ART 2135 Adv.Digital Media - Department of Art and Design Faculty

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Department:
Art and Design
Course Number and Title: ART 2135, Digital Media II (Advanced Computer Graphics) Old course name
should change to Digital Media II as per NASAD recommendations.
Bulletin Description:
An advanced course that expanses on Digital Media I use of computers as a tool in the visual arts. Students will
explore advance uses of digital tools to solve visual problems, as wall a 3-d media.
Prerequisite(s):
Co-requisite(s):
None
N/A
Program Goals and Outcomes (applicable to course as indicated on curriculum map)
This BFA studio applies to all the program goals and outcomes of the BFA major in Fine Art, Photography and
Graphic Design. This course re-enforces the following goals:
1. Master Formal Visual Skills
Illustrate mastery of basic computer literacy, especially computer-generated imagery. Master the use of
computers the practical use of computers in fine art and design practices.
2. Mastery of Technical Skills
Demonstrate the ability to manipulate and render graphic images and objects by choose appropriate technology
to specific digital media tasks.
3. Develop enhanced knowledge, skills and values consistent with the Core Curriculum
Demonstrate effective communication skills in a variety of formats and proficiency in the visual, verbal and
written vocabularies of digital media.
Units of Instruction:
This is course explores the history of computers, hardware and software evolution, and the use of computers as
a tool in the visual arts. Emphasizing the use of computers to solve visual problems and create new visual
language. Master the practical use of computers in fine art practices. Experience in the use variety of computer
software applications used in digital image making.
Suggested Method of Instruction:
- Frequent presentation and critics of each student’s work through out the semester.
- Refinement of digital media processes and presentation to suit the needs of each student’s work.
I.
Introduction
A. Review the History of Computers in the visual arts
B. Hardware
C. Software
D. Concepts in Digital Media 2-D and 3-D
II.
Digital Media Concepts
A. Rastor Programs
B. Vector Programs
C. Digital Publishing
D. 3-D Modeling
E. Animation
III.
Developments in Digital Media
A.
B.
C.
D.
E.
Input/Output
Multimedia
Cloud based media
Social Media and Interaction
3-D Fabrication
Bibliography:
Adobe Creative Team. Adobe Dreamweaver CS6 Classroom in a Book. Berkeley, CA: Adobe Press, 2012.
Caponigro, John Paul. Adobe Photoshop Master Class. Berkeley, CA: Peachpit Press, 2000.
Evening, Martin. Adobe Photoshop CC for Photographers: A professional image editor's guide to the creative
use of Photoshop for the Macintosh and PC. Waltham, MA: Focal Press, 2013
Eismann, Katrin; Palmer, Wayne. Adobe Photoshop Restoration & Retouching (3rd Edition).
Upper Saddle River, NJ: New Riders, 2006
Long, Ben and Schenk, Sonja. The Digital Filmmaking Handbook 3 edition.
Stamford, CT: Cengage Learning, 2005.
Goodman, Cynthia. Digital Visions Computer and Art. New York: Harry N. Abrams, Inc., 1987.
Kerlow, Isaac V. The Art of 3D Computer Animation and Effects. Hoboken, NJ: Wiley, 2009.
Lipson, H., Kurman, M. Fabricated: The New World of 3D Printing. Hoboken, NJ: Wiley, 2013
Lhotka, Bonny P. Digital Alchemy: Printmaking techniques for fine art, photography, and mixed media.
Indianapolis, IN: New Riders, 2010.
Lhotka, Bonny P. The Last Layer: New methods in digital printing for photography, fine art, and mixed media.
Indianapolis, IN: New Riders, 2013.
Steuer, Sharon. The Adobe Illustrator CS6 WOW! Book. Berkeley, CA: Peachpit Press, 2012.
Monroy, Bert. Photoshop Studio with Bert Monroy: Digital Painting. Indianapolis, IN: New Riders, 2010.
Paul, Christiane. Digital Art, 2nd (World of Art). New York, NY: Thames & Hudson, 2008
Smith, J.; Osborn, J.; AGI Creative Team. Adobe Creative Suite 6 Design and Web Premium Digital
Classroom. Hoboken, NJ Wiley, 2012
Stevens, Roger. Computer Graphics Dictionary. Newton Center, MA: Charles River Media, 2002
Wand, Bruce. Art of the Digital Age. New York, NY: Thames & Hudson, 2007
Wong , Yue-Ling Digital Media Primer (2nd Edition). Upper Saddle River, NJ: Prentice Hall 2012.
APPENDIX I: NEW YORK STATE EDUCATION DEPARTMENT REQUIREMENTS
APPENDIX I: NEW YORK STATE EDUCATION DEPARTMENT REQUIREMENTS
New York State Education Department (NYSED) Requirement: NYSED requires that there be 15 hours of
instruction and 30 hours of supplementary assignments for each course credit.
Students are expected to complete 90 supplementary hours of research and class work per semester.
APPENDIX II: RATIONALE FOR A UNIVERSITY-WIDE CORE CURRICULUM
N/A
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