Information Texts CST Informational Texts In this lesson you will review elements of informational text in order to understand the author’s argument and purpose, location information and understand simple devices in order to prepare for the Informational Texts Angry Birds Hits 250th Day At #1 in the App Store By Bonnie Eisenman on February 18th, 2011 Angry Birds has now been at #1 for 250 nonconsecutive days. We look back on its roots and explore the phenomenon that is Angry Birds. Attention, ladies and gentlemen! We gather here today to celebrate a true App Store milestone: Angry Birds has sat at the #1 spot for a total of 250 nonconsecutive days. Angry Birds—a juggernaut of a game in which players sling the titular avians at the fortresses of the opposing pigs, has seen amazing success. Released on December 11th, 2009, Angry Birds has jealously guarded its perch at #1 with much success. In honor of Angry Birds’ amazing success, we’ve decided to take some space to reflect on the game that has redefined App Store success. Informational Texts The Dawn of an Era Angry Birds launched on December 11th, 2009 to modest success and minor fanfare. The original game included sixty-three levels and a single world. The story was present from the beginning: the pigs steal the birds’ eggs, and the birds set out to get their revenge by destroying the pigs’ castles. (Fun fact: the green pigs were inspired by the then-current swine flu epidemic.) Originally, there were five kinds of birds; leaderboards and achievements had yet to be added. Rovio fiddled with the price a little (for about a week, the game cost $1.99) but the real changes were yet to come. People liked the original Angry Birds. They laughed. But it wasn’t yet a phenomenon. Reaching—and Taking—the Skies The 1.2 update really started the fire. A few months after its original release, the 1.2 update brought forty more levels in two distinct new “worlds,” leaderboards, and more complex structures, such as (gasp) triangular shapes. Then in April, the 1.2.1 update added the usual slew of extra levels, “golden eggs,” and the new “boomerang” bird. Shortly afterward, armed with these improvements, the birds barreled their way to the top of the charts. I’d say that the rest was history, but that would be implying closure…and Angry Birds is still chugging away. The chart below graphs the rise of the Angry Birds era. Informational Texts Informational Texts Angry Birds took the #1 spot for all paid apps on April 27th, 2010 and has rarely been knocked from its perch since. How has Angry Birds done so well? Well, that’s the multi-million-dollar question. Personally I think it’s simply that Rovio found a “sweet spot.” Angry Birds has the potential for great depth and complex tower structures, and yet it only takes a few pictures to demonstrate how to play the game. Each aspect is carefully crafted and balanced, with new ideas surfacing with regularity. The charismatic birds and pigs don’t hurt, either. But I think Angry Birds’ success is also a function of Rovio’s careful, relentless promotion of the game and willingness to experiment. Angry Birds Halloween grew into Angry Birds Seasons when Rovio saw an opportunity for a companion app, and they capitalized on the characters by creating plush toys and have supposedly been working on other merchandise. Most importantly of all, perhaps, is that Rovio simply hasn’t stood still. Informational Texts • Marching (er, Flying) Onward After reaching #1, Rovio didn’t rest on its laurels. Instead, Rovio has pushed out oodles of Angry Birds-related developments, both in terms of traditional updates to the main app and more creative endeavors. We won’t go into too many details, but here’s a small sampling of Angry Birds developments since the app’s initial peak. • On April 4th, Angry Birds has sells its millionth copy. Soon, the 1.3 update delivers more updates and a total of five million sales. • In fall 2010, Angry Birds goes to its first new platforms. Among the first are Nokia phones through the Ovi store and webOS. Angry Birds eventually heads to PSP, iPad, Android Marketplace, Mac, and Windows. • Angry Birds Halloween is released with themed levels as a separate app. It eventually becomes Angry Birds Seasons, a companion app to the main Angry Birds app. • Angry Birds plushies: So many people clearly loved the birds that Rovio decided to create some tangible plushies. The toy birds and pigs started shipping in December and can now be bought from Rovio’s online store. • In celebration of the game’s one-year anniversary, the “Ham ‘em High” update introduces new levels and the Mighty Eagle. The Mighty Eagle, a one-time in-app purchase, allows players to blaze through one uncompleted level per hour. It’s the first in-app purchase from Angry Birds. • Angry Birds Rio is announced. A tie-in with Rio, an upcoming movie from the creators of Ice Age, Angry Birds Rio will be an all-new game set in the Rio universe. • Super Bowl commercial: During the 2011 Super Bowl, Angry Birds made an appearance in a commercial for the upcoming movie Rio. The ad included a code that unlocks an extra level in the game. • Source: http://www.148apps.com/news/angry-birds-celebration/ Informational Texts • What kind of information did we find out in the article on Angry Birds? • What helped you to know what the article was about? • How do pictures help readers know what they are looking for? Informational Texts •What are strategies we can use to direct our focus on a test? Information Texts STRATEGIES •1) Read the questions first. •2) Skim the article to gather information. •3) Use the headings, labels and pictures to answer questions.