1-8-2014 Agenda * Museum Review DUE TODAY! 1 - Get out your sketchbook and note these terms: Symbols (reusable object): instances of symbols types of symbols: Graphic, Movie Clip, Button Motion Tween 2 - Differences Between Shape Tween and Motion Tween > Shape Tweens - “morph”, only w. shapes > Motion Tweens - use symbols, animate or transform them * both work best when one their own layer!! 3 - Flash Environment and workspace continued Review: Shape Tweens - ease in/out, shape hints Mountains with Sunrise (multiple shape tweens) New Topics: • Working with frames - edit menu (copy, move, remove) • Symbols (graphic, movie clip, button) Distribute to layers • Motion Tween - rotate, alpha, ease in/out, color change Motion Tweens with change in path, adding keyframes Motion Guide • Mask Layer 1-8-14 > Agenda In-class assignments: * Create a Flash Practice folder to store all of your in-class mini assignments. Call it “yourname_flash” 1 - Create a 50 to 300 frame (or more…) animation using the “frame-by-frame” technique. Create a character (can be a stick figure) and have them do something. You must include at least one other object in your animation. Use layers for background if needed. Save this as “yourname_frame.fla” 2 - multishape tween (hint - use layers!). 4 rectangles filling up screen, must have change in size and alpha (opacity) 3 - mountains - sunset animation (together in class) 4 - TEXT animation - together in class 5 - animation of your name, using layers and motion tweens, at least 80 frames long 6 - Mask layer animation using tween with modified motion path