Teaching Visual & Media Literacy in Math & Science Module 1 Developed by Katie Straka Summer 2014 Please complete the Anticipation Guide following the Pre-Workshop directions. Thanks! What are they doing? How would you describe this picture to someone else? What message is being conveyed by this picture? What is visual literacy? What is media literacy? What is visual literacy? “Visual literacy is the ability to interpret, negotiate, and make meaning from information presented in the form of an image” (Wikipedia, 2014). Visual literacy = “reading” images What is media literacy? “Media literacy is a 21st century approach to education. It provides a frame work to access analyze, evaluate, create and participate with messages in a variety of forms – from print to video to the Internet” (Center for Media Literacy, 2014). Why are visual and media literacy important? • Ours is a visual culture. • Students spend an average of 200 hours each month on media and technology. • Visuals are stored in longterm memory. • We learn and remember best through pictures. Words can only be used to recall things we have already seen or experienced. • Eyes are the most dominant of our senses. 30% of the neurons in the brain’s cortex are dedicated to visual • Everyone must be able to read, processing (compared to 8% interpret, and write/create for touch and 3% for sound). messages using both words and pictures, because . . . • Visuals are processed 60,000x faster than text. • Ours is a visual culture. 1. The teacher will be able to explain visual and media literacy and give reasons for their importance in teaching and learning. 2. The teacher will be able to identify the basic elements and principles of visual design and apply them in the creation of lesson visual aids and materials. 3. The teacher will be able to apply basic layout techniques in the creation of lesson visual aids and materials. 4. The teacher will be able to describe what an infographic is and how it could be used to support student learning. 5. The teacher will be able to describe the five essential dimensions of digital and media literacy – access, analyze, create, reflect, and act – and give examples of how one or more of these dimensions can be incorporated into lessons. 6. The teacher will be able to identify additional media and technology sources (e.g., web, video, pictures/images, Wikispaces, digital storytelling, etc.) and give examples of how the media or technology could be incorporated into the classroom/content area. 7. The teacher will develop a working knowledge of Wikispaces and Windows Live Movie Maker technologies to support visual and media literacy within the classroom. The ISTE (International Society for Technology in Education) Standard for Teachers (2014) that applies to this workshop is: 5. Engage in professional growth and leadership. Teachers continuously improve their professional practice, model lifelong learning, and exhibit leadership in their school and professional community by promoting and demonstrating the effective use of digital tools and resources. In addition, both Math and Science have standards that apply as well. Standards for Mathematical Practice 3. Construct viable arguments and critique the reasoning of others. (Georgia DOE, 2013) Using previously acquired knowledge to analyze and think critically about the reasoning behind a concept or the reasoning of others is an important skill in math and in visual and media literacy. Constructing a valid argument also applies to the creation element of visual and media literacy. Both elements of this standard could be incorporated into an example or classroom application idea within the workshop. Literacy Standards for Reading in Science and Technical Subjects (Georgia DOE, 2013) Key ideas of these standards include citing textual evidence to support analysis, analyzing the structure of relationships among concepts in a text, analyzing the author’s purpose, evaluating whether the evidence in the text supports the author’s assertion, comparing and contrasting findings, and using technology to share projects and writing products. These standards fit in perfectly with the visual and media literacy practices and elements. References Baylen, D. M. (2014). Visual and media literacy for teaching and learning (MEDT 7490). University of West Georgia. Center for Media Literacy. (2011). Media literacy: A definition and more. Retrieved from http://www.medialit.org/media-literacydefinition-and-more Frey, N., & Fisher, D. (2008). Teaching visual literacy: Using comic books, graphic novels, anime, cartoons, and more to develop comprehension and thinking skills. Thousand Oaks, CA: Corwin Press. Georgia Department of Education. (2013). 9-10th grade literacy in history/social studies, science, and technical subjects. Common core georgia performance standards, mathematics grades 9-12. Retrieved from https://www.georgiastandards.org/Pages/Default.aspx Hagen, R., & Golombisky, K. (2013). White space is not your enemy: A beginner’s guide to communicating visually through graphic, web & multimedia design. Burlington, MA: Focal Press. Hobbs, R. (2011). Digital and media literacy: Connecting culture and classroom. Thousand Oaks, CA: Corwin. International Society for Technology in Education. (2014). ISTE standards for teachers. Retrieved from http://www.iste.org/STANDARDS Wikimedia Foundation, Inc. (2014). Visual literacy. Wikipedia: The free encyclopedia. Retrieved from http://en.wikipedia.org/wiki/Visual_literacy Image references are included with the appendices.