ARCHITECTURAL MODEL TO ENABLE POWER SYSTEM TRADEOFF STUDIES (PPT presentation) C. Chryssostomidis, J. Chalfant, D. Hanthorn, et al. MITSG 10-33 Sea Grant College Program Massachusetts Institute of Technology Cambridge, Massachusetts 02139 Project No. 2008-ESRDC-01-LEV Chrys Chryssostomidis Julie J Chalfant David Hanthorn Architectural Model to E bl P Enable Power S System Tradeoff Studies Overall architectural model for an allall-electric ship p Fully--integrated physics Fully physics--based simulation of electrical, hydrodynamic, thermal, and structural components of ship operating in seaway. seaway An early early--stage design tool capable of performing tradeoff studies on concepts such as AC vs. DC distribution frequency and voltage level energy and d power managementt options ti effect of arrangements and topology Goal hull, mechanical and electrical (HM&E) systems Weight g Volume Efficiency/Fuel Consumption Cost Reliability (Quality of Service) Survivability Metrics Begin with balanced design of ship envelope, bulkheads, decks Zonal arrangement of major equipment Zonal distribution of systems Tool used: Paramarine Very high level model but can monitor usual naval architecture criteria (LCG, VCG, GM, Floodable Length) Naval Architecture Model Paramarine Distributed System Model Simulink Distributed System Model Propulsion Radar Pulsed Weapon Load Centers in each zone Energy Storage Electrical Loads Zonal Distribution Ring Bus (initially) Load Centers modeled as lump parameters Switches included for isolation Distribution System Distributed System Model Center and radius Anything within radius is destroyed T Trace systems back b k to first fi undamaged d d isolation i l i point Damage Model Notional Ship Survivability Metric Overall Architectural Model At least 1 PGM per zone (except 1 – ESM?) 6 vertical zones 80MW P Propulsion li 37MW Estimated future electric loading Began with a balanced low low--level Frigate design Initial power requirements Paramarine Design Zonal and Machinery Layout Podded propulsion PMM placement l Diesels would give more flexibility Moving the bridge location Restricting Helo operations Gas turbine exhaust exhaust, fore and aft Design Challenges/Possible Solutions Survive the damage C ti Continue to t operate t Perform its mission Electrical Power Chill water Seawater V il i Ventilation Changes in fidelity of analysis by altering level of system detail Can be applied to: Manageable g scope p - useful in earlyy stage g design g Prioritizing loads: Survivability Metric PGMs and required auxiliaries Fire fighting, dewatering, IC 4kt propulsion l i andd steering t i system t Sufficient sensors and weapons All excomms Lights, RAST, boat davits Min Radar, weapon, ship control sys 7. Increase Speed to 10 knots 8. Basic Offense 6. Helo and Boat Recovery 5. Exterior Communications 4. Self Defense 3. Basic Mobility 2. Damage Control 1. Power Generation All flight equipment incl. refueling Medium Radar, addl weapons Compressors, RO units, etc. Full Radar, hihi-energy weapon Laundry, Galley, heat, etc. 16. Increase to Maximum Speed 14. Increase Speed to 25 knots 15. All nonnon-vital loads 13. Full Offense 11. Increase Speed to 20 knots 12 Miscellaneous 12. Mi ll Mechanical M h i l systems 10. Increased Offense 9. Full Flight Operations Electric Load Priorityy Ship likely to be lost with the loss of over 25% embarked personnel Ship likely to be lost with the loss 25% or under embarked personnel Does not meet Power Generation and Damage Control - Ship's status is likely to continue to degrade Meets Power Generation and Damage Control- Ship is able to combat existing damage but is vulnerable to further threats. M Meets B Basic i M Mobility bili and d SSelf lf D Defense f - Is I able bl to sustain i iitself lf against i the h enemy. Meets Exterior Communications and Helicopter and Boat Recovery - Basic functionality without offense. Meets Increased Speed, Basic Offense - Can perform at least one primary mission Meets Full Flight Operations and Increased Offense - Can perform most or all primary missions Meets Increased Speed, Mechanical Services and Full Offense - As far as a military asset, unaffected Complete p functionality - all loads are filled A B C D E F G H I J Proposed Survivability Tiers SeaRAM OR sensor AND decoy system Self Defense AND Basic Mobility AND Tier D - implies previous Tiers Example p to meet Tier E: E Example pl tto meett Self S lf Defense: D f Highest tier achieved while also meeting lower tier requirements To meet the tier requirements the Boolean statement must be satisfied Survivability Calculation – First Metric Total load value of all system loads that can be serviced Uses surviving Generators and loads along with surviving connectivity to return a weighted score Survivability Calculation – Second Metric full operation large PGMs isolated zones isolated zone 4 damaged Four examples Dijkstra’s algorithm linear programming Calculation process Survivability Metric Calculation calculates the lowest weight g path p from a single node to each other node in a directed directed, weighted graph Dijkstra’ss Algorithm Dijkstra totall power supplied li d b by a generator ≤ the h capacity i off the generator, the total power supplied to a load ≤ the size of the load, ag generator onlyy supplies pp power p to a load for which connectivity exists between the generator and the load. find the maximum of f * x where h fi is i the th weight/priority i ht/p i it off filli filling load l d xi subject to linear constraints such that Linear Programming Z lL Zonal Loadd Centers Propulsion p Radar Pulsed Weapon Ring Bus with ZEDS Loads Survivability Tier J: Complete functionality - all loads are filled S i bilit Score Survivability S = 100% Full Operation 1 POWER GENE 100 DC 100 BASIC MOBILITY -SELF DEFENSE 100 EXCOMM -HELO/BOAT -10 KTS -BASIC OFFENSE 100 FULL FLIGHT OPS -INCR OFFENCE 100 20 KTS -MISC MECH 100 FULL OFFENSE -25 KTS -NONNON -VITAL 100 MAX SPEED -- 2 100 100 -100 100 --100 ---100 --100 -- 3 100 100 100 100 100 --100 -100 -100 --100 -- 4 100 100 -100 ---100 -100 -100 --100 -- 5 100 100 -----100 --100 100 100 -100 -- 6 PULSE 100 -100 -100 -100 ---100 ---100 -100 -----100 -100 100 --100 ---- Full Operation STBD RADAR PMM -----100 -------100 100 ---100 --100 --100 --100 ---100 PORT PMM --100 -------100 --100 -100 Survivability Tier I: Meets Increased Speed, Speed Mechanical Services and Full Offense - As far as a military asset, asset unaffected Survivability Score = 92% Large PGMs Isolated 1 POWER GENE 100 DC 100 BASIC MOBILITY -SELF DEFENSE 100 EXCOMM -HELO/BOAT -10 KTS -BASIC OFFENSE 100 FULL FLIGHT OPS -INCR OFFENCE 100 20 KTS -MISC MECH 100 FULL OFFENSE -25 KTS -NONNON -VITAL 0 MAX SPEED -- 2 100 100 -100 100 --100 ---100 --0 -- 3 100 100 100 100 100 --100 -100 -100 --0 -- 4 100 100 -100 ---100 -100 -100 --0 -- 5 100 100 -----100 --100 100 75 -0 -- 6 PULSE 100 -100 -100 -100 ---100 ---100 -100 -----100 -75 93 --0 ---- STBD RADAR PMM -----100 -------100 100 ---100 --100 --72 --0 ---0 Large PGMs Isolated PORT PMM --100 -------100 --0 -0 Survivability Tier H: Meets Full Flight Operations and Increased Offense - Can perform most or all primary missions Survivabilityy Score = 73% Zones Isolated POWER GENE DC BASIC MOBILITY SELF DEFENSE EXCOMM HELO/BOAT 10 KTS BASIC OFFENSE FULL FLIGHT OPS INCR OFFENCE 20 KTS MISC MECH FULL OFFENSE 25 KTS NONNON -VITAL MAX SPEED 0 0 -0 ---0 -0 -0 --0 -- 1 2 100 100 -100 100 --100 ---100 --100 -- 3 100 100 100 100 100 --100 -100 -100 --100 -- 4 100 100 -100 ---100 -100 -100 --100 -- 5 100 100 -----100 --100 100 100 -100 -- 6 100 100 100 100 -100 -100 100 --100 100 -100 -- PULSE ------------0 ---- Zones Isolated STBD RADAR PMM -----100 -------100 100 ---100 --100 --100 --100 ---35 PORT PMM --100 -------100 --100 -81 Survivability Tier I: Meets Increased Speed, Mechanical Services and Full Offense - As far as a military asset, unaffected Survivabilityy Score = 94% Zone 4 Damaged 1 POWER GENE 100 DC 100 BASIC MOBILITY -SELF DEFENSE 100 EXCOMM -HELO/BOAT -10 KTS -BASIC OFFENSE 100 FULL FLIGHT OPS -INCR OFFENCE 100 20 KTS -MISC MECH 100 FULL OFFENSE -25 KTS -NONNON -VITAL 100 MAX SPEED -- 2 100 100 -100 100 --100 ---100 --100 -- 3 100 100 100 100 100 --100 -100 -100 --100 -- 4 0 0 -0 ---0 -0 -0 --0 -- 5 100 100 -----100 --100 100 100 -100 -- 6 PULSE 100 -100 -100 -100 ---100 ---100 -100 -----100 -100 100 --100 ---- Zone 4 Damaged STBD RADAR PMM -----100 -------100 100 ---100 --100 --100 --100 ---28 PORT PMM --100 -------100 --100 -100 Survivabilityy Tiers Survivability Score Two--fold Survivability Metric Two Notional Ship Distribution System y Damage Model Metrics Overall Architectural Model Summary Backup Slide Ship likely to be lost with the loss of over 25% embarked personnel Ship likely to be lost with the loss 25% or under embarked personnel Does not meet Power Generation and Damage Control - Ship Ship's s status is likely to continue to degrade Meets Power Generation and Damage Control- Ship is able to combat existing damage but is vulnerable to further threats. Minimum requirements: one operational generator with associated auxiliaries, two firepumps. Meets Basic Mobility and Self Defense - Is able to sustain itself against the enemy. Minimum requirements: achieve 4 knots with steering, one self-defense system (either a CIWS/SeaRAM or a sensor and associated missile decoy system). Meets Exterior Communications and Helicopter and Boat Recovery - Basic functionality without offense. Minimum requirements: one operational mode of exterior communications, close-in radar, able to recover helicopter and boat. Meets Increased Speed and Basic Offense - Can perform at least one primary mission Minimum requirements: operate at 10 knots, perform one primary mission. Meets Full Flight Operations and Increased Offense - Can perform most or all primary missions Minimum requirements: flight operations, two primary missions Meets Increased Speed, Mechanical Services and Full Offense - As far as a military asset, unaffected Minimum requirements: power to all loads at this level and below Complete functionality - all loads are fulfilled Minimum requirements: fulfill all loads, including non-vital loads A B C D E F G H I J Proposed Survivability Tiers