Name ___________________________ Date ________ Sports & Entertainment Marketing Unit 1 Notes Guide Ch 1: What is S/E Marketing – Economics of Marketing Ch 2: Sports & Entertainment: Connections and Contrasts Marketing Review Seven Functions of Marketing: 1. __________________________________________ 2. __________________________________________ 3. __________________________________________ 4. __________________________________________ 5. __________________________________________ 6. __________________________________________ 7. __________________________________________ Goods are ________________________ items, such as _________________________. Services are _______________________ items, such as ________________________. Target Market – a specific __________________ of _____________________________ that an organization selects as the focus of it’s _______________________________. Marketing Mix = 4 P’s ________________________________________ ________________________________________ ________________________________________ ________________________________________ Place decisions include determining a _________________ of ______________________. The _____________________ of marketing sports and entertainment have a great impact globally as well as locally. A measure of economic growth is the _______________ ____________ ______________ or ____________________. ____________________ allows companies to stay in business. ____________________ is the basis of the free enterprise system, which is the struggle among companies for customers. The free enterprise system is founded on the theory that only the ______________ ____________ ________________. Property Ownership and Intellectual Property Rights ________________________ _______________________ is property that results from original creative thought, as patents, copyright material, and trademarks. _________________________ is the legal protection of a creator’s intellectual property or products. Books, films, video games, and music are copyrighted, or registered in the ________________ _______ _________________________ for the life of the author plus ____________ years. ____________________ are granted for 20 years to protect owners of patented products. ____________________ on words, names, symbols, sounds, or colors that distinguish goods and services are also registered with the USPTO _______________________________________________. Types of Business Ownership Sole Proprietorship ___________________________________________________________________ Advantages of SP ___________________________________________________________________ Disadvantages of SP _________________________________________________________________ Partnership __________________________________________________________________________ Advantages ________________________________________________________________________ Disadvantages ______________________________________________________________________ Limited Partnership __________________________________________________________________ Corporation _________________________________________________________________________ Advantages _______________________________________________________________________ Disadvantages _____________________________________________________________________ Subchapter S Corporation _____________________________________________________________ Examples of the economic impact from sports and/or entertainment events ________________________ Chapter 2 – Sports and Entertainment: Connections and Contrasts 2.1 - History of Sports and Entertainment 2.2 - Similarities in Marketing 2.3 - Difference in Marketing What are the similarities between sports and entertainment? ____________________________________________________________________________________ ____________________________________________________________________________________ The growth of the sports and entertainment industries has relied on: 1. ___________________________________________________ 2. ___________________________________________________ 3. ___________________________________________________ In the late 1890’s Thomas Edison invented the ___________________________________, also called a Vitascope, a devise for viewing moving pictures. This signaled the birth of ________________________. The first talking movie was _________________________________ in ___________________________. _________________ _________________ was a key figure in the development of sports marketing. In the 1940’s, he owned two baseball teams, the ______________ _______________ and the _________________ ______________ _________________. He introduced ___________________ _________________ ____________________. Adolph Zukor, the founder of ____________________ _________________ and pioneer in creating the ___________________ _________________ _________________. He developed and owned a _______________ ___ _________________ in 1910-1920’s. Similarities in Marketing – Sports and Entertainment Sports and Entertainment _____________________ compete for a share of the money people spend on recreation. The foundation of sports and entertainment marketing is: ____________________________ ____________________________________________________________________________________. Promotion – is any form of _________________________ used to persuade people to ____________ __________________ through __________________, _____________________, _______________ ________________________ or sales. The marketing of sports and entertainment products differs from marketing traditional products in four areas: ___________________, ____________________, __________________, ________________. Product: How are S/E products different from traditional consumer products? _____________________ ____________________________________________________________________________________. Endorsement: _______________________________________________________________________. Core product: _______________________________________________________________________. Ancillary product: ____________________________________________________________________. Place: Compare S/E place components with traditional shopping for consumer products (occasion appeal)______________________________________________________________________________ ___________________________________________________________________________________. Price: How is S/E pricing different from pricing traditional consumer products? _____________________ ____________________________________________________________________________________. ___________________ is the unauthorized use of an owner’s or creator’s music, movies, or other copyrighted material. ___________________ is a payment for material that has been copyrighted, or legally declared as belonging to the creator. Promotion: The use of ancillary products such as merchandise as promotional tools are called __________________. What are some examples of these? ___________________________________ ____________________________________________________________________________________. _________________-____________________ is any form of communication through which one industry relies on another industry to promote it’s product. ____________________________ is the overlapping of product promotion. Some examples are: _____ ____________________________________________________________________________________. ____________________ and ___________-______________ help to develop product ______________ a combined action that occurs when products owned by one source promote the growth of related products. Some examples are: ___________________________________________________________. A strategy to off-set business risks is _________________ _____________________________________. What are some examples S/E events needing risk management strategies: ________________________ ____________________________________________________________________________________. Differences in Marketing – Sports and Entertainment The difference between sports and entertainment can be found in three areas: 1. ___________________ ____________________ occurs when consumers are happy with a company’s product and become repeat customers. 2. ____________________________ - the consistency, or stability, of the sports product and the variability, or changeability, of the entertainment product. 3. ___________________ ____________________ - Sporting events usually don’t produce the same amount of revenue from merchandising and royalties as entertainment events. The job of the Entertainment Marketer: ___________________________________________________ ____________________________________________________________________________________ The job of the Sports Marketer: _________________________________________________________ ____________________________________________________________________________________ _____________________________ is the promotion of a company in association with a property. An example of sponsorship revenue comes from selling stadium naming rights. _____________________________ is the lending of a name or image to a sports product. Sports franchises also earn revenue by landing local broadcast deals with television companies. Comparing the Four P’s with Traditional, Entertainment and Sports Products Marketing Mix component Product – Who is my Customer? Place – Where will I sell This product? Price – How do I compete For customers? Promotion – How do I Inform customers? Traditional Product Pen Entertainment Product Movie Sports Product Pro Football Game