The NEW COMPUTING CURRICULUM

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The NEW COMPUTING
CURRICULUM
An information evening for parents
and carers
Foundation to Year 6 and beyond
What your child is learning at school
How you can support your child
How we can work together to keep your child safe
when using and enjoying technology at home and at
school
Three main areas
• Computer Science - the principles of information and
computation, how digital systems work, and how to put this knowledge to
use through programming
• Digital Literacy – the ability to use, and express themselves
and develop their ideas using ICT……at a level suitable for the future
workplace and as active participants in a digital world.
• Information Technology – the use and application
of software (including Internet services) on a range of devices… for a range
of purposes
E-safety features throughout – use technology
safely and respectfully….
© The Colleton Primary School 2015
Computing Curriculum 2014
But what makes it different from before?
And why has it changed?
© The Colleton Primary School 2015
Foundation Stage - Technology
• In the EYFS curriculum the focus of learning is not just
related to traditional ICT/computer equipment but under
the broader topic of Technology. Also includes
programmable toys and toys with dials and pulleys (e.g
Bee-Bots and toy cranes).
• ELG – Children recognise that a range of technology is
used in places such as homes and schools. They select
and use technology for particular purposes.
© The Colleton Primary School 2015
ELG – Key features
• Interact and explore their environment using a range of multimedia
equipment.
• Play back captured still or moving images, becoming familiar with the
control buttons.
• Use ICT for purpose or for simulation.
• Explore commands needed to control a range of electronic items or toys.
• Use a variety of electronic toys in play situations.
• Use teacher selected websites or computer programs to navigate, interact,
and create.
© The Colleton Primary School 2015
Foundation ICT
• Regular computer program use, such as Busythings; Espresso;
Simple City, within the team related to the weeks topics ( e.g.
shape properties, animal living environments)
• Discreet Computing session in the schools E-Classroom every
Friday morning focussed on ITC/Computing skills.
© The Colleton Primary School 2015
Foundation skills and learning
• Mouse skills
• Basic keyboard skills (introduction to touch typing)
– http://www.bbc.co.uk/guides/z3c6tfr
• Logging on to the school system (E-Safety)
• Logging on to the internet (through Learning Platform)
• Using computer programmes to enhance other areas of learning (Art, Literacy,
phonics)
• Beginnings of coding (BeeBots, Positional language)
• Touch screen use (Interactive ©white
boards, Ipads)
The Colleton Primary School 2015
E.g. Art work from a ‘Paint’ session
“Mr Equals” – Foundation Child
© The Colleton Primary School 2015
E.g. Avatar from a ‘Doppel Me’ session
“My Avatar” – Foundation Child
© The Colleton Primary School 2015
Younger Team
computing
• What we do and
how we do it.
© The Colleton Primary School 2015
E-safety
• At the start of every term we talk through our
e-safety policy with the children and why it is
so important for them.
• 1. Using safe search engines such as Kidrex
• 2. Keeping passwords safe
• 3. Knowing what to do if they find some thing
they think is not appropriate
© The Colleton Primary School 2015
Our new curriculum
• Begin to understand that you need
instructions to solve control problems.
• Create or write a program using precise and
unambiguous instructions, understand that
this is coding
• Create and debug a simple code
• Use logical reasoning to predict the behaviour
of simple programs or code
© The Colleton Primary School 2015
What resources do we use?
• We use Bee Bots, giving them instructions to
move in particular directions, modifying their
movements and editing.
• We use Purple mash 2code
© The Colleton Primary School 2015
Scratch Junior on our Ipads is fabulous for learning to
write algorithms. The code is dragged into position
and can be altered easily for debugging.
© The Colleton Primary School 2015
• We learn to use the internet to find
and record information.
We have made online books, drag and dropped
and snipped pictures
and made wonderful animations about growing
sunflowers to compliment our science learning.
© The Colleton Primary School 2015
Fact finding about countries of the
UK.
© The Colleton Primary School 2015
Computing in Middle Team
The New Curriculum:
• To create programs that achieve a specific goal.
To understand that programming can be broken
into small parts.
• Understand computer networks, internal and
external to school.
• Use technology safely, respectfully and
responsibly.
• Understand how to use search engines
effectively.
• Use music technology to create, develop and
present ideas.
Computing in Middle Team
As previously, safety is still the most
important aspect of our computing
curriculum.
We gave children scenarios to explore,
discuss and develop their understanding of
how to stay safe on-line on various devices.
Oops – something
odd popped up on
my screen.
What should I do?
© The Colleton Primary School 2015
© The Colleton Primary School 2015
Our new curriculum retains many features of computing which
were in the previous curriculum and we use this in a crosscurricular way.
We made a poster
about electrical safety.
We composed a fanfare
for a pharaoh on
2compose!
I researched a country, then
I made a PowerPoint using
the information.
I made a graph to show
how far food had travelled
to get to the UK.
© The Colleton Primary School 2015
As part of the new curriculum, we looked in more detail at
different ways to communicate on the internet and their
intended audiences.
Firstly, we found out about networks and how they are organised
For example, to explicitly teach the difference between an email,
a forum and a website we set up the following:
email
New York
forum
website
U.K.
© The Colleton Primary School 2015
India
The new curriculum focuses more on coding and we have been
learning to code.
First, we need to be clear about giving instructions because
computers cannot think!
© The Colleton Primary School 2015
We have been using a program called CoCo to begin coding:
© The Colleton Primary School 2015
We took part in an online field trip, run
by Tesco, to learn about water. The
children learned about how it is treated
and filtered before coming out of the
taps and why water is so important to us.
We linked up with Tesco’s experts and
some other schools via google hangouts.
The program was recorded live and can
now be seen on the internet.
http://www.eathappyproject.com/resourcehub/online-field-trips/wonderful-water/
© The Colleton Primary School 2015
Computing in the Older Team
Digital Exploration (Digital Literacy and Computer Science)
•
•
•
•
•
Begin to use search technologies more effectively
Appreciate how results are selected
Begin to be discerning in evaluating digital content
Use technology safely, respectfully and responsibly
Understand computer networks including the
internet (the hardware; cabling, servers etc.) and
how it can provide multiple services such as the
world wide web and email
© The Colleton Primary School 2015
Here the Older Team are learning how the Internet
works….by “acting out the journey of a packet of data”
© The Colleton Primary School 2015
Programming, Coding and Controlling
Devices (Computer Science)
• Solve problems by decomposing code into
smaller parts
• Debug some pre-prepared code to accomplish
a specific goal, including controlling or
simulating physical systems
• Design, write and debug programs that
accomplish specific goals, including controlling
or simulating physical systems
© The Colleton Primary School 2015
Computer Science in the OT
Programs were created to make characters draw 2D
shapes and rotating patterns using repeating loops to
create efficient algorithms
© The Colleton Primary School 2015
Magic Carpet games were coded in the style of ‘Flappy Bird’ –
much de-bugging was required to get them to work properly,
and then much patience in order to play them!
Children learnt
about variables
by adding a
score or timer
to their games
© The Colleton Primary School 2015
Computer Science in the OT cont….
• Algorithms containing conditional loops were created for
Burglar Alarms systems for a simulation House, including
some with day and night light sensors
© The Colleton Primary School 2015
Information Technology in the OT
Data Handling - Collecting, Analysing, Evaluating and Presenting Data
• We have used spreadsheets across the
curriculum to create airport timetables
• Made automatic times tables calculators
• Recorded results of science experiments
• We used data loggers to record the
changing conditions of light and
temperature during the partial eclipse
© The Colleton Primary School 2015
Multimedia and Digital Literacy across the
curriculum
Older Team Travel
Brochure Websites
© The Colleton Primary School 2015
E-safety….permeates all aspects of
the Computing Curriculum
• In the Older Team we regularly discuss and refer to aspects of our NetSmart
and SMART codes
• The use of Safe search engines is explained and insisted on
• An e-safety log is kept in the staff room where any incidents & actions are
recorded
• Videos showing fictional “real life” stories about what can go wrong when
using the Internet such as Caught in the Web are shown and discussed
• Children collaborate to explain what they do and don’t like about
Technology
• Children share and contribute “Top Tips” on how to stay safe online (handout)
• Children chosen by their peer group to act as e-safety leaders across the
school
© The Colleton Primary School 2015
Key e-safety aspects of the
Computing Curriculum
• use technology safely, respectfully and responsibly
• recognise acceptable/unacceptable behaviour;
• identify a range of ways to report concerns about
content and contact.
E-safety survey results
76% said they used the Internet most at home….
48% said they used the Internet in family room and 52% said
they used it somewhere else eg bedroom, study etc
• Caught in the Web
© The Colleton Primary School 2015
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