.NET REMOTING CertSIG Tom Perkins FUNDAMENTALS Distributed Applications •Objects can communicate across process boundaries •Objects may be on same computer, different computers, or Internet Process A •Heterogeneous architectures allowed •Some processes can run even though others busy or have failed •Application divided into tiers (layers) – gives increased flexibility and scalability Process C Process B Process Boundaries Good News … •Windows creates “process boundary” to isolate processes •Keeps one process from affecting others Process A •Each process has its own •virtual address space •Executable code •Data •One process cannot access code or data of another process •If process crashes it doesn’t affect others Bad News … Takes a lot of resources to create, monitor, and terminate processes Switching processes is expensive Many apps have many short-lived processes Process B Application Domains CLR Process A Application Domain A Application Domain B •Provides managed execution •Services: •Cross-language integration •Code access security •Object lifetime management •Debugging •Profiling support •Application can run in CLR in application domain •Smallest execution unit in .NET •Class System.AppDomain •Several app domains can run in a Windows process •App domain boundary similar to process boundary, but much cheaper •Can run multiple apps in same Windows process 3 Ways to develop Distributed Applications System.Net Namespace •Standalone listeners •Custom protocol handlers •Requires good understanding of network programming System.Runtime.Remotin g Namespace System.web services System.Web.Services namespace •Classes in this chapter •Allows communication between objects in different app domains •May be on separate computers •Simple way for processes to communicate •Key characteristics: flexibility and extensibility •Classes make up ASP.NET Web Services •Objects exchange messages in HTML and SOAP •Key characteristics: simplicity and interoperability with other systems What is .NET Remoting? • .Net Remoting allows objects in different application domains to talk to one another • It handles the details of network communication transparently What about this business of no direct calls across application domain boundaries? • Remoting uses indirect approach • Creates proxy objects .Net Remoting Architecture Client object Server Object Proxy Remoting System Client App Domain Channel Remoting System Server App Domain Marshalling • Process of packaging and sending method calls among objects • Uses serialization and deserialization Remotable Objects • Definition – objects that can be marshalled across application domains • All other objects – non-remotable objects • Two types of Remotable Objects – Marshal-by-value (MBV) • Copied from server domain to client app domain – Marshal-by-reference (MBR) • Uses proxy to access objects on client side • Clients hold just a reference to these objects Marshal-by-Value Objects Faster performance Fewer network roundtrips Large objects slow to move Client invokes a method on MBV object 2. Doesn’t run in (better) server environment 1. Object resides here 3. Object is serialized, transferred over network,restored on client as exact copy 4, MBV object available on client; No proxy, no marshalling Create by declaring class serializable Client App Domain [Serializable] Public class MyMBVObject Server App Domain Marshal-by-Reference Objects Increases number of network roundtrips Use when objects are large Client invokes a method on object 2. Or functionality available only on server . 1. Object always resides, executes here 3, Local proxy holds reference to object Client App Domain Server App Domain public class MyMBRObject : MarshalByRefObject Channels • Objects that transport messages across application boundaries (computers, etc) • When client calls method on server, info transferred through channel • Info back through same channel • Channels must be registered before they can be used More about Channels • Channel has 2 endpoints • Receiving end (server) listens to particular protocol through specified port number • Sending end (client) sends info using protocol and port number specified by server • Receiving end must implement IChannelReceiver Interface • Sending end must implement IChannelSender Interface • Protocols – HTTP – TCP Formatters • Defn- objects used to serialize and deserialize data into messages before they are transmitted over a channel • 2 Formatters – SOAP – SOAPFormatter class – Binary – BinaryFormatter class • Defaults – HTTP Channel SOAP formatter – TCP Channel Binary formatter Remote Object Activation Client object Server object • Only MBR objects can be activated remotely • 2 Categories of Activate objects – Server-activated objects – Client-activated objects Server-activated Objects (SOAs) • Object Lifetime controlled directly by server • Remote object instantiated only when client calls a method on proxy object Client object Server Object Proxy object This guy controls its own lifetime 2 Activation Modes for SOAs • Single-Call activation – Object instantiated only for purpose of fulfilling one client request – .NET then deletes and reclaims memory • Singleton Activation mode – At most one remote object, regardless of how may clients may be using it – State can be maintained – Lifetime Lease determines its lifetime When to use • Single-Call activation – – – – – When it doesn’t cost much to create an object No object state required Server needs to support large number of requests for object Load balancing environment (retrieve inventory level for an item, display shipment info, etc) • Singleton Activation – – – – Use when it costs a lot to create an object State required over a long period of time Several clients need to work on the shared state (Chat server – multiple people talk to same remote object and share data with one another) Client-Activated Objects (CAOs) Client object Server Object Proxy object This guy controls this guy’s lifetime. • Lifetime is controlled by the client • CAOs are instantiated on server as soon as the client requests the object to be created. • Object creation is not delayed until first method is called by client. CAO Activation 1. Client attempts to create an instance of the server object. Client object Server Object 3. Server creates object 5. Client uses ObjRef object to build proxy Proxy 2. Activation request sent to remote server Remoting System Client App Domain Channel Remoting System 4. Server return ObjRef object to client – info to build proxy object Server App Domain CAO Characteristics • Serves only client responsible for its creation • Doesn’t get discarded with each request • Can maintain state with client it is serving • Unlike Singleton CAO’s, different CAOs cannot share a common state. When to Use CAOs • Clients want to maintain a private session with the remote object • Clients want to have control over how the object is created and how long it should live. • Example: a complex purchase order involving many roundtrips and clients want to maintain their own private state with the remote object Comparing Object Activation Techniques Activation Type Flexibility Scalability Single-Call Server Activation Singleton Server activation Client Activation Maximum scalability; remote object uses resources for min time; server can handle many clients Maximum flexibility; you have complete control over remote object construction and lifetime Lifetime Leases • Definition – the period of time a particular object will be in memory before deletion and garbage collection • Used by Singleton SAOs and CAOs • Object must implement Ilease interface in the System.Runtime.Remoting.Lifetime namespace DEMO – 1.Create a Remotable class • Must inherit from MarshalByRefObject class. • This demo creates DbConnect class (will produce a remote server object) • Purpose: connects to a SQL Server database • Allows you to execute a SELECT statement to return a dataset – ExecuteQuery() method on the server object. • Walkthru, then class is in DLL (bin\Debug) Remotable class • Still need to connect to Remoting Framework Client object Server object SQL SELECT query ExecuteQuery() dataset Server Program • • • • Connects to .Net Remoting Framework Listens to the client request Instantiates the remote object Invokes calls on remote object as requested by client Server Program Listens to client requests Remote object Creating a Server-Activated Object (SAO) Remotable class Remoting Remoting Server Program Framework DbConnect Activation requests Channel 1. create server channel – listens on particular port for activation requests from other application domains TcpServerChannel channel = new TcpServerChannel(1234) // port 1234 2. Register the channel with .Net Remoting 3 Register the remotable class RemotingConfiguration.RegisterWellKn ownServiceType( typeof(dbConnect), // type of class “DbConnect”, // URI of remotable class WellKnownObject Mode.SingleCall) // activation mode – c.b. Singleton Remote object can be accessed through all registered channels DEMO – 2. Create a ServerActivated Object (SingleCall) • Exposes the remotable class through the remoting framework • Long running process – No interface – Listens for incoming client requests on a channel • • • • This example uses a Console application (Should be a Windows service or IIS) Walkthru – StepByStep3_2 Creates a remoting host that listens on port 1234 DEMO – 3. Instantiate and Invoke a Server-Activated Object • We’re building a Remoting Client • We want to send messages to Remoting Server to activate the Remote object. • Steps – Create and register a client channel to send messages to server; type s.b. compatible (TCP or HTTP) – Register the remotable class in the client’s app domain. – Instantiate the server object DbConnect dbc = new DbConnect(); StepByStep3_3 • • • • Windows application Accepts SQL SELECT string from user Passes it to remotable object Returned rows are displayed in datagrid