Self-Evaluation Resource Reflecting on the effectiveness of Introduction to the EST self-reflection activity • The levels on the board are as in Howfeature Good Is Our school? Welcome to the interactive self-reflection section of the resource. This • Above the board, type in the title of the topic you are enables you to evaluate the work you have done on this topic. reflecting upon. • Below is a card stack with reflective statements relevant to the topic. • Drag each card onto the section of the board that best reflects your evaluation. • You can save and/or print your PowerPoint presentation at any stage. • The next slide contains a self-evaluation board with a stack of cards, each card featuring a self-reflection statement to be used for the relevant EST topic. As each card is dragged onto the board, additional cards are revealed below (see the detailed instructions provided on the slide). • Relevant statements that cover some of the main aspects of the topic have been included. The statements are based on key aspects of Curriculum for Excellence. If you want to undertake a more extensive review you can create your own statements and then save as many boards as you wish. • Clicking on ‘Self-Reflection Record’ on the next slide takes you to tables in which, for each statement, you can record your strengths, areas for improvement, evidence and next steps. School/Centre: Self-Evaluation Resource Reflecting on the effectiveness of …(insert topic title) Self-Reflection Record • The levels on the board are as in How Good Is Our school? • Above the board, type in the title of the topic you are reflecting upon. • Below is a card stack with reflective statements relevant to the topic. • Drag each card onto the section of the board that best reflects your evaluation. • You can save and/or print your PowerPoint presentation at any stage. Through learning partnerships in Learners By applying gain science with employers, practical, Learners Having When exploring analysed develop real-life how confidence Teaching Learners and mathshave demonstrate and knowledge andlearning an parents can contexts, creativity, lifestyle Learners technologies, and can develop learners innovation affect outside learners the a growing develop approaches understanding and Learners skills,skills use awareness learners help problem of the agencies, make and contribute environment, skills use what problem inconnections using they learners to building solving learners tools, have of how enabling learners role engineer solving andideas strategies to impact them objects develop intoofuse to develop between askills can equipment, learned better make through to world their the help hardware, active, by numeracy enterprising technologies which meet design demonstrate and skills now and in understanding specialist enterprising taking suggestions software design responsible orand skills improve learning, onof they living the science in attitudes changing strengthening, challenges the future are right and used – across inenergy in role have independently ethical in materials their a more and ideas developed actions influence sustainable or and and of school, the influencing transfer technologies curriculum home andsocieties or the technologies skills with way products others for learning, in life wider community movement society and work School/Centre: …insert name of your school / centre…