Archetypes Look up the definition of the word “archetype”. Copy down the definition. Character Archetypes The Hero Character Archetype • The one who may fulfill a necessary task and who will restore fertility, harmony, and/or justice to a community Young Person From the Provinces Character Archetype • This hero is taken away as an infant or youth and raised by strangers. • Later returns home as a stranger and is able to recognize new problems and solutions The Initiates Character Archetype • Young heroes who, prior to the quest, must endure some training and ritual • They are usually innocent at this stage. Mentors Character Archetype • Serve as teachers or counselors to the initiates • Sometimes act as role models or father/mother figure • Teach by example the skills necessary to survive the journey and quest Loyal Retainers Character Archetypes • The noble sidekicks to the hero • Their duty is to protect the hero. • Often they reflects the hero’s nobility. Friendly Beasts Character Archetypes • Assist the hero and reflect that nature is on the hero’s side The Devil Figure Character Archetypes • Represents evil incarnate • May offer worldly goods, fame, or knowledge to the protagonist (hero) in exchange for possession of the soul or integrity • Main aim is to oppose the hero on his quest The Temptress Character Archetype • Characterized by sensuous beauty • Her physical attraction may distract the hero and bring about the his downfall. The Platonic Ideal Character Archetype • Often a spiritual source of inspiration • Someone for whom the hero has an intellectual or emotional rather than physical attraction Damsel in Distress Character Archetype • Vulnerable woman who must be rescued by the hero • May also be used as a trap, by an evil figure, to ensnare the hero The Star-Crossed Lovers Character Archetype • Two characters engaged in a love affair that is fated to end in tragedy for one or both due to the disapproval of society, friends, family, or the gods The Creature of Nightmare Character Archetype • This monster, physical or abstract, is summoned from the deepest, darkest parts of the human psyche to threaten the lives of the hero/heroine. Often it is a perversion or desecration of the human body. Situation Archetypes The Quest Situation Archetype • This motif describes the search for someone or some talisman which, when found and brought back, will restore fertility to a wasted land, the desolation of which is mirrored by a leader’s illness and disability. The Task Situation Archetype • The superhuman accomplishment that is necessary in order to fulfill the ultimate goal • There may be many tasks within a quest. The Journey Situation Archetype • Includes the series of trials and tribulations the hero faces along the way (what the hero learns while on the quest) • Usually the hero is forced to discover the blackest truths, quite often concerning his faults, his past, or his family. • He must accept personal responsibility. The Initiation Situation Archetype • A moment, usually psychological, where an individual comes into maturity • Gains a new awareness of situations/problems and understands the responsibility for trying to resolve the dilemma • Typically, the hero receives a “calling”, (message or signal) that they must make sacrifices to take control of the situation. • Often a hero will deny and question this calling, but will eventually accept responsibility. The Ritual Situation Archetypes • An organized ceremony which involves honored members of a given community and the Initiate • This situation officially brings the young person into adulthood. • (Not to be confused with the Initiation) The Fall Situation Archetype • A descent in action from a higher to a lower state of being, an experience that might involve moral imperfection and/or loss of innocence Death and Rebirth Situation Archetypes • Situations where someone or something, comes back to life after the fall • May be loss of innocence or actual loss of life • (The most common situational archetypes) Battle Between Good and Evil Situation Archetype • Puts obvious forces which represent good and evil against one another • Typically, good ultimately triumphs over evil despite great odds. The Unhealable Wound Situation Archetype • This wound, physical or psychological, cannot be healed fully. • Indicates a loss of purity or innocence • Often drives the sufferer to desperate measures of madness. The Magic Weapon Situational Archetype • A hero’s ability to use a piece of technology to combat evil, continue a journey, or to prove his/herself as a chosen individual • (Sometimes connected with the Task) Symbolic Archetypes Light vs. Darkness Symbolic Archetype • Light suggests hope, renewal, or intellectual illumination. • Darkness implies the unknown, ignorance, or despair. Water vs. Desert Symbolic Archetype • Because water is needed for life and growth, it commonly appears as a birth or rebirth symbol. • Water is used in baptism services (spiritual births). • Rain in a work of literature can suggest a character’s spiritual birth. • Desert implies ignorance, darkness, sterility and death. Heaven vs. Hell Symbolic Archetype • Humanity has traditionally associated non-accessible parts of the universe with the dwelling places of the supernatural. • The skies and mountaintops house its gods; the bowels of the earth contain the evil forces. Haven vs. Wilderness Symbolic Archetype • Haven is a place of safety. • The wilderness/forests symbolize danger or the unknown. • Heroes are often sheltered for a time to regain health and resources. Fire vs. Ice Situational Archetype • Fire represents knowledge, light, life and rebirth. • Ice like desert represents ignorance, darkness, sterility and death. Supernatural Intervention Symbolic Archetype • The gods can either intervene on the side of the hero or against him.