The NEW COMPUTING CURRICULUM An information evening for parents and carers Foundation to Year 6 and beyond What your child is learning at school How you can support your child How we can work together to keep your child safe when using and enjoying technology at home and at school Three main areas • Computer Science - the principles of information and computation, how digital systems work, and how to put this knowledge to use through programming • Digital Literacy – the ability to use, and express themselves and develop their ideas using ICT……at a level suitable for the future workplace and as active participants in a digital world. • Information Technology – the use and application of software (including Internet services) on a range of devices… for a range of purposes E-safety features throughout – use technology safely and respectfully…. © The Colleton Primary School 2015 Computing Curriculum 2014 But what makes it different from before? And why has it changed? © The Colleton Primary School 2015 Foundation Stage - Technology • In the EYFS curriculum the focus of learning is not just related to traditional ICT/computer equipment but under the broader topic of Technology. Also includes programmable toys and toys with dials and pulleys (e.g Bee-Bots and toy cranes). • ELG – Children recognise that a range of technology is used in places such as homes and schools. They select and use technology for particular purposes. © The Colleton Primary School 2015 ELG – Key features • Interact and explore their environment using a range of multimedia equipment. • Play back captured still or moving images, becoming familiar with the control buttons. • Use ICT for purpose or for simulation. • Explore commands needed to control a range of electronic items or toys. • Use a variety of electronic toys in play situations. • Use teacher selected websites or computer programs to navigate, interact, and create. © The Colleton Primary School 2015 Foundation ICT • Regular computer program use, such as Busythings; Espresso; Simple City, within the team related to the weeks topics ( e.g. shape properties, animal living environments) • Discreet Computing session in the schools E-Classroom every Friday morning focussed on ITC/Computing skills. © The Colleton Primary School 2015 Foundation skills and learning • Mouse skills • Basic keyboard skills (introduction to touch typing) – http://www.bbc.co.uk/guides/z3c6tfr • Logging on to the school system (E-Safety) • Logging on to the internet (through Learning Platform) • Using computer programmes to enhance other areas of learning (Art, Literacy, phonics) • Beginnings of coding (BeeBots, Positional language) • Touch screen use (Interactive ©white boards, Ipads) The Colleton Primary School 2015 E.g. Art work from a ‘Paint’ session “Mr Equals” – Foundation Child © The Colleton Primary School 2015 E.g. Avatar from a ‘Doppel Me’ session “My Avatar” – Foundation Child © The Colleton Primary School 2015 Younger Team computing • What we do and how we do it. © The Colleton Primary School 2015 E-safety • At the start of every term we talk through our e-safety policy with the children and why it is so important for them. • 1. Using safe search engines such as Kidrex • 2. Keeping passwords safe • 3. Knowing what to do if they find some thing they think is not appropriate © The Colleton Primary School 2015 Our new curriculum • Begin to understand that you need instructions to solve control problems. • Create or write a program using precise and unambiguous instructions, understand that this is coding • Create and debug a simple code • Use logical reasoning to predict the behaviour of simple programs or code © The Colleton Primary School 2015 What resources do we use? • We use Bee Bots, giving them instructions to move in particular directions, modifying their movements and editing. • We use Purple mash 2code © The Colleton Primary School 2015 Scratch Junior on our Ipads is fabulous for learning to write algorithms. The code is dragged into position and can be altered easily for debugging. © The Colleton Primary School 2015 • We learn to use the internet to find and record information. We have made online books, drag and dropped and snipped pictures and made wonderful animations about growing sunflowers to compliment our science learning. © The Colleton Primary School 2015 Fact finding about countries of the UK. © The Colleton Primary School 2015 Computing in Middle Team The New Curriculum: • To create programs that achieve a specific goal. To understand that programming can be broken into small parts. • Understand computer networks, internal and external to school. • Use technology safely, respectfully and responsibly. • Understand how to use search engines effectively. • Use music technology to create, develop and present ideas. Computing in Middle Team As previously, safety is still the most important aspect of our computing curriculum. We gave children scenarios to explore, discuss and develop their understanding of how to stay safe on-line on various devices. Oops – something odd popped up on my screen. What should I do? © The Colleton Primary School 2015 © The Colleton Primary School 2015 Our new curriculum retains many features of computing which were in the previous curriculum and we use this in a crosscurricular way. We made a poster about electrical safety. We composed a fanfare for a pharaoh on 2compose! I researched a country, then I made a PowerPoint using the information. I made a graph to show how far food had travelled to get to the UK. © The Colleton Primary School 2015 As part of the new curriculum, we looked in more detail at different ways to communicate on the internet and their intended audiences. Firstly, we found out about networks and how they are organised For example, to explicitly teach the difference between an email, a forum and a website we set up the following: email New York forum website U.K. © The Colleton Primary School 2015 India The new curriculum focuses more on coding and we have been learning to code. First, we need to be clear about giving instructions because computers cannot think! © The Colleton Primary School 2015 We have been using a program called CoCo to begin coding: © The Colleton Primary School 2015 We took part in an online field trip, run by Tesco, to learn about water. The children learned about how it is treated and filtered before coming out of the taps and why water is so important to us. We linked up with Tesco’s experts and some other schools via google hangouts. The program was recorded live and can now be seen on the internet. http://www.eathappyproject.com/resourcehub/online-field-trips/wonderful-water/ © The Colleton Primary School 2015 Computing in the Older Team Digital Exploration (Digital Literacy and Computer Science) • • • • • Begin to use search technologies more effectively Appreciate how results are selected Begin to be discerning in evaluating digital content Use technology safely, respectfully and responsibly Understand computer networks including the internet (the hardware; cabling, servers etc.) and how it can provide multiple services such as the world wide web and email © The Colleton Primary School 2015 Here the Older Team are learning how the Internet works….by “acting out the journey of a packet of data” © The Colleton Primary School 2015 Programming, Coding and Controlling Devices (Computer Science) • Solve problems by decomposing code into smaller parts • Debug some pre-prepared code to accomplish a specific goal, including controlling or simulating physical systems • Design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems © The Colleton Primary School 2015 Computer Science in the OT Programs were created to make characters draw 2D shapes and rotating patterns using repeating loops to create efficient algorithms © The Colleton Primary School 2015 Magic Carpet games were coded in the style of ‘Flappy Bird’ – much de-bugging was required to get them to work properly, and then much patience in order to play them! Children learnt about variables by adding a score or timer to their games © The Colleton Primary School 2015 Computer Science in the OT cont…. • Algorithms containing conditional loops were created for Burglar Alarms systems for a simulation House, including some with day and night light sensors © The Colleton Primary School 2015 Information Technology in the OT Data Handling - Collecting, Analysing, Evaluating and Presenting Data • We have used spreadsheets across the curriculum to create airport timetables • Made automatic times tables calculators • Recorded results of science experiments • We used data loggers to record the changing conditions of light and temperature during the partial eclipse © The Colleton Primary School 2015 Multimedia and Digital Literacy across the curriculum Older Team Travel Brochure Websites © The Colleton Primary School 2015 E-safety….permeates all aspects of the Computing Curriculum • In the Older Team we regularly discuss and refer to aspects of our NetSmart and SMART codes • The use of Safe search engines is explained and insisted on • An e-safety log is kept in the staff room where any incidents & actions are recorded • Videos showing fictional “real life” stories about what can go wrong when using the Internet such as Caught in the Web are shown and discussed • Children collaborate to explain what they do and don’t like about Technology • Children share and contribute “Top Tips” on how to stay safe online (handout) • Children chosen by their peer group to act as e-safety leaders across the school © The Colleton Primary School 2015 Key e-safety aspects of the Computing Curriculum • use technology safely, respectfully and responsibly • recognise acceptable/unacceptable behaviour; • identify a range of ways to report concerns about content and contact. E-safety survey results 76% said they used the Internet most at home…. 48% said they used the Internet in family room and 52% said they used it somewhere else eg bedroom, study etc • Caught in the Web © The Colleton Primary School 2015