Evolvable System Architecture: Design Issues of Learning Systems by Venu R. Siddapureddy Submitted to the System Design and Management Program in Partial Fulfillment of the Requirements for the Degree of Master of Science in Engineering and Management at the Massachusetts Institute of Technology June 2002 Signature redacted .Signature of Author - Ven-u Siddap~ed~ System Design and Management Program S~ig_n_a_tu_r_e_re_d~a_c_te_d_ _ _ __ Certifiedby _ _ 11 Wanda J. Orlikowski Thesis Supervisor Professor of Information Technologies and Organization Studies MIT Sloan School of Management Signature redacted Certifiedby ________~v~-----~'~~r~~/'--T1~<~------------------- ________________ Peter Senge Thesis Reader Senior Lecturer at MIT Sloan School of Management Srgnature redacted Accepted by ______________________________=-_______ --1.."_ _ _ _ _ _ _ _ _ _ __ Steven D. Eppinger Co-Director, LFMlSDM G~rofessor of Management Science and Engineering Systems ('-----, ~ Accepted by _ _ _ _ _ ~_S_i_g_n_a_t_u_re_re__,,__d___.ar___ct-e-d-U Paul A. Lagace Co-Director, LFMlSDM Professor of Aeronautics & Astronautics and Engineering Systems MASSACHusms INSTITUT£ OF TECHNOLOGY [ AUG 0 1 2002 LIBRARIES I ARCHIVES. It MITLibraries Document Services Room 14-0551 77 Massachusetts Avenue Cambridge, MA 02139 Ph: 617.253.2800 Email: docs@mit.edu http://libraries.mit.edu/docs DISCLAIMER OF QUALITY Due to the condition of the original material, there are unavoidable flaws in this reproduction. We have made every effort possible to provide you with the best copy available. If you are dissatisfied with this product and find it unusable, please contact Document Services as soon as possible. Thank you. Some pages in the original document contain text that runs off the edge of the page. Evolvable System Architecture: Design Issues of Learning Systems by Venu R. Siddapureddy Submitted to the System Design and Management Program in Partial Fulfillment of Requirements for the Degree of Masters of Science in Engineering and Management June 2002 ABSTRACT If organizations are viewed as complex systems that are constantly adapting to and evolving with the environment, then the design of the elements of the organizations can be set with the view that they will constantly experiment and learn. In this thesis, Complex Adaptive System (CAS) is examined in a societal context and the characteristics relevant to the behavior of learning are derived. These characteristics are then considered in terms of the experiences of four companies attempting to make constant changes in dynamic business environments. The architectures of these companies that allow them to be reliable, robust and responsive concurrently are integrated to create a generic architecture for a learning system. The important design issues for operating such a system are then discussed. TABLE OF CONTENTS List of Figures..................................................................................................................... List of Tables ...................................................................................................................... 5 7 Acknowledgm ents..............................................................................................................8 Chapter 1: Introduction................................................................................................ Statement of Problem ......................................................................................................................... 9 9 P u rp o se o f S tu dy ................................................................................................................................ T h esis S tru cture .................................................................................................................................. C o n clu sio n .......................................................................................................................................... 10 12 17 Chapter 2: Conceptual Framework for a Learning System ......................................... Complexity Theory (Theories) as applied to Organizational System ................................... Learn in g System ............................................................................................................................... C o nclu sion ..................................................................................... .................................................... 18 19 44 45 Chapter 3: Leveraging Current Strengths: Case Studies of NTT DoCoMo and Vodafone....... 50 Purpose of the Cases.........................................................................................................................50 In du stry R eview ................................................................................................................................. 51 Company Review: NTIT D oCoM o....................................................................................... ......... 52 Complexity and NTT D oCoM o's JV's/Alliances ................................................................. 56 Company Review: Vodafone....................................................................................................... Complexity and Vodafone's JV's/Alliances ........................................................................... Conclusions: Comparative Analysis, Complexity M ap, System Architecture ...................... 62 66 72 Chapter 4: Clean Sheet Design: Case study of Xerox LAKES Development Project.................. 78 Pu rp o se o f the C ase...........................................................................................................................78 Industry and Company Review .................................................................................................. 81 LAKES Product Developm ent.................................................................................................. 84 Conclusion: Complexity M ap, System Architecture ............................................................. 111 Chapter 5: Incremental Improvements: Case study of LonleyPlanet.com ............................ Purpose pf the Case.........................................................................................................................117 Industry and Company Review ..................................................................................................... Connectivity through Virtual Community .................................................................................. Conclusion: Complexity M ap, System Architecture ................................................................. 117 118 120 126 Chapter 6: Conclusion Problem Statement Revisited........................................................................................................130 C ase y y es s ........................................................ ............................................................. 1 31 System Structure and Design Issues............................................................................................137 3 141 Concluding Rem arks ....................................................................................................................... Limitations of Current Study and Future Research...................................................................141 References........................................................................................................................142 4 List of figures Number Page 1.1 D isrup tiv e Curv e's ................................................................................................................................. 10 1.2 Continuous or Adaptive Vs Disruptive Curves ...................................... 12 1.3 Sco p e o f C ase Stu dies ........................................................................................................................... 15 1.4 Th esis S tru ctu re ...................................................................................................................................... 16 2.1 A Representation of a Complex System............................................................................................21 2 .2 Fitn ess Lan d scap e .................................................................................................................................. 34 2.3 L earning System Fram ew ork ............................................................................................................... 48 3.1 Alliances/JV's - NTT DoCoMo .................................................................................................. 55 3.2 Feedback Mechanism between NTT DoCoMo's Market and Technology Alliances.....60 3.3 A lliances/JV 's - V odafone .............................................................................................................. 66 3.4 Working of feedback loops in Vodafone's Alliances/JV's ........................................................ 71 3.5 Complexity Map for NTT DoCoMo and Vodafone..................................................................73 3.6 System Architectures of NTT DoCoMo and Vodafone ............................................................... 76 4.1 Resource Based View of the System............................................................................................. 80 4.2 Interconnected View of the System............................................................................................. 80 4.3 Impact Analysis of the important functions on the behavior of LAKES Product.............. 88 4.4 The Principle of Creative Tension................................................................................................ 90 4.5 H o ok s in to the Vision ........................................................................................................................... 94 4.6 Platform A rchitecture of LA K E S ...................................................................................................... 96 4.7 Mo dularity of P latform s ....................................................................................................................... 97 4.8 Modularity Enables Systems Engineering Process.................................................................... 99 4.9 Conceptualizing Design for Environment (DfE)......................................................................... 102 4.10 Complexity Map of LAKES during its Development Period.................................................... 112 4.11 L akes System A rchitecture................................................................................................................ 114 5.1 Impact Analysis of Virtual Communities on the behavior of LonelyPlanet.com .................. 119 5.2 C omplexity M ap of Lonely Planet................................................................................................... 127 5.3 System Architecture of Lonely Planet ............................................................................................ 128 6.1 Continuous or Adaptive Curve vs. Disruptive Curves................................................................ 131 5 132 6.2 Offering/Market Framework as applied to Xerox LAKES Project......................................... 6.3 Importance of Viewing Processes as Experimentation and Learning in the Long-term...... 134 6.4 Placement of the Organizations on the Offering/Market Framework.................................... 135 6.5 Change E fforts Show n as S-curves ................................................................................................. 136 6.6 Circular Architecture: Monitors Emerging Behavior from One-Level-Up to Where it Sells is Built into the Architecture ................................................................................................................ 137 6 List of Tables Number Page 3.1. Complexity Characteristics in NTT DoCoMo and Vodafone.................................................75 3.2 Categorization of Alliances Based on Purpose ........................................................................... 4.1 New Level of Order in the Product and Process of the LAKES Project that is Reliable and 6.1 77 R obust and relatively R esponsive .................................................................................................... 113 D esign Issues of E volvable System s............................................................................................... 140 7 ACKNOWLEDGMENTS A colleague of mine asked me "what are you doing for your thesis?" after a brief moment of silence, I answered "I want to examine the traits of an organization that is good to its people, good to the environment, makes products that customers would love and on top of it all have the ability to make good money." He shot back "are you planning to finish your thesis anytime soon?" for which, I answered with only an uneasy smile. The uneasiness that I felt was partly due to my uncertainty that I will not be able to come up with all the answers for what constitutes the 'utopian' organization. Now, after having gone through the arduous task of trying to find the right answers, what I came up with is a framework for asking some of the right questions. I should thank this colleague of mine for having placed doubt in my mind that not the right answers, but the right questions would give me a closure to my quest. There are a number of people that I would like to acknowledge who have made this undertaking possible. First of all I like to thank my two-year-old son and my wife for simply accepting that fact that I am always buried in my books and thoughts. They were only too happy for whatever little time that I was able to spare them throughout this program. I feel that it is more their achievement than mine and they are the ones that should be receiving the diploma. I like to extend my gratitude to my parents, brothers, my in-law's and my other family members for their encouragement, support and help. I should include among them my friends and co-workers Russ Poulson and Edward Jih who were as supportive as an immediate family member could be. I would also like to thank my management at Ford Motor Company for their support in making it possible to stay away from my job and be on campus at MIT for an extended period of time. Most of all, I thank my mentors at MIT, Prof. Wanda Orlikowski, Prof. Peter Senge and Prof. Shoji Shiba for giving me the confidence that 'change'is possible in large organizations. Their courses 'Organizations as Enacted Systems: Learning, Knowing and Change' and Breakthrough Management'laid the groundwork for this thesis by providing me the view of organizations as dynamic systems and showing effective ways of intervening in them to bring the needed change. I also thank my friends at the Xerox Corporation, especially Rich Howe for providing me an in-depth view of their organization and giving me the opportunity to interview his colleagues. I extend my thanks to many of my classmates with whom I had very lengthy dialogues about various aspects of my thesis. These discussions, which sometimes seemed like arguments provided ways to shape some of the ideas presented in this thesis. And finally, my thanks to many other people who are my extended family and friends for their encouragement and support. 8 / Chapter INTRODUCTION Statement of Problem The disruptions faced in the businesses of companies, in general, are caused due to changes along different fronts - technology, economy, environment, regulatory etc. They mostly depend on crisis management to control damage and bring stability; which results in instituting more policies that affect people, products and processes. In the long-term the results of this management philosophy are summarized as follows: 1) Sales and profits are subject to economic cycles. 2) The net flow of talent is negative - loss of valuable knowledge base. 3) Competitors drive down the costs of the products. 4) Depend on internal R&D to supply with the new technologies and products. 5) The environmental regulations are considered as policy issues that have to be complied with. The organizational system includes people (customers, employees), products, processes, economic aspects and the environment (work, natural) as its components. Currently, the interactions between these components are treated as linear i.e. environment and people are used as resources for the processes to produce products that will give us economic profits. These interactions are products of our system design - organizations as top-down intelligence and products as low-cost commodity products. This could be treated as a basic design problem that has produced over a long period of time reactive, linear behavior that is always trying to move towards an equilibrium state of affairs rather than integrating changes to the basic system structure, which would constitute a responsive system. Such a system can be defined as incorporating an Evolvable System Architecture: one which is adaptive and self-organizing, with its components able to co-evolve in response to changes in each other, while also changing in response to external conditions. The 'system' that is the focus of this thesis as a whole is the contemporary 'Organization.' The 'Architecture' is the design or the placement of the elements of this 'Organization.' Purpose of Study The main purpose of the thesis is to examine if there could be a continuously evolving system, i.e. a system that can be reliable, robust and responsive (R-Cube)' at the same time: a) Reliable: Able to generate the output expected by its customers. b) Robust: Able to withstand changes in the internal as well as the external environment. c) Responsive: Able to adapt or evolve to take advantage of the changed environment. To illustrate such a system, let us first examine the behavior of current systems by charting their performance along time. For example, a small company with an innovative idea performs many activities to bring the idea into fruition (into a product or service); this stage can be represented as the Ferment stage in Figure 1.12. Figure 1.1: Disruptive Curves Jr Performancef Disruptive Curves Maturity Disruption Takeo Ferment Time 1R-Cube: 2 This acronym or pseudonym will be used further in the thesis and will be referred to as a R-Cube system. Normally called as S-curves in the technology strategy class taught at MIT Sloan School of Management. 10 It will then put the processes (production, distribution, selling, organizational etc.) in place to push the product or service to the market, if it is enthusiastically received by the market the processes in place acting reliably will allow for the takeoff of the product or service. Once widely accepted it will reach a stage where the market is saturated and the number of units sold will not increase or will increase at a very slow pace, and the profit margins will also be lowered due to increase in competition, this stage can be termed as Maturity. At this stage, if a new technology or a new way of satisfying the need of the market that is more efficient and cost-effective comes along, the mature company which was grounded in its way of doing things (processes) might not be able to effectively change its direction to respond (or be responsive) to the changes in the external environment. This could cause the firm to lose the market with its products and services becoming obsolete. This stage can be termed as disruption. Examples of such types of disruptions are abundant in the business world, a classic example is the replacement of the Horse Driven Carriages with that of Steam Engines, which in turn were replaced by Internal Combustion Engines. In all these cases, a cheaper, more efficient, faster way of providing the transportation services was found, and the companies that dominated the different stages were not the same. The companies that provided the horse drawn carriages hung onto their method of transportation, even when there were better ways of doing the same until they ran into loss and were forced to close shop. None of the companies that provided the older methods of transportation services moved into newer methods by sacrificing their older infrastructure and processes and creating new infrastructure and processes to support and grow the new business. Therefore in general, can there be a non-disruptive shift with the same system from one technology to another technology, one product to another product, one kind of service to another kind, one kind of processes to a different kind. In other words can there be an evolvable system? This point is illustrated in Figure 1.2; the curve on the left is continuous because it is able to move from one disruptive curve to the next. The 'tails' in this continuous curve represent that it is the same system that is evolving 11 by changing internally due to changes driven by external conditions and in turn bringing about changes in the external environment. Adaptive of Continuou , Figure 1.2: Continuous or Adaptive Curves vs. Disruptive Curves urve Tail *, Disruptive Curves Performance Maturity Disruption rakeo Ferment Time As part of examining an evolvable system in this thesis, the following aspects are also discussed: a) The main characteristics of an evolvable system, b) Use of the characteristics in an organization. c) Manifestation of these characteristics in terms of products, processes, people and environment. d) Ways to moving towards an evolvable system. Thesis Structure The structure for this thesis itself has evolved over time. It started as an effort to understand the product development process of the Xerox LAKES development effort, which was successfully able to change the product, the processes, the affect the product has on the external environment and above all the mindset of the people that worked on the project. This study led me explore the implications of these kinds of 12 developments in organizations. In particular, such organizations might become places where change is seen as the preferred process and becomes a norm. In other words, an evolvable system will be viewed as the norm rather than an exception and there would be some generic properties of such systems that can be applied to other contexts or organizations. The evolutionary aspects or properties of biological systems are a good starting point to examine as an evolvable system. These biological systems, which evolve continuously, are abundant in nature, the properties of which are studied as part of the complexity theories at the SantaFe Institute, New Mexico; Such evolving systems are known as Complex Adaptive Systems (CAS). These are dynamic systems able to adapt and change within, or as part of, a changing environment. In order for the properties of CAS to be useful to organizations, they have to be examined using the Organizational Learning and Evolution theories, since these organizations are made up of humans who can consciously change their behavior as opposed to the biological systems that are studied as CAS's. The outcome of this examination is a framework that can be used for evaluating different organizations in different contexts. Therefore, the cases chosen to study are those that have successfully changed (or changing) along with shifts in the dynamic external environment. They are as follows: a) Xerox LAKES - Represents change effort in all dimensions of the product development effort. Data for this case study was obtained by interviewing 7 employees of the Xerox Corporation with each interview lasting more than an hour, a lot of public domain material, and some internal documents. The names and the quotes of those interviewed are disguised. The interviews proved to be an invaluable experience for getting the real sense of the work environment and the journey through out the development processes that lasted for more than 6 years. 13 b) NTTDoCoMo and VodaFone - represent change efforts leveraging current strengths and using JV's and Alliances. The data are mostly obtained from public domain, including some analysts' reports on these two companies. c) LonleyPlanet.com - is a dot com that makes profits on its products that are inexpensive and are updated often. The data are mostly public domain. The learning from these case studies yielded System Design Issues that could be applied to organizations more generally and their elements (products, processes, people). The Scope and structure of study for the thesis as described in the above paragraphs is show in Figure 1.3 and 1.4. In Figure 1.3 the inner circle represents the organization, which includes it's elements (Products, Processes and People), the outer circle represents the extended organization that includes the Suppliers and complementors, outside these two circles is the environment that includes the people (customers and people outside the company) and the natural environment and represented as a separate circle are organizations that have JV's and alliances to the companies examined in the thesis. LAKES make an integrated effort that includes the elements of its organization, extended organization and the environment to perform its product development. LonleyPlanet.com makes its change effort based on the coupling with its customers. NTT DoCoMo and Vodafone have their development effort jointly with the partners that form part of their JV's and alliances. Figure 1.4 shows the process laid out in the thesis for generating the system structure and attributes of an evolvable system and its constituent elements. First a Learning system framework is developed using the complexity and organizational theories, which are then applied to the different case studies to derive the structure and characteristics of a generic evolvable system. 14 Figure 1.3: Scope of case Studies People LAKES Orsyanization Process NTTDoCoMo,Vodafone / Product LonleyPlanet.Com Supp iers and Complementors Environment - people and nature External Organizations that are allied to the companies studied in the cases. 15 Figure 1.4: Thesis Structure Organizational/Social Systems Learning Theories Complexity Theory Learning System Characteristics Learning Through: Clean Sheet Design -Xerox LAKES Tech. Intensive - NTTDoCoMo Market Reach - Vodafone Product Cost - LonleyPlanet.com Evolvable System I rchitectur I II II h Proces Structure 16 Conclusion Even though the structure of the thesis looks like a linear process, it has emerged after a number of iterations between the study of the Xerox LAKES case and the theories of complexity, organizational learning and change. The LAKES case provided the inspiration to look at change as an all-inclusive effort rather than managing the change of one element (product, or process, or people or the environment). The LAKES story profoundly shows that all the elements of the organization are very much connected to the external environment and that the affect of these elements needs to have a positive impact on the external environment to contribute to an R-cube system. A major section of the LAKES development story will be dedicated to examining the connectivity with the external environment and its effect on the internal elements. By looking and analyzing the behavior of the organization from one-level up of its constituent elements the framework for an evolvable system architecture is derived. I conclude the thesis by describing the paths organizations can follow in each of their elements (products, processes, people) to get the benefits of being an evolvable system. 17 Chapter 2 CONCEPTUAL FRAMEWORK FOR A LEARNING SYSTEM Modem day organizations have many interactions within and with outside elements, the effects of these interactions may be far in space and time, therefore are not readily evident. In such systems it is difficult to pinpoint the causes and effects, a small change in the behavior one agent of the system may cause an unintended change of the whole system. The change becomes only apparent when a new pattern of behavior emerges for the whole system. It is impossible to see the behavior of the whole system by studying individual agents. Therefore, they are studied as a whole and the characteristics that produced the system-wide behavior are examined and studied in various contexts. These intertwined and interacting complex wholes (systems) are referred to as Complex Adaptive Systems (CAS) by the researchers at SantaFe Institute 3. Here we find physicists, biologists, psychologists, mathematicians, economists, immunologists and others nurturing various ideas and techniques with focuses on the science of complexity, which examines underlying patterns and regularities behind a wide assortment of real-world phenomena. Gell-Mann; Complex Adaptive Systems; Complexity: Metaphors, Models, and Reality; Ed by G. Cowan, D. Pines and D. Meltzer, Addison-Wesley, 1994 3Murray 18 The work on complexity has been undertaken by scientists over the past three decades, particularly that of Stuart Kauffman, 4John Holland,5 Murray Gell-Mann, 6 Philip Anderson 7 and Ilya Prigogine. In this chapter the characteristics of CAS's are viewed in an organizational context and the relevant characteristics that contribute to a reliable, robust and responsive (R-Cube) organizational system are noted. Complexity Theory (Theories) as applied to Organizational System The idea of a complex system is fuzzy and differs from author to author. Murray Gell-Mann traces the meaning to the root of the word. Plexus means braided or entwined, from which is derived complexus meaning braided together, and the English word "complex" is derived from Latin. Complexity is therefore 4 Stuart Kauffman - Pioneer in complexity theory; MD from University of California (1968), Professor in Biophysics, Theoretical Biology and Biochemistry (1969-1995), University of Chicago and University of Pennsylvania; Currently, consultant for Los Alamos National Laboratory and External Professor, Santa Fe Institute; Publication: "At Home In The Universe", Oxford University Press, 1995. 5 John Holland - "first" PhD in Computer Science (University of Michigan); pioneer of evolutionary computation, particularly genetic algorithms; Professor of Cognition and Perception at the University of Michigan and Santa Fe Institute. 6 Murray Gell-Mann - Theoretical physicist; PhD (Physics) in 1951 from MIT; Professor Emeritus of Theoretical Physics, California Institute of Technology; Professor and Co-Chairman of the Science Board of the Santa Fe Institute; received a Nobel Prize in 1969 for work on the theory of elementary particles (co-discoverer of Quarks); Currently in the President's Committee of Advisors on Science and Technology; Author of the book: "The Quark and the Jaguar", W. H. Freeman and Company, New York, 1994. 7 PhilipAnderson - Condensed matter theorist; PhD from Harvard in 1949; Professor of Physics at Oxford University and Princeton University (1975-present); received a Nobel Prize in 1975 for investigations on the electronic structure of magnetic and disordered systems; Also at the Bell Labs (from 1949 to 1984) and Santa Fe Institute (1970-present). 8 Ilya Prigogine - A Nobel laureate chemistry in 1977 for his contributions to non-equilibrium thermodynamics, has studied the theory of dissipative structures. His work on dissipative structures has stimulated many scientists throughout the world and may have profound consequences for our understanding of biological systems. Prigogine aims for a better understanding of the role of time in the physical sciences and in biology. He has contributed significantly to the understanding of irreversible processes, particularly in systems far from equilibrium 19 associated with the intricate inter-twining or the inter-connectivity of elements within a system and between systems. Some other views put up by researchers dealing with complex systems as applied to every day phenomenon, compiled by Joseph Sussman9 in 2000, include the following ideas: Joel Moses 0 suggests that a complex system is composed of many parts that interconnect in intricate ways. In other words, the complexity of a system is related to the number of interconnections and to their nature. In addition, he argues that the amount of information in a system can be used as a proxy for its degree of intricateness Peter Senge 1 refers to the concept of dynamic complexity. Dynamic Complexity arises when cause and effect are distant in time and space, and when consequences over time of interventions are subtle and not obvious to many participants in the system. Joseph Sussman suggests that a system is complex when it is composed of a group of related units for which the degree and nature of the relationships is imperfectly known. In this case, emergent behavior is difficult to predict, even when the behavior of every subsystem is readily predictable Rechtin and Maier suggest that a complex system is a set of elements connected in order to perform a unique function that cannot be achieved by any of the parts alone. In their view, a complex system may be approached at different levels of abstraction, each with its own techniques for problem-solving 9 Joseph Sussman is a Professor of Civil and Environmental Engineering and Engineering systems at MIT Joel Moses is a Professor of Computer Science and Artificial Intelligence at MIT " Peter Senge is a Senior Lecturer at the MIT and Chairperson of the Society for Organizational Learning 1 Eberhardt Rechtin and Mark W. Maier are Space Engineers at the National Academy of Sciences 10 20 David Levy' 3 argues that complexity and chaos theory attempt to reconcile the unpredictability of nonlinear dynamic systems with a sense of order and structure. He argues that, with this kind of system, short-term predictability is possible but long-term planning is impossible to achieve It becomes clear that different people, with different backgrounds and different research perspectives and goals, share a common idea regarding complexity. Complexity turns up when "the whole is more than the sum of the parts" and the language that we use to talk about parts of a complex system is unable to describe the behavior of the system as a whole. Despite different attempts at defining complexity, its meaning can only be understood by looking at the general properties of complex systems. There is a fairly general agreement that the "ideal" complex systems, those which we would most like to understand, are the biological ones, especially the systems having to do with people: or bodies, our grouping, our society, our culture . These complex systems along with some of its properties is depicted by the artist Marshall Clemens of Idiagram' 5 for New England Complex Systems Institute is shown in Figure2. 1, David Levy is a Science Editor since 1998 and one of the most successful comet discoverers in history Michel Baranger in Chaos, Complexity, and Entropy: A physics talk for non-physicists, Center for theoretical physics, Laboratory for Nuclear Science and Department of Physics, MIT, Cambridge, MA, USA and New England Complex Systems Institute, Cambridge, MA, USA 1 Diagrams were designed as part of a project in conjunction with the New England Complex Systems Institute (NECSI) to visualize the key concepts of complex systems science. 13 14 21 Figure 2.1: A representation of a complex system (adapted from New England Complex Systems Institute website, www.necsi.org) This picture is intended to serve only as only a starting point in trying to understand the characteristics of complex systems. A complex system is composed of many parts and exhibits emergent behavior. This emergent behavior cannot be inferred directly from the behavior of the components. Complex systems may also exhibit hierarchy and self-organization resulting from the dynamic interaction of the parts. This suggests that a number of different scales may characterize a complex system and one can study complex systems16 by positioning oneself at one of these levels. Adding to the concept of complexity, complex systems evolve over time and small changes in the parameters of the system may easily result in chaotic behavior. Note: Complex systems, Complex Adaptive Systems, Complex Evolving systems, Complex Social Systems are used synonymously. Also, 'element', 'system, and 'entity' varies depending on the context. The use of language reflects one of the characteristics of complex system, which is that similar characteristics apply at different scales. 16 22 The characteristics the complex systems that apply to social systems will now be. discussed along with some of the organizational learning and development. a) Connectivity (Interconnectivity, Interrelatedness, Interdependent) As the name(s) gives the notion of closely linked with all other related systems in the environment making up an ecosystem. In human systems, connectivity refers to the effect of decisions or actions of any individual on all the other related individuals. The effect will not be uniform, but will vary with that of the state (mental and physical) of the individual at that time. The state of the individual itself was formed by his/her history in the system, which in turn was formed by the organization and structure of the system. Therefore a complex system is composed of connected and interdependent elements. The illustration of the concept of connectivity is best noted by the first looking at example of a noncomplex system - gas in a container. Take away part of its constituents i.e. its molecules, and the pressure, volume or temperature changes a little, nothing dramatic. When the temperature of the container is lowered to below a particular temperature, the gas changes to a liquid. This change in state of the liquid is perfectly predicted by the gas laws. Now, consider the example of the Product Development Process (PDP) for a car. Once the group responsible for the design of the engine makes a decision about the size of the engine, it ripples throughout the PD community. Different groups receive these ripples as waves, of different sizes and intensities. The transmission group that is responsible for the transfer of the power to the wheels is the most connected to the engine and the most effected. But, the intensity of the decision might not be very large, since the transmission group works in close proximity with that of the engine group and might have been very aware of the decision process and would have aligned its development with that of the engine development. Now, consider the group that is in charge of developing the airconditioning system for the car. Its priority is to give the passengers of the car maximum comfort. 23 Members of this group might have designed the radiator, compressor, fan, ducts etc., to give the most benefit to the passengers of the car. When the full prototype of the car is put together and tested, they might notice that when the A/C is turned on, the engine power is lowered more than expected as the A/C compressor draws power from the engine. This effect might be considerable and noticeable by the customer. Now, the A/C group will be forced to change its design of its components to deal with the power levels of the engine. The engine design decision that was removed in space and time from the A/C development caused an expensive redesign of the A/C system. This is precisely what Toyota tries to avoid in its PD by delaying decisions to a considerable extent, while exploring numerous designs for the elements. This is what is called "set-based concurrent engineering" by researchers Ward et. al. 17 However, complexity does not argue for increasing connectivity, for high connectivity implies a high degree of interdependence. Even a small move or action by one entity will cause disturbance in the associated entities. As in the previous example, if the engine and transmission groups are closely connected, each time the engine group makes a small decision to change one of its components at the interface between the engine and the transmission it will affect the transmission design. When one entity tries to improve its fitness or position, this may result in a worsening condition for the others. Each 'improvement' therefore may have associated 'costs' on other entities, either within the same system or other related systems. Degree of connectivity can also be associated with the quantity of information that flows between the connected entities, the higher the connectivity the greater the exchange of information. But, a very high rate of flow of information is found to push the system towards instability. As in the above example, the 17 Allen Ward, Jeffery K. Liker, John J. Cristiano, Durward and K. Sobek II, The Second Toyota Paradox: How Delaying Decisions Can Make Better Cars Faster; Spring 1995, Sloan Management Review 24 high degree of information exchange between the transmission group and the engine group will cause them to react to each other's minor changes, creating the effect of a seesaw. b) Far-from-equilibrium & Dissipative Structures Complex systems can also be viewed as open systems exchanging energy, matter or information with their environment. In Prigoginian terms, all systems contain subsystems that are continually "fluctuating." When one or more fluctuations become so powerful, as a result of positive feedback, that they shatter the pre-existing organization, the system has been forced into afar-from-equilibrium condition and has reached apoint of bifurcation. It is inherently impossible to determine in advance which direction change will take. The system may disintegrate into instability or leap to a new level of order or organization called a "dissipative structure" because it requires more energy (or information) to sustain it than the simpler structure it replaced. In terms of the flow of information, a stable system can be sustained with a sluggish flow, but a much more vigorous and richer flow is necessary for a system operating far-from-equilibrium. If the flow of information becomes too fast, however, then the system may disintegrate. Nicolis and Prigogine 18 have shown that when a physical or chemical system is pushed away from equilibrium, it survives and thrives while if it remains at equilibrium it dies. The reason is that far-fromequilibrium systems are forced to experiment and explore their space ofpossibilities and this exploration heLonelyPlanets them discover and create new patterns of relationships and different structures. 25 This concept is being explored in medical cardiology, in the study of normal and abnormal heartbeat patterns. The rhythmic beating of the heart is very orderly but there exists a subtle but apparently fundamental irregularity. The interval between heartbeats varies in a disorderly and unpredictable manner in healthy individuals, particularly in young children. Regularity of the heartbeat interval is a sign of danger - order in heart dynamics indicates insensitivity and inflexibility. Therefore, it can be said that complex systems function best when they combine order and disorder in an appropriate measure. Going back to the car PD example, the A/C system groups was forced to change their design after discovering during the prototype test that the A/C was drawing more power from the engine than the engine can afford. But, if the A/C group was aware in the beginning of the development that the engine size and power would be within a range and the exact specifications would not be known until towards the end, then they would have been forced to design their A/C system to operate within the range without any noticeable loss of power to the engine. That is, they would have been forced to innovate or come up with new ways so that their A/C system could tolerate the range of engine power (tolerate order and disorder). In a general organizational sense, when an individual or an organization is pushed either by circumstances or deliberate intervention away from an established pattern of behavior, or when constraints are encountered in reaching a desired goal, then humans are forced to experiment, to explore their space of possibilities and to find alternative ways of attaining a goal or changing the goal altogether. They find new patterns of relationships, different structures and innovative ways of working. Yet the idea that working away from equilibrium is desirable, is quite strange if not revolutionary. The Xerox LAKES 18 Nicolis Gregoire and Prigogine Ilya "Exploring Complexity" WH Freeman, 1989 26 program can be described as having been in a state far-from-equilibrium, which might have been the reason the many innovations generated (500 patents were awarded during the program development). One of the fundamental principles of classical physics and economics is that bodies and markets tend towards equilibrium. We have accepted this tendency as inevitable and as beneficial. Yet reality and experience show otherwise. We simply choose to ignore the possibility that a system working away from equilibrium will thrive and will be more innovative. But this is only one aspect of the argument, if a system is pushed too far away from a stable state, it will dissolve into instability. c) Emergence, Self-organization The concept of emergence in a complex system is perhaps the most important characteristic and the most difficult to explain. In very simple terms it is the development of a new pattern. These patterns are termed 'schemata' by Murray-Gell Mann, which can be summarized below. In societal systems schema can be described as culture - a set of customs, traditions, myths, laws, institutions, and so forth, what Hazel Henderson calls "cultural DNA"20. The various levels of adaptation Emergence is also studied in chaos theory (or non-linear dynamics), which sees emergent order as co-existing with disorder at the edge of chaos. When a system moves from a state of order towards increasing disorder, it goes through a transition phase called edge of chaos. In this phase new patterns of order emerge among the disorder and gives rise to the paradox of order co-existing with disorder. The order that emerges out of disorder is based on iteration of a simple mathematical algorithm or a set of simple rules. But, complex social systems, do not necessarily function on simple rules of iteration, unless iteration is defined to accommodate cycle of learning and adaptation. In chaos theory the iterated formula remains the same, while complex systems are able to evolve and can change the rules of interaction. Analogies from chaos theory when applied to complex social systems are vulnerable to the same criticism applied to Newtonian paradigm and the scientific method, i.e. human behavior is reducible to, and is governed by rules of laws, which implies that social systems are the same as physical, Chemical and biological systems. This is obviously not the case. 19 27 of a schema to the real world are important towards understating this concept; the following description throws light on these levels. (Level 1) In a social system, the schemata include prescriptions for collective behavior. A culture operating on the basis of a given schema reacts to altered circumstances such as climatic change, invasion, and so forth, in a way prescribed by the schema. If the climate turns warmer and drier, the response of a group of villages may be to move to a higher elevation. In the event of attack by outsiders, the inhabitants of all villagers may retire to a fortified site, stocked with food and water, and sustain a siege. What happens at this level is direct adaptation of the schema to the circumstances. On the next level (level 2), the society may change its schema if the prevailing one does not seem to have given satisfactory results. Instead of migration to the highlands, the villagers may try new crops or new methods of irrigation or both. Instead of retreating to a fort, they may respond to invasion with a counter attack aimed at the enemy's heartland. Finally, there is the level (Level 0) of Darwinian survival of the fittest (as in population biology). In some cases, not only does a schema fail, but the whole society is wiped out. (The individual members need not die, but the society ceases to exist as functioning units). At this level the successful schemata are the ones that support the societies in survival. In organizational systems the parallel to a Schemata is the culture of the organization. This is described by Schein (1985)2 as: A pattern of shared basic assumptions that the group learned as it solved its problems of external adaptationand internal integration, that has worked well enough to be consideredvalid and, Hazel Henderson, Cutting different shapes from the same, capitalist cloth: Ignoring a country's 'cultural DNA', September 1998, World Paper Online (http://www.worldpaper.com/Archivewp/1998/Sept98/hazel.html) 2 28 therefore to be taught to the new members as the correct way to perceive, think, andfeel in relation to those problems. He goes on to say that this definition does not include overt behavior patterns, since it is always determined both by the cultural predisposition (the perceptions, thoughts, and feelings that are patterned) and by the situational contingencies that arise from the immediate external environment. This highlights the difficulty of defining one single term 'culture' to the collections of human behavior in a system, which is made up of conscious individuals aware and capable of making a choice, and where the behavior of any two individual may not be predictable upon encountering a similar situation. The adaptation or change over time of this intangible property of the organizational culture (or schemata) can be described by using Single and Double-Loop Learning as explained by Argyis and Schon (1996)22. Here the analogous term to schemata is theories-in-use. By Single-loop learning they mean instrumental learning that changes strategies of action or assumptions underlying strategies in ways that leaves the values of a theory of action unchanged. In such learning episodes, a single feedback loop, mediated by organizational inquiry, connects detected error-that is, an outcome of action mismatched to expectations and, therefore, surprising - to organizational strategies of action and their underlying assumptions. These strategies or assumptions are modified, in turn, to keep organizational performance within the range set by existing organizational values and norms. This is similar to the Level 1 adaptation of villagers to changing environments described by Murray Gell-Mann. By double-loop learning Argyris and Schon mean learning that results in a change in the values of theory-in-use, as well as in its strategies and assumptions. The double loop refers to the two feedback loops that connect the observed facts of action with strategies and values served by strategies. Strategies 2Edgar Schein, Organization Culture and Leadership (page 12), Jossey-Bass Publishers, 1985 29 and assumptions may change concurrently with, or as a consequence of, change in values. This is analogous to the Level 2 adaptation where the villagers break with the tradition and respond to the changes in the weather not by moving to highland, but by changing the crops or the irrigation methods. And, instead of retreating they take up offensive actions against the enemy. So far the definition and the adaptation of the schema (culture, theories-in-use) have not dealt with the process of emergence of schema. Francisco Varela23 gives a view on emergence in his study of the human brain. He sees emergence as the transition from local rules or principles of interaction between individual components or agents, to global principles or states encompassing the entire collection of agents. Kauffman2 4 uses computer simulations of Complex Systems to demonstrate that it is possible for the order of new survival strategies to emerge from disorder through a process of spontaneous selforganization. Order can result from non-linear feedback interactions between agents where each agent goes about his own business. Emergent behavior can be easily seen in the flocking behavior of birds. Research using computer simulations has shown that one can model the flocking behavior of birds by using a few simple rules such as the distance each bird maintains between itself and other birds and other objects. These rules are entirely local to each bird. There is no explicit rule to form a flock. If a flock does form, it would have done so from the bottom up, as an emergent phenomenon. Indeed, flocks did form every time the simulation was run. Thus, it appears that self-organization is an inherent property of Complex Systems. Chryis Argyis and Donald Schon, Organizational Learning II: Theory, Method and Practice, (Page 20, 21), Addison-Wesley Publishing Company, 1996 23 Varela Francisco, paper presented at the "Complexity & Strategy Conference" London May 1995 24 Kauffman Stuart "The Origins of Order: Self-Organisation and Selection in Evolution" Oxford University Press, 1993 30 Self-organization is the spontaneous organization of the system's elements into coherent new patterns, structures and behaviors. It is the process of interaction between individual elements (or local principles of interaction) that brings forth or creates new patterns or emergent properties at a global or holistic level. The above are different points of view on essentially the same concept. What they do not do is explain the process of emergence, which is associated with the issue of scale. Nicolis2 has attempted such an explanation in terms of "mechanisms." He identifies non-linear dynamics and the presence of constraints maintaining the system far from equilibrium as the basic mechanisms involved in the emergence of selforganizing phenomena. The concepts of 'far-from-equilibrium' and 'self-organization' are essential to an understanding of complexity, but they do not fully explain the process of emergence. They only describe the process, but not explain it. This is a major research area of interest among the complexity theorists. In societal systems the process of developing shared assumptions, the basis for cultural formation, is described by Schein 2 6 is described as by starting with an example of a young business, which is a hotbed for culture formations. In such a business if a manager (or the founder), convinces the management group that in order to increase sales they have to increase the advertising, and the group acts on the manager's or founder's belief, and if the solution works and if the group has shared perceptions of that success, then the perceived value that advertising is "good" gradually starts a process of cognitive transformation.First, it will be transformed into a sharedvalue or belief and, ultimately, into a shared assumptions (if action based on it continues to be successful). Nicolis Gregoire "Physics of far-from-equilibrium systems and self-organization" Chapter 11 in "The New Physics" Edited by Paul Davies, Cambridge University Press, 1989 26 Edgar Schein, Organization Culture and Leadership (pages 19, 20, 21), Jossey-Bass Publishers, 1985 2 31 Here leadership is seen as an important element for the process of creating a shared assumption, in turn for creating the culture. Schein [1985, pp. 15] says that culture and leadership are two sides of the same coin in that leaders first create the cultures when they create groups and organizations. Once cultures exist, they determine the criteria for leadership and thus determine who will or who will not be a leader. This tell us how difficult it is to generate new assumptions within an already formed culture, since there is a natural tendency for the culture to select the leader who understands the culture but does not tamper with it radically. But, if cultures become dysfunctional, it is the unique function of leadership to manage cultural evolution and change in such a way that the group can survive in changing environments. This is analogous to the Level 0 adaptation of the schema, which says that when the schema fails and the agents fail to take action, the whole society is wiped out. (The individual members need not die, but the society ceases to exist as a functioning unit.) At this level, the successful schemata are the ones that allow survival of those societies using them. d) Co-evolution and fitness landscapes Another key characteristic of complex systems is that of the co-evolution of all related systems within an ecosystem. Kauffman and Macready 27 describes it, as "Co-evolution is a process of coupled, deforming landscapes where the adaptive moves of each entity alter the landscapes of its neighbors." By 'landscapes' they mean the 'fitness landscapes' which was developed using the NK model, where N stands for the number of entities or elements in a system and K stands for the degree of connectivity between the entities. Each entity N makes a fitness contribution that depends upon that entity and upon K other entities among the N. That is, K reflects how richly cross-coupled the systems is. 32 In the geneticist's term, K measures the richness of epistatic interactions28 among the components of the system. The process of epistatic coupling is when a new gene links into the network of a species' existing genes. These 'coupling' interactions between new and existing genes means that the contribution of a new gene to a species' overall fitness depends on the genes the species already has. In social systems this may be likened to the history of experiences and constitution of an institution - new ideas can only be 'seen' and developed if both the constitution and the history allow them to be 'seen' and developed29 The NK model is abstract. Although we do not yet know what the real landscapes are like, Kauffman contends that we may be able to develop some intuition for their typical, or statistical structures by building simple models such as the NK model, which help us understand their expected features. As the main parameters are altered, the model generates a family of increasingly rugged multi-peaked landscapes. A simple illustration of a fitness landscape is shown in Figure 2.2. 27 Kauffman and Macready, Complexity, Vol.1, No.2, 1995 28Fitness is rarely dependent on the state of one isolated gene. It depends instead on the coupling between genes, known as epistatic coupling. This coupling, when diagrammed, looks like a network where each node is a gene and the connections between them are inputs to the gene's behavior. 29 David Oliver and Johan Roos: "The Poised Organization: Navigating Effectively on Knowledge Landscapes" a Paper presented at the Strategy & Complexity Seminar, London School of Economics, 13th February 1997 33 Figure 2.2: Fitness landscape In evolutionary biology these landscapes are used to illustrate the competition for survival. Species attempt to alter their genetic make-up by taking 'adaptive walks' to move to higher 'fitness points,' where their viability will be enhanced. Species that fail to move to higher points on their landscapes may be outpaced by competitors who are more successful in doing so, and risk becoming extinct through a process of natural selection. The adaptive moves that the species make in the process of looking for the highest peak will affect the other species, which in turn will deform the landscape. Therefore it is a coevolving system where the species influence as well as are influenced by other species. Complexity emphasizes evolution with rather than adaptation to a changing environment and thus changes the perspective and the assumption, which underlie traditional management and systems theories. Axelrod 3 0 says a fitness landscape may be used by companies to assess their 'fitness' within a competitive ecosystem. Such an exercise may be used to illustrate or clarify a number of issues: competitive fitness; conflicting constraints within a web of epistatically interacting entities; and participation within a coevolving ecosystem. By changing different parameters, an organization may take 'adaptive walks' within 0 Axlerod, R.: The Evolution of Cooperation; Penguin, 1990 34 its industry 'landscape' - this would demonstrate the existing position as well as opening up other possibilities, which would improve its 'fitness' or competitive position. A fitness landscape would also demonstrate how each adaptive move affects the position of all other related businesses, how it 'deforms' the 'landscapes' of neighbors and would illustrate the concept of co-evolution. Further, adaptive evolution is bounded by the character of fitness landscapes. But that character in turn depends upon the entities that are evolving. Hence evolution can change the rugged structure of fitness landscapes and their impact on evolution by changing the adapting entities. Change therefore, may be seen in terms of adaptive evolution. But adapting entities confront conflicting constraints both in their internal organization and in their interactions with their environments. These conflicting constraints typically imply that finding the 'optimal solution' is very difficult. But it also means that there may exist many alternative locally optimal compromise solutions. Furthermore, the consequence of attempting to optimize in systems with many increasingly conflicting constraints among the components brings about what Kauffman calls a 'complexity catastrophe.' 31 "As complexity increases, the heights of accessible peaks recede towards the mean fitness. The onset of the catastrophe traps entities on a local optimum and thus limits selection in the space of possibilities.. .Technological evolution, like biological evolution, can be considered a search across a space of possibilities on complex, multi-peaked 'fitness', 'efficiency' or 'cost' landscapes." 31 Kauffman and Macready, Complexity, Vol.1, No.2, 1995 35 Thomas Allen of MIT in his research on the teams in R&D has concluded that a group of 7 is the optimum number for a group, where the level and richness of interaction is high. When the number of individuals increases, the direct connectivity increases; to maintain the same level of interaction would be impossible, given the amount of time employees would have to spend in meetings. Similarly, when the number of projects increases for an employee his/her attention and the effectiveness is decreased. The employee attending to the many conflicting requirements from different people and different projects will pave the way for complexity catastrophe to set in, in other words, reducing the employees fitness peaks to a mean level. The long-term effect of the complexity catastrophe on complex physical systems might have a surprising effect; a complex system can be replaced by a simple system. Brain Arthur 32 says that "in evolving systems, bursts of simplicity often cut through growing complexity and establish a new basis upon which complication can again grow. Take for example, Whittle's Jet engine, with its extraordinarily simple propulsion principle, it largely replaced the piston aero engine of the 1930s, which had become incurably complicated in attempts to overcome the limitations in operating internal combustion engines at high speed in the very thin air of higher altitude." In the short-term this could be dealt with by reducing the density of connectivity, at both to the physical and social systems. In physical systems this is accomplished by grouping together relevant parts to form modules and limiting the module's interaction with other modules to defined interfaces. In organizations as the number of individuals increases while the number of interactions remains small, the fitness landscapes retain high local optima. In other words, if each individual interacts directly with few other 32 Brian Arthur; On the Evolution of Complexity, Stanford University; Complexity: Metaphors, Models, and Reality [Page 3]; Edited by G. Cowan, D. Pines and D. Meltzer, Addison-Wesley, 1994 36 individuals within the network, then the network can grow without disintegrating. This is made possible by limiting interactions to a few individuals within a group, and also limiting group interaction. The interaction may be limited locally but the pattern of interaction is such that ideas can proliferate, and be shared by the network as a whole. Here the groups are analogous (metaphorically) to modules in physical systems with limited interface to other groups (modules). Therefore, for limited interactions, (small values of K) the local optima are not distributed randomly in space but are near one another, thus there is global structure to the fitness landscape: the highest optima are nearest one another. Finally, fitness landscapes explore the space of possibilities that includes change by mutation and by coevolution. Mutation is an unpredicted 'step-change' as opposed to a gradual incremental change. e) Exploration of the space of possibilities As we have seen in the study of the concept of fitness landscapes for an entity to survive and thrive it need to explore its space of possibilities and encourage variety. Variety means diversity of thought, diversity of language and diversity of action. In organizations this often implies duplication or redundancy. It also implies that exploring the space of possibility brings us into the unknown territory of risks and uncertainty. Experimentation and learning are imperative when attempting 'step-change' and failure is seen as a part of the learning process. Benjamin Zander 3 3 the conductor of Boston Philharmonic Orchestra in his book 'The Art of Possibility' talks about how it feels and looks like at a personal level to explore this space. He says "The action in a 33 Benjamin Zander and Rosemund Stone Zander; 2000, The Art of Possibility: Transforming Professional and Personal Life" [page, 19,29, 21], Harvard Business School Press, Boston, MA 37 - universe of possibility may be characterized as generative, or giving, in all senses of that word producing new life, creating new ideas, consciously endowing with meaning, contributing, yielding to the power of contexts. The relationshipbetween people and the environment is highlighted, not people and things themselves. Emotions that are often relegated to the special category of spirituality are abundant here: joy, grace, awe, wholeness, passion and compassion. There are moments in everyone's life when an experience of integrationwith the world transcends the business of survival - like seeing a grandchild for the first time, witnessing an Olympic record broken or the uncommon bravery of an ordinary citizen ... These are the moments when people forget ourselves and seem to become part of all being." Even though he is talking to the individual self, these ideas have implications at every level of the organization. "...Yielding to the power of contexts ... become part of all being" implies the connectivity with environment, making environment a part of the organization, evolving with the environment. In doing so, the space of possibility is seen and actions become generative "...producing new life, generating new ideas..." Very often it is not expensive research and development which produces major innovations, but 'seeing' a novel function for an existing entity in a new light. That is called, 'exaptation' and emergence. Kauffman describes it as follows "Exaptation is the emergence of a novel function of a part in a new context. ... Major innovations in evolution are all Exaptations. Exaptations are not predictable"34 Eric Von Hippel 35 in his book 'The Sources of Innovation" has examined when and where these exaptations occurred. In his study of the innovations in the scientific instruments, he found that users were the developers of fully 77% of all innovations he studied. The users did so because they wanted 34 Kauffman, Complexity and Technology Conference, London, 11 March 1997 35 Eric Von Hippel; The Sources of Innovation, 1988, Oxford University Press 38 the instrument to perform additional or different functions (or simply to fit their environment or context) to those it was designed for. This finding speaks volumes about the need for organizations to include users as part of their product/service development, i.e. increase their space of possibility by including the environments of these users. This inclusion process is termed the "lead user method" and is used to a great extent by 3M, where the employees involved in developing new products, identify a group of "lead users" - who have done different things with the products and spend a considerable amount of time with them, to allow for new ideas/innovations to emerge. At the level of strategy formulation for an organization, Arnaldo Hax and Dean Wilde 3 6 in their book "The Delta Model" point out that "The intimacy and connectivity of a networked economy offers opportunities to create competitive positions based upon the structure of the customer relationship, independent of the product. A business can establish an unbreakable link, deep knowledge, and close relationship that we refer to as customer bonding. These bonds can be directly formed with the customer, or indirectly formed through the complementors that the customer wishes to access... With this understanding comes the recognition that competition based upon the product alone misses entirely a primary force driving profitability. Bonding emerges as a central force in shaping strategy." Hax and Wilde not only emphasize the need to see connectivity with the customer and complementors but also the need to include them in the organizational structure, i.e., the strategy and operations are performed including the customers and complementor's environments. Even doing so, it is not clear whether the organization will be able to develop a long-term strategy, will it be able to form an optimum strategy with the ever-changing environment. Complexity also indicates that the search for a single Arnolodo C. Hax and Dean L. Wilde II; 2001, The Delta Project: Discovering New Source of Profitability in a Networked Economy; [Page 8, 9] Palgrave, NY, NY 36 39 'optimum' strategy is neither possible nor desirable. Ashby 37 says, "When markets were stable and growth was a constant, single optimum strategies based on extrapolation from historical data, were thought to be feasible. But unstable environments and rapidly changing markets requireflexible approaches based on requisite variety." f) Feedback, Positive Returns and Sensitive Dependence on Initial Conditions A central concept in the theory of communication and control is the theory of feedback. The feedback described in this theory is that of negative feedback in a system, where there is a "sense organ," a control apparatus and an effector. A common example of this is a room heating system, where the thermometer senses the temperature, the control apparatus determines if it is hotter or colder than the required temperature and sends the signal to the heating coil (effector) either to shut off or turn on. These kinds of feedback arrangements are widely used in modern technology for the stabilization of a certain action, as in thermostats or in radio receivers; or for the direction of actions towards a goal where the aberration from the goal is fed back as information, till the goal or target is reached. There are a large number of biological phenomena that correspond to the feedback control, an example of that is the thermoregulation in warm-blooded animals, which works in the body of an animal similar to that of a room heating system described above. The theory of Cybernetics 38 introduced by Norbert Wiener to deal with this phenomenon. The theory tries to show that mechanisms of a feedback nature are the basis of teleological or purposeful behavior in man-made machines, as well as in living organisms and social systems. 37 Ashby W R "Self-regulation and Requisite Variety" 1956, in Systems Thinking, Ed by F E Emery, [Page 105- 124], Penguin 1969. 38 Norbert Wiener, "Cybernetics, or Control and Communication in the Animal and the Machine", MIT Press, Cambridge, MA, 1948 40 Management planning systems tend to work on the assumption of negative feedback. A popular example of this philosophy is W. Edward Deming's PDSA (Plan, Do, Study, Act) cycle, where the monitoring systems detect the variations from the planned outcome and action is taken to reduce the gap between the intended and the actual outcome. These works well with the manufacturing system of an organizations where the outcome should be extremely accurate and predictable, but applying this generally to the other parts (R&D, marketing, sales etc.) implies that the employees of an organization should act towards a very specific goal and that all the management systems are put in place to make it possible to achieve the goal. Unfortunately for planners, social systems cannot always be controlled through negative feedback as they are also subject to positive feedback, which can take the form of what Parker & Stacey 39 describe as: "self-reinforcing growth, bandwagon effects, chain reactions, self-fulfilling prophecies, and virtuous and vicious circles." If positive feedback does set in, then the gap will widen instead of narrowing, and there is no way of knowing in advance which feedback mechanism will apply. A popular example of the positive feedback is the reinforcing behavior of buyers and sellers on eBay, the on-line auction company. Here the buyers want to shop at the market exchange with most sellers, and sellers prefer the exchange with the most buyers, thereby creating a reinforcing effect between the buyers and sellers, which has the potential to become a dominant exchange leaving little room for competitors to occupy the same space. Another common phenomenon in organizations is the re-engineering effort to lower costs or increase efficiency. As part of these efforts employees are given voluntary retirements or separations. Usually the good and the experienced staff take these offers, since they know that either they can afford to retire early or they will be able to find job elsewhere. This leaves the company with inexperienced or less capable employees, who may not be able to take up the additional responsibilities effectively thereby essentially reducing the quality of the output, which in turn may have a negative effect on the profitability. The re- Parker David and Stacey Ralph "Chaos, Management and Economics: the Implications of Non-Linear Thinking" Hobart Paper 125, Institute of Economic Affairs, [Page 26], 1994 39 41 engineering efforts that are meant to control costs have the unintended effect of increasing costs in the longer run. Therefore, organizations are capable of many possible responses; that is, they are complex, unpredictable, non-linear systems, producing multiple outcomes. Yet they are studied as if they are simple, linear systems guaranteed to produce a single, predictable outcome. Another aspect that is often ignored is that any outcome is influenced by a number of contributing factors. These factors cannot all be taken into account for various reasons: they may not be known, may not be quantifiable, or they may be ignored as relatively insignificant. Yet these factors may be subject to the phenomenon known as sensitivity to initial conditions, which may lead to major qualitative changed in the system behavior, which when combined with the quantitative effect of positive feedback will make it impossible to predict the specific outcome or achieve a particular objective 40 Although the specific behavior of a dynamic system may be unpredictable, the range of possible behaviors does have limits. That is, there are limits to the instability. Complexity theory calls this limited range of behavior: bounded instability. For example, due to the strange dynamics of weather, a butterfly flapping its wings in Iowa might cause a typhoon in Indonesia. But, the typhoon itself is not a disorderly pattern: it has a highly organized dynamic structure with well-understood behavior. Where does this order come from? It emerges from the intrinsic properties of the weather as a dynamic system. That is to say, a typhoon is one of the (relatively few) patterns that the weather system can generate. These limited set of patterns are called attractors, which limit the system's unstable behavior within those limits. 40 A famous example of this phenomenon is the VHS vs. Beta format videotapes, where a small shift in the market share by the VHS tapes led to a virtual capture of the entire market. 42 For a complex, dynamic system bounded instability is the state of transition between the extremes of stability and instability. This third state also called the edge of chaos can accommodate stability and instability, certainty and uncertainty, order and disorder at the same time. If organizations are viewed as stable systems in a stable environment then the conventional planning systems can be used to get to a desired future. But, when the patterns of behaviors of the systems begin to change and are no longer recognizable, they cannot be extrapolated into the future, and if the uncertainty increases to a point of turbulence than the conventional planning becomes totally ineffective. In the transition phase between stability and instability the behavior may be new but it does have pattern and structure. Eve Mitleton-Kelly4 1 says, "It will be the ability to recognize new patterns as they emerge which will provide organizations with real competitive advantage in the future." Thinking in complexity terms helps to 'see' the new patterns. 41 Eve Mittleton-Kelley; Organizations as Co-evolving Complex Adaptive Systems; Paper presented at the British Academy of Management Conference, [page 15], 1997 43 Learning System Fred Kofman and Peter Senge42 describe their vision of a learning organization as follows: "Learning Organizations are both more generative and more adaptive than the traditionalorganization.Because of their commitment, openness, and ability to deal with complexity, people find security not in stability but in the dynamic equilibrium between holding on and letting-go, holding and letting-go of their beliefs, assumptions, and certainties. What they know takes a second place to what they can learn, and simplistic answers are always less importantthan penetrating questions." So far, the ability to deal with complexity has been seen as essentially dealing with multi-variable problems. Warren Weaver (1948), co-founder of information theory, has expressed this in an often-quoted statement. Classical science, he stated, was concerned either with linear causal trains, that is, two variable problems, or else with unorganized complexity. The latter can be handled with statistical methods and ultimately stems from the second law of thermodynamics. However, in modern physics and biology, problems of organized complexity, i.e., interaction of a large but not infinite number of variables, are popping up everywhere and demand new conceptual tools. These multi-variable problems are as prevalent in the behavioral and social sciences as in biology. These problems are studied as the "human-machine systems," where the people are in the loop with that of the existing human-made and natural systems. A very simple example of this kind of organized complexity is seen by anybody crossing the continents by jet with incredible speed and having to spend endless hours waiting, queuing, being herded in airports. The physical techniques in air travel are different to those of "organizational" techniques. The need to study these systems as complex wholes is realized in some sense Fred Kofman and Peter Senge, Communities of Commitment: The Heart of Learning Organizations, American Management Association, [Page 17], 1993 4 44 and applied fields of study have been developed that deal with the complexity of the human-machine systems. They can be enumerated as below, a) Operations Research, i.e., scientific control of existing systems of humans, machines, materials, money etc. b) Systems Engineering, i.e., scientific planning, design, evaluation, and construction of humanmachine systems. c) Human Engineering, i.e., scientific adaptation of systems and especially machines in order to obtain maximum efficiency with minimum cost in money and other expenses. Although there is considerable overlap, different conceptual tools are predominant in the individual fields. In systems engineering, cybemetics43 and information theory" are used. Operations research uses tools such as linear programming and game theory 45 . Human engineering, concerned with the abilities, physiological limitations and variabilities of human beings, include biomechanics, engineering psychology and human factors, etc., among its tools. Other tools that find their place in the modem 48 47 organizations are decision theory, 46 relational mathematics, and factor analysis all of which are used to solve multi-variable problems. The following definitions are adapted from the book "General Systems Theory: Foundations, Development, Applications" [Page 90, 91], Revised Edition; By Ludwig von Bertalanffy; George Braziller, Inc., 1969 43 Cybernetics, based upon the principle of feedback or circular causal trains providing mechanisms for goal-seeking and self-controlling. Also, termed as Stimulus-Response (S-R) principle. 44 Information theory, introducing the concept of information as a quantity measurable by and expression isomorphic to negative entropy in physics, and developing the principles of its transmission. 45 Game theory analyzing, in a novel mathematical framework, rational competition between two or more antagonists for maximum gain and minimum costs. 46 Decision theory, similarly analyzing rational choices, within human organizations, based upon examination of a given situation and possible outcomes. 47 Topology or relational mathematics, including non-metrical fields such as network and graph theory. 48 Factor analysis, i.e. isolation, by way of mathematical analysis, of factors in multivariable phenomena in psychology and other fields 45 All the methods and tools described above are used for managing complexity, but all of them emphasize the tendency towards equilibrium. In brief, a) The Stimulus-Response (S-R) scheme misses the realms of play, exploratory activities, creativity and self-realization etc. b) The economic scheme misses specific, human achievements - most of what is loosely termed "human culture" c) The equilibrium principle 49 misses the fact that physiological and behavioral activities are more than relaxation of tensions. So we arrive at the conclusion that a great deal of human behavior is beyond the principles of utility, equilibrium, and stimulus-response and that it is the characteristic of all human and cultural activities. Thus far our discussion of complexity as applied to human organizations offers a way of thinking, a way of 'seeing' the world, and a different set of assumptions, which transcend the principles of utility, equilibrium and stimulus-response. Such principles of complexity as far-from-equilibrium, emergence, fitness-landscapes, self-organizations, etc. can help us to construct a new theory of organizational adaptation and change that includes "human culture". These principles when applied to organizations will manifest themselves in different ways in the products/services, processes, people and the environment, and has the potential to realize the shape of the organizations that are close to the Kofman and Senge's vision for a learning organization. In other words a reliable, robust and responsive (R-cube) system as described in chapter 1. I will examine these manifestations at different levels using the four case studies and a conceptual framework that embodies the principles of complexity as shown in Figure 2.3. In Freudian formulation, this is the "principle of stability": the basic function of the mental apparatus consists in maintaining homeostatic equilibrium. Behavior essentially is reduction of tensions, particularly those of sexual 49 46 The name give to the Figure 2.3, which is created in this thesis is the Learning System Framework', since it represents the major principles related to organizational complexity on a single sheet and circular formations means that they are not connected linearly. The relevant characteristics of each principle are shown in the dotted squares hanging off the box representing each principle. The gray area represents the edge of chaos and can accommodate stability and instability, certainty and uncertainty, order and disorder at the same time. When a system resides in this area it has the potential to become an R-Cube system. In the following case studies, I will study those systems aspects and the issues that can contribute to the properties of an R-cube system and map them on to the Learning System Framework.' nature. [Adapted from "General Systems Theory: Foundations, Development, Applications" [Page 190], Revised Edition; By Ludwig von Bertalanffy; George Braziller, Inc., 1969 ] 47 Figure 2.3: Learning System Framework Point of bifurcation, order, disorder, space of possibilities .................... Degree of Connectivity Far-from-equilibrium,-..... Dissipative Structures .......... Complexity Catastrophe, Burst of Simplicity I.. CoEouin itness Landscapes Connectivity, Interdependence Complexity in Organizational Context Disorder(C Stability Emergence, Self- Feedback, Positive Returns, Sensitive Dependence on Initial Conditions Bond ed Instability, Attra ctors, Edge of organization Exploration of Space of ChaosPossibilities Single-loop and Doubleloop learning, Leadership Variety, Duplication or Redundancy, Experimentation and Learning, Failure part of Learning, Step-change, Users as Innovators, Exaptation, Customer Bonding, Complementors, Flexible Approaches 48 Conclusions The 'Learning System Framework' depicted Figure 2.3, shows the generic characteristics of complex social systems that will be taken into account in order to understand the nature of change that occurs in the organizations. The framework is descriptive and supported empirically by only a few examples drawn from the literature. Using these characteristics as the basis for exploring their applicability to the case studies will help me develop a prescriptive framework that may be relevant to organizational design more generally. 49 Chapter 3 LEVERAGEING CURRENT STRENGTHS: CASE STUDIES OF NTTDOCOMO AND VODAFONE Purpose of the Case No company can go it alone. For industry giants and ambitious start-ups alike, strategic partnerships have become central to competitive success in fast-changing global markets. More than ever, many of the skills and resources essential to a company's future prosperity lie outside the firm's boundaries, and outside management's direct control. In this new world of networks, coalitions, and alliances, strategic partnerships are not an option but a necessity. While alliances can create enormous wealth, they can also become black holes for management time and resources. Understanding the long-term competitive consequences of alliances requires a long-term vantage point: one has to observe the unfolding of alliances over time, assess their consequences, and analyze how managers perceived those consequences and factored them into their decisions.50 This chapter attempts to understand alliances in the mobile wireless telecommunications industry by examining, in detail, the strategies adopted by NTT DoCoMo and Vodafone in expanding their markets and developing new technology, as manifested through their numerous alliances and joint ventures. In turn, this extension of the organization by including many companies that were never previously seen as potential partners will help us understand how these two companies operating in a fast changing environment are able to manage the complexities involved. In short, these cases will show us how these companies are changing with the external environment, i.e., how they are expanding their space of possibility and how they are able to grasp new emergent patterns. Abstracted from Yves L. Doz, and Gary Hamel, Alliance Advantage; The Art of Creating Value through Partnering,Harvard Business School Press, Boston, Massachusetts, pp. ix-xi. 50 50 The strategies used by these two companies JV's/Alliances will be analyzed using the ' Learning System Framework' and implications towards realizing a reliable, robust and responsive (R-Cube) systems will be laid out. Industry Review a) Industry Characteristics and Trends The mobile wireless telecommunications industry is a very capital-intensive industry, involving high technology complexity. Technology for mobile wireless systems is still evolving at a rapid pace and the industry can be considered to be in relative infancy. The industry has moved from the first generation analog systems (such as AMPS) to the second generation digital voice systems (GSM, IS-135, IS-95) and will soon be making the transition to third generation (3G) digital systems capable of transmitting data at very high speeds. Concurrently, wireless carriers are developing wireless data platforms with which to deliver compelling content to mobile users. NTT DoCoMo was the first to do this successfully with its imode service. Use of mobile wireless devices has substantially changed social relationships an opened many new possibilities for interaction. Never before have individuals been able to stay connected anytime, anywhere. And as human behavior changes because of technology, so too will our demands on what technology can do for. Thus we can assume that the wireless telecommunications industry will continue to see change and growth into the distant future. This constantly evolving industry brings opportunities and threats. In the last few years, many governments have deregulated their telecommunications industry and competition has skyrocketed. Though deregulation encouraged the emergence of many startups, we find that the industry naturally 51 favors big, strong players, and many of the small companies have either been acquired by or merged with other firms. Even big telecommunications carriers have found it necessary to forge alliances and joint ventures with other regional and international carriers and collaborate closely with equipment manufacturers, in order to protect their growth and competitiveness, and exploit economies of scale. In addition to alliances and ventures, acquisitions are also common means through which telecommunications companies grow. b) Competition The main contenders in the global arena for worldwide domination are Vodafone and NTT DoCoMo. Vodafone is now the largest telephone company in the world, holding controlling interests in the 13 of the 25 networks in which it is a shareholder. There are many aspiring "wanna-be" global players such as Deutsche Telekom, British Telecom, and still other smaller players with regional ambitions such as Singapore Telecom (which recently acquired Optus in Australia). In deregulated local markets, there are often three or more wireless service providers with significant market share, and the competition is generally fierce. Company Review In this section, we will examine separately each company's business development strategy, by mapping the alliances they have formed and analyzing these using the 'Learning System Framework.' This will form the basis for our comparative analysis and discussion in the next section. NTT DoCoMo a) Background 52 NTT DoCoMo was the wireless telecommunications arm of Japan's national telecommunications monopoly, Nippon Telephone and Telegraph (NTT), before it was spun out as a separate company in 1992 as a result of legislation enacted to break up NTT's monopoly. Though NTT DoCoMo is operationally a separate company, its parent company NTT is still its largest shareholder, and holds a controlling interest in the wireless operator. Throughout most of its history, NTTDoCoMo hasfocused solely on the Japanese market. It has consistently maintained a majority market share, despite aggressive competition from other wireless service providers. It has managed to do so by staying ahead of the technology curve, for example, by being the first to introduce second generation digital cellular service in Japan, as well as being the first to commercialize successfully the wireless Internet through its i-mode service. b) DoCoMo's Products and Services In Japan, i-mode has taken the country by storm, attracting more than 20 million subscribers in just two years. i-mode is a packet-based wireless Internet service, which allows user to access all sorts of information, perform transactions, and play games and music. European carriers have developed information services based on SMS, but these ultimately do not provide a true interactive experience, and have severely restricted scope for development, as compared to i-mode. NTT DoCoMo is aggressively pushing out its third generation W-CDMA infrastructure, both to establish a superior nodal position technologically, as well as to relieve the capacity constraints on its present second-generation system. c) Market - Share, Access, & Growth NTT DoCoMo commands about 60% of the Japanese cellular market, a market share unmatched by any wireless operator for any particular national market in the developed world. Because of its wildly popular i-mode service, NTT DoCoMo has managed to limit churn, and has consistently gained the lion's share of 53 new subscribers. NTT DoCoMo faces competition in the Japanese market mainly from KDDI (through its cellular service branded au) and J-Phone (with major shareholders being Vodafone and East Japan Railway). d) Technology Strategy The types of JVs/alliances used by NTT DoCoMo can be grouped into two categories, JVs/alliances to develop technology, and JVs/alliances to develop market access. JVs/alliancesto develop technology involve one or more partners, which have deep technology expertise in certainsectors. These alliances would result in the development of similartechnological capabilityfor the wireless platform. This is often called the convergence of wireless with other industries. These alliances usually do not involve NTT DoCoMo acquiring an equity stake in the partner company, and are usually non-exclusive. Since NTT DoCoMo already has a successful and working wireless data platform in i-mode, its current technology strategy is to develop the next generation of i-mode, mainly by extending the capabilities of the current system, and incorporating features from other competing technologies. Another thrust of its technology strategy is to make W-CDMA the dominant third generationstandard the world over. This is to ensure that it reaps significant payoffs for the trillions of yen it has already spent on developing intellectual property on the W-CDMA standard. e) Market Strategy NTT DoCoMo's alliances to develop market access involve taking minority equity stakes of 10-20% in the alliance partners. These equity participation deals often stipulate conditions that require the partners to commit to adopting NTT DoCoMo's technology for their wireless data platform, as well as the WCDMA standard for their 3G systems. In exchange, NTT DoCoMo shares its technological know-how, which is significant considering its large R&D facility, as well the first-mover advantage it has over its 54 competitors in both its wireless data platform, i-mode, and its 3G (W-CDMA) infrastructure deployment. As a significant shareholder, with deep pockets, these partner companies are generally not appealing targets for hostile takeovers, making the alliance, in a sense, exclusive. Thus we can see that NTT DoCoMo is pursuing its market strategy, not so much to actually gain subscribers in other countries, but rather to establish a technological dominance, that is, support its technology strategy. f) Alliances/Joint Ventures The alliances/JV's formed by NTT DoCoMo are plotted on a graph Figure 3.1 with the horizontal axis showing familiarity with the technology and the vertical axis familiarity with the market. This kind of 51 matrix is also called Roberts/Berry Familiarity Matrix, used mainly for assessing the potential of success for an alliance or JV. Roberts and Berry recommend alliances that generally fall in the center band as these have a higher chance of success. However, from complexity theory, we know that participants in system development are interconnected and interdependent on each other; therefore we will not be able to assess the success of individual alliances by looking at their position on the Roberts/Berry Matrix. We will however, study the behavior and the characteristics of the whole system by looking through the 'Learning System Framework,' and assess the development of the system towards becoming a 'Learning System.' Therefore the Roberts/Berry matrix is used not as a diagnosis chart but only as a representation of NTT DoCoMo's current strength. Edward B. Roberts and Charles A. Berry; Entering New Businesses: Selecting Strategies for Success; Sloan Management Review, Spring 1985 51 55 Figure 3.1: Alliances/JV's - NTT DoCoMo %NTT Deltsu Z * CZ D ca (0 ow CZ Matsushita CO E C peiyand AAOL ;- s MCZ T shorr NT gy Factor symbian DMooJ'/line Base New Familiar New Unfamiliar Technology Factors Complexity and NTT DoCoMo's JV's/Alliances As noted earlier, NTT DoCoMo is trying to establish a technological dominance with future generations of data forms based on its widely successful first generation i-mode. In complexity terms NTT DoCoMo has seen a new pattern emerge in the Japanese market from just voice to data services. It believes eventually the rest of the world will evolve towards data services. Therefore, the alliances that it forms with other wireless companies (involving a sizeable equity stake of 10%-20%) as shown in the top left area in the Familiarity matrix are used more for forming connectivity with unfamiliar markets so that it will be able to customize and adapt its data platforms to the local conditions. In furthering this effort, the alliances in the middle of the matrix, with SAP, AOL, and SEGA etc. will be used as the providers of the 56 connection to the content that the users are already familiar with from their PC's. NTT DoCoMo, in its attempt to capture an emergent pattern of behavior (believing it knows what the pattern will look like from its experience in the domestic market, might be unknowingly blocking the emergence of new patterns of behavior in the local markets of its alliance partners. a) Connectivity and Interdependence Alliances can turn potential competitors into allies and provide complementary goods and services, i.e., establish connection with the local markets. In the case of NTT DoCoMo, the minority stakes it has in the large local wireless companies will provide the necessary foothold to learn about the local markets. Also, partners can contribute unique and differentiated resources-skills, brands, relationships, positions, and tangible assets-that can create interdependence as they focus on delivering systems and solutions rather than discrete products. NTT DoCoMo has a wealth of technological expertise with regards to integrating multiple subsystems seamlessly to enable a wireless data platform; it might quickly be able to create data services for its wireless partners based on their local needs. Here NTT DoCoMo is trying to establish a strong dependence by wireless partners on its data platforms, but by the same token it depends on its partners knowing the local market. Therefore, interdependence becomes increasingly important, and more likely to be at the heart of an alliance, as companies refocus on a narrower range of core skills and activities, and as opportunities become systems and solutions rather than discrete products. Also, the degree of connectivity between the alliances partners is low to non-existent, therefore managing all the alliances, which on the surface seems complex is only complicated, i.e. involves only the management of details. b) Self-organization and Emergence 57 NTT DoCoMo controls both the criteria and the content of the alliance formation, so there is no selforganization of these companies towards creating an emergent pattern. We have to assume that NTT DoCoMo has 'seen' the emergent pattern and has taken up the leadershiprole in architectingthe functions and forms for the subsystems of the new pattern. But, what remains to be seen is if the process of the interaction between these partner companies and NTT DoCoMo, which is in the nodal position can create an avenue for learning and internalizing new skills, in particular those that are tacit, collective, and embedded (and thus hard to obtain and internalize by other means), i.e., double-loop learning to occur in the partnering companies and spread into other activities and businesses beyond those covered by the alliance. A rather simple example can be seen by looking at the result of the collaboration between NTT DoCoMo and Sun to produce Java-enabled handsets, and Java content for i-mode. Adoption of the Javaenabled handsets have been quick, and even though NTT DoCoMo suffered a setback when it had to recall a particular model of handset, the Java component of i-mode has been successfully integrated with the rest of the system, and so far seems to be performing well. Here NTT DoCoMo, despite its expertise in system integration, was tolerant to experimentation and learning in integrating the Java component into its wireless data platform. Sun, on the other hand created Java libraries of routines and gained knowledge about wireless data platforms that could be used to increase the functionality of the Java library, so that it will be compatible with both the wired and wireless data platforms. c) Co-Evolution, Fitness Landscapes and Exploration of Space of Possibilities Co-Evolution is a process of mutual transformation. It is inextricably linked with the principle of connectivity and emergence and its development can neither be designed no controlled to a fine degree. As mentioned before, NTT DoCoMo being in the nodal position tries to control the process and detail of the alliance. In doing so it blocks emergence, and also restricts the exploration of space of possibilities, by 58 imposing 'its solution' for data platform on the rest of the partners. But, in this 'designed in' and 'solution specified' partnering, NTT DoCoMo has left some space for the divergence and variety, since only having a minority stake in the partnered companies means that duplicate skills and processes cannot be taken out of the partnered companies in the name of cost cutting or efficiency improvements. Even though complexity emphasizes evolution with rather than adaptationto a changed environment, the alliances formed are more towards adapting the NTT DoCoMo's data platform to the other markets of the world. Also, in a co-evolving system, each organization is a fully participating agent which both influences and is influenced by, the social ecosystem making up of all the alliance partners. Clearly in this arrangement, NTT DoCoMo is more on the influencing role rather than being influenced. To be influenced would depend on its openness to 'seeing' and accepting innovations wherever they occur in the social eco-system. The acceptance of change or innovations implies a 'step-change' as opposed to a gradual and incremental change when exploring the space of possibilities. Within the time scale of the available data there is little evidence that there are any 'step-changes' that occurred within the NTT DoCoMo eco-system. As mentioned, there is evidence of mutual learning between Sun and NTT DoCoMo, but there is not a complete change in their internal models or schemas. A simple explanation might be that NTT DoCoMo has formed its alliances (or created its 'fitness landscape') based on a preconceived framework that limits its learning to that of a single-loop, i.e., it is trying to adapt its technologies to that of the local markets. In some sense it was influenced by the competitive landscape in the wireless arena and made the 'step-change' to the global market from the local market where it deemed itself very 'fit', i.e. where it had an optimal solution to the Japanese market. It is trying repeat the same in a global market by taking minority stakes in the wireless companies worldwide and trying to provide 'local optimal solutions' to these markets by forming alliances with local content and technology companies. 59 d) Feedback, Positive Returns and Sensitive Dependence on Initial Conditions The two categories of alliances in new markets and the new technologies have the potential to form a positive feedback loop whereby the technology alliance can produce compelling products and services that would provide the basis for marketing through the local wireless companies to the local markets. If successful, these products and services in the local markets can ensure the technologies of its wireless data platforms can be adopted successfully. This feedback mechanism as shown in Figure 3.2 might provide the quantitativeeffect to give the required qualitative boost to its data platform to become a dominant player in similar technologies. 60 Figure 3.2: Feedback Mechanism between NTT DoCoMo's Market and Technology Alliances Deltsu N - ."" 0 0 cc Matsushita L.. E .9 Cu AAOL z CU M symbian Base New Familiar New Unfamiliar Technology Factors The reliance on its data platform to provide the required foothold in the global arena shows its 'sensitive dependence on the initial condition' which led to the success of its data platform in the Japanese market. 61 Vodafone a) Background The Newbury, UK-based Company, formerly known as VodafoneAirTouch, serves more than 95 million customers through its subsidiaries and affiliates in Europe, the Americas, the Asia/Pacific region, the Middle East, and Africa. In the UK, where Vodafone is the number one wireless carrier, the company has built on the success of its Vodafone Retail outlets by launching a virtual Web store and by distributing prepaid service. Features available through the company's GSM (global system for mobile communications) network include popular messaging services and access to the Internet. b) Vodafone's Products and Services In Europe, SMS has become a daily part of many wireless users, and the trend is towards more data services for users. Vodafone predicts that one third of its revenue by 2005 will come from data services. The company expects to capitalize on its large subscriber base, bringing to its subscribers data services that are regional and customer specific. They intend to make this a high value added service, such that there will be sufficient stickiness, creating a barrierto switching. They also plan to generate new revenue streams by adding new applications to the existing portfolio of services. c) Market - Share, Access, & Growth The company has advanced towards its goal of creating a pan-European wireless network with the acquisition of Germany's Mannesmann, which controlled the number one network in Germany (D2) and the number two network in Italy (Omnitel). On the other side of the Atlantic, Vodafone has combined its US wireless operations (acquired when the company bought AirTouch in 1999) with those of Bell Atlantic and GTE to form Verizon Wireless, the largest US wireless provider. Verizon Wireless is 45%- 62 owned by Vodafone and 55%-owned by Verizon Communications (formed when Bell Atlantic bought GTE). Vodafone is moving to expand its wireless data offerings, and the company has partnered with France's Vivendi Universal to develop the Vizzavi Internet portal, which is designed to be accessible from mobile phones, computers, and TV sets. d) Technology Strategy 'The introduction of 3G technologies is not solely about faster data rates. The additional spectrum afforded to 3G will enable Vodafone to handle the continuing growth in customers and dramatic increases in usage per subscriber in both voice and data. This additional spectrum will be crucial if the take-up of data services worldwide were to match that in Japan. Vodafone's experience in Japan (through J-Phone) is that the next generation of services will only become successful if the new generations of mobile devices are attractive to the user. Vodafone is working very closely with handset manufacturers including Nokia, Siemens, Ericsson, Motorola and new partners such as Panasonic, Mitsubishi and Casio who will add their experience of the Japanese device market to ensure that the next generation of devices appeal to the consumer. In order to enable the Vizzavi and Terenci services across the global platform the company has partnered with many Internet infrastructure providers to power its portals. One such partnership is with Oracle to provide business services to its clients across the world. e) Market Growth Strategy For the last three years, Vodafone has pursued a three pronged growth strategy to maximize its competitive position: Accelerated customer growth The Group has achieved a compound growth rate in its customer base of over 40% per annum over the last four years. Vodafone's worldwide customer base has increased from 4 million 5 years ago to almost 63 95 million by September 2001. About 25% of mobile phone users worldwide are connected to networks in which Vodafone has a shareholding. Geographicexpansion Vodafone has increased its worldwide presence to nearly 30 countries from just 10 countries five years ago. Provision of new services Over the last 48 months, the first data service - short messaging (SMS) - has made a breakthrough into wide spread adoption and is now having a positive impact on average revenue per user (ARPU). Vodafone's strategy for growth remains unchanged. As penetration rates increase around the world, new products and services will become increasingly important. f) Maximizing the benefits of a global footprint Vodafone's vision is that fixed communications will be largely replaced by mobile for voice, narrowband data and many other applications. The aim is to leverage the benefits of its global footprint realizing the potential of Vodafone as a single worldwide Group, rather than a collection of separate operating entities. In order to achieve this goal, Vodafone has partnered with many content and infrastructure providers as show in the familiarity matrix (see Figure 3.3), which will allow the company to focus on a number of key issues: A global brand -- Vodafone's objective is to position Vodafone as one of the most valuable global brands by 2004. 64 Standardizedcustomer relation management (CRM) -- Vodafone is developing a group-wide standard in CRM to ensure a deep knowledge of its customer base and their preferences in order to facilitate the efficient sale of its new range of services and products, unlocking the full potential of its customer base. A truly seamless global offering -- Vodafone is building platforms, which harmonize existing and future network systems, which will enhance its ability to introduce products with a focus on both speed to market and the ability to deliver them seamlessly across the Group's networks. Vizzavi Internet portal will act a key enabler to provide the seamless services across the many networks and continents. For the business segments its strategy is to provide a corporate 'wireless ASP farm,' and also provide end-to-end business solutions through Terenci, a joint venture with Cap Gemini Ernst & Young. g) Alliances/Joint Ventures Figure3.3 shows Vodafone's alliances and joint ventures as plotted on the Roberts/Berry Familiarity Matrix. Similar to the matrix for NTT DoCoMo, we find the alliances in the middle band of the matrix indicate that Vodafone is partnering with content and technology providers to develop its wireless data platform technology. The top-left of the matrix shows the alliances with the content providers, the bottom-right are the alliances with the infrastructure companies and the middle of the matrix with the Internet Portal companies apart from all the wireless companies in which it has taken a majority share. As we have done with NTT DoCoMo, will study the behavior and the characteristics of the whole system by using the 'Learning System Framework' to assess the development of the system towards becoming a 'Learning System.' 65 Figure 3.3: Alliances/JV's - Vodafone EPIPHANY 0 vodafone C Cz 0 C: Expanded market into cc) LI. Cz 30 countries on five continents. TVII E M Ad. L0 c- (U C,, U . 4 Cambridoe Ci. sco ERICSSON Google *TIBCO The Power of Now' Base New Familiar New Unfamiliar Technology Factors Complexity and Vodafone's JV's/Alliances Vodafone gained absolute control of the wireless operators through participation in joint ventures, purchasing equity stakes and performing outright acquisitions. On the other hand, its alliances with infrastructure and the content providers to develop wireless data platforms are joint development efforts. The scope and depth of these alliances and acquisitions with companies in many unfamiliar technology and market areas certainly has the potential 'on the surface' to move the company into afar-fromequilibrium condition, where the system is in a transition between stability and instability. Seen from a 66 chaos theory perspective, Vodafone is moving the system towards the 'edge of chaos.' In this transition phase, the emphasis is on the new patterns of order that emerge among, and co-exist with, disorder. As a dissipative structure, the emphasis is placed on the amount of information or energy required or dissipated in order for Vodafone to maintain the alliances and joint developmental efforts to bring about newer structures. In both, complexity is seen in terms of new levels of order, which emerge from disorder. a) Connectivity and Interdependence One of the fundamental principles of complexity is connectivity; Vodafone certainly has established a number of connections worldwide with local wireless companies. Since it has absolute control of the acquired wireless companies, the degree of connectivity is high, i.e. it requires a greater attention and flow of information to bring these companies under the Vodafone umbrella. The consequence of this high degree of connectivity is that there will be grater interdependence of these companies on one another's decisions and actions and ultimately on each other's fortune. On the developmental side, Vodafone learned through the success of its popular messaging service that connectivity with the customers increases as more of their communications and data needs move form wired to wireless, prompting the company to form more than 20 developmental alliance for developing data platforms. Even though Vodafone was the catalyst in creating the alliances, it is not at the nodal position in terms of the development effort. This reflects its inexperience in the wireless data platform technology. Also, the degree of connectivity between the alliances partners seems to be high, therefore on the surface managing all the alliances is ridden with complexities. b) Emergence and Self-organization Just as in the case of NTT DoCoMo, the alliances formed were based on a preconceived notion that the wireless data platform will be the new order that is emerging In other words, Vodafone took a leadership 67 role by recognizing and acting towards realizing the new pattern. Vodafone tried to mitigate its lack of experience in the data platform technology by forming its developmental alliances through choosing large, proven, best of breed technology companies such as IBM and Sun, as its major partners, and by not relying on just one partner for its developmental efforts-a mistake that several wireless carriers had made in relying on Phone.com's WAP technology for their wireless Web services. By selecting partners with complementary and overlapping capabilities (as in the cases of IBM and Sun), Vodafone is in effect supporting divergence and variety, which are the essential elements in enabling the emergence of new patterns, or qualities, or behaviors, or characteristics that might have an impact on the new technologies, which in turn will impact its connectivity with the customer. However, having multiple alliance partners working together on the same project can be a double-edged sword, and it will require skillful management, facilitation, and communication on Vodafone's part to ensure successful collaborations. c) Co-Evolution, Fitness Landscapes and Exploration of Space of Possibilities Given Vodafone's history as the first carrier to bring SMS and prepaid cards to the customers, it was clearly a pioneer in recognizing an emergent pattern; in doing so it changed the expectations of the customer towards the wireless service reshaping the competitive landscape of the wireless service. As the reliance of the customers on the service increased, so did their expectations for additional services. In this sense, Vodafone influenced and was influenced by its customers and is continuing to try and evolve with them. Vodafone recognizes that as it grows more global and its customers become more diverse, it needs more products and services in order to continuously find the peaks among its competitive landscape for acquiring and retaining customers. This lack of fitness in data services was even acknowledged by Vodafone, albeit tacitly, when it had to trot out ten alliance partners at one time to announce its wireless data platform strategy in January 2000, in order to convince Mannesmann shareholders that Vodafone had a credible data strategy, and thus would be a worthy acquirer for Mannesmann. 68 As a major part of its data strategy, Vizzavi Internet portal and Terenci will act as key enablers to provide integrated services across the many networks and continents for both the customer and business segments. This development effort is along the same lines as NTT DoCoMo's data platform, but trying to develop the platform that fits its entire diverse customer base will create many conflicting constraints. So trying to optimize with many conflicting constraints will bring about a 'complexity catastrophe.' This implies that the performance of the platform will recede towards the mean fitness, or it might drive the development into a total disarray or disorder. Vodafone seemed to have recognized this fact and is trying to develop the platforms with enough interfaces to them, such that they could be customized to the local markets, i.e., it will be able to recognize and select many alternative locally optimal solutions. Experimenting with these local optimal solutions locally will increase its tolerance towards failure and can serve as valuable lessons. For example, Vodafone chose to introduce version one of its wireless data platform only in Australia first, before spreading the technology to other countries. It has this luxury of having experimental test-beds (because of its absolute control of many wireless operators worldwide, gained through acquisitions.) without adversely affecting a large proportion of its subscribers if the experiments fail. In other words it uses the connectivity and interdependence of its subsidiaries to increase its fitness landscape and therefore can explore the space of possibilities of all its partners and potentially be able to find the highest local peaks that they can import to other areas and thus increase the overall average fitness. d) Feedback, Positive Returns and Sensitive Dependence on Initial Conditions The cycle of exploring the space of possibility, finding the highest local optima, doing double-loop learning that will change the overall system is probably what Vodafone is trying to do by using local markets as experimental test beds. Having to do this means that it must be tolerant to failures and being on the transition from order to disorder. Vodafone with its large size and enormous cash flow gives it a 69 very strong staying power even if it is at the edge of chaos, unless it terribly mismanages the importation of learning from one local site to other local sites or globally by ignoring the local needs, in which case the customers will be dissatisfied and reject the new services. Or, if it does not import the learning from other sites to global level, it might fall into the danger of freezing in the local order it created, and not satisfying the customer base who have evolved towards accepting any new service that the data platforms can provide. A hypothetical example of this kind of mismanagement is introducing the 3G wireless services to U.S. when it is not yet ready and not introducing the 3G services to Japan where the market is primed towards accepting these services. This feedback loop of experimentation and learning between the local and the global markets and the customization and platform development is illustrated in the Figure 3.4. The local market drives the content and the features of their wireless services, these services in turn drive the needs for the requirements of the data platforms, which drives the effort of its infrastructure partners towards the development of capable data platforms and the data handsets that are compatible with the changed platform, these infrastructure capabilities in turn will drive the efficacy of delivery of the services to the local market. Also, the sensitive dependence on its initial condition of lack of depth in the technology development is clearly illustrated in the many alliances it formed with the technology companies. As mentioned before, the redundancy in the number of partners can have a positive effect on development of services by being able to increase its chance of recognizing new patterns for services and at the same time decreasing its dependence of single partners for each module of its technology, which can be risky if the partner fails to deliver or worse delivers a mediocre product that can drive away customers. 70 Figure 3.4: Working of feedback loops in Vodafone's Alliances/JV's 0 .CZ vodafone E D;C E PT I C D z 0 C.) co LL Cz Cz Expanded market into 30 countries on five continents.I ytik U) z Cambridge elso sys4)s - Google ERICSSON NOKIA U) C,, Co Cowwm E M P Ctlckmarks CACLPE.CO(TD I Base New Familiar M *TIBCO The Power of Now- New Unfamiliar Technology Factors 71 Conclusion: Comparative Analysis of the Two Companies' JV's/Alliance Strategies As we have seen from each of the companies perspective on their JV's/Alliances both of them recognize that in their businesses, market strategy and technology strategy are closely intertwined, and the two categories of strategies form a positive feedback loop Technology Strategy Market Strategy whereby a well-thought out technology strategy can produce compelling products and services that would provide the basis for market strategy, and a successful market strategy can ensure the dominance of a company's technology over similar, and even superior, competing technologies. We have seen in the previous section that both NTT DoCoMo and Vodafone have formed alliances in order to achieve both their technology and market strategies. NTT DoCoMo's and Vodafone's market and technology goals are largely similar, concurring almost entirely in general terms on where they foresee the market and technology evolution heading. There is no doubt amongst the industry players that data services will be the main driver of revenue growth in the future, and that growing big and going global are the only ways to survive in an increasingly interconnected and globalized industry. Yet, similar though they are in their broad business objectives, and even in their efforts to establish a dominant design for a wireless data platform, the two firms appear to have rather distinct business development strategies, which can be explained by their different historical circumstances i.e., their sensitive dependence on initial conditions'. Vodafone, having established a global market presence, is now putting much emphasis on developing technology for wireless data services, while NTT DoCoMo, though strong in technology, is trying hard to make up for its relative weakness in global operations. 72 Given that they are heading towards the same goal, albeit from different directions and different starting points, what remains to be seen is how they recognize and deal will any emerging patterns that might occur along the journey. Will they be able to change the directions when the goals seemed different than what they started with? In other words would they be genuinely learning systems, where they will be able to change their products, process and people with the changing environment? In short will they be reliable- delivering what is expected of them, robust - Weather minor fluctuations in the environment, and responsive - recognizing and dealing with new and emerging patterns. The analysis of the JV's/Alliances we have performed using the Learning System Framework by looking at the manifestations of the characteristics of the framework has given us some clues on their preparedness towards becoming a R-cube system. Figure 3.5 shows both the companies positions on a single figure, the outer bold curve shows that Vodafone is in the transition region, i.e., bounded stability compared to NTT DoCoMo in more of the stable region, and therefore less prepared to change with changing environment. Table 3.1 give the differences between these two companies preparedness to facing dynamic environment is summarized using a qualitative description of the strengths of each of the characteristics of the 'Learning System Framework'. Figure 3.6 describes the architecture of these two companies along with key differences in the bulleted list for dealing with dynamic environment. On the left is Vodafone, with a two-way interaction of its technology partners, shown with a single loop arrow, which means that there is the potential for solutions not prescribed before to emerge. Also, Table 3.2 is added at the end to show the list the alliances and the reason for forming them. 73 Figure 3.5: Complexity Map for NTT DoCoMo and Vodafone Far-from-equilibrium, Dissipative Structures I Vodafone Complexity map NTT DoCoMo Complexity map Complexity in JV's/Alliance Disorder r- Feedback, Positive Re ns, Sensitive Dependencn Initial Conditions I I 74 Table 3.1: Complexity Characteristics in NTT DoCoMo and Vodafone Characteristics of Organizational Complexity NTT DoCoMo Vodafone Connectivity and Interdependence The arms-length relationship with its technology and market partners might be a limiting factor in deploying its platform services. The degree of connectivity is low. The out-right acquisitions and multiple infrastructure and technology partners give it the required degree of connectivity to influence and be influenced by the partners. Self-organization and Emergence Partners are organized based on the same customer pattern as in the local market. JV's were formed with the goal of providing local customer and business data services. The JV's (Vizzavi & Teranci) are given freedom to form their partnerships to deliver to the goals. Co-Evolution, Fitness Landscapes and Exploration of Space of Possibilities Planting the optimal solution for its local market to the other markets will obstruct it from 'seeing' the 'fitness landscapes' of the The diversity in its market and technology partners will give it many opportunities to see the space of possibilities Feedback, Positive Returns, Sensitive Dependence on Initial Conditions Dependence on the I-mode platform will push the company towards partnerships that can provide technology-based solutions. other regions. The lack of technological depth and a lot of market breadth might push the company to find growth (not profitability) with market driven alliances. 75 Figure 3.6: System Architectures of NTT DoCoMo and Vodafone Solutions can emergefrom the interactionamong the Technology Partners Vodafone NTT DoCoMo Technology Partners Market Partners Market Partners Technology Partners Vodafone NTT DoCoMo * Absolute control of market partners Absolute specifications for technology development given to its tech partners. 0 Local markets are test-beds Imposes its solution to market partners 0 Solutions can emerge. Solutions are specified. 76 Table 3.2: Categorization of Alliances Based on Purpose NTT DoCoMo Vodafone Marketing Alliances KPN Mobile, Hutchison Whampoa, KG Telecom, AT&T Wireless, TIM J-Phone, Verizon Wireless, Swisscom, etc. Content and Platform Technology Matsushita, Sony Computer Entertainment, AOL, Sega, Coca- Infospace.com, Charles Schwab, Sabre Travelocity, New York Times, pogo, Epiphany, Vizzavi, Terenci, Google, Clickmarks, Cambridge Technology Partners, Screaming Media, Oracle, MedicinePlanet, Associated Press Cola, SAP Infrastructure Sun Microsystems, Microsoft, AOL, Symbian, Palm Sun Microsystems, IBM, Nokia, Ericsson, Palm, Cisco, OpenWave, Psion 77 Chapter 4 CLEAN SHEET DESIGN: CASE STUDY OF XEROX LAKES DEVELOPMENT PROJECT Purpose of the Case - "I want to make sure that the new program that I am working on will follow the 'Zero to Landfill' philosophy and will get the product out with minimum throwaway parts" - Systems Engineer "The processes that we developed for the software requirements gathering, design and development on the LAKES project was the outcome of extensive effort, even though it was a search in the dark in the beginning, they proved to be very useful for us on the program, I am trying to put in place these processes on the new program so that we will have field tested and hardened techniques for our software development processes" - Software Engineer Form the above two comments (quoted from the interviews) by the people who had been on the LAKES program from almost the beginning we can see a process of double-loop learning, where they changed their view of the world, or internal schemas, or the mental models - that is they fundamentally changed their thinking and behavior and truly believe that the lessons learned are useful to the organization and even the external environment. People working on the LAKES project were truly inspired, and the inspiration was internalized. They talk about their LAKES experiences as if it is the highlight of their work experience and how they wish they could have a similar experience again. The reasons for studying this case are intended to answer the following questions: 1) How were the people inspired, and what caused them to stay inspired? 2) How could a development group involve more than 1500 people from different educational, ethnic and cultural backgrounds and still succeed? 3) What were the characteristics of the product design that helped the people stay focused and be innovative at the same time? 78 4) What were the processes through which people interacted with each other and with the product, that helped them to resolve constraints? 5) What were the characteristics of leadership that existed or emerged in the project? 6) How were the complexities involved in such a large undertaking managed? 7) How could the product and the system of which it is a part of be reliable, robust and responsive (the R-cube system)? Figure 4.1 and Figure 4.2 are created to illustrated the questions we are trying to answer, where the people involved on the project went form a traditional view of organizations as a linear system (Figure 4.1), to a view where they felt an interconnected part of the system (Figure 4.2), where their decisions and actions in producing products or services have effects on the environment and on the people that are in contact directly or indirectly with the production, use and disposal of the-products, when these effects are removed in time and space. 79 Figure 4.1: Resource Based View of the System Environment The System Structure is viewed as static and interactions linear, people and environment are used as resources to produce economic profits by selling products or services. FnmieIS Pr People uct W, Figure 4.2: Interconnected view of the system -Zero to landfill - 90% Remanufacturable, 97% Recyclable - Net +ve effect on the environment Environment The System Structure is viewed as dynamic and th interactions as non-linear, people and environment are interconnected and economic profits are measured in the long-term generated by selling products or services that satisfies customer's present and future needs. Superior and sustainable financial performance Measured in longrun profitability Economics Product -Almost Monopolistic Power - Service Provider - Fallen in Love People -"Spirit of Success" - Bonded Customers 80 In Figure 4.2 we say that the financial performance is measured in the long term. This view towards the system is a starting point to recognizing all the inclusiveness of the components in a system and realizing that there are complex interactions among these components. The LAKES undertaking is major one, measured on any dimensions such as the number of people working, the number of new technologies placed in the product, the number of market segments that the product would address, or very importantly the number of self-imposed environmental constraints placed on the product. There clearly were many complex issues that emerged out of the development effort, and the successful outcome of the project suggests looking at how they were able to manage the complexities during the development effort and yet make a product that is simple and flexible for the customers presently and into the future. First in this chapter we will briefly look at the copier Industry, the place of Xerox Corporation in the competitive environment, and the trends or patterns that are emerging. I then describe how LAKES products envisioned the trends and how it addressed those and any future trends by analyzing its system architecture (Product, Process, People and Organization) using the ' Learning System Framework' that was developed in chapter 2. Industry and Company Review Xerox produces document-processing machines and provides related services. The company manufactures products for black-and-white and color copying, digital publishing, and electronic printing. Xerox's products include photocopiers, duplicators, digital-publishing equipment, facsimile products, computer software, and ink-jet, laser, and electrostatic printers. The Company's activities encompass developing, manufacturing, marketing, servicing and financing a complete range of document processing 81 products, solutions and services designed to make organizations around the world more productive. The company's Xerox Credit subsidiary arranges financing for equipment purchases. Xerox markets its products in the United States and abroad. Foreign revenue accounts for approximately 46% of the company's revenue. Xerox has a strong brand, quality products, and a large sales force. These have earned the firm leading market share in several important product categories, like color printers for the office, digital copiers, and digital printing and publishing systems. Office Products Analyst report published by Industry Analysts, Inc., February 2002, shows Xerox office printing and multifunction customers are the most loyal in the industry. For the third consecutive year, 100 percent of Xerox users said they would re-purchase and recommend Xerox office technology. "This survey, representing an install base of nearly 1,400 printers and multifunction systems, shows Xerox printers and multifunction systems continue to outperform the competition and are rated best overall in the industry," said Lou Slawetsky, president, Industry Analysts, Inc. 52 To extend its office leadership, Xerox is playing to its strengths and focusing on fast-growing segments of a worldwide printing, copying and multifunction market valued at about $53 billion. "Sweet spots like multifunction and color printing are growing at 15 percent a year," Hatch5 3 points out. "Xerox is better positioned than any other company to capture our share of that growth. We will continue to lead the way to better work in offices as we reduce costs and expand our reach through expanded channels of distribution." 5 The Office Products Analyst, Published by Industry Analysts Inc., Feb. 2002, [Page 5] 82 Xerox continues to offer significant productivity and connectivity advantages with its Document Centre line of digital multifunction systems. "The rated speed of multifunction systems is not the primary measure of network performance. Xerox technology is specifically designed to provide superior connectivity and total processing time," said Hatch.54 Xerox will also have new products to sell this year. The firm is set to release five new office and production platforms in 2002, including the much-hyped DocuColor iGen3, the firm's third-generation digital color production printer. Xerox hopes this machine will drive growth on a trajectory similar to that of its DocuTech black-and-white digital production printer, which has produced $15 billion in cumulative revenue for Xerox over its 11 years in production. There is however reason for caution. Xerox's business is highly competitive. In slow-growth areas like black-and-white office copiers, Canon and Ricoh compete fiercely. Higher-growth segments like digital production printing face competition from Heidelberg and Oce, among others. Recognizing that HewlettPackard HWP and Lexmark LXK were too far ahead, Xerox discontinued its ill-fated effort to sell printers to consumers and small-office users. With the rise of electronic communication, the demand for office copiers will probably shift to office printers. Xerox is much weaker in printers than in copiers. Therefore, recognizing this trend, Hatch in his recent speech outlined Xerox's office strategy and discussed plans to refresh the company's line of Document Centre and WorkCentre Pro multifunction systems that print, copy, fax and scan. Gil Hatch, president, Xerox Office Systems Group, quoted from his speech delivered on March 14, 2002 at an imaging conference sponsored by Salomon Smith Barney. 53 54 Gil Hatch, president, Xerox Office Systems Group, quoted from his speech delivered on March 14, 2002 at an imaging conference sponsored by Salomon Smith Barney. 83 LAKES Product Development" The statement by Hatch clearly signals that the trend is visible and addressed in some of their products, and that Xerox is going to put more emphasis on marketing those products and show that they are capable of moving with the trend and that they will not sell what had been their strengths. The development of the product line Document Centre was the result of the synthesis of envisioning this trend a long time ago (1991). Such a major undertaking when the trends were hardly visible on the radar screen had to incorporate many emerging technologies into its products so as to satisfy the future customer needs that are hard to see and had to be capable of handling any unforeseen trends that might occur after its inception into the market. Such kind of projects carry with them major risk for the corporation in terms of future market share and profitability. John Elter the Chief Engineer and the Chief architect of the LAKES project in his address to the 1999 MIT's System Design and Management Class summed up the risk involved this way: "Of greatest risk are those form-first, technology-driven systems that create major qualitative changes in system level behavior, changes in kind rather than in degree, systems of this type almost invariably require across the board starts in design, development, manufacturing and use. By far, the greatest single risk in these systems is of timing. Painful experiences shown that without widespread changes in the system, technology-driven initiatives seldom meet expectations and too often cost more and are of less value. And it is not much of an exaggeration to say that success was well architected." 'Well architected systems' - what makes up a system that is well architected - the placement of the structural elements that deliver the required functions now and into the future for known, unknown and as well as unprecedented needs. The top-level structural elements of such systems are the products, people and the processes through which the people come in contact with the products. These elements are in turn well-architected systems, all the way down to the individual component, to the individual personal This Section is not intended to provide the complete Product Development Process of LAKES. Only some its aspects are studied here. Interested readers are referred to the book 'Product Design and Development' by Karl T. Ulrich and Steven D. Eppinger, 2 "d Ed, 2000, Irwin McGraw-Hill 5 84 motivation, and to the individual interaction process between components, between people, and between people and the physical components. Due to this interaction of the individual elements, properties emerge which are ingredients for the next level of interactions. This process occurs happens all the way up and across the whole system, which shapes the behavior of the whole system. We have seen in chapter 3, how organizations try to manage their behavior at levels beyond their organizations by forming alliances and JV's. NTT DoCoMo and Vodafone are trying to add elements to their systems such that the emergent behavior will have the properties of a well-behaved system. The LAKES project was able to create a system from the ground-up - develop new products, install new processes and hire new people, create new work practices etc., almost all the elements of the system were new. As we have seen in chapter 2, having new and good elements will not ensure a well-behaved system; due to the positive returns and dependence on initial conditions the elements and the systems behavior at any level are unpredictable. Even in biological systems, where we think we know the behavior of the individual elements, we cannot predict the behavior of the eco-system that constitutes these elements over a longer time and space scale. Similarly, even in physical systems that have many elements that interface and interact with each other and where we know very well the behavior of the individual elements, managing the emergence of behavior of the whole physical system is difficult and unpredictable, this is in spite the use of all the system engineering and simulation tools that we use to try and analyze or predict the behavior of the systems upfront. Despite this lack of predictability LAKES included a target for product reliability of 99.99% i.e., for every 10,000 copies the machine makes it can only fail of jam once. Complex adaptive systems that have many interfacing, interacting and interdependent elements are able to adapt to and evolve with the environment. The LAKES products could operate in many environments starting with the home all the way up to a factory floor, i.e., they are robust; also they can be customized to the requirement of the customer and they are able to adapt to the future needs of the customer through 85 easy addition of new features. LAKES has a program where they take back the product at the end of the life cycle. This was intended to serve their goal of Zero-to-landfill, but at the same time, it addresses the limitations of LAKES products in meeting the requirements of a completely changed environment. That is, when they have reached their adaptability limit, they are taken back and could be replaced by some other system that works for the changed environment, thereby ensuring retention of customers and the corporation as a whole is able to evolve with the customers environment, even when the LAKES will not be able to. Therefore what makes the physical systems reliable, robust and relatively responsive is not just the placement of elements, but the managing the behavior of the system at every level as a complex adaptive system. Analyzing the physical system as a CAS using the ' Learning system Framework' will give us insights into the properties of the physical system that are important towards realizing an R-cube system. Physical systems do not just interact and interface with other physical systems. There are humans involved at every point, including design, development, manufacturing and use. These are termed as humans-in-the-loop systems; in fact almost all human-made physical systems are such systems. The human element in these systems will constitute more unpredictability in design all the way up to use and disposal. Perhaps humans are the only organism that are capable of consciously controlling or changing their behavior, and each human is distinct in form, function, capabilities and behavior, and this behavior is also unique when interacting with other humans or a group or in a larger crowd, the behavior can at best be described as unpredictable. This emergent behavior of an organization, which is loosely termed as culture is bounded by norms and values. The culture can be a double-edge sword, where it can act towards bounding the unpredictability of human behavior and at the same time can limit the rate of experimentation and learning. Double-loop learning can become a catalyst for innovation, both in the culture and artifacts that are the by-products of the culture. It is challenging to even imagine a culture 86 where there is predictability co-existing with innovativeness. Complexity theorists call this state the edge of chaos, coexistence of order and disorder or bounded instability. The LAKES project with more than 1500 people spanning seven years, developing and maturing many new technologies, was able to deliver products of the highest quality in the industry and obtain more than 500 patents during the development. Any outsider looking at this development program, which has placed so many requirements on itself, might see the project heading towards a complexity catastrophe, since satisfying all these requirements seems impossible. But, LAKES seemed to have recognized the complexities involved and managed the emergence of the outcome(s) successfully. Looking through the ' Learning System Framework' can give us insights into the organization and emergence of the culture responsible for the success of the LAKES project. The 'people' part of the project cannot be divided and studied separately from the physical systems, which are the necessary ingredients through which the humans (at least the technology development) interact. By separating product,.process and the people and studying them as independent elements of the system, we run the risk of falling back to the Newtonian Mechanistic way of reducing to individual elements and trying to understanding the whole in terms of the parts. In the following sections even if the elements of the system are highlighted separately, their influence on the other elements and ultimately towards the overall behavior of the system will be noted. We cannot imagine the physical elements of the LAKES products self-organizing themselves into new patterns and exhibiting emergent behaviors. This kind of phenomenon is being studied in artificial life and artificial intelligence fields, where the software elements interact with each other and create new patterns. The basis of interaction of the software elements is rule-based, i.e., the rules created by humans that define the behavior of the individual elements. 56 The creation of LAKES products involved humans as Anybody who played with the software 'Game of Life', which is freely available on the Internet knows that the patterns that are formed are always new, but the behavior of individual elements remain the same. 56 87 well as the physical elements, the rules for interaction of the physical elements and their architecture are far easier to define in comparison to that of the interaction of human elements, where each person exhibits a unique behavior. There are many aspects that affect human behavior and interaction, they cannot all be known and detailed, but the ones that are of interest and most useful in managing the emergence of complex products like that of LAKES are as follows: 1) Shared Vision 2) Organization of the physical elements - product architecture 3) Systemic thinking and action... Knowing that all things are connected (design, Suppliers, Manufacturing, Sales, Service, End user and the Environment) 4) Leading and managing with the premise that people act with good intentions and the belief in their unlimited potential for innovation. All of the above aspects influence the physical and human elements of product development and are most critical for the properties of Complex Adaptive Systems. Figure 4.3 is created to show that the above aspects are directly related to the characteristics of a CAS (CAS characteristic, Method or tool boxes) and analyzing the influence of each of the aspect on the elements of the PD will show us the nature of their manifestation in the whole system. Figure 4.3: Impact Analysis of the important functions on the behavior of LAKES Product Function Method, Tool Impact measured by the emergence of properties of a CES Space of Possibility Vision Xerox Org Self-Organization Product Arch LAKES ProductsL Connectivity Design for Env LAKES Process Managing from the Heart LAKES People Feedback and Positive Returns Architecture and design attributes of this emergent behavior of the system R-Cube System 88 1) Vision One of the most important concepts not discussed so far is the importance of a well-articulated vision that is shared among hundreds of people working on a complex undertaking, such as the LAKES project. The vision of the LAKES was guided by the idea that the product was not a box, but that, which provides to the office environment services that influence the way work is done and knowledge is shared. In short, the vision of LAKES is a fully integrated and networked document production and management system for the office. In complexity theory, the vision can be termed as exploring the space of possibility and seeing the emergence of a new pattern or seeing the peak on a fitness landscape. LAKES was a big idea sold internally as the DocuCentre, which was communicated through an early internal video, in which the question was posed "So what is this concept known as DocuCentre, anyway? The answer in the video: "DocuCentre is anything you want it to be It can scan your originals, store them electronically, and then redistribute them for printing at the local or remote sites whenever and wherever you want It can come as " a copier, a printer, a fax machine, or all three. It can be configured to be whenever you want it to be." This internal video was made and distributed in 1991, when digital technology and the Internet were only viewed with academic interest. This was a difficult vision to communicate and to get buy-in and financial support from the corporation where the current culture measured success on problem solving and shortterm returns. The success of LAKES is measured by the long-term impact that LAKES has had on the growth and profitability of the Xerox Corporation. John Elter, the chief architect of the project, believed in this vision and that drove him to communicate and get the buy-in of many people at all the levels of the organization. Where does the courage come from to not only believe in something that seems an 57 Internal marketing video made as early as 1991 to spread the LAKES Vision to the. employees. 89 Senge58 impossible task but to communicate and gather support for this seemingly impossible task? Peter calls this the principle of creative tension. "Leadership in a learning organizations start with the principle and of creative tension. Creative tension comes from seeing clearly where we want to be, our "vision" a natural telling the truth about where we are, our "current reality." The gap between the two generates tension, as shown in the figure below" [Figure 4.4]. Figure 4.4: The Principle of Creative Tension [from Senge 1990] current "But creative tension cannot be generated from vision alone; it demands an accurate picture of to "dramatize reality as well. Just as Martin Luther King Jr. had a dream, so too did he continually strive without the shameful conditions" of racism and prejudice so that they could no longer be ignored. Vision of the understanding of current reality will more likely foster cynicism than creativity. The principle creative tension teaches that an accurate picture of current reality is just as important as a compelling picture of a desired future." they The current reality at Xerox in 1991 was well known to most of its employees and management, and adding knew that they had declining market share, and that competitors were copying their products team, the bells and whistles and gaining an edge on them. Through the leadership of Elter and his initial of the vision to be at the forefront of competition was propagated and had a great influence.at all levels 58 The Leader's New Work: Building Learning Organizations; Peter M. Senge, Sloan Management Review, Fall 1990, [Page 9] 90 organization, both at the technical and human level and the for the whole approach towards product development. Influence of vision on the Organization " I guess it started off with a great deal of commitments and a great deal of uncertainty, both at the same time. There was a vision based on very little actual work. There was a lot of faith that we would be able to pull off what we wrote down. Certainly none of the technologies that we were postulating had ever been demonstrated before in a product. So, at the very beginning, there was a great deal of courage required to send the corporation off in a very strategic direction with very little actual hard data that said it could be done. It was a strategic decision to commit ourselves to digital since we would not be able to use that engine for anything other than digital. I think in 1991 or '92. Even five years ago the digital revolution was not obvious as it is today. LAKES was ahead of the curve. We called it optimized for digital. So, it took a lot of courage to send a corporation down this path and a lot of faith that the people who would be working on it would pull it off. And in those days, there weren't many people working on it. We were given us a handful of people to start things. We grew from there." - Senior Manager, LAKES PD For Xerox Corporation LAKES was going to replace the product line that was at the core of their business. Also, LAKES was the best thought-out family of products that Xerox ever had. Clearly the groundwork had been done much better. In the past Xerox would start with a basic product and then evolve to other variants in the family. With LAKES, Xerox had a concept not only of the initial product, but also of whole series of variants for changes or scale-ups that could be generated from day one. This vision also made management realize if they continued on the current path there was a danger that they would just become an assembly house that put parts, pieces, and major assemblies together and made money in the market, rather than investing in new engineering techniques and evolving people. The shortterm view would eventually catch up with them and they would become obsolete. Therefore, emphasizing longer-term visions, planning and investing can help develop a company's future. 91 The LAKES motto was, "To re-invent copying... to help transform Xerox from the Copier Company to the Document Company." Which perfectly aligned with the direction that the company was hoping to go in. Influence of vision on the Product The vision for this product was to be almost all things for everybody, which seemed impossible to engineer such that it plays as a copier, as a printer, and as a networked device. There were conflicting customer requirements for each of those environments, but at the same time the engineers had a bigger design space to work with (that's the root of the meaning for a clean sheet design) and they were able to find the right approaches to finding a solution. "John was the one to talk about setting the bar high and I thing his style was the right approach - set the bar higher than people are going to be able to. achieve because if you set it too low that's as far as they'll go... I feel very good about what we have accomplished." - Electronics Engineer, LAKES PD In summary the vision for the product was to be a "DigitallyOptimized Network device that is modular and scalable and that supports multiple end-user customers." Influence of vision on the Process From bench marking to manufacturing, the processes that were followed were rigorous and developed inhouse. Especially in engineering, the LAKES team had to go through a lot of learning, since the digital engine was new and different; a large portion of the time was spent understanding the complexity of digital. But, in this experimental process the team developed some very good templates that could be used for other programs. For example, the Quality Function Deployment (QFD) that rationalized the Voice of the Customer into engineering requirements was used not just for engineering but also for the manufacturing and service. This was a novel way of using QFD that could serve as an important lesson to 92 the other programs. "I ran the benchmarking. For the first six months we just did benchmarking. We had the opportunity to invent the process and implement, and other programs are getting the benefit of that. We actually tried to take the principle and the vision of the corporation and to put them in place and reduce those to practice. Before LAKES, I think we talked a very good ball game, we said the right words, but we never did it. On LAKES, we said the right words and we did it. That was the difference." - Senior Manager, LAKES PD In summary the vision influenced the Process to be 'Driven by the voice of the customer and structuredby the system engineeringprocess.' Influence of vision on the People "So, I would say that where we ended up was a synthesis of a lot of people's different inputs. It' sort of like when a group makes a snowman. Who can say, in the beginning, exactly what the snowman's dimensions are going to be if everybody works on it together? But everybody at some point can see the showman - a shared vision emerges - so that everybody's embellishing the same idea and adding to the value." - John Elter On the LAKES project the employees had the feeling that they were part of a community with a common purpose, making a big journey knowing where to get to (vision), but they did not always know how to get there, but knew that they had all the support that they can count on, and so they experimented, learned and invented ways (500 patents) to get there. Leadership - "Well maybe some comments about John. I don't think there's anybody else that I know in the company who could have done what he's done in bringing this forward. It's always been clear to me that he's poured his entire heart and soul into what we're doing, and I think that is reflected in the organization." Electronics Engineer, LAKES PD When it is absolutely clear to the followers that the motives of the leader are working towards a vision larger than any one person, then the leader can get unconditional support from his/her followers. The millions who marched with Mahatma Gandhi, the scores who heeded to the words of Martin Luther King Jr., were true followers who unconditionally supported the leaders and their visions. This kind of 93 leadership is what seems to have emerged on the LAKES project, where all the interviewees said without hesitation, that they could not have asked for a better leader. Hooks into the vision "You don't approach a party animal and tell him that this machine is great because it's zero to landfill, no you tell him about the great teamwork; you don't approach those hard core middle engineer types with stuff about principles, you tell them about driving down Unit Manufacturing Price." -Senior Manager, LAKES PD There was a clear vision of where they were going, and it was shared among everyone - managers, engineers, technicians etc., that were involved with the LAKES PD. Everyone knew that we are heading for the milepost ('96 Olympic games) and everyone pulled in the same direction. The diverse group of I professionals who worked on this project had each found some aspect of this project that excited them; call this Hooks into the Vision, as shown in Figure 4.5, below, Figure 4.5: Hooks into the Vision Engineers, Mfg. Engineers Management Technicians ....... 94 2) Organization of the physical elements - product architecture Despite the numerous and often conflicting product requirements that might have lead to complexity catastrophe, on the LAKES program, complexity was managed and the vision was realized. Seen from the outside, these conflicting requirements was a sure symptom for throwing the product development into chaos, or disorder. The architecture of the product has a role in containing the disorder and creating a new order. The aspects of the architecture that are responsible for this are examined in the following sections. The existence of complexity in physical products can partially be attributed to the number of interconnections and degree of connectivity between elements of the system. The more the number of connections and higher the degree of connectivity, the larger is the complexity of the product. But, the connection between the physical or logical elements of the system and their interdependence on each other is necessary to deliver functionality of the product. Therefore, functionality is the main driver for the complexity in any given product. The LAKES products as mentioned, have multiple functions and the arrangement of these functions is essential to the management of the interconnections and their connectivity. This arrangement has to be managed properly such that it is not too obvious to the customer who may get turned off by too many features. LAKES called this arrangement modular construction; the modules are responsible for the delivery of a certain function, which can be a major delivered function or even a sub-function, which when combined with the other sub-functions will form a major delivered function. The functions that are common across all the products of LAKES are placed in modules and are made part of a platform. Upon which the modules that are customizable to the customer requirements are placed. The high-level platform structure is shown in Figure 4.6. 95 Figure 4.6: Platform Architecture f LAKES Services at client PC - can control Centreware Services 4 the device from the desktop- Real- time and asynchronous operation. Network Controller 4 Provides connectiv ity to the LAN Digital Document Platform Platform has sub-systems that provide the major functions such as scan, mark, finish, etc. Each subsystem (made up of modules) of the product has a specific function (refer to Appendix A for a complete depiction of the sub-systems and their functions); when combined, they create a higher form of function for the overall product architecture. The combination of subsystems and interfaces defines the architectureof any single product. The goal here was to make that architecture common across many products. Any single product's architecture therefore has the potential to become a product platform architecture if it is designed and then used as the basis for creating several or more derivative products. Therefore, clear definition and naming of the interfaces (or interconnections)between the subsystems will ensure that the complexity of the product is managed and will pave the way for easier evolution of the product into derivative or even completely different products, which will be able to use the subsystems whose functions of the interfaces are clearly known. Modularity Modularity is one of the important concepts for handling product complexity. The multiple functions that make up a the family of LAKES products are considered as a whole and are partitioned horizontally such that the basic services for every function are combined and into the boxes (modules) and the combination 96 of all these boxes will make up the platform. Figure 4.7 is created to show the modularity of LAKES products. The bottom level of LAKES has many functions that are common across the line of products; the top layer (software) can combine and control the working of its bottom layers to provide the delivered function (Copy, fax, etc.) to the customer. Modules at Every Level Interact to Give Services to the Next Level Fiaure 4.7: Modularity of Platforms Customer Solutions Work Group Publishing Demand Printing Knowledge Sharing To solve an application need of business Droblem .............................. AL Services at client PC Centreware Services Print, Copy, Fax, Internet, I1- Provides connectivity to the LAN Etheret Messaging, Storage and Retrieval services can be assembled at the cstomer site. ....................... ..................... ................-N..r Controller o tr l e Network Platform has sub-systems that provide the major functions such as scan, mark, finish, etc. Scan @ Digital Document Platform Each modules has a function, which are called facilities on LAKES, they are the building blocks of the Platform. In LAKES products a good effort was made to construct these modules as independent units that have defined functions and defined interfaces. This deliberate attempt to modularize the functions has a great impact on the processes and the teamwork of the people. It will be detailed in the following sections. Influence of Product Architecture on the Organization "When we start what we call a clean sheet design the management never really understands the risk you're taking. You start with a clean sheet; all you might get is a torn-up sheet of paper. You might get started wrong. So when you say to your management, we must do clean sheet design, the financial people start asking for dates. They don't understand what a clean sheet of paper means. You really can't give them a date. You can, based upon past experience give them a date, based on past experience give them a budget, but you don't really know." - Senior Manager, LAKES PD 97 LAKES was a risky proposition for the organization. Everything had to be built new, technology had to be learned and matured at the same time, but, the promise that the LAKES architecture was capable of generating many derivative products (-15 derivatives) convinced Xerox of its viability in generating profits well into the future. Influence of Product Architecture on the Processes Benchmarked every aspect of the product "The other thing that was very important, especially early in the project, is that we did a lot of work with the big picture - making sure there's a level of compatibility, synergy, and a common approach. The customer wants to see a consistent approach - a machine that looks like it was designed on one planet." The team used Voice of the Customer and benchmarking to come up with exemplars - productivity, image quality, ease of use, interactive communications, connectivity, dependability, maintainable in house, customer support. In complexity terms, they found the peaks of every fitness landscape they could explore and measure, and they kept these fitness's alive through out the six years of development. For example, by deliberately limiting the number of parts (-200) and using the unit manufacturing cost (UMC) - they gained economies of scale/cost to drive more functions into a box. If the UMC went above target, they stopped and recombined more things into smaller number of boxes. Used Systems Engineering Process to structure the development. Systems engineering tools such as Quality Function Deployment (QFD) and Robust Design were used to manage the interfaces between the modules as well as the delivered function that emerged through the layers of the product platform. This process is shown in the Figure 4.8, created here to show the fact that system engineering process will be a mirror image of the modules but with emphasis on the interfaces. 98 System Engineers also managed the interfaces across layers for the delivered function Figure 4.8: Modularity Enables Systems Engineering Process Work Group Publishing Demand Printing K nowledge Sharing Software: Object-Oriented Design L Customer Solutions To solve an application need of business problem ....... ........................ ......................... The software was divided into objects with specific function, which when combined will create Print, Copy, Fax, Internet, ..bj... b---the---Messaging, etc. Provides connectivity to the LAN Protocol Traditional Engineering processes to design the function. System Engineering Process to provide linkage between functions. FF~tlFnt2Ft3 Digital Document Platform Each modules has a function, which are called facilities on LAKES, they are the building blocks of the Platform. System engineering processes were not only used for the PD but they were propagated throughout the system. The team used QFD (Quality Function Deployment) to map the customer requirements from design all the way to sales and service. Customized the Systems Engineering Process through experimentation and learning. "Build it, test it and find out how it works. Build it, test it and find out how it works. Build it, test it and find out how it works." - Senior Manager, LAKES PD In software test area they had no robust processes to test the software on LAKES products. So they built strong tools for testing and implementing the software. They were able to get the software releases in a month to six weeks, whereas in the past programs it had taken them many months to finalize the program. The team is now planning to use some of these tools in other development program. Also, during the 99 testing phases team brought in customers into their lab to evaluate the results. This ensured the team members that they were not diverging from their goal of providing benchmarked solutions to the customers. Some of the Tools used on the program were: Benchmarking, goals convergence, QFD, robust design, critical parameter management, Object Oriented Design, rapid prototyping, performance simulation, and software process improvement. Software Driven for flexibility The top layer of the product is very software intensive, which is critical to generating new variants of the products. The future set of products are becoming more software driven. Now with digital the horizon is expanded and opened to other capabilities that software can do - for example, manipulation of images, printing, rotating images, and more creative applications. Influence of Product Architecture on People Putting people into module teams where they are required to deliver a function specified for that module is one of the very important concepts for managing the complexity of the product. The module requirements are generally specified only within a range and the team is left with a larger design space to come up with their solution. The systems engineer who thinks on a broader scale and figures out how everything is going to work together manages the connectivity of their module with other modules. "As we approached the technical readiness phase gate, it was clear we would not pass with the current development technology. Our team produced an alternate design enabling the program schedule. We also developed new toner and photoreceptor designs and integrated them into the system with a complex process control scheme. This turned out to be a significantly more complex task than initially recognized." -Module design engineer, LAKES PD 100 The module teams were not only left with larger design space but also more time for experimentation, learning and developing breakthroughs. Therefore, delaying the solution is possible with modularity while not affecting the performance of the other module teams. 3) Systemic thinking and action The LAKES products are 100% remanufacturable and 97% recyclable, they exceed all requirements for environmental safety, and they take back the products at the end of their life. They called it Zero to landfill .... for the sake of our children. They did not force the environmental requirements on the module teams, yet the teams took on the Design for the Environment (DfE) and implemented these all the way across the system (from design to service), and all the way down to the individual component. I will first discuss, what DfE means from an academic perspective, and then discuss how it influenced the whole LAKES system, which will show us that thinking through the concept of DfE sensitizes all elements of the system to how interconnected and interdependent they are with other elements of local systems as well as the larger eco-system. Design for the Environment DfE is defined as the "systematic consideration of design performance with respect to environmental, health, and safety objectives over the full product and process life cycle. 59. DfWE combines and results from the interaction between two systems, the economic system and the environmental system and branches out into two area of action: sustainable development, which aims at designing industrial progress that "meets the needs of the present without compromising the ability offuture generations to meet their own needs "; and enterprise integration, which is concerned with factoring environmental 101 concerns into the profitability and effectiveness of the firm. Sustainable development is a statement more related to a macro view of the industrial world, whereas enterprise integration is more concerned about how to develop and integrate sustainability requirements at the micro level. This is shown in Figure 4.9. Figure 4.9: Conceptualizing Design for Environment (DfE) [Adapted from Fiksel, 1996] DfE results from the combination of economic and environmental performance and branches out to areas of research: sustainable development that takes a macro view of the problem and enterprise integration that deals with implementing DfE at the micro level. Once the premise of DfE is understood, the big challenge rests on its implementation. Barriers to this process are the lack of expertise among product development engineers to take into account environmental concerns, the complexity of environmental phenomena, which makes it difficult to build "systems dynamics" type of models and the fact that the 59Design for Environment: Creating Eco-efficient Product and Processes; Joseph Fiksel; Mc.Graw-Hill, 1996 [pp 5] 102 economic environment in which products are produced and used is much more complex and difficult to control than the products themselves. DfE often triggers technological innovation. The LAKES program was responsible for several innovations that can be directly linked to meeting the requirement of DfE. In other words, net benefits emerge when the benefits of reducing the overall cost structure out weigh the losses of incorporating environmental related costs. DfE is a concept that results from the crossroads between environmental concerns and economic performance. By definition, it is rooted in an integrated view of more than one system. It combines and discusses the societal implications of environmental quality, technological innovation for cleaner manufacturing processes and products and the economic efficiency of such changes. In the following sections I will discuss DfE how this principle was applied throughout Xerox system. Organizational Level: DfE "But what we realized out there in the desert was that the real task was not just a green machine, but to green our entire corporate culture. This means listening to our customer. Is the customer asking for a green machine? Implicitly yes. Nobody is saying, I want a messy, noisy copier that uses lots of power, stinks up the office, is hard to operate, and spits out a ton of throw-away parts we don't know what to do with!' Of course, they want an efficient machine. And this is what we've made. - Principal Engineer (in charge of Environmental Design and Certifications) For example, at the service end of the things, when a customer calls with a problem, the machine can be connected to the phone line and the problem can be diagnosed remotely. The service engineer knows the problem before hand and goes in with the required part, 7 tools and a laptop computer. Also the there is only one adjustment no cleaning after servicing. Savings in service time, savings in gasoline for the service truck, and saving the customer time by reducing the down time were only a small part of the product vision behind LAKES, which involved savings in all the elements - including energy, labor, transportation, communication, packaging and even the customer's needs. The total parts in the machine were only 200, which are Customer Replaceable Units. On the manufacturing side, there were less 103 number of parts in the inventory, fewer trucks to unload, fewer things to box up in corrugated plastic. Xerox reduced the number of suppliers, most of whom were a day's drive away. Xerox moved to a 'localis-best' policy with incalculable savings. Product Level: DfE "This product is a great product put together by some very good people. You know, great! This is a very efficient program with very little waste, and yet simple. I believe in simplicity. And I believe in things that are good for Mother earth are also good for us. I like LAKES in terms of greenness, how little power it draws. It's what I was bought up as an engineer to do." -Software Engineer (female) There was a broader consensus on the program that every little thing that they build into the design adds up and becomes a huge savings not only to the customer, but also to the society, to culture, and to the earth itself. Even the software people, who tend not to have anything to do with materials that are to be recycled, have benefited from the DfE mentality. The systemic thinking perspective has helped them to develop software so that it could be used and reused on many other programs. Of course, they also put in place software to help with power management, to help conserve energy, and also to help support the reusable customer replaceable unit strategy for recycling parts. The software keeps track of everything from copy volume and when it is time for particular a part to get replaced. Process Level: DfE Xerox also developed innovative ways to get buy-in from designers who did not completely understand what the requirements meant and why they had to comply. To do so, they put a government regulatory spin on the issue giving strength to the DfE principle. On the manufacturing process side, waste was reduced by reducing the assembly time of each machine to only an hour and half instead of the usual four hours for other comparable products. These machines are also build-to-order i.e., there are no machines in inventory and the machines are 104 shipped directly from the factory to the customer. Therefore every single step of the process was taken into consideration as for reducing waste in every form. People Level: DfE The vision of a "green machine" originated with Elter himself and his team. It was not a corporate directive. As John Elter says: " It was time to do the right thing. And the right thing means taking care of the environment. I don't know exactly where the impulse came from. We knew we had to meet all the Blue Angel and Nordic Swan stuff for Europe. But 100% recyclable? Zero to landfill? Now there's magic. Certain corporate projects have a lot of magic in them, I believe. Probably somebody said, 'Hey let's have a machine with fewer adjustments. How about none? Let's have a machine that's optimized for digital. How about no light lens? Let's have a machine where we recycle the parts. How about nothing to Landfill?' Maybe that's how it came into being. Magic. Maybe it had to do with those sessions in the desert." In order for the vision to become reality there was a need for the rest of the core team to become sensitized to the ecological perspective of LAKES. To do so, Elter with the help of a private company - created a program for the members of the LAKES to spend one week in the desert of New Mexico. The goal of this program was not only to get connected with the natural environment, but also to improve the communication skills and teamwork of the participants. Research conducted by Hilary Bradbury 60, which examined the employees who participated in this training found that the majority of them were more engaged than usual in the LAKES program. The training program helped them see why DfE was important to them as well as the health of the entire system. Hilary Bradbury, Weatherhead School of Management, Case Western Reserve University; Engaging Sustainability: An Opportunity for Revitalizing Individuals, Teams, Organizational Learning and the Natural Environment., Working Paper, 2001 60 105 4) Managing from the Heart "Our ages ranged from young to "seasoned," our professions from technician to engineer to manager, but we were all "corporate," trained in the corporate way of doing things, and the politics of big companies encourages CYA (Cover Your A--) rather than the open environment."... "Be careful what you say." "Don't appear weak," "The boss's boss is here, I better act like I know my stuff." The above quote sums up the corporate thinking at Xerox. It was provided by a participant on the training trip to New Mexico. Here they also had the chance to reflect on the things they were doing right, reflect on the things they were doing wrong, reflect on who they were as individuals, as a team, as spouses, as parents, as people. They tried to understand the conflicting forces that were pulling them away from each other, and the common ground that already existed. Finally, how do they pull the two together, how to reconcile them? When the issue at hand is emotional and heartfelt, this process of passage allows people to talk and make steps towards resolution. 61 Significant experiments on the LAKES program were in the area of what could be called human ecology - the people-environment in which everything happens. The questions they faced were, "How does a corporation set up the work place so that people have the opportunity not only to do their best but also be their best? How can we encourage creativity, thinking "out of the box", and true innovation? How do we provide the paradoxical ingredients of truly sustainable business: risk-taking and reliability, freedom to fail and full accountability, teamwork and individual satisfaction? These are the issues that confront every The LAKES Story, Marlow Hotchkiss, Colleen Kelly, Robert Ott and John F. Elter, Volume 1, Number 4, 2000 REFLECTIONS, Society of Organizational Learning. 61 106 management team, whether they are ready for them or not 62. The quotes in this section truly reflect a 'Learning System' where the people work to resolve these paradoxes. To start with, LAKES has taken a more participative approach to the issues of work environment and employee satisfaction. They created what they called "The Bill of Rights" and hung them it on the walls near their work area. Employee "Bill of Rights" - Managing from the heart Hearme and understandme Even though you disagree with me, don't make me wrong Acknowledge the greatness within me Remember to look for my loving intentions Tell me the truth with compassion These 'HEART' principles were totally paradoxical to the CYA attitude that pervades most corporate environment. The presence of the "Bill" on the wall seems to have inspired many people to realize what were the important aspects on building relationships, which in turn allowed them to reflect on the quality of the work that they performed. "I think there was an incredible need for management and the whole Program to raise the bar on the human side of the project, just like we were raising the bar on the technical side. I put the bar high enough that they have to really stretch. Ultimately, it's a mutual decision. I think people want the bar high; they want to achieve their best. How can we ever know our limit unless we exceed it? -John Elter 62 The LAKES Story, Marlow Hotchkiss, Colleen Kelly, Robert Ott and John F. Elter, Volume 1, Number 4, 2000 REFLECTIONS, Society of Organizational Learning. 107 On the LAKES program the management was trained to not meddle too much into the work of the designers and engineer, i.e., they gave them space to find their own way of solving problems and occasionally, offer help with their work and life issues. Teamwork There was a strong belief that emerged in the LAKES development that they needed to function as a team, they needed to deliver as a team, and if one person failed, the team failed. If the team succeeded, then everyone succeeded. The responsibility for each other and the accountability for the whole as a team was also made possible by the modularity of the product system, where the module teams were jointly responsible for the delivery of the module functionality. Listenin2 "Group Meeting - To everyone's surprise, the twelve-hour meeting was over in four. When people slowed down and really listened to each other, not just to what they were saying but to what they were meaning, the process moved much more swiftly. Understanding came easily. Differences were held to a test of idea and designs rather than personalities. A group consensus emerged." - John Elter Instead of listening to get ammunition for a counter attack, or not listening at all but internally rehearsing our own ideas, or just waiting for someone to take a breath so we can jump in with our two cents, listening deeply and intently will create understanding that is collective with surprising efficiency work gets done. The principles for listening that they practiced were: Favor curiosity over opinion, Favor understanding over self-defense, Favor building community over scoring points, Favor being truthful over being right, Favor trust over doubt.63 108 Empowerment with boundary conditions Again, modularity of the teams responsible driven by modularity of the functions, and the managing style of not meddling too much into the team activities seemed to have produced what I call Empowerment with boundary conditions'. The boundary conditions are both technical and social, where the module teams operate within the defined interfaces to the other modules teams (through the system engineers), which is a mirror image of the physical module interfaces. This kind operating style will empower the module teams to make decisions within set directions and are free to innovate within the bounds. Appreciation "We have always noticed when someone has a strength. Whenever someone comes up with something unique and it does the job, everyone goes over and looks at it and really appreciates that person's work. I think we need more of that. I think people need to appreciate each other more." - Technician, LAKES PD David Kolb64 in his book reports: "Appreciation is a process of affirmation. Unlike criticism, which is based on skepticism and doubt appreciation is based on belief, trust, and conviction. And from this affirmative embrace flows a deeper fullness and richness of experience. This act of affirmation forms the foundation from which vital comprehension can develop... Appreciation of immediate experience is an act of attention, valuing, and affirmation, whereas critical comprehension of symbols is based on objectivity dispassionate analysis, and skepticism." In Kolb's terms the appreciation showed to each other on the technician's team was clearly an act of affirmation based on immediate experiences. The management of LAKES seemed to have realized the power of appreciation and included this in the 'managing form the heart' bill and spread it to the whole development group. 63 64 Abstracted from Xerox internal document on spreading the message of Managing form the Heart Kolb, D. A. Experiential learning. Englewood Cliffs, NJ: Prentice-Hall. 1984, [page 104, 105] 109 Motivation "I think most of these people out there are motivated by using the proper example. If you set the examples, most people will fall behind you. If I ask someone to work late, I will stay, or I will offer to stay. I think appreciate if their managers are willing to make the same commitment." - Senior Manager, LAKES PD 'Leadingby Example'seemed to have spread in the management ranks. The interviewees often quoted John Elter the chief architect as a leader who they appreciate the most and he set the example for commitment and leadership to the LAKES development program. Influence of Managing from the Heart at the Organizational Level Created Open Environment for Maximizing Communication "As a product we had a clean sheet. We had to drop everything we'd done before. We had to do something really unique from a workspace design point-of-view in order for this to work. Once you get a new paradigm in your head, then all the paradigms become questionable. For Example, where managers sit, what managers do, where they park, who does what to whom, phones, computer systems - all that now comes into question. The first question is, do we really need it? And the second question is, is there a better way? On the clean sheet, the environment in which you develop the product becomes much easier to sell." - Facilities Manager, LAKES PD There were a lot of works space innovations that were made on the LAKES program based on the tenet that 'to be seen not hear', every workspace had glass walls, the labs were big, meeting rooms were square to see and hear each other and had big white boards from floor to ceiling. This kind of physical work environment became the benchmark for many companies that were attempting to increase the level of interaction among its employees. Influence of Managing from the Heart at the product Level All the human aspects have a direct positive effect on the products that were being worked on. For example, the teams were formed according to the machine modules (as explained in the product architecture), where they had a lot of interaction with each other and they were all collectively responsible for the delivery of the functions of the module. AS mentioned before, the teams were empowered within 110 their module boundaries and thus were able to come up with innovative solutions for many design problems, as evident in the software group, which came up with new tools for testing. Influence of Managing from the Heart at the Process Level Customize the Process or Create a New Process "My philosophy is don't do anything stupid. If you're told to follow a process that's really stupid, don't do it. If you're told to do something that takes too much time, and there's a better way, do it the better way or don't do it. Which doesn't mean just disagree or be difficult, but question it, raise suggestions, do it in appositive way. You don't have to follow the exact letter of the law, but follow the spirit of the law. Get the job done; try and have some fun at the same time." - Module Design Engineer, LAKES PD This kind of freedom to modify or create a new process can really empower an employee to come up with ground breaking methods for performing the same work more effectively, or even completely eliminate the work as unneeded. The processes seen as avenues for experimentation and learning are critical to organizations that want to change in a dynamic environment. Conclusion LAKES products are a networked system that span across many traditional market segments in copiers as well as create and enter new markets for integrated copier/printer/fax/scan applications. Trying to satisfy the requirements among all these customer segments and at the same time working with new digital technology created tremendous complexity in the development process. But, a "well-thought-out" system, as the LAKES was described by a senior manager, was able to manage the complexity that resulted in the emergence of this elegant product(s). Using a complexity map allows us to see where LAKES resided (in terms of complexity) during the development effort. The main concepts used by LAKES used during the management are given in the outer boxes. (see Figure 4.10) 111 Figure 4.10: Complexity Map of the LAKES project during its Development Mature and incorporate major new technologies into the system. Risk of customers being not ready for the products LAKES was well in line with the overall Xerox strategy of a document company. DfE and the retreat to the desert helped them see the connectivity of people, product, process and the environment. Far-from-equilibrium, Dissipative Structures - - --r - - - --- -'- - '-'- Benchmarking was at its best. Two or more modules were integrated to capture economies of scale I Co-Evo tion,Fitness Lan capes Connectivity, Interdependence Disorder Feedback, Positi Sensitive Depe r nce, Selfization Returns, ence on Initial Cond ions Managing from the Heart; Leaders led by being examples. Modular teams encouraged teamwork and empowerment, came out with innovative solutions when pushed to the edge ! I I Product organized in a platform structure, each layer giving its services to the next. Modularity in the system encouraged experimentation and learning. Developed an integrated strategy for the product strategy. Suppliers, PD, Mfg, Mkt, Sales and Env were taken as a whole, i.e. their space of possibility had increased exponentially. .- - - - - -- -- - - . .. . .. ...-.-.-,- . . ... 112 Throughout the development effort, LAKES resided in the bounded instability area, sometimes even going into the chaotic region. The persistence of the development team to stay in the region was exemplary, eventually resulting in a new order that is reflected in the product which married many concepts into the single product as shown in Table 4.1 below. As far the people are concerned, the following quote sums up the new level of order they found. "I used to work for 60 to 70 hours a week, because of that the relationship with my family suffered, I missed out on a lot of sports nights at my kids school. But, now in a funny way I work only 40-45 hours a week and I am a lot more effective, I find no reason to hide anything from anybody and am a lot more team oriented and I encourage other people to do so by being an example my self. At the family front, I am more there when I am there. I am very glad LAKES had happened to me. It scary to imagine myself in the same way before LAKES for the rest of my career" - Module Design Engineer, LAKES PD Table 4.1: New level of Order in the Product and Process of the LAKES project that is Reliable and Robust and relatively Responsive Concepts Origin or context of the concept Copier when viewed as not just a document copier but as a office process solution. Function Form Incorporate voice of customer for Interactive communication, connectivity, ease of use, maintainability, image quality, productivity and dependability Digital copier with network controller and a client/network server. Mfg. Facility with no warehouses, build to plan/ship to order, high level assemblies and mfg. Partnerships with suppliers. Copier with reusable cartridge, energy efficient digital technology and less parts, which could be replaced with remanufactured parts. Electronic order fulfillment, next-day delivery and direct return to remanufacture. Copier provides Scanning, printing and faxing from desktop. 1 Document solution provider that is network based, digital, with standard hardware components, customer replaceable units with reduced repair time and documentation. 2 Manufacture and deliver on customer order. To enable lower cost and higher quality. Reduce overhead in manufacturing. 3 Recycle, reuse parts and capable of using recycled paper, and with minimum waste. Desire to exceed environmental requirements. Zero parts to landfills. 4 Faster and automatic customer order fulfillment, delivery and service. Lowering cost and increasing efficiency. Integrate design, manufacture and service strategies 5 Control from desktop, and incorporate other document handling processes 6 Allow assembly of system elements at the customer site. Too much time spent and walking around in offices to manipulate documents. Customization of the copier to the work site Make the copier with ease of use and as a part of the office work process Enable creation of solution at the customer site 7 System architecture with a set of modules will facilitate the scalability and configurability. Reuse platform and modules to provide solution of varying degree. Enable Scalable, extensible, & Configurable set of solutions. Assemble, mix and match to requirements the print, copy, fax, Internet, Messaging, and Storage and Retrieval services. Modules for user-Interface, Controller, Video System, Scan, Mark and Finish. 113 System Architecture of LAKES The LAKES system architecture was indeed a "Clean Sheet" design from one-level up from the Product. It integrated six elements (manufacturing, service, operations, marketing, sales, and environment) at the higher level and redesigned the way the product was developed and delivered. On the customer side, they tried to redesign the customer work environment in which their product operated. They asked the customers and themselves, "How do we increase the value of the processes that take place in an office?" They shifted the product concept entirely to the perspective of a delivered function. LAKES is really a paradigm shift in Design, Manufacturing and Service, changing both what is done and how it is done (see Figure 4.11). Figure 4.11: Lakes System Architecture: Product shipped directly from the factory to the customersite The platform (or pyramid; structure of LAKES allow for solutions to emerge fr( ground-up Service calls PD Deliver Suplr Sale S *c - g CRU's sent for Remanufacturing Customers LAKES System Structure 114 115 Chapter 5 INCREMENTAL IMPROVEMENTS: CASE STUDY OF LONLEYPLANET.COM Purpose of the Case They have a great influence on the travel relatedservices .... "When you see a restaurant owner burst into tears when they hear the Lonely Planet author is in town, or a once-quiet hill town transform into a big tick on the travel trail, you quickly become aware of the power of LonelyPlanet books." - Quote from LonelyPlanet.com website FAQ Their virtual community (Virtual Communities) is a resourcefor even the out of the ordinary requests..... "Hi everyone I'm looking to start a trip around the world from the U.K later in the year but I want to go between countries by ship not plane, I was hoping you guys could help me out and give me some tips of where and how I get on to a cargo ship and that sort of thing? Thanks guys!!" - Quote from LonelyPlanet.com Virtual community member They get suggestionsfor improvement of their servicesfrom the Virtual Communities members.... "Will LonelyPlanet ever get a chat room going on this site? I've been to other travel sites and the chats seem to be quite popular and I've always thought it was a shame the best travel site of all doesn't have a chat. Let's get chattin' on LonelyPlanet!!" - Quote from LonelyPlanet.com Virtual community member Oh! And did I mention that they publish some of the best travel guide books in the industry and yet they make mistakes in them..... "I have just returned from a trip to NZ. On visiting my cousin's farm/property in a rather remote area in the Island I was amazed at the amount of travelers that now entered his property illegally. On further investigation it was brought to our attention that the latest LonelyPlanet travel guide to NZ actually encourages travelers to enter this property to explore, camp etc. Despite having to travel through 2 closed gates with very large 'Private Property' signs attached, travelers felt it there right to enter the property considering they felt they had permission due to the write up in the travel guide book.....No where in the guide does it mention that this land is private property & due respect should be followed. Several travelers have in fact left gates open allowing stock to escape. Your thoughts are appreciated. Cheers!"- Quote from LonelyPlanet.com Virtual community member 116 The remarks above each quote are added to show the current standing of LonelyPlanet among its customers. The main purpose of this case is to understand what makes this company have so much influence, power and trust not only on the customers of its travel products/services but also on the complementary products/services that their customers use during their travel trips. The company continually develops new travel guides along with other travel related product/services, many of them successful in the market. The company is a good example of a Complex Evolving Social System and we can learn for examining it in detail. Industry and Company Review The LonelyPlanet company is one of the best know travel guide publishers in the world. The company was started by Tony Wheeler and his wife Maureen, who decided to write a book about their travels from Europe to Asia on land and over to Australia. Their book was written in 1972 at the height of the Asian "hippie trail" phenomenon, and they titled the book Across Asia on the Cheap, It became an instant bestseller and the couple decided to go into business producing travel guide books. At a time when guidebooks stuck to a banal formula featuring typical travel destinations, Wheeler's lax business model and far-flung idea broke all the rules, making Lonely Planet books the bible for backpackers worldwide phenomenon. 65 With nearly 400 employees working in offices in Melbourne, London, Paris, and Oakland, with a crew of experienced free-lance authors traveling and writing around the globe, Lonely Planet churns out the world's best guidebooks for independent travelers. The books are known worldwide for reliable, insightful, pull-no-punches travel information that also include maps, photos, and background historical and cultural information. They cover every continent covered (including Antarctica) with an ever- 117 increasing list of travel guides, atlases, phrasebooks, travel literature, restaurant guides, videos, world food guides, guides for handheld computers, hiking guides, coffee-table books 66 . The Lonely Planet brand is well known worldwide and is considered by employees as one of its most important assets. The companies products are sold through bookstores, electronic retailers and through the Lonely Planet website. These books and website contain no advertisements; they are written for travelers going to farflung destinations, who want to discover them for themselves. With this in mind, authors gather accurate information to make the practical aspects of a journey run smoother, and historical and cultural background to enrich the traveling experience. Lonely Planet authors are seasoned and enthusiastic travelers with an eye for useful and interesting information and quirky tidbits in the destinations they cover. Most of the 200 or so authors work on a contract basis. They are based all over the world and tend to spend a large proportion of each year on the road. It's also Lonely Planet policy to give in-house staff members the opportunity to work as authors. The LonelyPlanet's Virtual Community is called the 'Thorn Tree' and it is the place where fellow travelers talk to other fellow travelers about their experiences. This award-winning website 67 received nearly 3 million hits a day [Weill, 2001], often from people who are already traveling. Lonely Planet has a staff dedicated to reading every one of the postings and e-mails sent to the company. The staff briefs the company management about emerging trends in travel and identifies updates for guidebooks. Most of the Interview with Tony Wheeler by Hillary Geronemus for Travel & Leisure magazine Source. LonleyPlanet.com website, P.Weill & M. Vitale From Place to Space: Migrating to e-Business Models, HBS Press, 2001 67 The Website feature are as follows, 1) Worldguide - destinations and attractions. 2) Thorn tree - Virtual Community of fellow travelers. 3) Scoop - daily international traveling news. 4) eKno - all-in-one communication kit, and includes free webmail, a great phonecard service and a place to store the travel documents online. 5) On the Road - to know more than the facts about any country. 6) Postcards - Latest from travelers who've just been to the destinations. 7) Propaganda - Web store for Books, videos, etc. 8) Health section - healthcare info needed for travelers. 9) SubWWWay - everything about travel. 65 66 118 guides are updated on a two-yearly cycle, with updated information incorporated in reprints. For each new book or new edition, the authors travel to all the places mentioned in the guide, verifying and updating existing information and scouring the scene for new attractions, happening spots, and hangouts. Authors also take photos and update the maps. Some of the trends that are occurring in the travel industry are as follows, 1. Previously exotic destinations are becoming commonplace travel destinations. Amenities and travel arrangements are becoming more prevalent at these sites. 2. The adventure travels are becoming beaten paths, so travel advice and guides for these kinds of adventure travels are increasingly becoming available. 3. The airline travel industry is providing flights to destinations that were not available before. They are also making up revenue from volume rather than price. 4. To a lesser extent the travel industry is co-coordinating (e.g., among planes, trains, buses, rental cars etc.) to provide end-to-end scheduling and pricing for their customers. 5. The demographics of the independent traveler are changing. At present the majority of these travelers are young adults between 20 and 35 years old, and the minority is the baby boom generation. But, as many baby boomers reach retirement age, they are finding themselves with time and cash to spare. This segment of the market wants to travel far and wide independently but safely. They trade money for convenience, visit exotic places, dine at the finest restaurants, and play at the nicest golf resorts. They also are moderately tech savvy, can use the Internet and other communication tools. They need to be in touch with their families while traveling. All in all, they are a growing segment that can buy the high value products that a travel company can offer. The other segment, that likes to travel and is finding ways to do that is the Echo Boom generation, the 119 pre-college and college-going members of the population. They usually travel in groups and are not averse to inconvenience if it saves them money. This inexperienced segment usually needs a lot of guidance on their trips, but might not be willing to be chaperoned. They are the most tech savvy. They too need to be in touch with their families. They place high value on adventure or the perception of adventure while traveling. This segment poses challenges as well as great promise to the travel companies. Once they become involved in travel communities they will be longtime customers. With these drivers and the growing trends in the industry it is useful to examine LonelyPlanet's dependence on its current (initial) position and how best it can use Virtual Communities to become an evolvable system. An important tool based on the concept of connectivity is the Virtual Community that is used by customers and it has a large impact on LonelyPlanet's overall business. By looking at the impact of Virtual Communities on all the elements of LonelyPlanet's system we can identify some of the attributes of this 'Learning System' that resemble the properties of a Complex Adaptive Systems (or an R-cube system). The process for examining LonelyPlanet as a Complex Adaptive System is shown below, Figure 5.1: Impact Analysis of Virtual Communities on the behavior of Function Connectivity Tool Virtual Community Impact measured by the emergence ofproperties Architecture and design attributesof this emergent of Complex Adaptive behavior of the system Product Process People Reliable, Robust and Responsive system 120 Connectivity through Virtual Community (VC) A social system that has an effective social network can enhance its collective knowledge and sharpen its ability as an interconnected and interdependent system. Communities organize themselves around common affinity or purpose. In organizations, creating opportunities to connect is often the stated or unstated purpose of facilitated off-site meetings and other communication initiatives. Social networks grow from the personal interactions of human beings over time, that take place face-to-face, via 68 telephone, online, and even via things we send each other in the postal mail. Online social networks are webs of relationships that grow from computer-mediated discussions. The webs grow from conversations among people who share a common affinity (e.g., travel in the same region, same concerns such as health, or trying to hook up with a companion for travel), and who differ in other ways (e.g., they are in different locations, keep different hours, hold different views about destinations, and reflect different age groups). When people are distributed across time and space, these conversations need to take place online. Influence of Online Connectivity on People Online communities create a shared social space that makes them feel part of the community and build relationships. Everybody can express their opinion, unlike in social setting where the quiet members are often inhibited. Influence of Online Connectivity on Products 68 Lisa Kimball and Howard Rheingold; How Online Social Networks Benefit Organizations; http://www.groupjazz.com/pdf/osn.pdf ; 121 The products have a direct mapping to the forums on the Virtual Communities, through this connectivity between product and forum it's easy for the LonelyPlanet staff to gauge the products usefulness, and act on that information by providing free upgrades on their websites. The product is a living thing rather than a one-time transaction. Influence of Online Connectivity on Processes The feeling that customers' impressions of the products are incorporated into upgrades makes them more engaged in the Virtual Communities and sometimes their 'latent' needs may also be reflected in the conversation. Therefore, the upgrade process becomes more focused and effective to the needs of the customers. Each LonelyPlanet product is updated every couple of months and undergoes major overhaul every two years. Emergence and Self-organization It is very impressive to see the all the new postings (on average about 1500 per day by one estimate) on all the forums. The Virtual Communities is structured around three main areas, viz., geography, issues for travelers, where there is even talk about the local politics. Each of the forums has many topics that people talk about. Topics can be initiated by any person and where the conversation will lead is unknown. The participants sometimes get truly passionate in their postings; after all they have traveled, discovered and experienced the thrills, adventures, mishaps all by themselves taking the cue from the Lonely Planet guides. The people self-organize around the topics that interest and concern them, and even the forums are somewhat self-organizing. The LonelyPlanet employees initiated the Politics forum, since the topics 122 and people talking about politics increased to a critical mass, with a request for a separate forum. The organization in the Virtual Communities is a true proxy for self-organization, which is the spontaneous organization of the system's elements into coherent new patterns, structure and behaviors. Influence of Emergence and self-organizationon People Self-Organization creates groups that have strong affinity on a common issue, and can propose or invent solutions to these issues. For example, an LonelyPlanet customer traveling in Philippines narrated his experience of getting swindled in currency exchange. This triggered the other travelers in the region to look for safe places to exchange their currencies and mentioned these places in the Virtual Communities, which in turn made it into the travel guide updates as LonelyPlanet recommended currency exchange places. Influence of Emergence and self-organization on Products A mentioned above, LonelyPlanet is able to create updates to their products and even may develop entirely new products if there is a strong need. Influence of Emergence and self-organizationon Processes The process for crating can truly be enhanced by observing the formation of self-organized groups around some issues. It is easier for the LonelyPlanet employees to notice changes emerging, and they would be able to take it to the decision-makers, who can see the evidence in real-time. That said, LonelyPlanet evaluates its new opportunities very thoroughly, it will develop the product if they can see at least 50% gross profit. 123 Co-Evolution, Fitness Landscapes and Exploration of Space of Possibilities The Virtual Communities provides a venue for storytelling, where travelers around the world can share lore, or people from different backgrounds (diversity prevails) communicate with each on issues they all approach from different directions. The space of exploration is greatly expanded through the interactive discussion that helps people adjust to others'point of view based on what they learn by communicating formally and informally over time. This suggests that there is a co-evolution among the Virtual Communities participants. Often on the Virtual Communities, somebody asks questions about issues that have already been discussed, and somebody always replies to the query with a quick answer, but then refers to the archive on the Virtual Communities where there is lot more information. Therefore Virtual Communities acts as a living system that not only taps into an existing knowledge base but also continuously generates new information. This is an excellent example of knowledge management, where people get the information when they need it from others who have first-hand experience. Such information allows people to then do their exploration and learning. Influence of Co-Evolution, Fitness Landscapes and Exploration of Space of Possibilitieson People The employees of LonelyPlanet appear to be there because this is what they want to do, and they seem to be having as much fun doing it as the travelers themselves. This also implies that the environment (or culture) of the company is very open to the diversity of employees' ideas, which they derive from the diversity of ideas on Virtual Communities community. This is a good example of an open, changetolerant company at every level. 124 When the founder Tony Wheeler 69 was asked the question "Does your company have any tricks for finding sights off the beaten path?" He reply was, "Walk. Look. The only way you really find new things is with your own ingenuity and inquiries. Simply following what somebody else has already done isn't going to produce anything new." Influence of Co-Evolution, Fitness Landscapes and Exploration of Space of Possibilitieson Products Something new happening in one place could be an indication of something that will sooner or later have an effect on other parts of the system. Therefore, taking the cues from one area where a trend is emerging and packaging them into the products for other relevant parts of the system will have a lot of advantage for customers. In complexity terms, finding the peak for the fitness landscape becomes easier when the whole space of possibilities is in view. Influence of Co-Evolution, Fitness Landscapes and Explorationof Space of Possibilitieson Processes Even when the peak of the fitness landscape is visible, climbing it can be challenge. This requires a tolerance for experimentation and failure, i.e., if the peak is no longer visible when well into the journey the system should let people turn back without undue penalties. At LonelyPlanet the employees themselves are asked to make the travel trips, so that they will be able to find the adventures themselves and would really know when there is an opportunity for adventure. In other words, the Virtual Communities conversations help employees to identifying the peaks in the fitness landscape. Feedback, Positive Returns and Sensitive Dependence on Initial Conditions The greatest asset that LonelyPlanet has is its brand name, which was built on the trust given by the backpacking, low budget, adventure seekers who use the LonelyPlanet tour guides. The guides provide very useful information, but carefully leave out other information, which the traveler is thrilled to find on 69 Interview with Tony Wheeler by Hillary Geronemus for Travel & Leisure magazine, [Page 2] 125 his/her own. This brand name, or the initial condition in complexity terms, is a double-edge sword for the company. On one hand, the allegiance to the brand name will make it strongly focused on the core strengths, and on the other, it will be difficult to diverge into other opportunities. This was evidenced in the sharp criticism that some member of the Virtual Communities community expressed, when Tony Wheeler in a recent TV interview suggested that people choose air travel in the comfort of business class. Even though he was referring to baby boomers who can afford the business class airfare and who might be looking for the perception of adventure travel, the Virtual Community was sharp in its criticism, saying that Tony Wheeler had shifted his motto of 'providing low-cost adventure travel' and that they would not allow it. This is an example of customer bonding that Hax [2001] has discussed, where customers are in love with your products and provide unsolicited feedback. Influence of Feedback, Positive Returns and Sensitive Dependence on Initial Conditions on People There is a danger of a band-wagon effect that can happen on the Virtual Communities, where a provocative suggestion (a lead-user idea), like the one in the quote at the beginning of the chapter referring to the traveler who wants to travel world-wide on cargo ships, can seem a great thing to do the encouragement by members of the Virtual Communities can be blown out of proportion. Another example is if the members reject an idea by observing that it is not possible to do, naming all sorts of problems for achieving it. Influence of Feedback, Positive Returns and Sensitive Dependence on Initial Conditions on Products If the bandwagon effect is powerful enough, LonelyPlanet can create products that can make the cargo ship travel across the world the next in-thing to do for the adventure travelers. Influence of Feedback, Positive Returns and Sensitive Dependence on Initial Conditions on Processes 126 The prototypes for the products are thoroughly tested by the customers. As LonelyPlanet is able to incorporate feedback from the lead-users of its products, the company is able to provide much better products to its wider population. Conclusion LonelyPlanet is a very good example of a Complex Evolving System, which has all the attributes of a 'Learning System' and which in turn influences the elements (Products, Processes and People) of the system to a great degree. This is summarized in Figure 5.2. All the elements of the LonelyPlanet system and the system it interacts with have the characteristics (in the dotted boxes) that will not allow LonelyPlanet to go back to a complete order (the bold contour on the complexity map is in the bounded stability region is every aspect). In other words, it is very interconnected and influenced by and even influences the adventure travel system, therefore change is constant in the system and stability (or complete order) would not be possible by virtue of its organizing or system architecture as shown and described in Figure 5.3 127 Figure 5.2: Complexity Map of Lonely Planet Low budget, Adventure Seeking Travelers and Employees I Story-telling travelers and open-minded employees LonelyPlanet free t------------- Connectivi Interdepence ition itness dsca s ---------- - Far-from-equilibrium, Dissipative Structures Info-seeking, Issues discussion, Complexity in Organizational Context Disorder Feedback, Po ive Returns, Sensitive Dep dence e, Self- ition on Initial Con *tions Bonded customers, Lead users, practice fields for prototypes Customer organized around concerned issues, provide solutions sometimes i Variety of travelers, Variety of destinations, Variety of ideas for adventure, LonelyPlanet people Listen well, Experimentation and Learning part of the Job. 128 Figure 5.3: System Architecture of Lonely Planet SubSet of traveler needs Virtual Conununity Monitors at this level Health Issues alai topics Geographical Regions Sells at t s level Lonely Planet Virtual Conununities<->Travel Guides <-i .... Phone Cards ... Summary of the characteristics of LonelyPlanet system architecture that makes it possible to be a reliable, robust and responsive (R-cube) system: * * * * * * " The forums are self organized by members based on the relevant issues LonelyPlanet provides at the level of the travelers. It monitors the behavior one-level up at the Forum level It caters to only a subset of the travelers needs, but provides a common platform for users to find out and discuss about other needs that other vendors address, such as currency exchanges, restaurants etc. By incorporating the information about needs provided by other vendors in its updated products, LonelyPlanet influences on those vendors, essentially making them complementors. (For example, Restaurant's advertise themselves as LonelyPlanet recommended) Monitoring, sensing and changing with the emergence of new patterns among the travelers before it becomes apparent to the competition and the general public helps LonelyPlanet to build a strong bond with its customers. Since it caters to travelers who go to the edges, i.e. 'lead users' who find unbeaten paths to new destinations, the other customers are confident that LonelyPlanet guides will at least give them the sense of adventure. 129 * Therefore, LonelyPlanet not only provides travel products, but can also influence the behavior of the travel system, the way the adventure seekers travel. * Too much interdependency between the two systems can throw LonelyPlanet into a state of disorder; therefore LonelyPlanet has metrics (at least 50% gross profit) for evaluating the new patterns before they become new business opportunities. In Virtual Communities there is a danger that the discussions might get stratified and people will tend to stay in their specialty area. But, in the LonelyPlanet's Virtual Communities the participants, by the nature of their travels tend to move around the forums, therefore maintaining the diversity that is needed for patterns to emerge that cut across diverse influences, opinions, and requirements. * 130 Chapter 6 CONCLUSION Problem Statement Revisited In this thesis, I wanted to examine disruptions faced in business can be mitigated, not by crisis management (which is how it is usually done with deleterious effects on every facet of organizations) but by designing organizations differently from the ground up, so that they will be able to perform with reliability, robustness and be responsive to external conditions even to the point of changing their basic structure. In other words, I want to explore a system design (architecture and design characteristics) that has the characteristics of a Complex Adaptive Systems; one which is adaptive and self-organizing, with its components free to co-evolve in response to changes in each other, and able to change as a whole in response to external conditions. The thesis focused on contemporary organizations to explore the common attributes of systems that are trying to accommodate shifts from one technology to another, one product to another, one kind of service to another, one kind of processes to another. In other words, these systems are trying to become evolvable systems, as illustrated in the Figure 6.1. The magnitude of the 'tails' in the continuous curve represent the level of change efforts within the same system. 131 Figure 6.1: Continuous or Adaptive Curves vs. Disruptive Curves Adaptive or Continuous Curves,_ U Tail +* Disruptive Curves Performance Maturity *. Disruption Takeo Ferment Time In order to study such systems, I first examined the main characteristics of an evolvable system, as derived from complexity theory and then applied these characteristics to social systems. The resulting framework, which I termed, 'Learning System Framework' was then used to analyze the case studies (NTT DoCoMo, Vodafone, Xerox LAKES, and LonelyPlanet.com) and the placement and attributes of these systems' constituent elements were examined. Synthesis of Case Studies If there is one thing that is truly common across all the four cases, it is that all of them are trying to change internally to deliver their products as a service and to view the customer as a relationship rather than a one-time transaction. The relationship between 'product as service' and 'customer as relationship' is very important in examining these companies and is represented as a framework (see Figure 6.2: Offering/Market Framework) in the thesis to examine the state of the change efforts of the companies. To better articulate the use of the framework, Figure 6.2 takes the Xerox LAKES project as an example and 132 examines the its placement on the 3x3 matrix and the movement associated with its change efforts. Each box in the framework is explained to better understand what it represents. Figure 6.2: Offering/Market Framework as applied to Xerox LAKES project Offering Service Augmentea A Sell copy services, e.g., set up your shop at customer site Product Sell copier with extra features than the competition. ..--. Product se On time pu e.g-.$.$W- Copier .... ''' Transactional Service shop setup at the customer site, but competition catches up with the same kind of services. Sell copier with ex;ga. features than $hecompetition over a pvr,&l of time Sell Copiers to the same customer over a period of time. Anticipate and create solutions; influence pid even change their v to creatraffpctive ways of d hrebusiness. Sell copier with extra features all the time than the competition. Market Customer always buys from you since you sell the most economical product Time-valued Relationship In order for companies to become dominant players in the industry, cater to growing customer segments, keep up with the industry trends, while also retaining image and brand name is a balancing act. We will see what is needed to move companies in the horizontally, vertically or diagonally paths. Move in the Horizontal - This requires companies to concentrate a lot on the Customer Relationship Management (CRM), invest heavily in call centers and hire employees who are dedicated and enthusiastic about that particular industry and can empathize with the customer. This will increase the brand image and will not need a shift in the basic business model or structure of the company. 133 Move in the Vertical - This kind of movement also needs a moderate investment in CRM, but needs coordination with many other related industry players, i.e., this will shift the business model towards providing a suite of services (For example, all the communication needs at organizational level for the current Xerox customers). This represents challenges to management in terms of maintaining relationships and payment contracts with other players and also requires IT investments to co-ordinate activities with other players. A caveat to this is that the other players chosen may have different cultures so companies can be influenced to learn and change their own ways, but at the same time they should not undermine their relationships with current and loyal customers. Moving in the Diagonal- As companies move from the Transactional-Product space to the Time-valuedAugmented Product space in the diagonal, they will need a lot of learning in building new products and delivering customer service (It takes visionary leadership to do this as we have seen in the LAKES case). Companies are then able to internalize the lessons learnt in their organizations, and can experiment with their business model (or structure) so as to minimize from any image-damaging maneuvers. Form there, moving towards the Service-Relationship space will require further experimentation and learning and making small maneuvers with infrastructure as well as internal processes, to proactively shift offerings towards any emerging trends in the industry. The importance of viewing process as experimentation and learning is shown in the Figure 6.3. In Figure 6.3, the smaller steps taken when moving in the diagonal will ensure that the risks are minimize, that failure in products and services can quickly be corrects, as shown in the LonelyPlanet where they are able to introduce updates to their products, which incorporate learning from the previous release of the product. Whereas, companies making large investments for a complete overhaul of product line can put 134 many resources at risk and can face failure if the products are not well received in the market, this is represented by the thin line in Figure 6.3. Figure 6.3: Importance of Viewing Processes as Experimentation and Learning in the Longterm Recommended action steps Learning and Success Large Untimely actions Time Organizations viewed using the Offering/Market Framework As see from Figure 6.2 it is better for the companies to move in the diagonal, which provides the least distant path from Product-Transactional Space to the Service-Relationship space that the four companies examined in this thesis are trying to move towards, and also, as seen from Figure 6.3 moving in the diagonal with smaller steps to incorporate the learning would provide a faster pace to move to the Service-Relationship space. Whereas, the companies away from the diagonal will require major efforts that are untimely (LAKES was proposed in 1991 before there was even the evidence of Internet in the public arena) and will cause a lot of disruption to the normal business and might be a risky proposition to the whole company. But, these moves are required to stay competitive and satisfy the emerging trends in customer requirements. These moves by the different companies are shown in the Figure 6.4 and explained in the subsequent paragraphs. 135 Figure 6.4: Placement of the Organizations on the Offering/Market Framework Offering Service Ak NTT DoCoMo (wnru..widp) Anticipate and create solutions; influence aud6 en change their wqk-irocesses to create .eff'tive ways of dpiag'business. Vodafone Augmented Product Lonely Planet ....'L A KES Product Market Transactional Time-valued Relationship NTT DoCoMo's i-mode service has a very loyal customer base in Japan and they are truly on the diagonal (experimentation-learning) curve in Japan, where they supply communication services that are on the forefront of the emerging trends and even to some extent influence the customer communication behavior. But, the company's attempt to move the to worldwide services is really challenging and they are trying to down-grade their services in order to understand and cater to less developed markets. As a result, the trend is downward towards the diagonal (experimentation-learning) curve. Vodafone on the other hand, does not have a good services platform as compared to NTT DoCoMo, but has truly diverse market segments both geographically and demographically. Therefore it is changing its service to a lesser extent by moving onto the diagonal. 136 The LAKES program at Xerox took on a major effort to move from a Product-Transactional space to the Augmented Product- TimeValued space. Visionary leadership was needed to see the emergence of a new pattern in the office communications behavior well ahead and had to start work on LAKES very early on, so that it was ready when the new patterns in the office communications space emerged. Lonely Planet had created a strong brand image and loyalty by its customers through its travel guides that were written to provide adventure travel, when this phenomenon was just emerging. Apart from the brand image, they were able to create other products (phone cards, maps, etc.) that were needed by their customers. They created their system structure to not only respond to emerging trends, but also to influence the behavior of customers. The change efforts made by all these organizations (as shown in Figure 6.4) can also be viewed in terms of S-curves as shown in Figure 6.5. Figure 6.5: Change Efforts Shown as S-curves (Note: X-axis is not time) Small Tails represent the structure has built in change capability Performance I LonelyPlanet Tail in the middle of the Scurve represents changes in the structure that helped it to takeoff Large Tails represent major change efforts J LAKES NTT DoCoMo Vodafone Tail in the middle of the Scurve, but a smoother transition to another Scurve represents changes in the system by experimentation and learning AW J 137 Form Figures 6.4 and 6.5 above we can see that all four organizations are trying to move to the diagonal and get to a smother S-curve. They are creating or changing their system structure in order to accommodate a shift in their businesses towards an R-cube system. The system structures that and the design issues for the elements for creating such a system are examined below. System Structure and Design Issues The trends that we have seen in the previous section can be summarized as the following shifts: a) Product as Service b) Customer as Relationship c) Process tolerant to Failure (Experimentation and Learning). For these trends to become integrated into organizations, structures are need that can evolve with the customer. This is termed as the Circular Architecture (evolvable system) to deliberately show the interconnectivity and interdependence with the customer, which is also explained in the paragraphs following Figure 6.6 Figure 6.6: Circular Architecture: Monitors Emerging Behavior from One-Level-Up to Where it Sells is Built into the Architecture tonitor Emerging Solutions Emerging Behavior Sell Customer Behavior Organizational System Structure 138 We will examine how the organizations we have studied have deliberately created methods and tools as part of their products or services to monitor and respond to the emerging behavior of customers. The monitoring of the emerging behavior becomes built-in because of the nature of the solutions provided. The characteristics (design issues) needed to create emerging solutions within the organizations at various levels are also shown. LonelyPlanet: The best example of a system that has done this well is LonelyPlanet. The company started with a strong product (sensitive dependence on the initial condition) and created a platform (Virtual Communities) for their customers to talk about products and issues related to their needs (adventure travel). The positive returns (as we talked about in chapters 2 & 5) between the customers take place to create emerging patterns; the positive interaction between the Virtual Communities and the LonelyPlanet products take place to create emerging solutions. LAKES: This project integrated six elements (manufacturing, service, operations, marketing, sales and environment) of the system and evaluated each element's roles and functioning to delivering solutions to the workplace. To evaluate the emerging behavior at the workplace team members performed a user-need study by asking what processes take place at customers sites. They studied how to increase the value of the processes that take place in an office, rather than just focusing on making copies. The LAKES products actually attempt to redesign the workplace - copy from the PC, deliver to another building, etc. By redefining the environment in which the products would work, if not deliberately architecting onelevel from the users environment, LAKES influenced the workplace architecture one level up. In order to monitor and respond to the behavior at one-level up the team changed its system elements as follows, 139 a) The products had Customer Replaceable Units (CRU's), so that the customer can maximize up time, and Xerox can learn which CRU's are being replaced more so that they can increase their reliability in future versions. b) The service personnel can diagnose remotely and take care of the problems remotely or with just one visit, requiring less time in repairing and adjusting. Service personnel will get comments on what better services Xerox provides them rather than complaints that the machine is down. When the customers perceive the product as simple, they learn to do thing with it quickly and can quickly reach the limit of its capabilities. At such time, they will be ready for some more functionality that the product can provide. c) LAKES can provide extra functionality on the same product using the capabilities of the software layer. Or, if the customer's requirements have scaled up, LAKES can take back the old product and give the customers a scaled-up product that looks and feels like the old product, but with more capabilities. In this way, the customers will not have to relearn the functionality of the scaled-up LAKES product. Vodafone and NTT DoCoMo: Both these companies are creating platforms as the nodal place for the customer to buy communication services and are thus able to monitor their activities and respond to emerging patterns in consumer wireless needs. As seen in chapter 3, Vodafone by the nature of its alliances will be able to get diverse feedback from its customers across the globe and will be able to customize solutions to local needs, while being based on a global platform. In contrast, NTT DoCoMo is assuming that the same patterns that emerged in Japan will also emerge in other parts of the world, and is thus trying to sell its solutions to local markets by forming marketing alliances. 140 Building automatic monitoring into the products will only be useful if the companies are able to respond to emerging patterns. The characteristics (design issues) that are needed in the systems to respond to emerging patterns and create emerging solutions within the organizations at various levels are shown in Table 6.1. These characteristics were derived from the case studies examined in Chapter 3, 4 and 5. Table 6.1: Design Issues of and Evolvable System Characteristics of Complexity Evolving Systems Design Issues that are relevant to all the Levels of the organizations (Language relevant to the organizational context) (Language based on complexity theory) Connectivity and Interdependence 0 Alliance should be formed with companies that can contribute to the solution package that the customer needs. * All the top elements (PD, Mfg, Mkt, Service) of the organization are equal partners in providing solutions and should be viewed as an integrated whole when designing major new solutions. * The product platforms are made up of modules that are connected through defined interfaces. " Design For Environment is a very important tool for realizing the connectivity of all the system elements. " System engineering processes are used to manage the interfaces between the modules. * People interact and interface within their module teams more and limitedly with other teams. * The alliance partners can interact through the defined interfaces and should be free to come up with solutions than they had envisioned before. * The product is organized according to layers with modules within each layer can individually or collectively be scalable and reconfigurable to provide customizable solutions. * The module teams should be free to customize or even create new engineering processes. * Teamwork and bounded empowerment of the module team are critical to the finding innovative solutions. Co-Evolution, Fitness Landscapes and Exploration of Space of Possibilities 0 Each player will limit the interaction from 3 to 5 other partners to reduce the danger of too many conflicting requirements. 0 Should be open to the possibility of changing their internal structure or the corporation based on the premise that the emerged solution needs to be 'fit'. * The long-term view of product platform that can out many derivative products will open up a large design space to the designers that can be explored to finding the solutions that last in the long-term. Feedback, Positive Returns and Sensitive Dependence on Initial Conditions - Platform developmental efforts should be open to the influence of the local market needs and provide solutions should to those. e Over dependence on your core competencies (at any level) to provide solutions can be detrimental to the whole system. 0 Managing from heart (as shown in the LAKES program) is a pre-requisite to crate the positive returns needed to explore, see and act on new patterns. Emergence and Selforganization 141 Concluding Remarks: The changes needed in an organization toward falling on the path of a Learning Organization are very specific to its context. The hope of this thesis is that through the study of the results the reader will be able to find the direction towards incorporating the needed changes in their products, processes and the people towards realizing a 'learning system'. Also, the reader will be able to perform his/her own analysis using the 'Learning System Framework' of their organizational situation and would be able to 'see' the 'details' that are needed for laying the path for their organization towards becoming a 'Learning Organization'. The five elements of the system - Products, Processes, People, Economics and the Environment are to be considered as a whole when planning a system design and the interdependence of each other towards realizing the properties of an evolving system need to be kept in perspective all the time by all the people involved in the system design. The understanding of and dealing with the 'step-change' required by most of the current systems to be placed on the path towards an evolvable system is crucial to the management. The change effort requires an integrated (design, Suppliers, Manufacturing, Sales, Service, End user and the Environment) approach to the system design. 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