QUIZ of some areas YOU WILL and WON’T know! http://media.edusites.co.uk/ Username: Password: ncrafts84 stpauls2013 L6 - Action Adventure – Mise-en-scene – Non-verbal codes Tuesday 12th March 2013 3 minutes Starter 1) Look up Mise-en-scene in your Micro Feature Booklet. YOU MUST identify x3 examples associated to this technical area/micro feature, THEN write down in your exercise book – e.g Setting. YOU SHOULD then summarise what YOU would expect from a typical ActionAdventure film in relation to your chosen example – e.g the Setting would be… Extension – YOU COULD give an example of an Action-Adventure film to support your understanding. FEEDBACK What examples have you found? Aims & Objectives • Re-cap prior learning of areas covered so far – In particular the Camera work and Technical codes we covered last lesson. • Introduce some of the key areas YOU MUST identify for Mise-en-scene as part of the following 4 technical areas: • Look at the impact the associated non-verbal codes can have on an audience by analysing a Case Study example of a successful franchise associated to the genre. • Review the learning. Why? A02 – Assess candidates’ ability to analyse and respond to a short, unseen moving image extract using media key concepts and appropriate terminology. Re-cap what you know already – Starter 2) 5 minutes YOU MUST name the Technical Code presented to you when it appears on the board. Extension: YOU COULD give examples of ActionAdventure texts/characters (where relevant) to back up your understanding. Low Angle Long shot High, Canted Angle Long shot Low angle Medium Close-Up (MCU) What is Mise-en-scene? Mise-en-scène means what is put in the scene and includes most aspects of what you actually see on the screen at any one time. This representation – whether it’s a character, setting or prop used in a scene – .effects our reading of that film and our understanding of other features such as Narrative. What are some of the areas associated to this technical area – RE-CAP! What can we deconstruct from this poster for the Case Study franchise we are going to look at today? YOU MUST write down x3 Non-verbal codes associated to Mise-en-scene in your analysis. YOU COULD explain how the male gender is represented in this media product. ‘Pirates of the Caribbean’ (2007) Dir. Gore Verbinski Key Action-Adventure Codes & Conventions • ‘High Concept’ (Justin Wyatt – 1994) blockbuster with the ability to “hook” the audience in with adrenaline pumping action. • CGI and SFX define this as being a text with high production value and non-stop action. • ‘Star appeal’ (Richard Dyer) not just in the form of actors like Johnny Depp, but also producers such as Jerry Bruckheimer. • Conforms to Yvonne Taskers (2004) views of the genre being nothing more than a “dumb fun spectacle”. “Swashbuckler” Action-Adventure Movie Basically a genre characterized by swordfighting and therefore involves a Quest to overcome a ‘villain’ (Propp) OR find treasure! ‘Pirates of the Caribbean: The Curse of the Black Pearl’ (2003) Dir. Gore Verbinski ‘Pirates of the Caribbean: The Curse of the Black Pearl’ (2003) Dir. Gore Verbinski After you have made notes on the representation of Mise-en-scene YOU MUST then answer the following question: How does this create effects that fit the Action-Adventure genre? YOU SHOULD use both booklets you were given to help you complete the task. YOU WILL need to complete the task for homework! Prove what you have learnt– Plenary 3 minutes YOU MUST write down x3 examples of a feature associated to Mise-enscene YOU SHOULD stick this on your screen. YOU COULD give more than x3 examples. Homework: 1) Analyse a 3-5 minute Action-Adventure sequence at home (DVD, Youtube, Online) and in particular focus on HOW Mise-en-scene impacts the audience and is reflective of the genre itself. 2) YOU SHOULD aim to hand write this response in prose (sentences) and include theory/key terms we have learnt so far! DUE: Tuesday 19th March