops skills to become reflective, professional and responsive practitioners with an ability to apply critical analysis and creative solutions in different contexts within their chosen area. RMIT University©2010 University©2008 Information Technology Services 11 Master of Creative Media – Animation & Interactive Media • Practice based approach to research • Duration 3 semesters • For students with interest in time-based image making and emergent possibilities of both interactive and networked artwork and content • Excellence in innovative research in the fields of animation, interactive, networked and digital media and the cinematic arts • Research projects use artistic, technical and intellectual investigation and reflection • Students are expected to demonstrate pride in their work and to immerse themselves in studio practice supported by theory, research and critical discourse • Applicants are expected to have a prior degree relevant to the chosen discipline area RMIT University©2010 University©2008 Information Technology Services 12 Thank you Email: stefan.greuter@rmit.edu.au RMIT University©2010 University©2008 Information Technology Services 13