Character Encodings & Unicode Unicode: A Grand Tour This presentation and its associated materials licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 2.5 License. You may use these materials without obtaining permission from the author. Any materials used or redistributed must contain this notice. [Derivative works may be permitted with permission of the author.] This work is copyright © 2008 Addison P. Phillips Addison Phillips Globalization Architect, Lab126 This Presentation “Internationalization and Unicode Conference” Tutorial Globalization Architect, Lab126 (Yes, you can touch my Kindle) Chair, W3C Internationalization WG Editor, IETF LTRU-WG (BCP 47) Unicode the design and development of a product that is enabled for target audiences that vary in culture, region, or language. [W3C] a fundamental architectural approach to software development Opinions differ on capitalization (C12N); choose from: i18N I18n I18n I18N Very geeky; not very internationalized (I19G?) Mystic Numbering (M4C N7G) II N1 T2 E3 R4 N ATI O NALI ZATI O N 5 6 7 8 9 10 11 12 13 14 15 16 17 18 N I18N Localization Globalization Canonicalization = = = L10N G11N C14N The basics of text processing in software. “Character encodings consume more than 80% of my work day. They are the source of more misinformation and confusion than any other single thing. And developers aren’t getting any better educated.” ~Glen Perkins Globalization Architect Real Jargon Potentially Bogus Jargon Multibyte kanji Variable width double-byte language Wide character extended ASCII Character encoding ANSI, OEM Coded character set encoding agnostic Bidi or bidirectional Glyph, character, code unit Unicode “bits”: 010000010101101101101000 “byte” or “octet”: 01000001 (0x41) code unit: a unit of physical storage and information interchange • represent numbers • come in various sizes (e.g. 7, 8, 16, 32, 64 bits) how do we map text to the numbers used by computers? Glyphs A “glyph” is screen unit of text: it’s a picture of what users think of as a character. A “grapheme” is a single visual unit of text. À U+00C0 Characters A “character” is a single logical unit of text. A “character set” is a set of characters. A “code point” is a number assigned to a character in a character set. A “coded character set” is a character set where each character has a code point. Bytes A “character encoding” maps a sequence of code points (“characters”) to a sequence of code units (such as bytes). A “code unit” is a single logical unit of storage. … 0xC3 0x80 … Collection (repertoire) of characters, that is: a set. Organized so that each character has a unique numeric (typically integer) value (code point). Examples: Unicode ASCII (ANSI X3.4) ISO 646 JIS X 208 Latin-1 (ISO 8859-1) Character sets are often associated with a particular language or writing system. Maps a sequence of code points (characters) to a sequence of code units (e.g. bytes). Some encodings use another unit instead of the byte. For example, some encodings use a 16-bit, 32-bit, or 64bit code unit. U+00C0 0xC3 0x80 In memory, on disk, on the network, etc. All text has a character encoding When things go wrong, start by asking what the encoding is, what encoding you expected it to be, and whether the bytes match the encoding. Tofu hollow boxes Mojibake Question Marks garbage characters (conversion not supported) Can appear as either hollow boxes (empty glyph) or as question marks (Firefox, for example) Not usually a bug: it’s a display problem Can mask or masquerade as character corruption. When Good Characters Go Bad View text using the Convert to or from the wrong encoding Apply a transfer encoding and forget to remove it Convert to an encoding twice wrong encoding Overzealous escaping Conversion to entities (“entitization”) Multiple conversions 7 bits = 27 = 128 characters Enough for “U.S. English” ASCII for characters 0x00 through 0x7F Accented letters and other symbols 0x80 through 0xFF char Cp1252 Cp437 Cp850 È 0xC8 ? 0xD4 Windows’s encodings (called “code pages”) are generally based on standard encodings— plus some additional characters. Example: CP 1252 is based on ISO 8859-1, but includes 27 “extra” characters in the C1 control range (0x800x9F) Originally an IBM character encoding term. IBM numbered their character sets with “CCSIDs” (coded character set ids) and numbered the corresponding character encodings as “code pages”. Microsoft borrowed code pages to create PC-DOS. Microsoft defines two kinds of code pages: “ANSI” code pages are the ones used by Windows GUI programs. “OEM” code pages are the ones used by command shell/command line programs. Neither “ANSI” nor “OEM” refer to a particular encoding standard or standards body in this context. Avoid the use of ANSI and OEM when referring to encodings. So far we’ve been looking at single-byte encodings: one byte per character 1 byte = 1 character (= 1 glyph?) 256 character maximum Good enough for most alphabetic languages À Some languages need more characters. What about the “double-byte” languages? Don’t those take two bytes per character? 丏丣並 Escape sequences to select another character set Example: ISO 2022 uses escape sequences to select various encodings Use a larger code unit (“wide” character encoding) Example: IBM DBCS code pages or Unicode UTF-16 216 = 64K characters 232 = 4.2 billion characters Use a variable-width encoding Variable width encodings use different numbers of code units to represent different types of characters within the same encoding One or more bytes per character 1 byte != 1 character May use 1, 2, 3, or 4 bytes per character May use shift or escape sequences May encode more than one character set In fact, single-byte encodings are a special case of multibyte! Multibyte Encoding: Any “variable-width” encoding that uses the byte as its code unit. JIS X 213 11,233 characters (2) 94x94 character planes JIS X 213: A “Multibyte” Character Set Specific byte ranges encoding characters that take more than one byte. A “lead byte” One or more “trailing bytes” あ A 1-4-1 1-3-33 (code point) (code point) 0x82 0xA0 0x41 Code point != code unit l e a d t r a i l s i n g l e b y t e b y t e b y t e In order to reach more characters, Shift_JIS characters start with a limited range of “lead bytes” These can be followed by a larger range of byte values (“trail byte”) Lead bytes can be trail byte values Trail bytes include ASCII values Trail bytes include special values such as 0x5C (“\”) int pos = strchr(mybuf, ‘@’); Stateful Encodings ex. IBM “MBCS” code pages [SI/SO shift between 1byte and 2-byte characters] ISO 2022 [escape sequence changes character set being encoded] A transfer encoding syntax is a reversible transform of encoded data which may (or may not) include textual data represented in one or more character encoding schemes. Email headers URIs IDN (domain names) Abcソース =?UTF-8?B?QWJj44K 944O844K5?= Abcソース Common Encoding Conversion Tools and Libraries Templates ISO 8859-1 • iconv (Unix) Content UTF-8 Process Output (HTML, XML, etc.) • ICU (C, C++, Java) • perl Encode • Java (native2ascii, IO/NIO) Data Shift_JIS Document formats often require a single character encoding be used for all parts of the document. When data is merged, the encodings must be merged also (or some of the data will be “mojibake”). • (etc.) ISO 8859-1 ÀàС£ ISO 8859-1 UTF-8 детски »èçينس文字 ÀàС£ ?????? »èç????? ???? UTF-8 ÀàС£ ?????? »èç????? ???? Shift_JIS 文字化け ? (0x3F) is the replacement character for ISO 8859-1 Encoding conversion acts as a “filter” Replacement characters (“question marks”) replace characters from the source character set that are not present in the target character set. Need for more converters and conversion maps Difficulty of passing, storing, and processing data in multiple encodings Too many character sets… …leads to what we call “code page hell” Basic Principles Universal repertoire Logical order Efficiency Unification Characters, not glyphs Dynamic composition Semantics Stability Plain Text Convertibility Fights mojibake because: characters are from the common repertoire; characters are encoded according to one of the encoding forms; characters are interpreted with Unicode semantics; unknown characters are not corrupted Unicode is a character set that supports all of the world’s languages and writing systems. Code space of up to 0x10FFFF characters (about 1.1 million) Unicode and ISO 10646 are maintained in sync. Unicode is maintained by an industry consortium. ISO 10646 is maintained by the ISO. Divide Unicode in equal sized regions of code points. 17 planes (0 through 0x10), each with 65,535 characters. Plane 0 is called the Basic Multilingual Plane (BMP). > 99% of text in the wild lives in the BMP Planes 1 through 0x10 are called supplementary planes. An organized collection of characters. Each character has a code point aka Unicode Scalar Value (USV) U+0041 <= hex notation code point name character class combining level bidi class case mappings canonical decomposition mirroring default grapheme clustering ӑ (U+04D1) CYRILLIC SMALL LETTER A WITH BREVE letter non-combining left-to-right decomposes to U+0430 U+0306 Ӑ U+04D0 is uppercase (and titlecase) Many characters were included in Unicode for round-trip conversion compatibility with legacy encodings: ①②③45Ⅵ ¾Lj¼Nj½dž ︴︷︻︽﹁﹄ ヲィゥォェュ゙ ﺲﺳﻫﺽﵬﷺ fiflffifflſtﬔ Compatibility Characters includes presentation forms legacy encoding: a term for nonUnicode character encodings. U+FEFF Used to indicate the “byte-order” of UTF-16 code units 0xFE FF; 0xFF FE Also used as a Unicode signature by some software (Windows’s Notepad editor, for example) for UTF-8 0xEF BB BF Appears as a character or renders as junk in some formats or on some systems. For example, older browsers render it as three bytes of mojibake. U+FFFD Indicates a bad byte sequence or a character that could not be converted. Equivalent to “question marks” in legacy encoding conversions � there was a character here, but it is gone now Composition can create “new” characters Base + non-spacing (“combining”) characters A+˚ = Å U+0041 + U+030A = U+00C5 a+ˆ+.=ậ U+0061 + U+0302 + U+0323 = U+1EAD a+.+ˆ=ậ U+0061 + U+0323 + U+0302 = U+1EAD ญัตติที่เสนอได้ผา่ นที่ประชุมด้วยมติเอกฉันท ญั = ญ + ัั glyph = consonant + vowel ญัตติที่เสนอได้ผา่ นที่ประชุมด้วยมติเอกฉันท (word boundaries) What is Unicode? यू नि को ड क्या है ? यू नि को ड य ूू ि िू क ूो ड ि + िू = नि க ொ ‘ko’ U+0B95 Ka U+0BBE Aa U+0BC6 E Combining mark drawn to the left of the base character UTF-32 Uses 32-bit code units. All characters are the same width. UTF-16 Uses 16-bit code units. BMP characters use one 16-bit code unit. Supplementary characters use two special 16-bit code units: a “surrogate pair”. UTF-8 Uses 8-bit code units (bytes!) It’s a multi-byte encoding! Characters use between 1 and 4 bytes. ASCII is ASCII in UTF-8 A (U+0041) UTF-32: UTF-16: UTF-8: À (U+00C0) 0x0000041 0x0041 0x41 0x000000C0 0x00C0 0xC2 0x80 𐌸(U+10338) ቐ (U+1251) UTF-32: UTF-16: UTF-8: UTF-32: UTF-16: UTF-8: 0x00001251 0x1251 0xE1 0x89 0x91 0x00010338 0xD800 0xDF38 0xF0 0x90 0x8C 0xB8 Uses 32-bit code units (instead of the more-familiar 8- bit code unit, aka the “byte”) Each character takes exactly one code unit. U+1251 ቑ 0x00001251 U+10338 𐌸 0x00010338 Easy to process each logical character takes one code unit can use pointer arithmetic Not commonly used Not efficient for storage 11 bits are never used BMP characters are the most common—16 bits wasted for each of these Affected by processor architecture (Big-Endian vs. Little-Endian) Uses 16-bit code units (instead of the more-familiar 8- bit code unit, aka the “byte”) BMP characters use one unit Supplementary characters use a “surrogate pair”, special code points that don’t do anything else. 0x1251 U+1251 ቑ 0xD800 0xDF38 U+10338 𐌸 High Surrogate Low Surrogate 0xD800-DBFF 0xDC00-DFFF Unique Ranges! Most common languages and scripts are encoded in the BMP. Less wasteful than UTF-32 Simpler to process (excepting surrogates) Commonly supported in major operating environments, programming languages, and libraries May not be suitable for all applications Affected by processor architecture (Big-Endian vs. Little-Endian) Requires more storage, on average, for Western European scripts, ASCII, HTML/XML markup. 7-bit ASCII is itself All other characters take 2, 3, or 4 bytes each lead bytes have a special pattern trailing bytes range from 0x80->0xBF Lead Bytes Trail Bytes Code Points 0xxxxxxx < 0x80 110xxxxx 10xxxxxx < 0x800 1110xxxx 10xxxxxx 10xxxxxx < 0x10000 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx Supplementary ASCII-compatible Default or recommended encoding for many Internet standards Bit pattern highly detectable (over longer runs) Non-endian Streaming C char* friendly Easy to navigate Multibyte encoding requires additional processing awareness Non-shortest form checking needed Less efficient than UTF-16 for large runs of Asian text Set Web server to declare UTF-8 in HTTP Content-Type header Declare UTF-8 in META tag header Actually use UTF-8 as the encoding!! <?php header("Content-type: text/html; charset=UTF-8"); ?> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8” /> <title>Fight 文字化け!</title> </head> It’s more than just a character set and some encodings… Unicode provides additional information: Character name Character class “ctype” information, such as if it’s a digit, number, alphabetic, etc. Directionality (LTR, RTL, etc.) and the Bidi Algorithm Case mappings (UPPER, lower, and Titlecase) Default Collation and the Unicode Collation Algorithm (UCA) Identifier names Regular Expression syntaxes Normalization Compatibility information Many of these items are in the form of Unicode Technical Reports http://www.unicode.org/reports Unicode Normalization has to deal with more issues: • single or multiple combining marks Abc ABC abc abC aBc • compatibility characters • presentation forms Ǻ U+01FA U+00C5 U+0301 abc U+00C1 U+030A U+212B U+0301 U+0041 U+0301 U+030A U+0041 U+030A U+0301 Ǻ ways to represent: U+01FA U+00C5 U+0301 U+00C1 U+030A U+212B U+0301 U+0041 U+0301 U+030A U+0041 U+030A U+0301 Form D canonical decomposition Form C canonical decomposition followed by composition Form KD kompatibility decomposition Form KC kompatibility decomposition followed by composition Ǻ Original Form C Form D Form KC Form KD U+01FA U+01FA U+0041 U+0301 U+030A U+01FA U+0041 U+0301 U+030A U+00C5 U+0301 U+01FA U+0041 U+0301 U+030A U+01FA U+0041 U+0301 U+030A U+00C1 U+030A U+01FA U+0041 U+0301 U+030A U+01FA U+0041 U+0301 U+030A U+212B U+0301 U+212B U+0301 U+212B U+0301 U+01FA U+0041 U+0301 U+030A U+0041 U+0301 U+030A U+01FA U+0041 U+0301 U+030A U+01FA U+0041 U+0301 U+030A U+0041 U+030A U+0301 U+01FA U+0041 U+0301 U+030A U+01FA U+0041 U+0301 U+030A Not all compatibility characters have a compatibility decomposition. Not all characters that look alike or have similar semantics have a compatibility decomposition. For example, there are many ‘dots’ used as a period. Not all character variations are handled by normalization. For example, upper, title, and lowercase variations. Normalization can remove meaning Some languages are written predominantly from leftto-right (LTR). Some languages are written predominantly from rightto-left (RTL). (A few can be written topto-bottom or using other schemes) Unicode defines character “directionality” and a “Bidi” algorithm for rendering text. Uses logical, not visual, order. Uses levels of “embedding”. Requires markup changes in some HTML for full support. Characters are encoded in logical order. Visual order is determined by the layout. Override and bidi control characters “Indeterminate” characters Paste in Arabic Defines default collation algorithm and sequences (UTS#10) Must be tailored by language and “locale” (culture) and other variations. Language Usage Customizations Swedish: z<ö German: ö<z German Dictionary: öf < of German Telephone: of < öf Upper-first A<a Lower-First a<A Find grapheme, word, and line-break boundaries in text. • Tailored by language • Provides good basic default handling Remember “all text has an encoding”? user input via forms email data feeds existing, legacy data database instances uploads Use UTF-8 for HTML and Web forms Use UTF-8 in your APIs Check that data really is UTF8 Control encoding via code; avoid hard-coding the encoding Watch out for legacy encodings Convert to Unicode as soon as practical. Convert from Unicode as late as possible. Wrap Unicode-unfriendly technologies Your System Map Your System APIs use Unicode encoding hide internal storage encoding Convert to Legacy Unicode Interface Unicode Cloud Data Stores, Local I/O use Unicode encoding consider an encoding conversion plan Front Ends API Detect / Convert use Unicode encoding Back Ends, External Data Uses Unicode? If not, what encoding? Store the encoding! Legacy Encoding Unicode Capture Encoding Detect / Convert Input Be aware of whether you need to count glyphs, characters, or bytes: Is the limit “screen positions”, “characters”, or “bytes of storage”? Should you be using a different limit? Which one are you actually counting? varchar(110) यूनिकोड य ूू ि नू क ूो ड (4 glyphs) (7 characters) E0-A4-AF E0-A5-82 E0-A4-A8 E0-A4-BF E0-A4-95 E0-A5-8B E0-A4-A1 (21 bytes) Code unit Code point Character Glyph Multibyte encoding Tofu Mojibake Question Marks “All text has an encoding” 17 planes of goodness 1.1 million potential code points 150,000 assigned code points 3 encodings UTF-32 UTF-16 UTF-8 Normalize Bidi Collation Case folding … and so much more Q&A “Would you please write the code for I18N on the whiteboard before you go?” #import i18n.h #define UNICODE Would you write the code for I18N on the whiteboard before you go? #define UNICODE #import I18N.h