Trend Sources and Resources: Current Trends and Future Directions of Technological Advances in Corporate Learning Future Directions and Trends Course #98828 11-01 – Laurie Kaminski The abundance of resources and socialization tools that are available and easily accessible through the Internet, the rapid proliferation of information, software and devices are challenging those in the learning and development (L&D) world to reassess their role as educators. Many trends and conditions inside and outside of the corporate environment have driven the need for new technologies to be integrated into training programs. The aim of this paper is to examine the sources and resources addressing the key trends and directions affecting education, in general, and corporate learning & development, in particular, being experienced in 2011 as found in Trend Report 1 & 2 for Future Directions and Trends, a course in the CIS: Emerging Technologies for Learning. A discussion on future directions and trends in corporate learning cannot be done without the context of the global economic trends. Review of information coming out of Global Economic Prospects 2011 (The World Bank, 2011) and Global Economy Monthly Review (Credit Suisse,2011) indicate a slow recovery from the global recession of 2008-2009. However, the risk of renewed recession remains uncomfortably high in 2011 potentially affecting employment levels, food prices and the volatility and availability of monetary resources within the corporate world. The global economic situation has had a considerable impact on corporate Human Resources and Learning & Development. After a significant reduction in staffing and resources as a result of the global recession, according to the Corporate Leadership Council: HR Quarterly News and Trends, (Q1, Q2, Q3, 2011), HR budget optimism is continuing to grow in 2011 with almost half of HR executives anticipating an increase in the next 12 months. With the global recession, more L&D organizations have experienced a reduction in staff headcount challenging L&D to “do more with less”. Trends in Q3 indicate that the L&D headcount is stabilizing. L&D training budget projections have risen with an expectation of spending on leadership development and social learning. The supply chain for training services is changing (Seidel, 2011). Social-media enabled collaboration is on the increase. By Internet research counts, 75,000,000 millennials are preparing to join or joining the workforce (Heathfield, (n.d.)). Recruiting continues to be complex with retention levels being challenged (Engagement Trends: Q3, 2011). Technologies for training are changing how people learn (Seidel, 2011, Herring, 2011, Papp, (n.d.)). This research indicates the need for L&D to adapt training programs to better meet the needs of the changing workforce (A Trainer`s Life, 2009, Herring, 2011). However, while L&D budget projections have risen, L&D staff development is decreasing (HR Quarterly News and Trends, Q3, 2011). Trends in Technology and Education. As a result of and in response to these demographic- and economic-based trends, five general trends in learning delivery are emerging (Avey, C., 2011) Kiosk Learning Increased fidelity of experience Crowd-sourcing for learning environments Data-mining LMS adds informal learning The Horizon Report 2011 (The New Media Consortium and the Educause Learning Intiative, 2011) provides a comprehensive overview and timeline of the emerging technologies that fit into these general trends and will likely have the largest impact on teaching and learning in the next five years. This research is validated in Churchill Club: 13th Annual List of Top 10 Tech Trends – Horizon Watching (Nov 7, 2011) and Web Conferencing Training Trends 2010: North America (n.d.). The rising costs associated with instructor-led training that include trainers’ travel expenses, their salary, and administrative costs associated with training guides and materials and one can see the impetus for the trend toward game-based learning strategies (Game-Based Learning White Paper (n.d.), Instructional Design: Game-based Learning (2006)). Game-based learning technology is “expected to gain widespread usage within two to three years” (The New Media Consortium and the Educause Learning Intiative, 2011). Key ideas emerge regarding the educational impact of the trend toward game-based learning (Bourak et al, 2011). The increased use of games technology in the home is creating a significant interest for game based learning in the workplace (McGonigal, 2011). Employees need to be trained quickly and effectively in important knowledge and skills. Game-based learning is changing how businesses manage employees and engage customers (Cass, 2011, O’Brien, 2011, Digitec (n.d.), Gartner, 2011). The serious games movement is a trend towards designing and analysing the use of games and simulations to support formal training objectives and outcomes (Wikipedia,n.d., Ghandi, n.d.). Simulations are being used in areas such as the medical field, legal practice, security and defence training (Hannon, n.d.); business and management simulation studies provide a "worldview" approach to informed decision-making and policy development, simulating all aspects of entrepreneurship (SimVenture, IndustryPlayer, Virtual U); corporate meeting places and training rooms and being simulated in immersive worlds (Ghandi, n.d., De Frietas, n.d., Kozlov et al, 2008). It is generally agreed by organizations who have embraced game-based learning that these delivery methods help to build more productive and engaged employees and this in turn, enhances opportunities around employee satisfaction and retention (Cass, 2011, O’Brien, 2011, Digitec (n.d.), Gartner, 2011) __________________________________________________________________ Sources Global Economic Prospects 2011 (June 2011), The World Bank. Retrieved from http://web.worldbank.org Come Together Right Now: Global Economy Monthly Review (Sept 19,2011), Credit Suisse. Retrieved from https://www.credit-suisse.com/investment_banking/doc/global_economy_monthly_review.pdf Corporate Leadership Council: HR Quarterly News and Trends, (Q1, Q2, Q3, 2011).,CLC Human Resources. Retrieved from www.clc.executiveboard.com Engagement Trends: Q3 2011, Discretionary Effort and Intent to Stay by Geography, Function, and Industry.,Corporate Leadership Council. 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