Uploaded by Cameron McRuvie

BooDiin (Loxodon)

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Entertainer
Sorcerer: Wild Magic2nd level
CLASS & LEVEL
BooDiin (boo-deen)
BACKGROUND
Lawful Good
Loxodon
RACE
CHARACTER NAME
Cammy
PLAYER NAME
ALIGNMENT
EXPERIENCE POINTS
INSPIRATION
STRENGTH
15
14
+2
-1
ARMOR
CLASS
PROFICIENCY BONUS
30'
INITIATIVE
SPEED
dopey as shit, really
clumsy, excited by little
things, just wants to help
PERSONALITY TRAITS
+2
DEXTERITY
8
●
-1
●
2
Strength
-1
Dexterity
4
Constitution
1
Intelligence
0
Wisdom
4
Charisma
CONSTITUTION
Hit Point Maximum
14
TEMPORARY HIT POINTS
1
Acrobatics (Dex)
0
Animal Handling (Wis)
1
Arcana (Int)
2
Athletics (Str)
4
Deception (Cha)
1
History (Int)
2
Insight (Wis)
2
Intimidation (Cha)
WISDOM
1
Investigation (Int)
11
0
Medicine (Wis)
1
Nature (Int)
0
Perception (Wis)
4
Performance (Cha)
2
Persuasion (Cha)
1
Religion (Int)
-1
Sleight of Hand (Dex)
-1
Stealth (Dex)
0
Survival (Wis)
INTELLIGENCE
13
+1
●
●
0
●
CHARISMA
14
+2
Total 1
D6
NAME
FAILURES
Tree Trunk +4
1D8+2
Daggers
1D4+2
+4
1 pt exhaustion
clumsy, dopey, not very
good at anything
FLAWS
- Powerful Build. You count as one size
larger when determining your carrying
capacity and the weight you can push,
drag, or lift.
- Loxodon Serenity. You have
advantage against being charmed or
frightened.
- Natural Armour. You have thick,
leathery skin. When you aren't wearing
armor, your AC is 12 + your Constitution
modifier. You can use your natural
armor to determine your AC if the armor
you wear would leave you with a lower
AC. A shield's benefits apply as normal
while you use your natural armor.
ATTACKS & SPELLCASTING
CP
Weapons: daggers, darts, slings,
quarterstaffs, light crossbows
Common
Loxodon
Disguise Kit
Lutes
2 sorcery points
BONDS
DEATH SAVES
ATK BONUS DAMAGE/TYPE
PASSIVE WISDOM (PERCEPTION)
SP
9
EP
GP
PP
OTHER PROFICIENCIES & LANGUAGES
SUCCESSES
HIT DICE
SKILLS
10
IDEALS
Make friends and find a job
14
●
just wants to help, and be friends
with everyone. Doesnt like violence
CURRENT HIT POINTS
SAVING THROWS
+2
14
13
Tree Trunk (great club 6')
Component Pouch
2 Daggers
Backpack
Crowbar
Hammer
10 Pitons
10 Torches
Tinderbox
10 days of rations
Waterskin
50' Hempen Rope
Lute
Costume Clothes
First Aid Kit
-Trunk. You can grasp things with your
trunk, and you can use it as a snorkel. It
has a reach of 5 feet, and it can lift a
number of pounds equal to five times
your Strength score. You can use it to
do the following simple tasks: lift, drop,
hold, push, or pull an object or a
creature; open or close a door or a
container; grapple someone; or make
an unarmed strike. It can't wield
weapons or shields or do anything that
requires manual precision.
- Keen Smell. Thanks to your sensitive
trunk, you have advantage on Wisdom
(Perception), Wisdom (Survival), and
Intelligence (Investigation) checks that
involve smell.
EQUIPMENT
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
FEATURES & TRAITS
CHARACTER NAME
AGE
HEIGHT
WEIGHT
EYES
SKIN
HAIR
NAME
SYMBOL
CHARACTER APPEARANCE
ALLIES & ORGANIZATIONS
Wild Magic Surge:
Starting when you choose this origin at 1st level, your spellcasting can unleash
surges of untamed magic. Immediately after you cast a sorcerer spell of 1st
level or higher, the DM can have you roll a d20. If you roll a 1, roll on the Wild
Magic Surge table to create a random magical effect.
Tides of Chaos
Starting at 1st level, you can manipulate the forces of chance and chaos to
gain advantage on one attack roll, ability check, or saving throw. Once you do
so, you must finish a long rest before you can use this feature again.
Any time before you regain the use of this feature, the DM can have you roll on
the Wild Magic Surge table immediately after you cast a sorcerer spell of 1st
level or higher. You then regain the use of this feature.
ADDITIONAL FEATURES & TRAITS
CHARACTER BACKSTORY
TREASURE
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING
CLASS
0
CANTRIPS
3
Cha
12
4
SPELLCASTING
ABILITY
SPELL SAVE DC
SPELL ATTACK
BONUS
6
Gust
Mage Hand
Mending
Minor Illusion
SPELL
LEVEL
SLOTS TOTAL
1
7
3
ED
EPAR
PR
SLOTS EXPENDED
SPELL NAME
Charm Person
Sleep
4
SPELLS KNOWN
Grease
8
2
5
9
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
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