Using Math games to motivate students

advertisement
Educators Summer Symposium
Tina Lamoreux, Stephanie Muchow, and Laura Slama
 Session
goals:
-Purpose of Math Games
-Using Math Games Effectively
-Choosing Games Effectively
-Resources
-Math Games/Game Binder as Homework
-Questions
I
Have, Who Has

How can you make this math game more
purposeful?
 On
a sticky note write one reason (purpose)
why you might use math games in your
classroom?
 Put
a star on your sticky if you already use
math games in your classroom?
 Personal
experiences-engagement in learning
 Engaging
 Motivating
 Promote
fluency and practice of skills
 Strategic thinking
 Problem solving
 Promotes learning to be fun
 Facilitates students to take risk
 Helps plan for future learning
 Anecdotal observations
 Promotes social skills and collaborative
 Concept
or skill that students have learned
or for new skill practice
 Standards based
 Areas of weakness-gaps (exit cards,
observations, formative assessments)
 Problem solving-strategic thinking
 Build interest in skills and math as a whole
 Student choice of math game
 NCTM-Evaluating Games
http://www.nctm.org/resources/content.aspx?id=27612
 Accountability-
What can students be doing
so that they are accountable for playing?
(Balloon Ride)
 Differentiate- How could you modify this
game to differentiate? (Close to 100)
 Assessment- What questions could you ask
while students are playing to assess? (Rolling
Records)
 Reflection- What could students write or
show to reflect on their game? (exit card,
journal entry, etc.) (Multiple Madness)

Setting up classroom environment-student responsibilities
-work independently
-work collaboratively
-sportsmanship

Students are at least moderately successful with
skills at an independent level

Teachers have played games themselves to
practice the rules, to know what materials are
needed, plan the best way to introduce the
games
 Introducing
and playing games (model) as a
whole group to understand rules and
procedures of the game
 Questioning
 Student
accountability-game sheets, math
journals, exit card
 http://www.mathwire.com
 http://www.learn-with-math-
games.com/printable-math-games.html
 http://teams.lacoe.edu/documentation/clas
srooms/amy/geometry/34/activities/quilt.html
 http://www.superteacherworksheets.com
 http://superteacherworksheets.com to help
differentiate
 Ten-Minute Math by Cornelia and Susan Jo
Russell
 Large
Group
 Small Group
 Mixed
 As homework?
Promotes a fun way for families to practice math
(Easy for parents to understand and feel
successful)
 Involves parents in their children’s education
(Engages)
 Continues to promote mathematical fluency
outside of school
 Teaches accountability-play games at school if a
parent is not present-provide the opportunity for
them to play at school-points -not a punishment
 Differentiate – setting personal goals
 How to introduce –parent letter
*Family Math Nights

 Parent
letter
 Recording sheet
 Personal and classroom goals
 Materials- counters (paper), dice and cards
(number cards), pencil pouches (baggies)other materials might be added as games are
taught
 Using
Games in Your Math Teaching, by
Marilyn Burns
http://www.synenergylearning.org
 Math, Fun, and Games?: Yes Way!
http://www.nctm.org/resources/content.asp
x?id=27612
 Math Games and Activities- Bonnie Adama
http://www.mathgamesandactivities.com/
 Closure Key
point in using math games
*Purposeful
 Wiki resources
 Additional
questions-feel free contact one of
us for more information or activities
Tina.Lamoreux@k12.sd.us
Stephanie.Muchow@k12.sd.us
Laura.Slama@k12.sd.us
Download