Department: Art and Design Course Number and Title: ART 2135, Digital Media II (Advanced Computer Graphics) Old course name should change to Digital Media II as per NASAD recommendations. Bulletin Description: An advanced course that expanses on Digital Media I use of computers as a tool in the visual arts. Students will explore advance uses of digital tools to solve visual problems, as wall a 3-d media. Prerequisite(s): Co-requisite(s): None N/A Program Goals and Outcomes (applicable to course as indicated on curriculum map) This BFA studio applies to all the program goals and outcomes of the BFA major in Fine Art, Photography and Graphic Design. This course re-enforces the following goals: 1. Master Formal Visual Skills Illustrate mastery of basic computer literacy, especially computer-generated imagery. Master the use of computers the practical use of computers in fine art and design practices. 2. Mastery of Technical Skills Demonstrate the ability to manipulate and render graphic images and objects by choose appropriate technology to specific digital media tasks. 3. Develop enhanced knowledge, skills and values consistent with the Core Curriculum Demonstrate effective communication skills in a variety of formats and proficiency in the visual, verbal and written vocabularies of digital media. Units of Instruction: This is course explores the history of computers, hardware and software evolution, and the use of computers as a tool in the visual arts. Emphasizing the use of computers to solve visual problems and create new visual language. Master the practical use of computers in fine art practices. Experience in the use variety of computer software applications used in digital image making. Suggested Method of Instruction: - Frequent presentation and critics of each student’s work through out the semester. - Refinement of digital media processes and presentation to suit the needs of each student’s work. I. Introduction A. Review the History of Computers in the visual arts B. Hardware C. Software D. Concepts in Digital Media 2-D and 3-D II. Digital Media Concepts A. Rastor Programs B. Vector Programs C. Digital Publishing D. 3-D Modeling E. Animation III. Developments in Digital Media A. B. C. D. E. Input/Output Multimedia Cloud based media Social Media and Interaction 3-D Fabrication Bibliography: Adobe Creative Team. Adobe Dreamweaver CS6 Classroom in a Book. Berkeley, CA: Adobe Press, 2012. Caponigro, John Paul. Adobe Photoshop Master Class. Berkeley, CA: Peachpit Press, 2000. Evening, Martin. Adobe Photoshop CC for Photographers: A professional image editor's guide to the creative use of Photoshop for the Macintosh and PC. Waltham, MA: Focal Press, 2013 Eismann, Katrin; Palmer, Wayne. Adobe Photoshop Restoration & Retouching (3rd Edition). Upper Saddle River, NJ: New Riders, 2006 Long, Ben and Schenk, Sonja. The Digital Filmmaking Handbook 3 edition. Stamford, CT: Cengage Learning, 2005. Goodman, Cynthia. Digital Visions Computer and Art. New York: Harry N. Abrams, Inc., 1987. Kerlow, Isaac V. The Art of 3D Computer Animation and Effects. Hoboken, NJ: Wiley, 2009. Lipson, H., Kurman, M. Fabricated: The New World of 3D Printing. Hoboken, NJ: Wiley, 2013 Lhotka, Bonny P. Digital Alchemy: Printmaking techniques for fine art, photography, and mixed media. Indianapolis, IN: New Riders, 2010. Lhotka, Bonny P. The Last Layer: New methods in digital printing for photography, fine art, and mixed media. Indianapolis, IN: New Riders, 2013. Steuer, Sharon. The Adobe Illustrator CS6 WOW! Book. Berkeley, CA: Peachpit Press, 2012. Monroy, Bert. Photoshop Studio with Bert Monroy: Digital Painting. Indianapolis, IN: New Riders, 2010. Paul, Christiane. Digital Art, 2nd (World of Art). New York, NY: Thames & Hudson, 2008 Smith, J.; Osborn, J.; AGI Creative Team. Adobe Creative Suite 6 Design and Web Premium Digital Classroom. Hoboken, NJ Wiley, 2012 Stevens, Roger. Computer Graphics Dictionary. Newton Center, MA: Charles River Media, 2002 Wand, Bruce. Art of the Digital Age. New York, NY: Thames & Hudson, 2007 Wong , Yue-Ling Digital Media Primer (2nd Edition). Upper Saddle River, NJ: Prentice Hall 2012. APPENDIX I: NEW YORK STATE EDUCATION DEPARTMENT REQUIREMENTS APPENDIX I: NEW YORK STATE EDUCATION DEPARTMENT REQUIREMENTS New York State Education Department (NYSED) Requirement: NYSED requires that there be 15 hours of instruction and 30 hours of supplementary assignments for each course credit. Students are expected to complete 90 supplementary hours of research and class work per semester. APPENDIX II: RATIONALE FOR A UNIVERSITY-WIDE CORE CURRICULUM N/A