Database Principles-CS 257 Deepti Bhardwaj Roll No. 223_103 SJSU ID: 006521307 CS 257 – Dr.T.Y.Lin 13.1.1 The Memory Hierarchy Several components for data storage having different data capacities available Cost per byte to store data also varies Device with smallest capacity offer the fastest speed with highest cost per bit Cache Lowest level of the hierarchy Data items are copies of certain locations of main memory Sometimes, values in cache are changed and corresponding changes to main memory are delayed Machine looks for instructions as well as data for those instructions in the cache Holds limited amount of data Memory Hierarchy Diagram Programs, Main Memory DBMS DBMS Tertiary Storage As Visual Memory System Disk Main Memory Cache File 13.1.1 The Memory Hierarchy con’t No need to update the data in main memory immediately in a single processor computer In multiple processors data is updated immediately to main memory is called as write through Main Memory Everything happens in the computer i.e. instruction execution, data manipulation, as working on information that is resident in main memory Main memories are random access one can obtain any byte in the same amount of time In the center of the action is the computer's main memory. We may think of everything that happens in the computer - instruction executions and data manipulations - as working on information that is resident in main memory Typical times to access data from main memory to the processor or cache are in the 10-100 nanosecond range Secondary Storage Used to store data and programs when they are not being processed More permanent than main memory, as data and programs are retained when the power is turned off E.g. magnetic disks, hard disks Essentially every computer has some sort of secondary storage, which is a form of storage that is both significantly slower and significantly more capacious than main memory. The time to transfer a single byte between disk and main memory is around 10 milliseconds. Tertiary Storage Holds data volumes in terabytes Used for databases much larger than what can be stored on disk As capacious as a collection of disk units can be, there are databases much larger than what can be stored on the disk(s) of a single machine, or even of a substantial collection of machines. Tertiary storage is characterized by significantly higher read/write times than secondary storage, but also by much larger capacities and smaller cost per byte than is available from magnetic disks. 13.1.2 Transfer of Data between Levels Data moves between adjacent levels of the hierarchy At the secondary or tertiary levels accessing the desired data or finding the desired place to store the data takes a lot of time Disk is organized into bocks Entire blocks are moved to and from memory called a buffer A key technique for speeding up database operations is to arrange the data so that when one piece of data block is needed it is likely that other data on the same block will be needed at the same time Same idea applies to other hierarchy levels 13.1.3 Volatile and Non Volatile Storage A volatile device forgets what data is stored on it after power off Non volatile holds data for longer period even when device is turned off All the secondary and tertiary devices are non volatile and main memory is volatile 13.1.4 Virtual Memory Typical software executes in virtual memory When we write programs the data we use, variables of the program, files read and so on occupies a virtual memory address space. Address space is typically 32 bit or 232 bytes or 4GB The Operating System manages virtual memory, keeping some of it in main memory and the rest on disk. Transfer between memory and disk is in terms of blocks. 13.2.1 Mechanism of Disk Mechanisms of Disks Use of secondary storage is one of the important characteristic of DBMS Consists of 2 moving pieces of a disk 1. disk assembly 2. head assembly Disk assembly consists of 1 or more platters Platters rotate around a central spindle Bits are stored on upper and lower surfaces of platters Disk is organized into tracks The track that are at fixed radius from center form one cylinder Tracks are organized into sectors Tracks are the segments of circle separated by gap A typical disk format from the text book is shown as below: 13.2.2 Disk Controller One or more disks are controlled by disk controllers Disks controllers are capable of Controlling the mechanical actuator that moves the head assembly Selecting the sector from among all those in the cylinder at which heads are positioned Transferring bits between desired sector and main memory Possible buffering an entire track Selecting a surface from which to read or write, and selecting a sector from the track on that surface that is under the head. An example of single processor is shown in next slide. Simple computer system from the text is shown below: 13.2.3 Disk Access Characteristics Accessing (reading/writing) a block requires 3 steps Disk controller positions the head assembly at the cylinder containing the track on which the block is located. It is a ‘seek time’ The disk controller waits while the first sector of the block moves under the head. This is a ‘rotational latency’ All the sectors and the gaps between them pass the head, while disk controller reads or writes data in these sectors. This is a ‘transfer time’ The sum of the seek time, rotational latency, transfer time is the latency of the time. 13.3 Accelerating Access to Secondary Storage Several approaches for more-efficiently accessing data in secondary storage: Place blocks that are together in the same cylinder. Divide the data among multiple disks. Mirror disks. Use disk-scheduling algorithms. Pre fetch blocks into main memory. Scheduling Latency – added delay in accessing data caused by a disk scheduling algorithm. Throughput – the number of disk accesses per second that the system can accommodate. 13.3.1 The I/O Model of Computation The number of block accesses (Disk I/O’s) is a good time approximation for the algorithm. This should be minimized. Ex 13.3: You want to have an index on R to identify the block on which the desired tuple appears, but not where on the block it resides. For Megatron 747 (M747) example, it takes 11ms to read a 16k block. A standard microprocessor can execute millions of instruction in 11ms, making any delay in searching for the desired tuple negligible. 13.3.2 Organizing Data by Cylinders If we read all blocks on a single track or cylinder consecutively, then we can neglect all but first seek time and first rotational latency. Ex 13.4: We request 1024 blocks of M747. If data is randomly distributed, average latency is 10.76ms by Ex 13.2, making total latency 11s. If all blocks are consecutively stored on 1 cylinder: 6.46ms + 8.33ms * 16 = 139ms (1 average seek) (time per rotation) (# rotations) 13.3.3 Using Multiple Disks If we have n disks, read/write performance will increase by a factor of n. Striping – distributing a relation across multiple disks following this pattern: Data on disk R1: R1, R1+n, R1+2n,… Data on disk R2: R2, R2+n, R2+2n,… … Data on disk Rn: Rn, Rn+n, Rn+2n, … Ex 13.5: We request 1024 blocks with n = 4. 6.46ms + (8.33ms * (16/4)) = 39.8ms (1 average seek) (time per rotation) (# rotations) 13.3.4 Mirroring Disks Mirroring Disks – having 2 or more disks hold identical copied of data. Benefit 1: If n disks are mirrors of each other, the system can survive a crash by n-1 disks. Benefit 2: If we have n disks, read performance increases by a factor of n. Performance increases further by having the controller select the disk which has its head closest to desired data block for each read. 13.3.5 Disk Scheduling and the Elevator Problem Disk controller will run this algorithm to select which of several requests to process first. Pseudo code: requests[] // array of all non-processed data requests upon receiving new data request: requests[].add(new request) while(requests[] is not empty) move head to next location if(head location is at data in requests[]) retrieve data remove data from requests[] if(head reaches end) reverse head direction 13.3.6 Prefetching and Large-Scale Buffering If at the application level, we can predict the order blocks will be requested, we can load them into main memory before they are needed. 13.4 Disk Failure - Types of Errors Intermittent Error: Read or write is unsuccessful. Media Decay: Bit or bits becomes permanently corrupted. Write Failure: Neither write or retrieve the data. Disk Crash: Entire disk becomes unreadable. 13.4.1 Intermittent Failures The most common form of failure. If we try to read the sector but the correct content of that sector is not delivered to the disk controller Check for the good or bad sector To check write is correct: Read is performed Good sector and bad sector is known by the read operation Parity checks can be used to detect this kind of failure. When we try to read a sector, but the correct content of that sector is not delivered to the disk controller. If the controller has a way to tell that the sector is good or bad (checksums), it can then reissue the read request when bad data is read. Media Decay Serious form of failure. Bit/Bits are permanently corrupted. Impossible to read a sector correctly even after many trials. Stable storage technique for organizing a disk is used to avoid this failure. Write failure Attempt to write a sector is not possible. Attempt to retrieve previously written sector is unsuccessful. Possible reason – power outage while writing of the sector. Stable Storage Technique can be used to avoid this. Disk Crash Most serious form of disk failure. Entire disk becomes unreadable, suddenly and permanently. RAID techniques can be used for coping with disk crashes. 13.4.2 Checksums Technique used to determine the good/bad status of a sector. Each sector has some additional bits, called the checksums Checksums are set on the depending on the values of the data bits stored in that sector Probability of reading bad sector is less if we use checksums For Odd parity: Odd number of 1’s, add a parity bit 1 For Even parity: Even number of 1’s, add a parity bit 0 So, number of 1’s becomes always even 13.4.2. Checksums –con’t Example: A sequence of bits 01101000 has odd number of 1’s. The parity bit will be 1. So the sequence with the parity bit will now be 011010001. 1. Sequence : 01101000-> odd no of 1’s parity bit: 1 -> 011010001 A sequence of bits 11101110 will have an even parity as it has even number of 1’s. So with the parity bit 0, the sequence will be 111011100. 2. Sequence : 111011100->even no of 1’s parity bit: 0 -> 111011100 13.4.2. Checksums –con’t By finding one bit error in reading and writing the bits and their parity bit results in sequence of bits that has odd parity, so the error can be detected Error detecting can be improved by keeping one bit for each byte Probability is 50% that any one parity bit will detect an error, and chance that none of the eight do so is only one in 2^8 or 1/256 Same way if n independent bits are used then the probability is only 1/(2^n) of missing error Any one-bit error in reading or writing the bits results in a sequence of bits that has odd-parity. The disk controller can count the number of 1’s and can determine if the sector has odd parity in the presence of an error. 13.4.3. Stable Storage Checksums can detect the error but cannot correct it. Sometimes we overwrite the previous contents of a sector and yet cannot read the new contents correctly. To deal with these problems, Stable Storage policy can be implemented on the disks. Sectors are paired and each pair represents one sectorcontents X. The left copy of the sector may be represented as XL and XR as the right copy. 13.4.3. Stable Storage Assumptions We assume that copies are written with sufficient number of parity bits to decrease the chance of bad sector looks good when the parity checks are considered. Also, If the read function returns a good value w for either XL or XR then it is assumed that w is the true value of X. 13.4.3. Stable Storage – Writing Policy Write the value of X into XL. Check the value has status “good”; i.e., the parity-check bits are correct in the written copy. If not repeat write. If after a set number of write attempts, we have not successfully written X in XL, assume that there is a media failure in this sector. A fix-up such as substituting a spare sector for XL must be adopted. Repeat (1) for XR. 13.4.3. Stable Storage – Reading Policy The policy is to alternate trying to read XL and XR until a good value is returned. If a good value is not returned after pre chosen number of tries, then it is assumed that X is truly unreadable. 13.4.4. Error Handling Capabilities of Stable Storage Failures: If out of Xl and Xr, one fails, it can be read form other, but in case both fails X is not readable, and its probability is very small Write Failure: During power outage, 1. While writing Xl, the Xr, will remain good and X can be read from Xr 2. After writing Xl, we can read X from Xl, as Xr may or may not have the correct copy of X 13.4.5 Recovery from Disk Crashes The most serious mode of failure for disks is “head crash” where data permanently destroyed. So to reduce the risk of data loss by disk crashes there are number of schemes which are know as RAID (Redundant Arrays of Independent Disks) schemes. Each of the schemes starts with one or more disks that hold the data and adding one or more disks that hold information that is completely determined by the contents of the data disks called Redundant Disk. 13.4.6. Mirroring as a Redundancy Technique Mirroring Scheme is referred as RAID level 1 protection against data loss scheme. In this scheme we mirror each disk. One of the disk is called as data disk and other redundant disk. In this case the only way data can be lost is if there is a second disk crash while the first crash is being repaired. 13.4.7 Parity Blocks RAID level 4 scheme uses only one redundant disk no matter how many data disks there are. In the redundant disk, the ith block consists of the parity checks for the ith blocks of all the data disks. It means, the jth bits of all the ith blocks of both data disks and redundant disks, must have an even number of 1’s and redundant disk bit is used to make this condition true. 13.4.7 Parity Blocks – Reading disk Reading data disk is same as reading block from any disk. • We could read block from each of the other disks and compute the block of the disk we want to read by taking the modulo-2 sum. disk 2: 10101010 disk 3: 00111000 disk 4: 01100010 If we take the modulo-2 sum of the bits in each column, we get disk 1: 11110000 13.4.7 Parity Block - Writing When we write a new block of a data disk, we need to change that block of the redundant disk as well. One approach to do this is to read all the disks and compute the module-2 sum and write to the redundant disk. But this approach requires n-1 reads of data, write a data block and write of redundant disk block. Total = n+1 disk I/Os Continue : Parity Block - Writing • Better approach will require only four disk I/Os 1. Read the old value of the data block being changed. 2. Read the corresponding block of the redundant disk. 3. Write the new data block. 4. Recalculate and write the block of the redundant disk. Parity Blocks – Failure Recovery If any of the data disk crashes then we just have to compute the module-2 sum to recover the disk. Suppose that disk 2 fails. We need to re compute each block of the replacement disk. We are given the corresponding blocks of the first and third data disks and the redundant disk, so the situation looks like: disk 1: 11110000 disk 2: ???????? disk 3: 00111000 disk 4: 01100010 If we take the modulo-2 sum of each column, we deduce that the missing block of disk 2 is : 10101010 13.4.8 An Improvement: RAID 5 RAID 4 is effective in preserving data unless there are two simultaneous disk crashes. Whatever scheme we use for updating the disks, we need to read and write the redundant disk's block. If there are n data disks, then the number of disk writes to the redundant disk will be n times the average number of writes to any one data disk. However we do not have to treat one disk as the redundant disk and the others as data disks. Rather, we could treat each disk as the redundant disk for some of the blocks. This improvement is often called RAID level 5. Con’t: An Improvement: RAID 5 • For instance, if there are n + 1 disks numbered 0 through n, we could treat the ith cylinder of disk j as redundant if j is the remainder when i is divided by n+1. • For example, n = 3 so there are 4 disks. The first disk, numbered 0, is redundant for its cylinders numbered 4, 8, 12, and so on, because these are the numbers that leave remainder 0 when divided by 4. • The disk numbered 1 is redundant for blocks numbered 1, 5, 9, and so on; disk 2 is redundant for blocks 2, 6. 10,. . ., and disk 3 is redundant for 3, 7, 11,. . . . 13.4.9 Coping With Multiple Disk Crashes • Error-correcting codes theory known as Hamming code leads to the RAID level 6. • By this strategy the two simultaneous crashes are correctable. The bits of disk 5 are the modulo-2 sum of the corresponding bits of disks 1, 2, and 3. The bits of disk 6 are the modulo-2 sum of the corresponding bits of disks 1, 2, and 4. The bits of disk 7 are the module2 sum of the corresponding bits of disks 1, 3, and 4 Coping With Multiple Disk Crashes – Reading/Writing We may read data from any data disk normally. To write a block of some data disk, we compute the modulo-2 sum of the new and old versions of that block. These bits are then added, in a modulo-2 sum, to the corresponding blocks of all those redundant disks that have 1 in a row in which the written disk also has 1. 13.5 Arranging data on disk Data elements are represented as records, which stores in consecutive bytes in same disk block. Basic layout techniques of storing data : 1. Fixed-Length Records 2. Allocation criteria - data should start at word boundary. Fixed Length record header 1. A pointer to record schema. 2. The length of the record. 3. Timestamps to indicate last modified or last read. Data on disk - Example CREATE TABLE employee( name CHAR(30) PRIMARY KEY, address VARCHAR(255), gender CHAR(1), birthdate DATE ); Data should start at word boundary and contain header and four fields name, address, gender and birthdate. 13.5 Packing Fixed-Length Records into Blocks Records are stored in the form of blocks on the disk and they move into main memory when we need to update or access them. A block header is written first, and it is followed by series of blocks. 13.5 Block header contains the following information Links to one or more blocks that are part of a network of blocks. Information about the role played by this block in such a network. Information about the relation, the tuples in this block belong to. A "directory" giving the offset of each record in the block. Time stamp(s) to indicate time of the block's last modification and/or access. 13.5 Block header -Example Along with the header we can pack as many record as we can in one block as shown in the figure and remaining space will be unused. 13.6 Representing Block And Record Addresses Address of a block and Record In Main Memory Address of the block is the virtual memory address of the first byte Address of the record within the block is the virtual memory address of the first byte of the record In Secondary Memory: sequence of bytes describe the location of the block in the overall system Sequence of Bytes describe the location of the block : the device Id for the disk, Cylinder number, etc. 13.6.1 Addresses In Client-server Systems The addresses in address space are represented in two ways Physical Addresses: byte strings that determine the place within the secondary storage system where the record can be found. Logical Addresses: arbitrary string of bytes of some fixed length Physical Address bits are used to indicate: Host to which the storage is attached Identifier for the disk Number of the cylinder Number of the track Offset of the beginning of the record Addresses In Client-server Systems (Contd..) Map Table relates logical addresses to physical addresses. Logical Physical Logical Address Physical Address 13.6.2 Logical And Structured Addresses Purpose of logical address? Gives more flexibility, when we Move the record around within the block Move the record to another block Gives us an option of deciding what to do when a record is deleted? Unused Rec ord 4 Offset table Header Rec ord 3 Rec ord 2 Rec ord 1 13.6.3 POINTER SWIZZLING Having pointers is common in an object-relational database systems Important to learn about the management of pointers Every data item (block, record, etc.) has two addresses: database address: address on the disk memory address, if the item is in virtual memory Pointer Swizzling (Contd…) Translation Table: Maps database address to memory address All addressable items in the database have entries in the map table, while only those items currently in memory are mentioned in the translation table Database address Dbaddr Mem-addr Memory Address Pointer Swizzling (Contd…) Pointer consists of the following two fields Bit indicating the type of address Database or memory address Disk Memory Swizzled Block 1 Block 1 Unswizzled Block 2 Example 13.7 Block 1 has a record with pointers to a second record on the same block and to a record on another block If Block 1 is copied to the memory The first pointer which points within Block 1 can be swizzled so it points directly to the memory address of the target record Since Block 2 is not in memory, we cannot swizzle the second pointer Pointer Swizzling (Contd…) Three types of swizzling Automatic Swizzling As soon as block is brought into memory, swizzle all relevant pointers. Swizzling on Demand Only swizzle a pointer if and when it is actually followed. No Swizzling Pointers are not swizzled they are accesses using the database address. Programmer Control Of Swizzling Unswizzling When a block is moved from memory back to disk, all pointers must go back to database (disk) addresses Use translation table again Important to have an efficient data structure for the translation table Pinned Records And Blocks A block in memory is said to be pinned if it cannot be written back to disk safely. If block B1 has swizzled pointer to an item in block B2, then B2 is pinned Unpin a block, we must unswizzle any pointers to it Keep in the translation table the places in memory holding swizzled pointers to that item Unswizzle those pointers (use translation table to replace the memory addresses with database (disk) addresses 13.7.1 Records with Variable Fields An effective way to represent variable length records is as follows Fixed length fields are Kept ahead of the variable length fields Record header contains Length of the record Pointers to the beginning of all variable length fields except the first one. Records with Variable Length Fields header information record length to address gender birth date name address Figure 2 : A Movie Star record with name and address implemented as variable length character strings 13.7.2 Records with Repeating Fields Records contains variable number of occurrences of a field F All occurrences of field F are grouped together and the record Header contains a pointer to the first occurrence of field F L bytes are devoted to one instance of field F Locating an occurrence of field F within the record Add to the offset for the field F which are the integer multiples of L starting with 0 , L ,2L,3L and so on to locate We stop upon reaching the offset of the field F. 13.7.2 Records with Repeating Fields other header information record length to address to movie pointers name address pointers to movies Figure 3 : A record with a repeating group of references to movies 13.7.2 Records with Repeating Fields record header information address to name length of name to address length of address to movie references number of references name Figure 4 : Storing variable-length fields separately from the record 13.7.1 Records with Repeating Fields Advantage Keeping the record itself fixed length allows record to be searched more efficiently, minimizes the overhead in the block headers, and allows records to be moved within or among the blocks with minimum effort. Disadvantage Storing variable length components on another block increases the number of disk I/O’s needed to examine all components of a record. 13.7.2 Records with Repeating Fields A compromise strategy is to allocate a fixed portion of the record for the repeating fields If the number of repeating fields is lesser than allocated space, then there will be some unused space If the number of repeating fields is greater than allocated space, then extra fields are stored in a different location and Pointer to that location and count of additional occurrences is stored in the record 13.7.3 Variable Format Records Records that do not have fixed schema Variable format records are represented by sequence of tagged fields Each of the tagged fields consist of information • Attribute or field name • Type of the field • Length of the field • Value of the field Why use tagged fields • Information – Integration applications • Records with a very flexible schema 13.7.3 Variable Format Records code for name code for string type length N S 14 Clint Eastwood code for restaurant owned code for string type length R S 16 Fig 5 : A record with tagged fields Hog’s Breath Inn 13.7.4 Records that do not fit in a block When the length of a record is greater than block size ,then then record is divided and placed into two or more blocks Portion of the record in each block is referred to as a RECORD FRAGMENT Record with two or more fragments is called SPANNED RECORD Record that do not cross a block boundary is called UNSPANNED RECORD Spanned Records Spanned records require the following extra header information • A bit indicates whether it is fragment or not • A bit indicates whether it is first or last fragment of a record • Pointers to the next or previous fragment for the same record 13.7.4 Records that do not fit in a block block header record header record 1 block 1 record 2-a record 2-b record 3 block 2 Figure 6 : Storing spanned records across blocks 13.7.5 BLOBS Large binary objects are called BLOBS e.g. : audio files, video files Storage of BLOBS Retrieval of BLOBS 13.8 Record Modification What is Record ? Record is a single, implicitly structured data item in the database table. Record is also called as Tuple. What is definition of Record Modification ? We say Records Modified when a data manipulation operation is performed. Modification Types: Insertion, Deletion, Update 13.8 Insertion Insertion of records without order Records can be placed in a block with empty space or in a new block. Insertion of records in fixed order Space available in the block No space available in the block (outside the block) Structured address Pointer to a record from outside the block. 13.8 Insertion in fixed order Space available within the block Use of an offset table in the header of each block with pointers to the location of each record in the block. The records are slid within the block and the pointers in the offset table are adjusted. Offset table header unused Record 4 Record 3 Record 2 Record 1 13.8 Insertion in fixed order No space available within the block (outside the block) Find space on a “nearby” block. • • In case of no space available on a block, look at the following block in sorted order of blocks. If space is available in that block ,move the highest records of first block 1 to block 2 and slide the records around on both blocks. Create an overflow block • • • Records can be stored in overflow block. Each block has place for a pointer to an overflow block in its header. The overflow block can point to a second overflow block as shown below. Block B Overflow block for B 13.8 Deletion Recover space after deletion When using an offset table, the records can be slid around the block so there will be an unused region in the center that can be recovered. In case we cannot slide records, an available space list can be maintained in the block header. The list head goes in the block header and available regions hold the links in the list. 13.8 Deletion Use of tombstone The tombstone is placed in a record in order to avoid pointers to the deleted record to point to new records. The tombstone is permanent until the entire database is reconstructed. If pointers go to fixed locations from which the location of the record is found then we put the tombstone in that fixed location. (See examples) Where a tombstone is placed depends on the nature of the record pointers. Map table is used to translate logical record address to physical address. 13.8 Deletion Use of tombstone If we need to replace records by tombstones, place the bit that serves as the tombstone at the beginning of the record. This bit remains the record location and subsequent bytes can be reused for another record Record 1 Record 2 Record 1 can be replaced, but the tombstone remains, record 2 has no tombstone and can be seen when we follow a pointer to it. 82 13.8 Update Fixed Length update No effect on storage system as it occupies same space as before update. Variable length update Longer length Short length 83 13.8 Update Variable length update (longer length) Stored on the same block: Sliding records Creation of overflow block. Stored on another block Move records around that block Create a new block for storing variable length fields. Variable length update (Shorter length) Same as deletion Recover space Consolidate space. 84 14.2 BTrees & Bitmap Indexes 14.2 BTree Structure A balanced tree, meaning that all paths from the leaf node have the same length. There is a parameter n associated with each BTree block. Each block will have space for n search keys and n+1 pointers. The root may have only 1 parameter, but all other blocks most be at least half full. 14.2 Structure ● A typical node > ● a typical interior node would have pointers pointing to leaves with out values ● a typical leaf would have pointers point to records N search keys N+1 pointers 14.2 Application The search key of the BTree is the primary key for the data file. Data file is sorted by its primary key. Data file is sorted by an attribute that is not a key and this attribute is the search key for the BTree. 14.2 Lookup If at an interior node, choose the correct pointer to use. This is done by comparing keys to search value. If at a leaf node, choose the key that matches what you are looking for and the pointer for that leads to the data. 14.2 Insertion When inserting, choose the correct leaf node to put pointer to data. If node is full, create a new node and split keys between the two. Recursively move up, if cannot create new pointer to new node because full, create new node. This would end with creating a new root node, if the current root was full. 14.2 Deletion Perform lookup to find node to delete and delete it. If node is no longer half full, perform join on adjacent node and recursively delete up, or key move if that node is full and recursively change pointer up. 14.2 Efficiency Btrees allow lookup, insertion, and deletion of records using very few disk I/Os. Each level of a BTree would require one read. Then you would follow the pointer of that to the next or final read. Three levels are sufficient for Btrees. Having each block have 255 pointers, 255^3 is about 16.6 million. You can even reduce disk I/Os by keeping a level of a BTree in main memory. Keeping the first block with 255 pointers would reduce the reads to 2, and even possible to keep the next 255 pointers in memory to reduce reads to 1. 14.7 BTree Indexes - Definition A bitmap index for a field F is a collection of bit-vectors of length n, one for each possible value that may appear in that field F.[1] 14.7 What does that mean? Assume relation R with 2 attributes A and B. Attribute A is of type Integer and B is of type String. 6 records, numbered 1 through 6 as shown. A B 1 30 foo 2 30 bar 3 40 baz 4 50 foo 5 40 bar 6 30 baz 14.7 Example Continued… A bitmap for attribute B is: Value foo bar baz Vector 100100 010010 001001 A B 1 30 foo 2 30 bar 3 40 baz 4 50 foo 5 40 bar 6 30 baz 14.7 Where do we reach? A bitmap index is a special kind of database index that uses bitmaps.[2] Bitmap indexes have traditionally been considered to work well for data such as gender, which has a small number of distinct values, e.g., male and female, but many occurrences of those values.[2] 14.7 A little more… A bitmap index for attribute A of relation R is: A collection of bit-vectors The number of bit-vectors = the number of distinct values of A in R. The length of each bit-vector = the cardinality of R. The bit-vector for value v has 1 in position i, if the ith record has v in attribute A, and it has 0 there if not.[3] Records are allocated permanent numbers.[3] There is a mapping between record numbers and record addresses.[3] 14.7 Motivation for Bitmap Indexes Very efficient when used for partial match queries.[3] They offer the advantage of buckets [2] Where we find tuples with several specified attributes without first retrieving all the record that matched in each of the attributes. They can also help answer range queries [3] 14.7 Another Example Multidimensional Array of multiple types {(5,d),(79,t),(4,d),(79,d),(5,t),(6,a)} 5 79 4 6 d t a = 100010 = 010100 = 001000 = 000001 = 101100 = 010010 = 000001 14.7 Example Continued… {(5,d),(79,t),(4,d),(79,d),(5,t),(6,a)} Searching for items is easy, just AND together. To search for (5,d) 5 = 100010 d = 101100 100010 AND 101100 = 100000 The location of the record has been traced! 14.7 Compressed Bitmaps Assume: The number of records in R are n Attribute A has m distinct values in R The size of a bitmap index on attribute A is m*n. If m is large, then the number of 1’s will be around 1/m. Opportunity to encode A common encoding approach is called run-length encoding.[1] Run-length encoding Represents runs A run is a sequence of i 0’s followed by a 1, by some suitable binary encoding of the integer i. A run of i 0’s followed by a 1 is encoded by: First computing how many bits are needed to represent i, Say k Then represent the run by k-1 1’s and a single 0 followed by k bits which represent i in binary. The encoding for i = 1 is 01. k = 1 The encoding for i = 0 is 00. k = 1 We concatenate the codes for each run together, and the sequence of bits is the encoding of the entire bit-vector Understanding with an Example Let us decode the sequence 11101101001011 Staring at the beginning (left most bit): First run: The first 0 is at position 4, so k = 4. The next 4 bits are 1101, so we know that the first integer is i = 13 Second run: 001011 k=1 i=0 Last run: 1011 k=1 i=3 Our entire run length is thus 13,0,3, hence our bit-vector is: 0000000000000110001 Managing Bitmap Indexes 1) How do you find a specific bit-vector for a value efficiently? 2) After selecting results that match, how do you retrieve the results efficiently? 3) When data is changed, do you you alter bitmap index? 1) Finding bit vectors Think of each bit-vector as a key to a value.[1] Any secondary storage technique will be efficient in retrieving the values.[1] Create secondary key with the attribute value as a search key [3] Btree Hash 2) Finding Records Create secondary key with the record number as a search key [3] Or in other words, Once you learn that you need record k, you can create a secondary index using the kth position as a search key.[1] 3) Handling Modifications Two things to remember: Record numbers must remain fixed once assigned Changes to data file require changes to bitmap index 14.7 Deletion Tombstone replaces deleted record Corresponding bit is set to 0 14.7 Insertion Record assigned the next record number. A bit of value 0 or 1 is appended to each bit vector If new record contains a new value of the attribute, add one bit-vector. 14.7 Modification Change the bit corresponding to the old value of the modified record to 0 Change the bit corresponding to the new value of the modified record to 1 If the new value is a new value of A, then insert a new bit-vector. Chapter 15 15.1 Query Execution 111 15.1 What is a Query Processor Group of components of a DBMS that converts a user queries and data-modification commands into a sequence of database operations It also executes those operations Must supply detail regarding how the query is to be executed 112 15.1 Major parts of Query processor Query Execution: The algorithms that manipulate the data of the database. Focus on the operations of extended relational algebra. 113 15.1Outline of Query Compilation Query compilation Parsing : A parse tree for the query is constructed Query Rewrite : The parse tree is converted to an initial query plan and transformed into logical query plan (less time) Physical Plan Generation : Logical Q Plan is converted into physical query plan by selecting algorithms and order of execution of these operator. 114 15.1Physical-Query-Plan Operators Physical operators are implementations of the operator of relational algebra. They can also be use in non relational algebra operators like “scan” which scans tables, that is, bring each tuple of some relation into main memory 115 15.1 Scanning Tables One of the basic thing we can do in a Physical query plan is to read the entire contents of a relation R. Variation of this operator involves simple predicate, read only those tuples of the relation R that satisfy the predicate. Basic approaches to locate the tuples of a relation R Table Scan Relation R is stored in secondary memory with its tuples arranged in blocks It is possible to get the blocks one by one Index-Scan If there is an index on any attribute of Relation R, we can use this index to get all the tuples of Relation R 116 15.1 Sorting While Scanning Tables Number of reasons to sort a relation Query could include an ORDER BY clause, requiring that a relation be sorted. Algorithms to implement relational algebra operations requires one or both arguments to be sorted relations. Physical-query-plan operator sort-scan takes a relation R, attributes on which the sort is to be made, and produces R in that sorted order 117 15.1 Computation Model for Physical Operator Physical-Plan Operator should be selected wisely which is essential for good Query Processor . For “cost” of each operator is estimated by number of disk I/O’s for an operation. The total cost of operation depends on the size of the answer, and includes the final write back cost to the total cost of the query. 118 15.1 Parameters for Measuring Costs Parameters that affect the performance of a query Buffer space availability in the main memory at the time of execution of the query Size of input and the size of the output generated The size of memory block on the disk and the size in the main memory also affects the performance B: The number of blocks are needed to hold all tuples of relation R. Also denoted as B(R) T: The number of tuples in relationR. Also denoted as T(R) V: The number of distinct values that appear in a column of a relation R.V(R, a)- is the number of distinct values of column for a in relation R 119 15.1. I/O Cost for Scan Operators If relation R is clustered, then the number of disk I/O for the table-scan operator is = ~B disk I/O’s If relation R is not clustered, then the number of required disk I/O generally is much higher A index on a relation R occupies many fewer than B(R) blocks That means a scan of the entire relation R which takes at least B disk I/O’s will require more I/O’s than the entire index 120 15.1. Iterators for Implementation of Physical Operators Many physical operators can be implemented as an Iterator. Three methods forming the iterator for an operation are: 1. Open( ) : This method starts the process of getting tuples It initializes any data structures needed to perform the operation 121 15.1 Iterators for Implementation of Physical Operators 2. GetNext( ): Returns the next tuple in the result If there are no more tuples to return, GetNext returns a special value NotFound 3. Close( ) : Ends the iteration after all tuples It calls Close on any arguments of the operator 122 15.2 One-Pass Algorithms for Database Operations -Introduction The choice of an algorithm for each operator is an essential part of the process of transforming a logical query plan into a physical query plan. Main classes of Algorithms: Sorting-based methods Hash-based methods Index-based methods Division based on degree difficulty and cost: 1-pass algorithms 2-pass algorithms 3 or more pass algorithms 123 15.2. One-Pass Algorithm Methods Tuple-at-a-time, unary operations: (selection & projection) Full-relation, unary operations Full-relation, binary operations (set & bag versions of union) 124 15.2 One-Pass Algorithms for Tuple-at -a-Time Operations Tuple-at-a-time operations are selection and projection read the blocks of R one at a time into an input buffer perform the operation on each tuple move the selected tuples or the projected tuples to the output buffer The disk I/O requirement for this process depends only on how the argument relation R is provided. If R is initially on disk, then the cost is whatever it takes to perform a table-scan or index-scan of R. 125 15.2 A selection or projection being performed on a relation R 126 15.2 One-Pass Algorithms for Unary, fill-Relation Operations Duplicate Elimination To eliminate duplicates, we can read each block of R one at a time, but for each tuple we need to make a decision as to whether: It is the first time we have seen this tuple, in which case we copy it to the output, or We have seen the tuple before, in which case we must not output this tuple. One memory buffer holds one block of R's tuples, and the remaining M - 1 buffers can be used to hold a single copy of every tuple. 127 15.2.Managing memory for a one-pass duplicate-elimination 128 15.2. Duplicate Elimination When a new tuple from R is considered, we compare it with all tuples seen so far if it is not equal: we copy both to the output and add it to the in-memory list of tuples we have seen. if there are n tuples in main memory: each new tuple takes processor time proportional to n, so the complete operation takes processor time proportional to n2. We need a main-memory structure that allows each of the operations: Add a new tuple, and Tell whether a given tuple is already there 129 15.2. Duplicate Elimination (contd.) The different structures that can be used for such main memory structures are: Hash table Balanced binary search tree 130 15.2 One-Pass Algorithms for Unary, fill-Relation Operations Grouping The grouping operation gives us zero or more grouping attributes and presumably one or more aggregated attributes If we create in main memory one entry for each group then we can scan the tuples of R, one block at a time. The entry for a group consists of values for the grouping attributes and an accumulated value or values for each aggregation. 131 15.2. Grouping The accumulated value is: For MIN(a) or MAX(a) aggregate, record minimum /maximum value, respectively. For any COUNT aggregation, add 1 for each tuple of group. For SUM(a), add value of attribute a to the accumulated sum for its group. AVG(a) is a hard case. We must maintain 2 accumulations: count of no. of tuples in the group & sum of a-values of these tuples. Each is computed as we would for a COUNT & SUM aggregation, respectively. After all tuples of R are seen, take quotient of sum & count to obtain average. 132 15.2. One-Pass Algorithms for Binary Operations Binary operations include: Union Intersection Difference Product Join 133 15.2. Set Union We read S into M - 1 buffers of main memory and build a search structure where the search key is the entire tuple. All these tuples are also copied to the output. Read each block of R into the Mth buffer, one at a time. For each tuple t of R, see if t is in S, and if not, we copy t to the output. If t is also in S, we skip t. 134 15.2. Set Intersection Read S into M - 1 buffers and build a search structure with full tuples as the search key. Read each block of R, and for each tuple t of R, see if t is also in S. If so, copy t to the output, and if not, ignore t. 135 15.2. Set Difference Read S into M - 1 buffers and build a search structure with full tuples as the search key. To compute R -s S, read each block of R and examine each tuple t on that block. If t is in S, then ignore t; if it is not in S then copy t to the output. To compute S -s R, read the blocks of R and examine each tuple t in turn. If t is in S, then delete t from the copy of S in main memory, while if t is not in S do nothing. After considering each tuple of R, copy to the output those tuples of S that remain. 136 15.2. Bag Intersection Read S into M - 1 buffers. Multiple copies of a tuple t are not stored individually. Rather store 1 copy of t & associate with it a count equal to no. of times t occurs. Next, read each block of R, & for each tuple t of R see whether t occurs in S. If not ignore t; it cannot appear in the intersection. If t appears in S, & count associated with t is (+)ve, then output t & decrement count by 1. If t appears in S, but count has reached 0, then do not output t; we have already produced as many copies of t in output as there were copies in S. 137 15.2. Bag Difference To compute S -B R, read tuples of S into main memory & count no. of occurrences of each distinct tuple. Then read R; check each tuple t to see whether t occurs in S, and if so, decrement its associated count. At the end, copy to output each tuple in main memory whose count is positive, & no. of times we copy it equals that count. To compute R -B S, read tuples of S into main memory & count no. of occurrences of distinct tuples. 138 15.2. Bag Difference (…contd.) Think of a tuple t with a count of c as c reasons not to copy t to the output as we read tuples of R. Read a tuple t of R; check if t occurs in S. If not, then copy t to the output. If t does occur in S, then we look at current count c associated with t. If c = 0, then copy t to output. If c > 0, do not copy t to output, but decrement c by 1. 139 15.2. Product Read S into M - 1 buffers of main memory Then read each block of R, and for each tuple t of R concatenate t with each tuple of S in main memory. Output each concatenated tuple as it is formed. This algorithm may take a considerable amount of processor time per tuple of R, because each such tuple must be matched with M - 1 blocks full of tuples. However, output size is also large, & time/output tuple is small. 140 15.2. Natural Join Convention: R(X, Y) is being joined with S(Y, Z), where Y represents all the attributes that R and S have in common, X is all attributes of R that are not in the schema of S, & Z is all attributes of S that are not in the schema of R. Assume that S is the smaller relation. To compute the natural join, do the following: Read all tuples of S & form them into a mainmemory search structure. Hash table or balanced tree are good e.g. of such structures. Use M - 1 blocks of memory for this purpose. 141 15.2. Natural Join (…contd.) Read each block of R into 1 remaining main-memory buffer. For each tuple t of R, find tuples of S that agree with t on all attributes of Y, using the search structure. For each matching tuple of S, form a tuple by joining it with t, & move resulting tuple to output. 142 15.5 Two Pass algorithms based on Hashing Hashing is done if the data is too big to store in main memory buffers. Hash all the tuples of the argument(s) using an appropriate hash key. For all the common operations, there is a way to select the hash key so all the tuples that need to be considered together when we perform the operation have the same hash value. This reduces the size of the operand(s) by a factor equal to the number of buckets. 15.5 Partitioning Relations by Hashing Algorithm: initialize M-1 buckets using M-1 empty buffers; FOR each block b of relation R DO BEGIN read block b into the Mth buffer; FOR each tuple t in b DO BEGIN IF the buffer for bucket h(t) has no room for t THEN BEGIN copy the buffer t o disk; initialize a new empty block in that buffer; END; copy t to the buffer for bucket h(t); END ; END ; FOR each bucket DO IF the buffer for this bucket is not empty THEN write the buffer to disk; 15.5 Duplicate Elimination For the operation δ(R) hash R to M-1 Buckets. (Note that two copies of the same tuple t will hash to the same bucket) Do duplicate elimination on each bucket Ri independently, using one-pass algorithm The result is the union of δ(Ri), where Ri is the portion of R that hashes to the ith bucket 15.5 Requirements Number of disk I/O's: 3*B(R) B(R) < M(M-1), only then the two-pass, hash-based algorithm will work In order for this to work, we need: hash function h evenly distributes the tuples among the buckets each bucket Ri fits in main memory (to allow the onepass algorithm) i.e., B(R) ≤ M2 15.5 Grouping and Aggregation Hash all the tuples of relation R to M-1 buckets, using a hash function that depends only on the grouping attributes (Note: all tuples in the same group end up in the same bucket) Use the one-pass algorithm to process each bucket independently Uses 3*B(R) disk I/O's, requires B(R) ≤ M2 15.5 Union, Intersection, and Difference For binary operation we use the same hash function to hash tuples of both arguments. R U S we hash both R and S to M-1 R ∩ S we hash both R and S to 2(M-1) R-S we hash both R and S to 2(M-1) Requires 3(B(R)+B(S)) disk I/O’s. Two pass hash based algorithm requires min(B(R)+B(S))≤ M2 15.5 Hash-Join Algorithm Use same hash function for both relations; hash function should depend only on the join attributes Hash R to M-1 buckets R1, R2, …, RM-1 Hash S to M-1 buckets S1, S2, …, SM-1 Do one-pass join of Ri and Si, for all I 3*(B(R) + B(S)) disk I/O's; min(B(R),B(S)) ≤ M2 15.5 Sort based Vs Hash based For binary operations, hash-based only limits size to min of arguments, not sum Sort-based can produce output in sorted order, which can be helpful Hash-based depends on buckets being of equal size Sort-based algorithms can experience reduced rotational latency or seek time 15.6 Index-Based Algorithms Clustering and Non clustering Indexes Clustered Relation: Tuples are packed into roughly as few blocks as can possibly hold those tuples Clustering indexes: Indexes on attributes that all the tuples with a fixed value for the search key of this index appear on roughly as few blocks as can hold them A relation that isn’t clustered cannot have a clustering index A clustered relation can have nonclustering indexes 15.6 Index-Based Selection For a selection σC(R), suppose C is of the form a=v, where a is an attribute For clustering index R.a: the number of disk I/O’s will be B(R)/V(R,a) The actual number may be higher: 1. index is not kept entirely in main memory 2. they spread over more blocks 3. may not be packed as tightly as possible into blocks 152 15.6 Example B(R)=1000, T(R)=20,000 number of I/O’s required: 1. clustered, not index 1000 2. not clustered, not index 20,000 3. If V(R,a)=100, index is clustering 10 4. If V(R,a)=10, index is nonclustering 2,000 153 15.6 Joining by Using an Index Natural join R(X, Y) S S(Y, Z) Number of I/O’s to get R Clustered: B(R) Not clustered: T(R) Number of I/O’s to get tuple t of S Clustered: T(R)B(S)/V(S,Y) Not clustered: T(R)T(S)/V(S,Y) 154 15.6 Example R(X,Y): 1000 blocks S(Y,Z)=500 blocks Assume 10 tuples in each block, so T(R)=10,000 and T(S)=5000 V(S,Y)=100 If R is clustered, and there is a clustering index on Y for S the number of I/O’s for R is: 1000 the number of I/O’s for S is10,000*500/100=50,000 155 15.6 Joins Using a Sorted Index Natural join R(X, Y) S (Y, Z) with index on Y for either R or S Extreme case: Zig-zag join Example: relation R(X,Y) and R(Y,Z) with index on Y for both relations search keys (Y-value) for R: 1,3,4,4,5,6 search keys (Y-value) for S: 2,2,4,6,7,8 156 15.7 Buffer Management -What does a buffer manager do? Assume there are M of main-memory buffers needed for the operators on relations to store needed data. In practice: 1) rarely allocated in advance 2) the value of M may vary depending on system conditions Therefore, buffer manager is used to allow processes to get the memory they need, while minimizing the delay and unclassifiable requests. 15.7. The role of the buffer manager Read/Writes Requests Buffers Buffer manager Figure 1: The role of the buffer manager : responds to requests for main-memory access to disk blocks 15.7.1 Buffer Management Architecture Two broad architectures for a buffer manager: 1) The buffer manager controls main memory directly. • Relational DBMS 2) The buffer manager allocates buffers in virtual memory, allowing the OS to decide how to use buffers. • “main-memory” DBMS • “object-oriented” DBMS 15.7.1 Buffer Pool Key setting for the Buffer manager to be efficient: The buffer manager should limit the number of buffers in use so that they fit in the available main memory, i.e. Don’t exceed available space. The number of buffers is a parameter set when the DBMS is initialized. No matter which architecture of buffering is used, we simply assume that there is a fixed-size buffer pool, a set of buffers available to queries and other database actions. 15.7.1 Buffer Pool Page Requests from Higher Levels BUFFER POOL disk page free frame MAIN MEMORY DISK DB choice of frame dictated by replacement policy Data must be in RAM for DBMS to operate on it! Buffer Manager hides the fact that not all data is in RAM. 15.7.2 Buffer Management Strategies Buffer-replacement strategies: When a buffer is needed for a newly requested block and the buffer pool is full, what block to throw out the buffer pool? 15.7.2 Buffer-replacement strategy LRU Least-Recently Used (LRU): To throw out the block that has not been read or written for the longest time. • Requires more maintenance but it is effective. • Update the time table for every access. • Least-Recently Used blocks are usually less likely to be accessed sooner than other blocks. 15.7.2 Buffer-replacement strategy -FIFO First-In-First-Out (FIFO): The buffer that has been occupied the longest by the same block is emptied and used for the new block. • Requires less maintenance but it can make more mistakes. • Keep only the loading time • The oldest block doesn’t mean it is less likely to be accessed. Example: the root block of a B-tree index 15.7.2.Buffer-replacement strategy – “Clock” The “Clock” Algorithm (“Second Chance”) Think of the 8 buffers as arranged in a circle, shown as Figure 3 Flag 0 and 1: buffers with a 0 flag are ok to sent their contents back to disk, i.e. ok to be replaced buffers with a 1 flag are not ok to be replaced 15.7.2 Buffer-replacement strategy – “Clock” 0 0 1 0 the buffer with a 0 flag will be replaced 0 0 1 1 Start point to search a 0 flag The flag will be set to 0 By next time the hand reaches it, if the content of this buffer is not accessed, i.e. flag=0, this buffer will be replaced. That’s “Second Chance”. Figure 3: the clock algorithm 15.7.2 Buffer-replacement strategy -Clock a buffer’s flag set to 1 when: a block is read into a buffer the contents of the buffer is accessed a buffer’s flag set to 0 when: the buffer manager needs a buffer for a new block, it looks for the first 0 it can find, rotating clockwise. If it passes 1’s, it sets them to 0. 15.7 System Control helps Bufferreplacement strategy System Control The query processor or other components of a DBMS can give advice to the buffer manager in order to avoid some of the mistakes that would occur with a strict policy such as LRU,FIFO or Clock. For example: A “pinned” block means it can’t be moved to disk without first modifying certain other blocks that point to it. In FIFO, use “pinned” to force root of a B-tree to remain in memory at all times. 15.7.3 The Relationship Between Physical Operator Selection and Buffer Management Problem: Physical Operator expected certain number of buffers M for execution. However, the buffer manager may not be able to guarantee these M buffers are available. 15.7.3 The Relationship Between Physical Operator Selection and Buffer Management Questions: Can the algorithm adapt to changes of M, the number of main-memory buffers available? When available buffers are less than M, and some blocks have to be put in disk instead of in memory. How the buffer-replacement strategy impact the performance (i.e. the number of additional I/O’s)? 15.7 Example FOR each chunk of M-1 blocks of S DO BEGIN read these blocks into main-memory buffers; organize their tuples into a search structure whose search key is the common attributes of R and S; FOR each block b of R DO BEGIN read b into main memory; FOR each tuple t of b DO BEGIN find the tuples of S in main memory that join with t ; output the join of t with each of these tuples; END ; END ; END ; Figure 15.8: The nested-loop join algorithm 15.7 Example The outer loop number (M-1) depends on the average number of buffers are available at each iteration. The outer loop use M-1 buffers and 1 is reserved for a block of R, the relation of the inner loop. If we pin the M-1 blocks we use for S on one iteration of the outer loop, we shall not lose their buffers during the round. Also, more buffers may become available and then we could keep more than one block of R in memory. Will these extra buffers improve the running time? 15.7 Example CASE1: NO Buffer-replacement strategy: LRU Buffers for R: k We read each block of R in order into buffers. By end of the iteration of the outer loop, the last k blocks of R are in buffers. However, next iteration will start from the beginning of R again. Therefore, the k buffers for R will need to be replaced. 15.7 Example CASE 2: YES Buffer-replacement strategy: LRU Buffers for R: k We read the blocks of R in an order that alternates: firstlast and then lastfirst. In this way, we save k disk I/Os on each iteration of the outer loop except the first iteration. 15.7 Other Algorithms and M buffers Other Algorithms also are impact by M and the bufferreplacement strategy. Sort-based algorithm If M shrinks, we can change the size of a sublist. Unexpected result: too many sublists to allocate each sublist a buffer. Hash-based algorithm If M shrinks, we can reduce the number of buckets, as long as the buckets still can fit in M buffers. 15.8 Algorithms using more than two passes Reason that we use more than two passes: Two passes are usually enough, however, for the largest relation, we use as many passes as necessary. Multi-pass Sort-based Algorithms Suppose we have M main-memory buffers available to sort a relation R, which we assume is stored clustered. Then we do the following: 15.8 Algorithms using more than two passes BASIS: If R fits in M blocks (i.e., B(R)<=M) 1. Read R into main memory. 2. Sort it using any main-memory sorting algorithm. 3. Write the sorted relation to disk. INDUCTION: If R does not fit into main memory. 1. Partition the blocks holding R into M groups, which we shall call R1, R2, R3… 2. Recursively sort Ri for each i=1,2,3…M. 3. Merge the M sorted sublists. 15.8 Algorithms using more than two passes If we are not merely sorting R, but performing a unary operation such as δ or γ on R. We can modify the above so that at the final merge we perform the operation on the tuples at the front of the sorted sublists. That is: For a δ, output one copy of each distinct tuple, and skip over copies of the tuple. For a γ, sort on the grouping attributes only, and combine the tuples with a given value of these grouping attributes. 15.8 Algorithms using more than two passes Conclusion The two pass algorithms based on sorting or hashing have natural recursive analogs that take three or more passes and will work for larger amounts of data. The Query Compiler 16.1 Parsing and Preprocessing 16.1 Parsing and Preprocessing–Query compilation is divided into three steps Parsing: Parse SQL query into parser tree. 2. Logical query plan: Transforms parse tree into expression tree of relational algebra. 3.Physical query plan: Transforms logical query plan into physical query plan. . Operation performed . Order of operation . Algorithm used . The way in which stored data is obtained and passed from one operation to another. 16.1.1 Syntax Analysis and Parse Tree Parser takes the sql query and convert it to parse tree. Nodes of parse tree: 1. Atoms: known as Lexical elements such as key words, constants, parentheses, operators, and other schema elements. 2. Syntactic categories: Subparts that plays a similar role in a query as <Query> , <Condition> 16.1.2.Grammar for Simple Subset of SQL <Query> ::= <SFW> <Query> ::= (<Query>) <SFW> ::= SELECT <SelList> FROM <FromList> WHERE <Condition> <SelList> ::= <Attribute>,<SelList> <SelList> ::= <Attribute> <FromList> ::= <Relation>, <FromList> <FromList> ::= <Relation> <Condition> <Condition> <Condition> <Condition> <Tuple> ::= ::= <Condition> AND <Condition> ::= <Tuple> IN <Query> ::= <Attribute> = <Attribute> ::= <Attribute> LIKE <Pattern> <Attribute> Atoms(constants), <syntactic categories>(variable), ::= (can be expressed/defined as) 16.1 Query and Parse Tree StarsIn(title,year,starName) MovieStar(name,address,gender,birthdate) Query: Give titles of movies that have at least one star born in 1960 SELECT title FROM StarsIn WHERE starName IN ( SELECT name FROM MovieStar WHERE birthdate LIKE '%1960%' ); 16.1 Query and Parse Tree 16.1.3. The Preprocessor Functions of Preprocessor . If a relation used in the query is virtual view then each use of this relation in the form-list must replace by parser tree that describe the view. . It is also responsible for semantic checking 1. Checks relation uses : Every relation mentioned in FROMclause must be a relation or a view in current schema. 2. Check and resolve attribute uses: Every attribute mentioned in SELECT or WHERE clause must be an attribute of same relation in the current scope. 3. Check types: All attributes must be of a type appropriate to their uses. 16.1.3. The Preprocessor StarsIn(title,year,starName) MovieStar(name,address,gender,birthdate) Query: Give titles of movies that have at least one star born in 1960 SELECT title FROM StarsIn WHERE starName IN ( SELECT name FROM MovieStar WHERE birthdate LIKE '%1960%' ); 16.1.4. Preprocessing Queries Involving Views When an operand in a query is a virtual view, the preprocessor needs to replace the operand by a piece of parse tree that represents how the view is constructed from base table. Base Table: Movies( title, year, length, genre, studioname, producerC#) View definition : CREATE VIEW ParamountMovies AS SELECT title, year FROM movies WHERE studioName = 'Paramount'; Example based on view: SELECT title FROM ParamountMovies WHERE year = 1979; 16.2 Algebraic Laws For Improving Query Plans 16.2 Optimizing the Logical Query Plan The translation rules converting a parse tree to a logical query tree do not always produce the best logical query tree. It is often possible to optimize the logical query tree by applying relational algebra laws to convert the original tree into a more efficient logical query tree. Optimizing a logical query tree using relational algebra laws is called heuristic optimization 16.2 Relational Algebra Laws These laws often involve the properties of: commutativity - operator can be applied to operands independent of order. E.g. A + B = B + A - The “+” operator is commutative. associativity - operator is independent of operand grouping. E.g. A + (B + C) = (A + B) + C - The “+” operator is associative. 16.2 Associative and Commutative Operators The relational algebra operators of cross-product (×), join (⋈), union, and intersection are all associative and commutative. Commutative Associative R X S=S X R (R X S) X T = S X (R X T) R⋈S=S⋈R (R ⋈ S) ⋈ T= S ⋈ (R ⋈ T) RS=SR (R S) T = S (R T) R ∩S =S∩ R (R ∩ S) ∩ T = S ∩ (R ∩ T) 16.2 Laws Involving Selection Complex selections involving AND or OR can be broken into two or more selections: (splitting laws) σC1 AND C2 (R) = σC1( σC2 (R)) σC1 OR C2 (R) = ( σC1 (R) ) S ( σC2 (R) ) Example R={a,a,b,b,b,c} p1 satisfied by a,b, p2 satisfied by b,c σp1vp2 (R) = {a,a,b,b,b,c} σp1(R) = {a,a,b,b,b} σp2(R) = {b,b,b,c} σp1 (R) U σp2 (R) = {a,a,b,b,b,c} 16.2. Laws Involving Selection (Contd..) Selection is pushed through both arguments for union: σC(R S) = σC(R) σC(S) Selection is pushed to the first argument and optionally the second for difference: σC(R - S) = σC(R) - S σC(R - S) = σC(R) - σC(S) All other operators require selection to be pushed to only one of the arguments. For joins, may not be able to push selection to both if argument does not have attributes selection requires. σC(R × S) = σC(R) × S σC(R ∩ S) = σC(R) ∩ S σC(R ⋈ S) = σC(R) ⋈ S σC(R ⋈D S) = σC(R) ⋈D S 16.2. Laws Involving Selection (Contd..) Example Consider relations R(a,b) and S(b,c) and the expression σ (a=1 OR a=3) AND b<c (R ⋈S) σ a=1 OR a=3(σ b<c (R ⋈S)) σ a=1 OR a=3(R ⋈ σ b<c (S)) σ a=1 OR a=3(R) ⋈ σ b<c (S) 16.2. Laws Involving Projection Like selections, it is also possible to push projections down the logical query tree. However, the performance gained is less than selections because projections just reduce the number of attributes instead of reducing the number of tuples. Laws for pushing projections with joins: πL(R × S) = πL(πM(R) × πN(S)) πL(R ⋈ S) = πL((πM(R) ⋈ πN(S)) πL(R ⋈D S) = πL((πM(R) ⋈D πN(S)) Laws for pushing projections with set operations. 16.2. Laws Involving Projection Projection can be performed entirely before union. πL(R UB S) = πL(R) UB πL(S) Projection can be pushed below selection as long as we also keep all attributes needed for the selection (M = L attr(C)). πL ( σC (R)) = πL( σC (πM(R))) 16.2. Laws Involving Join We have previously seen these important rules about joins: Joins are commutative and associative. Selection can be distributed into joins. Projection can be distributed into joins. 16.2. Laws Involving Duplicate Elimination The duplicate elimination operator (δ) can be pushed through many operators. R has two copies of tuples t, S has one copy of t, δ (RUS)=one copy of t δ (R) U δ (S)=two copies of t Laws for pushing duplicate elimination operator (δ): δ(R × S) = δ(R) × δ(S) δ(R S) = δ(R) δ(S) δ(R D S) = δ(R) D δ(S) δ( σC(R) = σC(δ(R)) The duplicate elimination operator (δ) can also be pushed through bag intersection, but not across union, difference, or projection in general. δ(R ∩ S) = δ(R) ∩ δ(S) 16.2.Laws Involving Grouping The grouping operator (γ) laws depend on the aggregate operators used. There is one general rule, however, that grouping subsumes duplicate elimination: δ(γL(R)) = γL(R) The reason is that some aggregate functions are unaffected by duplicates (MIN and MAX) while other functions are (SUM, COUNT, and AVG). 16.3 From Parse to Logical Query Plans -Review Query Parser Section 16.1 Preprocessor Logical query plan generator Section 16.3 Query Rewriter Preferred logical query plan 16.3. Two steps to turn Parse tree into Preferred Logical Query Plan Replace the nodes and structures of the parse tree, in appropriate groups, by an operator or operators of relational algebra. Take the relational algebra expression and turn it into an expression that we expect can be converted to the most efficient physical query plan. 16.3 Conversion to Relational Algebra If we have a <Query> with a <Condition> that has no subqueries, then we may replace the entire construct – the select-list, from-list, and condition – by a relationalalgebra expression. The relational-algebra expression consists of the following from bottom to top: The products of all the relations mentioned in the <FromList>, which Is the argument of: A selection σC, where C is the <Condition> expression in the construct being replaced, which in turn is the argument of: A projection πL , where L is the list of attributes in the <SelList> 16.3 A query : Example SELECT movieTitle FROM Starsin, MovieStar WHERE starName = name AND birthdate LIKE ‘%1960’; 16.3 Parse Tree 16.3. Translation to an algebraic expression tree 16.3.Removing Subqueries From Conditions For parse trees with a <Condition> that has a subquery Intermediate operator – two argument selection It is intermediate in between the syntactic categories of the parse tree and the relational-algebra operators that apply to relations. 16.3 Using a two-argument σ πmovieTitle σ <Condition> StarsIn <Tuple> <Attribute> starName IN πname σ birthdate LIKE ‘%1960' MovieStar 16.3.Two argument selection with condition involving IN Now say we have, two arguments – some relation and the second argument is a <Condition> of the form t IN S. ‘t’ – tuple composed of some attributes of R ‘S’ – uncorrelated subquery Steps to be followed: Replace the <Condition> by the tree that is the expression for S ( δ is used to remove duplicates) Replace the two-argument selection by a oneargument selection σC. Give σC an argument that is the product of R and S. 16.3.Two argument selection with condition involving IN σ R σC <Condition> t IN X S R δ S 16.3.The effect 16.3Improving the Logical Query Plan Algebraic laws to improve logical query plans: Selections can be pushed down the expression tree as far as they can go. Similarly, projections can be pushed down the tree, or new projections can be added. Duplicate eliminations can sometimes be removed, or moved to a more convenient position in the tree. Certain selections can be combined with a product below to turn the pair of operations into an equijoin. 16.3.Grouping Associative/ Commutative Operators An operator that is associative and commutative operators may be though of as having any number of operands. We need to reorder these operands so that the multiway join is executed as sequence of binary joins. Its more time consuming to execute them in the order suggested by parse tree. For each portion of subtree that consists of nodes with the same associative and commutative operator (natural join, union, and intersection), we group the nodes with these operators into a single node with many children. 16.3. The effect of query rewriting Π movieTitle Starname = name StarsIn σbirthdate LIKE ‘%1960’ MovieStar 16.3.Final step in producing logical query plan U U S T => R U U U R S T V W V W 16.3.An Example to summarize “find movies where the average age of the stars was at most 40 when the movie was made” SELECT distinct m1.movieTitle, m1,movieYear FROM StarsIn m1 WHERE m1.movieYear – 40 <= ( SELECT AVG (birthdate) FROM StartsIn m2, MovieStar s WHERE m2.starName = s.name AND m1.movieTitle = m2.movieTitle AND m1.movieYear = m2.movieyear ); 16.3.An Example to summarize 16.3.Selections combined with a product to turn the pair of operations into an equijoin… 16.3. Condition pushed up the expression tree… 16.3. Condition pushed up the `expression tree… 16.3.Selections combined… 16.3.Selections combined… 16.4.Estimating the Cost of Operations After getting to the logical query plan, we turn it into physical plan. Consider all the possible physical plan and estimate their costs – this evaluation is known as cost-based enumeration. The one with least estimated cost is the one selected to be passed to the query-execution engine. 16.4. Selection for each physical plan We select for each physical plan: An order and grouping for associative-andcommutative operations like joins, unions, and intersections. An algorithm for each operator in the logical plan, for instance, deciding whether a nested-loop join or hash-join should be used. Additional operators – scanning, sorting etc. – that are needed for the physical plan but that were not present explicitly in the logical plan. The way in which the arguments are passed from on operator to the next. 16.4.Estimating Sizes of Intermediate Relations 1. Give accurate estimates. 2. Are easy to compute. 3. Are logically consistent; that is, the size estimate for an intermediate relation should not depend on how that relation is computed. 16.4.Estimating the Size of a Projection We should treat a classical, duplicate-eliminating projection as a bag-projection. The size of the result can be computed exactly. There may be reduction in size (due to eliminated components) or increase in size (due to new components created as combination of attributes). 16.4.Estimating the Size of a Selection While performing selection, we may reduce the number of tuples but the sizes of tuple remain same. Size can be computed as: S = σ A=c (R) Where A is an attribute of R and c is a constant The recommended estimate is T(S) = T(R)/ V(R,A) 16.4.Estimating Sizes of Other Operations Union Intersection Difference Duplicate Elimination Grouping and Aggregation 16.6 Choosing an Order for Joins Introduction This section focuses on critical problem in cost-based optimization: Selecting order for natural join of three or more relations Compared to other binary operations, joins take more time and therefore need effective optimization techniques 16.6.Significance of Left and Right Join Arguments The argument relations in joins determine the cost of the join The left argument of the join is Called the build relation Assumed to be smaller Stored in main-memory The right argument of the join is Called the probe relation Read a block at a time Its tuples are matched with those of build relation Join algorithm which distinguish between the arguments are: One-pass join Nested-loop join, Index join 16.6. Join Trees Order of arguments is important for joining two relations Left argument, since stored in main-memory, should be smaller With two relations only two choices of join tree With more than two relations, there are n! ways to order the arguments and therefore n! join trees, where n is the no. of relations 16.6. Join Trees Total # of tree shapes T(n) for n relations given by recurrence: T(1) T(2) T(3) T(4) = = = = 1 1 2 5 … etc 16.6.Left-Deep Join Trees Consider 4 relations. Different ways to join them are as follows 16.6.Left-Deep Join Trees In fig (a) all the right children are leaves. This is a leftdeep tree In fig (c) all the left children are leaves. This is a rightdeep tree Fig (b) is a bushy tree Considering left-deep trees is advantageous for deciding join orders 16.6.Join order Join order selection A1 A2 A3 .. Left deep join trees An An Ai Dynamic programming Best plan computed for each subset of relations Best plan (A1, .., An) = min cost plan of( Best plan(A2, .., An) A1 Best plan(A1, A3, .., An) A2 …. Best plan(A1, .., An-1)) An 16.6.Dynamic Programming to Select a Join Order and Grouping Three choices to pick an order for the join of many relations are: Consider all of the relations Consider a subset Use a heuristic o pick one Dynamic programming is used either to consider all or a subset Construct a table of costs based on relation size Remember only the minimum entry which will required to proceed 16.6.Dynamic Programming to Select a Join Order and Grouping 16.6.Dynamic Programming to Select a Join Order and Grouping 16.6. A Greedy Algorithm for Selecting a Join Order It is expensive to use an exhaustive method like dynamic programming Better approach is to use a join-order heuristic for the query optimization Greedy algorithm is an example of that Make one decision at a time about order of join and never backtrack on the decisions once made 16.7 Completing the Physical-QueryPlan 3 topics related to turning LP into a complete physical plan Choosing of physical implementations such as Selection and Join methods Decisions regarding to intermediate results (Materialized or Pipelined) Notation for physical-query-plan operators 16.7. I. Choosing a Selection Method (A) Algorithms for each selection operators 1. Can we use an created index on an attribute? If yes, index-scan. Otherwise table-scan) 2. After retrieve all condition-satisfied tuples in (1), then filter them with the rest selection conditions 16.7.Choosing a Selection Method(A) (cont.) How costs for various plans are estimated from σC(R) operation 1. Cost of table-scan algorithm a) B(R) if R is clustered b) T(R) if R is not clustered 2. Cost of a plan picking an equality term (e.g. a = 10) w/ indexscan a) B(R) / V(R, a) clustering index b) T(R) / V(R, a) nonclustering index 3. Cost of a plan picking an inequality term (e.g. b < 20) w/ index-scan a) B(R) / 3 clustering index b) T(R) / 3 nonclustering index 16.7.Example Selection: σx=1 AND y=2 AND z<5 (R) - Where parameters of R(x, y, z) are : T(R)=5000, B(R)=200, V(R,x)=100, and V(R, y)=500 - Relation R is clustered x, y have nonclustering indexes, only index on z is clustering. 16.7.Example (cont.) Selection options: 1. 2. 3. 4. Table-scan filter x, y, z. Cost is B(R) = 200 since R is clustered. Use index on x =1 filter on y, z. Cost is 50 since T(R) / V(R, x) is (5000/100) = 50 tuples, index is not clustering. Use index on y =2 filter on x, z. Cost is 10 since T(R) / V(R, y) is (5000/500) = 10 tuples using nonclustering index. Index-scan on clustering index w/ z < 5 filter x ,y. Cost is about B(R)/3 = 67 16.7.Example (cont.) Costs option 1 = 200 option 2 = 50 option 3 = 10 option 4 = 67 The lowest Cost is option 3. Therefore, the preferred physical plan retrieves all tuples with y = 2 then filters for the rest two conditions (x, z). 16.7.II. Choosing a Join Method Determine costs associated with each join algorithms: 1. One-pass join, and nested-loop join devotes enough buffer to joining 2. Sort-join is preferred when attributes are pre-sorted or two or more join on the same attribute such as (R(a, b) S(a, c)) T(a, d) - where sorting R and S on a will produce result of R S to be sorted on a and used directly in next join 3. Index-join for a join with high chance of using index created on the join attribute such as R(a, b) S(b, c) 4. Hashing join is the best choice for unsorted or nonindexing relations which needs multipass join. 16.7.III. Pipelining Versus Materialization Materialization (naïve way) store (intermediate) result of each operations on disk Pipelining (more efficient way) Interleave the execution of several operations, the tuples produced by one operation are passed directly to the operations that used it store (intermediate) result of each operations on buffer, which is implemented on main memory 16.7. IV. Pipelining Unary Operations Unary = a-tuple-at-a-time or full relation selection and projection are the best candidates for pipelining. In buf Unary operation Out buf Unary operation Out buf R In buf M-1 buffers 16.7.Pipelining Unary Operations (cont.) Pipelining Unary Operations are implemented by iterators 16.7.V. Pipelining Binary Operations Binary operations : , , - , , x The results of binary operations can also be pipelined. Use one buffer to pass result to its consumer, one block at a time. The extended example shows tradeoffs and opportunities 16.7.Example Consider physical query plan for the expression (R(w, x) S(x, y)) U(y, z) Assumption R occupies 5,000 blocks, S and U each 10,000 blocks. The intermediate result R S occupies k blocks for some k. Both joins will be implemented as hash-joins, either one-pass or two-pass depending on k There are 101 buffers available. 16.7.Example (cont.) First consider join R S, neither relations fits in buffers Needs two-pass hash-join to partition R into 100 buckets (maximum possible) each bucket has 50 blocks The 2nd pass hash-join uses 51 buffers, leaving the rest 50 buffers for joining result of R S with U. 16.7.Example (cont.) Case 1: suppose k 49, the result of R S occupies at most 49 blocks. Steps 1. Pipeline in R S into 49 buffers 2. Organize them for lookup as a hash table 3. Use one buffer left to read each block of U in turn 4. Execute the second join as one-pass join. 16.7.Example (cont.) The total number of I/O’s is 55,000 45,000 for two-pass hash join of R and S 10,000 to read U for onepass hash join of (R S) U. 16.7.Example (cont.) 1. 2. 3. Case 2: suppose k > 49 but < 5,000, we can still pipeline, but need another strategy which intermediate results join with U in a 50-bucket, two-pass hash-join. Steps are: Before start on R S, we hash U into 50 buckets of 200 blocks each. Perform two-pass hash join of R and U using 51 buffers as case 1, and placing results in 50 remaining buffers to form 50 buckets for the join of R S with U. Finally, join R S with U bucket by bucket. 16.7.Example (cont.) The number of disk I/O’s is: 20,000 to read U and write its tuples into buckets 45,000 for two-pass hash-join R S k to write out the buckets of R S k+10,000 to read the buckets of R S and U in the final join The total cost is 75,000+2k. 16.7.Example (cont.) Compare Increasing I/O’s between case 1 and case 2 k 49 (case 1) Disk I/O’s is 55,000 k > 50 5000 (case 2) k=50 , I/O’s is 75,000+(2*50) = 75,100 k=51 , I/O’s is 75,000+(2*51) = 75,102 k=52 , I/O’s is 75,000+(2*52) = 75,104 Notice: I/O’s discretely grows as k increases from 49 50. 16.7.Example (cont.) 1. 2. Case 3: k > 5,000, we cannot perform two-pass join in 50 buffers available if result of R S is pipelined. Steps are Compute R S using two-pass join and store the result on disk. Join result on (1) with U, using two-pass join. The number of disk I/O’s is: 45,000 for two-pass hash-join R and S k to store R S on disk 30,000 + k for two-pass join of U in R S The total cost is 75,000+4k. 16.7.Example (cont.) In summary, costs of physical plan as function of R size. S 16.7.VI. Notation for Physical Query Plans Several types of operators: 1. Operators for leaves 2. (Physical) operators for Selection 3. (Physical) Sorts Operators 4. Other Relational-Algebra Operations In practice, each DBMS uses its own internal notation for physical query plan. 16.7.Notation for Physical Query Plans (cont.) 1. Operator for leaves A leaf operand is replaced in LQP tree TableScan(R) : read all blocks SortScan(R, L) : read in order according to L IndexScan(R, C): scan index attribute A by condition C of form Aθc. IndexScan(R, A) : scan index attribute R.A. This behaves like TableScan but more efficient if R is not clustered. 16.7.Notation for Physical Query Plans (cont.) 2. (Physical) operators for Selection Logical operator σC(R) is often combined with access methods. If σC(R) is replaced by Filter(C), and there is no index on R or an attribute on condition C Use TableScan or SortScan(R, L) to access R If condition C Aθc AND D for condition D, and there is an index on R.A, then we may Use operator IndexScan(R, Aθc) to access R and Use Filter(D) in place of the selection σC(R) 16.7.Notation for Physical Query Plans (cont.) 3. (Physical) Sort Operators Sorting can occur any point in physical plan, which use a notation SortScan(R, L). It is common to use an explicit operator Sort(L) to sort relation that is not stored. Can apply at the top of physical-query-plan tree if the result needs to be sorted with ORDER BY clause (г). 16.7.Notation for Physical Query Plans (cont.) 4. Other Relational-Algebra Operations Descriptive text definitions and signs to elaborate Operations performed e.g. Join or grouping. Necessary parameters e.g. theta-join or list of elements in a grouping. A general strategy for the algorithm e.g. sortbased, hashed based, or index-based. A decision about number of passed to be used e.g. one-pass, two-pass or multipass. An anticipated number of buffers the operations will required. 16.7.Notation for Physical Query Plans (cont.) Example of a physical-query-plan A physical-query-plan in example 16.36 for the case k > 5000 TableScan Two-pass hash join Materialize (double line) Store operator 16.7.Notation for Physical Query Plans (cont.) Another example A physical-query-plan in example 16.36 for the case k < 49 TableScan (2) Two-pass hash join Pipelining Different buffers needs Store operator 16.7.Notation for Physical Query Plans (cont.) A physical-query-plan in example 16.35 Use Index on condition y = 2 first Filter with the rest condition later on. 16.7.VII. Ordering of Physical Operations The PQP is represented as a tree structure implied order of operations. Still, the order of evaluation of interior nodes may not always be clear. Iterators are used in pipeline manner Overlapped time of various nodes will make “ordering” no sense. 16.7.Ordering of Physical Operations (cont.) 3 rules summarize the ordering of events in a PQP tree: Break the tree into sub-trees at each edge that represent materialization. Execute one subtree at a time. Order the execution of the subtree Bottom-top Left-to-right All nodes of each sub-tree are executed simultaneously. 16.8.COMPILATION OF QUERIES Compilation means turning a query into a physical query plan, which can be implemented by query engine. Steps of query compilation : Parsing Semantic checking Selection of the preferred logical query plan Generating the best physical plan 16.8.THE PARSER The first step of SQL query processing. Generates a parse tree Nodes in the parse tree corresponds to the SQL constructs Similar to the compiler of a programming language 16.8.VIEW EXPANSION A very critical part of query compilation. Expands the view references in the query tree to the actual view. Provides opportunities for the query optimization. 16.8.SEMANTIC CHECKING Checks the semantics of a SQL query. Examines a parse tree. Checks : Attributes Relation names Types Resolves attribute references. 16.8.CONVERSION TO A LOGICAL QUERY PLAN Converts a semantically parsed tree to a algebraic expression. Conversion is straightforward but sub queries need to be optimized. Two argument selection approach can be used. 16.8.ALGEBRAIC TRANSFORMATION Many different ways to transform a logical query plan to an actual plan using algebraic transformations. The laws used for this transformation : Commutative and associative laws Laws involving selection Pushing selection Laws involving projection Laws about joins and products Laws involving duplicate eliminations Laws involving grouping and aggregation 16.8.Estimating Sizes Of Relations True running time is taken into consideration when selecting the best logical plan. Two factors the affects the most in estimating the sizes of relation : Size of relations ( No. of tuples ) No. of distinct values for each attribute of each relation Histograms are used by some systems. 16.8.COST BASED OPTIMIZING Best physical query plan represents the least costly plan. Factors that decide the cost of a query plan : Order and grouping operations like joins, unions and intersections. Nested loop and the hash loop joins used. Scanning and sorting operations. Storing intermediate results. 16.8.Plan Enumeration Strategies Common approaches for searching the space for best physical plan . Dynamic programming : Tabularizing the best plan for each sub expression Selinger style programming : sort-order the results as a part of table Greedy approaches : Making a series of locally optimal decisions Branch-and-bound : Starts with enumerating the worst plans and reach the best plan 16.8.Left-deep Join Trees Left – Deep Join Trees are the binary trees with a single spine down the left edge and with leaves as right children. This strategy reduces the number of plans to be considered for the best physical plan. Restrict the search to Left – Deep Join Trees when picking a grouping and order for the join of several relations. 16.8.Physical Plans For Selection Breaking a selection into an index-scan of relation, followed by a filter operation. The filter then examines the tuples retrieved by the index-scan. Allows only those to pass which meet the portions of selection condition. 16.8.Pipelining Versus Materializing This flow of data between the operators can be controlled to implement “ Pipelining “ . The intermediate results should be removed from main memory to save space for other operators. This techniques can implemented using “ materialization “ . Both the pipelining and the materialization should be considered by the physical query plan generator. An operator always consumes the result of other operator and is passed through the main memory. Chapter -18 Concurrency Control 18.1.Concurrency Control Concurrency control in database management systems (DBMS) ensures that database transactions are performed concurrently without the concurrency violating the data integrity of a database. Executed transactions should follow the ACID rules. The DBMS must guarantee that only serializable (unless Serializability is intentionally relaxed), recoverable schedules are generated. It also guarantees that no effect of committed transactions is lost, and no effect of aborted (rolled back) transactions remains in the related database. 18.1.Transaction ACID rules Atomicity - Either the effects of all or none of its operations remain when a transaction is completed - in other words, to the outside world the transaction appears to be indivisible, atomic. Consistency - Every transaction must leave the database in a consistent state. Isolation - Transactions cannot interfere with each other. Providing isolation is the main goal of concurrency control. Durability - Successful transactions must persist through crashes. 18.1. Serial and Serializable Schedules In the field of databases, a schedule is a list of actions, (i.e. reading, writing, aborting, committing), from a set of transactions. In this example, Schedule D is the set of 3 transactions T1, T2, T3. The schedule describes the actions of the transactions as seen by the DBMS. T1 Reads and writes to object X, and then T2 Reads and writes to object Y, and finally T3 Reads and writes to object Z. This is an example of a serial schedule, because the actions of the 3 transactions are not interleaved. 18.1.Serial and Serializable Schedules A schedule that is equivalent to a serial schedule has the serializability property. In schedule E, the order in which the actions of the transactions are executed is not the same as in D, but in the end, E gives the same result as D. Serial Schedule TI precedes T2A T1 T2 Read(A); A A+100 Write(A); Read(B); B B+100; Write(B); 25 B 25 125 125 Read(A);A A2; Write(A); Read(B);B B2; 250 Write(B); 250 250 250 Serial Schedule T2 precedes Tl A T1 T2 Read(A);A A2; Write(A); Read(B);B B2; 25 50 Write(B); Read(A); A A+100 Write(A); Read(B); B B+100; Write(B); B 25 50 150 150 150 150 serializable, but not serial, schedule A T1 T2 Read(A); A A+100 Write(A); 25 Read(A);A A2; Write(A); Read(B); B B+100; Write(B); 125 250 125 Read(B);B B2; Write(B); 250 r1(A); w1 (A): r2(A); w2(A); r1 (B); w1 (B); r2(B); w2(B); B 25 250 250 nonserializable schedule T1 T2 Read(A); A A+100 Write(A); Read(A);A A2; Write(A); Read(B);B B2; A 25 B 25 125 250 Write(B); 50 Read(B); B B+100; Write(B); 250 150 150 schedule that is serializable only because of the detailed behavior of the transactions A 25 T1 T2’ Read(A); A A+100 Write(A); Read(A);A A1; Write(A); Read(B);B B1; 125 125 Write(B); 25 Read(B); B B+100; Write(B); regardless of the consistent initial state: the final state will be consistent. B 25 125 125 125 18.Non-Conflicting Actions Two actions are non-conflicting if whenever they occur consecutively in a schedule, swapping them does not affect the final state produced by the schedule. Otherwise, they are conflicting. 18.Conflicting Actions: General Rules Two actions of the same transaction conflict: r1(A) w1(B) Two actions over the same database element conflict, if one of them is a write r1(A) w2(A) w1(A) w2(A) 18. Conflict actions Two or more actions are said to be in conflict if: The actions belong to different transactions. At least one of the actions is a write operation. The actions access the same object (read or write). The following set of actions is conflicting: T1:R(X), T2:W(X), T3:W(X) While the following sets of actions are not: T1:R(X), T2:R(X), T3:R(X) T1:R(X), T2:W(Y), T3:R(X) 18.Conflict Serializable We may take any schedule and make as many nonconflicting swaps as we wish. With the goal of turning the schedule into a serial schedule. If we can do so, then the original schedule is serializable, because its effect on the database state remains the same as we perform each of the nonconflicting swaps. 18.Conflict Serializable A schedule is said to be conflict-serializable when the schedule is conflict-equivalent to one or more serial schedules. Another definition for conflict-serializability is that a schedule is conflict-serializable if and only if there exists an acyclic precedence graph/serializability graph for the schedule. Which is conflict-equivalent to the serial schedule <T1,T2>, but not <T2,T1>. 18.Conflict equivalent/conflictSerializable Let Ai and Aj are consecutive non-conflicting actions that belongs to different transactions. We can swap Ai and Aj without changing the result. Two schedules are conflict equivalent if they can be turned one into the other by a sequence of nonconflicting swaps of adjacent actions. We shall call a schedule conflict-serializable if it is conflict-equivalent to a serial schedule. 18.Conflict-serializable T1 R(A) W(A) T2 R(A) R(B) W(A) W(B) R(B) W(B) 18.Conflict-serializable T1 T2 R(A) W(A) R(B) R(A) W(A) W(B) R(B) W(B) 18.Conflict-serializable T1 T2 R(A) W(A) R(A) R(B) W(B) W(A) R(B) W(B) 18.Conflict-serializable T1 T2 R(A) W(A) R(A) Serial Schedule W(B) R(B) W(A) R(B) W(B) 18.4 Locking Systems with Several Lock Modes In 18.3, if a transaction must lock a database element (X) either reads or writes, No reason why several transactions could not read X at the same time, as long as none write X Introduce locking schemes Shared/Read Lock ( For Reading) Exclusive/Write Lock( For Writing) 302 18.4.1 Shared & Exclusive Locks Transaction Consistency Cannot write without Exclusive Lock Cannot read without holding some lock Consider lock for writing is “stronger” than for reading This basically works on 2 principles 1. A read action can only proceed a shared or an exclusive lock 2. A write lock can only proceed a exclusive lock All locks need to be unlocked before commit 303 18.4.1 Shared & Exclusive Locks (cont.) Two-phase locking (2PL) of transactions Ti Lock R/W Unlock Notation: sli (X)– Ti requests shared lock on DB element X xli (X)– Ti requests exclusive lock on DB element X ui (X)– Ti relinquishes whatever lock on X 304 18.4.1 Shared & Exclusive Locks (cont.) Legality of Schedules An element may be locked by: one write transaction or by several read transactions shared mode, but not both 18.4.2 Compatibility Matrices A convenient way to describe lock-management policies Rows correspond to a lock held on an element by another transaction Columns correspond to mode of lock requested. Example : Lock requested Lock in hold S X S YES NO X NO NO 306 18.4.3 Upgrading Locks A transaction (T) taking a shared lock is friendly toward other transaction. When T wants to read and write a new value X, 1. T takes a shared lock on X. 2. performs operations on X (may spend long time) 3. When T is ready to write a new value, “Upgrade” shared lock to exclusive lock on X. 307 18.4.3 Upgrading Locks (cont.) Observe the example T1 retry and succeed ‘B’ is released T1 cannot take an exclusive lock on B until all locks on B are released. 18.4.3 Upgrading Locks (cont.) Upgrading can simply cause a “Deadlock”. Both the transactions want to upgrade on the same element Both transactions will wait forever !! 309 18.4.4 Update locks The third lock mode resolving the deadlock problem, which rules are Only “Update lock” can be upgraded to a write (exclusive) lock later. An “Update lock” is allowed to grant on X when there are already shared locks on X. Once there is an “Update lock,” it prevents additional any kinds of lock, and later changes to a write (exclusive) lock. Notation: uli (X) 310 18.4.4 Update locks (cont.) Example 18.4.4 Update locks (cont.) • Compatibility matrix (asymmetric) Lock requested Lock in hold S X U S YES NO YES X NO NO NO U NO NO NO 312 18.4.5 Increment Locks A useful lock for transactions which increase/decrease value. e.g. money transfer between two bank accounts. If 2 transactions (T1, T2) add constants to the same database element (X), It doesn’t matter which goes first, but no reads are allowed in between transaction processing Let see on following exhibits 313 18.4.5 Increment Locks (cont.) CASE 1 T1: INC (A,2) A=7 A=5 T2: INC (A,10) CASE 2 T2: INC (A,10) A=17 A=15 T1: INC (A,2) 18.4.5 Increment Locks (cont.) What if T1: INC (A,2) A=5 T2: INC (A,10) A=15 A=5 T2: INC (A,10) A=5 A=7 A=5 A=15 A != 17 T1: INC (A,2) A=7 18.4.5 Increment Locks (cont.) INC (A, c) – Increment action of writing on database element A, which is an atomic execution consisting of 1. READ(A,t); 2. t = t+c; 3. WRITE(A,t); Notation: ili (X)– action of Ti requesting an increment lock on X inci (X)– action of Ti increments X by some constant; don’t care about the value of the constant. 18.4.5 Increment Locks (cont.) Example 18.4.5 Increment Locks (cont.) Compatibility matrix Lock requested Lock in hold S X I S YES NO NO X NO NO NO I NO NO YES 318 18.5. Concurrency Control – Scheduler Architecture A simple scheduler architecture based on following principle : Insert lock actions into the stream of reads, writes, and other actions Release locks when the transaction manager tells it that the transaction will commit or abort 319 18.5. Scheduler That Inserts Lock Actions into the transactions request stream 18.5.Scheduler That Inserts Lock Actions If transaction is delayed, waiting for a lock, Scheduler performs following actions Part I: Takes the stream of requests generated by the transaction & insert appropriate lock modes to db operations (read, write, or update) Part II: Take actions (a lock or db operation) from Part I and executes it. Determine the transaction (T) that action belongs and status of T (delayed or not). If T is not delayed then Database access action is transmitted to the database and executed 321 18.5.Scheduler That Inserts Lock Actions 2. If lock action is received by PartII, it checks the L Table whether lock can be granted or not i> Granted, the L Table is modified to include granted lock ii>Not G. then update L Table about requested lock then PartII delays transaction T 3. When a T = commits or aborts, PartI is notified by the transaction manager and releases all locks. If any transactions are waiting for locks PartI notifies PartII. 4. Part II when notified about the lock on some DB element, determines next transaction T’ to get lock to continue. 322 18.5.The Lock Table A relation that associates database elements with locking information about that element Implemented with a hash table using database elements as the hash key Size is proportional to the number of lock elements only, not to the size of the entire database DB element A Lock information for A 323 18.5.Lock Table Entries Structure Some Sort of information found in Lock Table entry 1>Group modes -S: only shared locks are held -X: one exclusive lock and no other locks - U: one update lock and one or more shared locks 2>wait : one transaction waiting for a lock on A 3>A list : T currently hold locks on A or Waiting for lock on A 324 18.5.Handling Lock Requests Suppose transaction T requests a lock on A If there is no lock table entry for A, then there are no locks on A, so create the entry and grant the lock request If the lock table entry for A exists, use the group mode to guide the decision about the lock request 325 18.5.Handling Lock Requests If group mode is U (update) or X (exclusive) No other lock can be granted Deny the lock request by T Place an entry on the list saying T requests a lock And Wait? = ‘yes’ If group mode is S (shared) Another shared or update lock can be granted Grant request for an S or U lock Create entry for T on the list with Wait? = ‘no’ Change group mode to U if the new lock is an update lock 326 18.5.Handling Unlock Requests Now suppose transaction T unlocks A Delete T’s entry on the list for A If T’s lock is not the same as the group mode, no need to change group mode Otherwise check entire list for new group mode S: GM(S) or nothing U: GM(S) or nothing X: nothing 327 18.5.Handling Unlock Requests If the value of waiting is “yes" need to grant one or more locks using following approaches First-Come-First-Served: Grant the lock to the longest waiting request. No starvation (waiting forever for lock) Priority to Shared Locks: Grant all S locks waiting, then one U lock. Grant X lock if no others waiting Priority to Upgrading: If there is a U lock waiting to upgrade to an X lock, grant that first. 328 18.6.Managing Hierarchies of Database Elements Two problems that arise with locks when there is a tree structure to the data are: When the tree structure is a hierarchy of lockable elements Determine how locks are granted for both large elements (relations) and smaller elements (blocks containing tuples or individual tuples) When the data itself is organized as a tree (B-tree indexes) This will be discussed in the next section 18.6.Locks with Multiple Granularity A database element can be a relation, block or a tuple Different systems use different database elements to determine the size of the lock Thus some may require small database elements such as tuples or blocks and others may require large elements such as relations 18.6.Example of Multiple Granularity Locks Consider a database for a bank Choosing relations as database elements means we would have one lock for an entire relation If we were dealing with a relation having account balances, this kind of lock would be very inflexible and thus provide very little concurrency Why? Because balance transactions require exclusive locks and this would mean only one transaction occurs for one account at any time But as each account is independent of others we could perform transactions on different accounts simultaneously …(contd.) Thus it makes sense to have block element for the lock so that two accounts on different blocks can be updated simultaneously Another example is that of a document With similar arguments as above, we see that it is better to have large element (a complete document) as the lock in this case 18.6.Warning (Intention) Locks These are required to manage locks at different granularities In the bank example, if the a shared lock is obtained for the relation while there are exclusive locks on individual tuples, unserializable behavior occurs The rules for managing locks on hierarchy of database elements constitute the warning protocol 18.6.Database Elements Organized in Hierarchy 18.6.Rules of Warning Protocol These involve both ordinary (S and X) and warning (IS and IX) locks The rules are: Begin at the root of hierarchy Request the S/X lock if we are at the desired element If the desired element id further down the hierarchy, place a warning lock (IS if S and IX if X) When the warning lock is granted, we proceed to the child node and repeat the above steps until desired node is reached 18.6.Compatibility Matrix for Shared, Exclusive and Intention Locks IS IX S X IS Yes Yes Yes No IX Yes Yes No No S Yes No Yes No X No No No No • The above matrix applies only to locks held by other transactions 18.6.Group Modes of Intention Locks An element can request S and IX locks at the same time if they are in the same transaction (to read entire element and then modify sub elements) This can be considered as another lock mode, SIX, having restrictions of both the locks i.e. No for all except IS SIX serves as the group mode 18.6.Example Consider a transaction T1 as follows Select * from table where attribute1 = ‘abc’ Here, IS lock is first acquired on the entire relation; then moving to individual tuples (attribute = ‘abc’), S lock in acquired on each of them Consider another transaction T2 Update table set attribute2 = ‘def’ where attribute1 =‘ghi’ Here, it requires an IX lock on relation and since T1’s IS lock is compatible, IX is granted On reaching the desired tuple (ghi), as there is no lock, it gets X too If T2 was updating the same tuple as T1, it would have to wait until T1 released its S lock 18.6.Phantoms and Handling Insertions Correctly This arises when transactions create new sub elements of lockable elements Since we can lock only existing elements the new elements fail to be locked The problem created in this situation is explained in the following example Consider a transaction T3 Select sum(length) from table where attribute1 = ‘abc’ This calculates the total length of all tuples having attribute1 Thus, T3 acquires IS for relation and S for targeted tuples Now, if another transaction T4 inserts a new tuple having attribute1 = ‘abc’, the result of T3 becomes incorrect 18.6.Example (…contd.) This is not a concurrency problem since the serial order (T3, T4) is maintained But if both T3 and T4 were to write an element X, it could lead to unserializable behavior r3(t1);r3(t2);w4(t3);w4(X);w3(L);w3(X) r3 and w3 are read and write operations by T3 and w4 are the write operations by T4 and L is the total length calculated by T3 (t1 + t2) At the end, we have result of T3 as sum of lengths of t1 and t2 and X has value written by T3 This is not right; if value of X is considered to be that written by T3 then for the schedule to be serializable, the sum of lengths of t1, t2 and t3 should be considered 18.6.Example (…contd.) Else if the sum is total length of t1 and t2 then for the schedule to be serializable, X should have value written by T4 This problem arises since the relation has a phantom tuple (the new inserted tuple), which should have been locked but wasn’t since it didn’t exist at the time locks were taken The occurrence of phantoms can be avoided if all insertion and deletion transactions are treated as write operations on the whole relation 18.7 TREE PROTOCOL Kind of graph-based protocol Alternate to Two-Phased Locking (2PL) database elements are disjoint pieces of data Nodes of the tree DO NOT form a hierarchy based on containment Way to get to the node is through its parent Example: B-Tree Advantage: Unlocking takes less time as compared to 2PL Freedom from deadlocks 18.7.1 Motivation For Tree- Based Locking Consider B-Tree Index, treating individual nodes as lockable database elements. Concurrent use of B-Tree is not possible with standard set of locks and 2PL. Therefore, a protocol is needed which can assure serializability by allowing access to the elements all the way at the bottom of the tree even if the 2PL is violated. Reason for : “Concurrent use of B-Tree is not possible with standard set of locks and 2PL.” every transaction must begin with locking the root node 2PL transactions can not unlock the root until all the required locks are acquired. 18.7.2 ACCESSING TREE STRUCTURED DATA Assumptions: Only one kind of lock Consistent transactions Legal schedules No 2PL requirement on transaction RULES: First lock can be at any node. Subsequent locks may be acquired only after parent node has a lock. Nodes may be unlocked any time. No relocking of the nodes even if the node’s parent is still locked 18.7.3 WHY TREE PROTOCOL WORKS? Tree protocol implies a serial order on transactions in the schedule. Order of precedence: Ti < s Tj If Ti locks the root before Tj, then Ti locks every node in common with Tj before Tj. 18.7.ORDER OF PRECEDENCE 18.8.What is Timestamping? Scheduler assign each transaction T a unique number, it’s timestamp TS(T). Timestamps must be issued in ascending order, at the time when a transaction first notifies the scheduler that it is beginning. 18.8.Timestamp TS(T) Two methods of generating Timestamps. Use the value of system, clock as the timestamp. Use a logical counter that is incremented after a new timestamp has been assigned. Scheduler maintains a table of currently active transactions and their timestamps irrespective of the method used 18.8.Timestamps for database element X and commit bit RT(X):- The read time of X, which is the highest timestamp of transaction that has read X. WT(X):- The write time of X, which is the highest timestamp of transaction that has write X. C(X):- The commit bit for X, which is true if and only if the most recent transaction to write X has already committed. 18.8.Physically Unrealizable Behavior Read too late: A transaction U that started after transaction T, but wrote a value for X before T reads X. U writes X T reads X T start U start 18.8.Physically Unrealizable Behavior Write too late A transaction U that started after T, but read X before T got a chance to write X. U reads X T writes X T start U start Figure: Transaction T tries to write too late 18.8. Dirty Read It is possible that after T reads the value of X written by U, transaction U will abort. U writes X T reads X U start T start U aborts T could perform a dirty read if it reads X when shown 18.8.Rules for Timestamps-Based scheduling 1. Scheduler receives a request rT(X) a) If TS(T) ≥ WT(X), the read is physically realizable. 1. If C(X) is true, grant the request, if TS(T) > RT(X), set RT(X) := TS(T); otherwise do not change RT(X). 2. If C(X) is false, delay T until C(X) becomes true or transaction that wrote X aborts. b) If TS(T) < WT(X), the read is physically unrealizable. Rollback T. 2. Scheduler receives a request WT(X). a) if TS(T) ≥ RT(X) and TS(T) ≥ WT(X), write is physically realizable and must be performed. 1. Write the new value for X, 2. Set WT(X) := TS(T), and 18.8.Rules for Timestamps-Based scheduling 3. Set C(X) := false. b) if TS(T) ≥ RT(X) but TS(T) < WT(X), then the write is physically realizable, but there is already a later values in X. a. If C(X) is true, then the previous writers of X is committed, and ignore the write by T. b. If C(X) is false, we must delay T. c) if TS(T) < RT(X), then the write is physically unrealizable, and T must be rolled back. 18.8.Rules for Timestamps-Based scheduling 3. Scheduler receives a request to commit T. It must find all the database elements X written by T and set C(X) := true. If any transactions are waiting for X to be committed, these transactions are allowed to proceed. 4. Scheduler receives a request to abort T or decides to rollback T, then any transaction that was waiting on an element X that T wrote must repeat its attempt to read or write. 18.8.Multiversion Timestamps Multiversion schemes keep old versions of data item to increase concurrency. Each successful write results in the creation of a new version of the data item written. Use timestamps to label versions. When a read(X) operation is issued, select an appropriate version of X based on the timestamp of the transaction, and return the value of the selected version. 18.8.Timestamps and Locking Generally, timestamping performs better than locking in situations where: Most transactions are read-only. It is rare that concurrent transaction will try to read and write the same element. In high-conflict situation, locking performs better than timestamps 18.9. Concurrency Control by Validation - Introduction What is optimistic concurrency control? (assumes no unserializable behavior will occur) Timestamp- based scheduling and Validation-based scheduling (allows T to access data without locks) 18.9.Validation based scheduling Scheduler keeps a record of what the active transactions are doing. Executes in 3 phases 1. Read- reads from RS( ), computes local address 2. Validate- compares read and write sets 3. Write- writes from WS( ) Contains an assumed serial order of transactions. Maintains three sets: 1. START( ): set of T’s started but not completed validation. 2. VAL( ): set of T’s validated but not finished the writing phase. 3. FIN( ): set of T’s that have finished. 18.9.Expected exceptions 1. Suppose there is a transaction U, such that: U is in VAL or FIN; that is, U has validated, FIN(U)>START(T); that is, U did not finish before T started RS(T) ∩WS(T) ≠φ; let it contain database element X. 2. Suppose there is transaction U, such that: U is in VAL; U has successfully validated. FIN(U)>VAL(T); U did not finish before T entered its validation phase. WS(T) ∩ WS(U) ≠φ; let x be in both write sets. 18.9.Validation rules Check that RS(T) ∩ WS(U)= φ for any previously validated U that did not finish before T has started i.e. FIN(U)>START(T). Check that WS(T) ∩ WS(U)= φ for any previously validated U that did not finish before T is validated i.e. FIN(U)>VAL(T) 18.9.Solution Validation of U: Nothing to check Validation of T: WS(U) ∩ RS(T)= {D} ∩{A,B}=φ WS(U) ∩ WS(T)= {D}∩ {A,C}=φ Validation of V: RS(V) ∩ WS(T)= {B}∩{A,C}=φ WS(V) ∩ WS(T)={D,E}∩ {A,C}=φ RS(V) ∩ WS(U)={B} ∩{D}=φ Validation of W: RS(W) ∩ WS(T)= {A,D}∩{A,C}={A} WS(W) ∩ WS(V)= {A,D}∩{D,E}={D} WS(W) ∩ WS(V)= {A,C}∩{D,E}=φ (W is not validated) 18.9.Comparison Concurrency control Mechanisms Storage Utilization Delays Locks Space in the lock table is proportional to the number of database elements locked. Delays transactions but avoids rollbacks Timestamps Space is needed for read and write times with every database element, neither or not it is currently accessed. Do not delay the transactions but cause them to rollback unless Interface is low Validation Space is used for timestamps and read or write sets for each currently active transaction, plus a few more transactions that finished after some currently active transaction began. Do not delay the transactions but cause them to rollback unless interface is low Chapter 21 Information Integration 21.1.Need for Information Integration All the data in the world could put in a single database (ideal database system) In the real world (impossible for a single database): databases are created independently hard to design a database to support future use 21.1.University Database Registrar: to record student and grade Bursar: to record tuition payments by students Human Resources Department: to record employees Other department…. 21.1.Inconvenient Record grades for students who pay tuition Want to swim in SJSU aquatic center for free in summer vacation? (all the cases above cannot achieve the function by a single database) Solution: one database 21.1.How to integrate Start over build one database: contains all the legacy databases; rewrite all the applications result: painful Build a layer of abstraction (middleware) on top of all the legacy databases this layer is often defined by a collection of classes BUT… 21.1.Heterogeneity Problem What is Heterogeneity Problem Aardvark Automobile Co. 1000 dealers has 1000 databases to find a model at another dealer can we use this command: SELECT * FROM CARS WHERE MODEL=“A6”; 21.1.Type of Heterogeneity Communication Heterogeneity Query-Language Heterogeneity Schema Heterogeneity Data type difference Value Heterogeneity Semantic Heterogeneity 21.1.Conclusion One database system is perfect, but impossible Independent database is inconvenient Integrate database 1. start over 2. middleware heterogeneity problem 21.2. Modes of Information Integration - Federations The simplest architecture for integrating several DBs One to one connections between all pairs of DBs n DBs talk to each other, n(n-1) wrappers are needed Good when communications between DBs are limited Wrapper : a software translates incoming queries and outgoing answers. In a result, it allows information sources to conform to some shared schema. 21.2.1.Federations Diagram DB1 DB2 2 Wrappers 2 Wrappers 2 Wrappers 2 Wrappers 2 Wrappers 2 Wrappers DB3 DB4 A federated collection of 4 DBs needs 12 components to translate queries from one to another. 21.2.1.Example Car dealers want to share their inventory. Each dealer queries the other’s DB to find the needed car. Dealer-1’s DB relation: NeededCars(model,color,autoTrans) Dealer-2’s DB relation: Auto(Serial, model, color) Options(serial,option) wrapper Dealer-1’s DB wrapper Dealer-2’s DB 21.2.1.Example… For(each tuple(:m,:c,:a) in NeededCars){ if(:a=TRUE){/* automatic transmission wanted */ SELECT serial FROM Autos, Options WHERE Autos.serial = Options.serial AND Options.option = ‘autoTrans’ AND Autos.model = :m AND Autos.color =:c;} Else{/* automatic transmission not wanted */ SELECT serial FROM Auto WHERE Autos.model = :m AND Autos.color = :c AND NOT EXISTS( SELECT * FROM Options WHERE serial = Autos.serial AND option=‘autoTrans’); Dealer 1 queries Dealer 2 for needed cars } } 21.2.2.Data Warehouse Sources are translated from their local schema to a global schema and copied to a central DB. User transparent: user uses Data Warehouse just like an ordinary DB User is not allowed to update Data Warehouse 21.2.2.Warehouse Diagram User query result Warehouse Combiner Extractor Extractor Source 1 Source 2 21.2.2.Example Construct a data warehouse from sources DB of 2 car dealers: Dealer-1’s schema: Cars(serialNo, model,color,autoTrans,cdPlayer,…) Dealer-2’s schema: Auto(serial,model,color) Options(serial,option) Warehouse’s schema: AutoWhse(serialNo,model,color,autoTrans,dealer) Extractor --- Query to extract data from Dealer-1’s data: INSERT INTO AutosWhse(serialNo, model, color, autoTans, dealer) SELECT serialNo,model,color,autoTrans,’dealer1’ From Cars; 21.2.Example Extractor --- Query to extract data from Dealer-2’s data: INSERT INTO AutosWhse(serialNo, model, color, autoTans, dealer) SELECT serialNo,model,color,’yes’,’dealer2’ FROM Autos,Options WHERE Autos.serial=Options.serial AND option=‘autoTrans’; INSERT INTO AutosWhse(serialNo, model, color, autoTans, dealer) SELECT serialNo,model,color,’no’,’dealer2’ FROM Autos WHERE NOT EXISTS ( SELECT * FROM serial =Autos.serial AND option = ‘autoTrans’); 21.2.2.Construct Data Warehouse There are mainly 3 ways to constructing the data in the warehouse: 1) Periodically reconstructed from the current data in the sources, once a night or at even longer intervals. Advantages: simple algorithms. Disadvantages: 1) need to shut down the warehouse; 2) data can become out of date. 21.2.2.Construct Data Warehouse 2) Updated periodically based on the changes(i.e. each night) of the sources. Advantages: involve smaller amounts of data. (important when warehouse is large and needs to be modified in a short period) Disadvantages: 1) the process to calculate changes to the warehouse is complex. 2) data can become out of date. 21.2.2.Construct Data Warehouse 3) Changed immediately, in response to each change or a small set of changes at one or more of the sources. Advantages: data won’t become out of date. Disadvantages: requires too much communication, therefore, it is generally too expensive. (practical for warehouses whose underlying sources changes slowly.) 21.2.3.Mediators Virtual warehouse, which supports a virtual view or a collection of views, that integrates several sources. Mediator doesn’t store any data. Mediators’ tasks: 1)receive user’s query, 2)send queries to wrappers, 3)combine results from wrappers, 4)send the final result to user. 21.2.3.A Mediator diagram Result User query Mediator Query Result Result Wrapper Query Result Source 1 Query Wrapper Query Result Source 2 21.2.3.Example Same data sources as the example of data warehouse, the mediator Integrates the same two dealers’ source into a view with schema: AutoMed(serialNo,model,color,autoTrans,dealer) When the user have a query: SELECT sericalNo, model FROM AkutoMed Where color=‘red’ Example In this simple case, the mediator forwards the same query to each Of the two wrappers. Wrapper1: Cars(serialNo, model, color, autoTrans, cdPlayer, …) SELECT serialNo,model FROM cars WHERE color = ‘red’; Wrapper2: Autos(serial,model,color); Options(serial,option) SELECT serial, model FROM Autos WHERE color=‘red’; The mediator needs to interprets serial into serialNo, and then returns the union of these sets of data to user. 21.2.3.Example There may be different options for the mediator to forward user query, for example, the user queries if there are a specific model&color car (i.e. “Gobi”, “blue”). The mediator decides 2nd query is needed or not based on the result of 1st query. That is, If dealer-1 has the specific car, the mediator doesn’t have to query dealer-2. 21.3 Wrappers in Mediator-Based Systems More complicated than that in most data warehouse system. Able to accept a variety of queries from the mediator and translate them to the terms of the source. Communicate the result to the mediator. How to design a wrapper? Classify the possible queries that the mediator can ask into templates, which are queries with parameters that represent constants. 21.3. Templates for Query Patterns Use notation T=>S to express the idea that the template T is turned by the wrapper into the source query S. Example 1 Dealer 1 Cars (serialNo, model, color, autoTrans, navi,…) For use by a mediator with schema AutoMed (serialNo, model, color, autoTrans, dealer) 21.3. Templates for Query Patterns We denote the code representing that color by the parameter $c, then the template will be: SELECT * FROM AutosMed WHERE color = ’$c’; => SELECT serialNo, model, color, autoTrans, ’dealer1’ FROM Cars WHERE color=’$c’; (Template T => Source query S) There will be total 2n templates if we have the option of specifying n attributes. 21.3. Wrapper Generators The wrapper generator creates a table holds the various query patterns contained in the templates. The source queries that are associated with each. 21.3. Wrapper Generators A driver is used in each wrapper, the task of the driver is to: Accept a query from the mediator. Search the table for a template that matches the query. The source query is sent to the source, again using a “plug-in” communication mechanism. The response is processed by the wrapper. Filter Have a wrapper filter to supporting more queries. 21.3. Wrapper Generators Example 2 If wrapper is designed with more complicated template with queries specify both model and color. SELECT * FROM AutosMed WHERE model = ’$m’ AND color = ’$c’; => SELECT serialNo, model, color, autoTrans, ’dealer1’ FROM Cars WHERE model = ’$m’ AND color=’$c’; Now we suppose the only template we have is color. However the wrapper is asked by the Mediator to find “blue Gobi model car.” 21.3. Wrapper Generators Solution: 1. Use template with $c=‘blue’ find all blue cars and store them in a temporary relation: TemAutos (serialNo, model, color, autoTrans, dealer) 2.The wrapper then return to the mediator the desired set of automobiles by excuting the local query: SELECT * FROM TemAutos WHERE model= ’Gobi’; 21.4 Capability Based Optimization Introduction Typical DBMS estimates the cost of each query plan and picks what it believes to be the best Mediator – has knowledge of how long its sources will take to answer Optimization of mediator queries cannot rely on cost measure alone to select a query plan Optimization by mediator follows capability based optimization 21.4.1 The Problem of Limited Source Capabilities Many sources have only Web Based interfaces Web sources usually allow querying through a query form E.g. Amazon.com interface allows us to query about books in many different ways. But we cannot ask questions that are too general E.g. Select * from books; 21.4.1 The Problem of Limited Source Capabilities (con’t) Reasons why a source may limit the ways in which queries can be asked Earliest database did not use relational DBMS that supports SQL queries Indexes on large database may make certain queries feasible, while others are too expensive to execute Security reasons E.g. Medical database may answer queries about averages, but won’t disclose details of a particular patient's information 21.4.2 A Notation for Describing Source Capabilities For relational data, the legal forms of queries are described by adornments Adornments – Sequences of codes that represent the requirements for the attributes of the relation, in their standard order f(free) – attribute can be specified or not b(bound) – must specify a value for an attribute but any value is allowed u(unspecified) – not permitted to specify a value for a attribute 21.4.2 A notation for Describing Source Capabilities….(cont’d) c[S](choice from set S) means that a value must be specified and value must be from finite set S. o[S](optional from set S) means either do not specify a value or we specify a value from finite set S A prime (f’) specifies that an attribute is not a part of the output of the query A capabilities specification is a set of adornments A query must match one of the adornments in its capabilities specification E.g. Dealer 1 is a source of data in the form: Cars (serialNo, model, color, autoTrans, navi) The adornment for this query form is b’uuuu 21.4.3 Capability-Based Query-Plan Selection Given a query at the mediator, a capability based query optimizer first considers what queries it can ask at the sources to help answer the query The process is repeated until: Enough queries are asked at the sources to resolve all the conditions of the mediator query and therefore query is answered. Such a plan is called feasible. We can construct no more valid forms of source queries, yet still cannot answer the mediator query. It has been an impossible query. 21.4.3 Capability-Based Query-Plan Selection (cont’d) The simplest form of mediator query where we need to apply the above strategy is join relations E.g we have sources for dealer 2 Autos(serial, model, color) Options(serial, option) Suppose that ubf is the sole adornment for Auto and Options have two adornments, bu and uc[autoTrans, navi] Query is – find the serial numbers and colors of Gobi models with a navigation system 21.4.4 Adding Cost-Based Optimization Mediator’s Query optimizer is not done when the capabilities of the sources are examined Having found feasible plans, it must choose among them Making an intelligent, cost based query optimization requires that the mediator knows a great deal about the costs of queries involved Sources are independent of the mediator, so it is difficult to estimate the cost 21.5 Optimizing Mediator Queries Chain algorithm – a greed algorithm that finds a way to answer the query by sending a sequence of requests to its sources. Will always find a solution assuming at least one solution exists. The solution may not be optimal. 21.5.1 Simplified Adornment Notation A query at the mediator is limited to b (bound) and f (free) adornments. We use the following convention for describing adornments: nameadornments(attributes) where: name is the name of the relation the number of adornments = the number of attributes 21.5.2 Obtaining Answers for Subgoals Rules for subgoals and sources: Suppose we have the following subgoal: Rx1x2…xn(a1, a2, …, an), and source adornments for R are: y1y2…yn. If yi is b or c[S], then xi = b. If xi = f, then yi is not output restricted. The adornment on the subgoal matches the adornment at the source: If yi is f, u, or o[S] and xi is either b or f. 21.5.3 The Chain Algorithm Maintains 2 types of information: An adornment for each subgoal. A relation X that is the join of the relations for all the subgoals that have been resolved. Initially, the adornment for a subgoal is b iff the mediator query provides a constant binding for the corresponding argument of that subgoal. Initially, X is a relation over no attributes, containing just an empty tuple. First, initialize adornments of subgoals and X. Then, repeatedly select a subgoal that can be resolved. Let Rα(a1, a2, …, an) be the subgoal: 21.5.3 The Chain Algorithm (con’t) 1.Wherever α has a b, we shall find the argument in R is a constant, or a variable in the schema of R. Project X onto its variables that appear in R. 2.For each tuple t in the project of X, issue a query to the source as follows (β is a source adornment). If a component of β is b, then the corresponding component of α is b, and we can use the corresponding component of t for source query. If a component of β is c[S], and the corresponding component of t is in S, then the corresponding component of α is b, and we can use the corresponding component of t for the source query. 21.5.3 The Chain Algorithm (con’t) If a component of β is f, and the corresponding component of α is b, provide a constant value for source query. If a component of β is u, then provide no binding for this component in the source query. If a component of β is o[S], and the corresponding component of α is f, then treat it as if it was a f. If a component of β is o[S], and the corresponding component of α is b, then treat it as if it was c[S]. 3. Every variable among a1, a2, …, an is now bound. For each remaining unresolved subgoal, change its adornment so any position holding one of these variables is b. 21.5.3 The Chain Algorithm (con’t) 4. Replace X with X πs(R), where S is all of the variables among: a1, a2, …, an. 5. Project out of X all components that correspond to variables that do not appear in the head or in any unresolved subgoal. α then X is the answer. If every subgoal is resolved, If every subgoal is not resolved, then the algorithm fails. 21.5.3 The Chain Algorithm Example Mediator query: Q: Answer(c) ← Rbf(1,a) AND Sff(a,b) AND Tff(b,c) Example: Relation Data R S T w x x y y z 1 2 2 4 4 6 1 3 3 5 5 7 1 4 5 8 Adornment bf c’[2,3,5]f bu 21.5.3 The Chain Algorithm Example (con’t) Initially, the adornments on the subgoals are the same as Q, and X contains an empty tuple. S and T cannot be resolved because they each have ff adornments, but the sources have either a b or c. R(1,a) can be resolved because its adornments are matched by the source’s adornments. Send R(w,x) with w=1 to get the tables on the previous page. 21.5.3 The Chain Algorithm Example (con’t) Project the subgoal’s relation onto its second component, since only the second component of R(1,a) is a variable. a 2 3 4 This is joined with X, resulting in X equaling this relation. Change adornment on S from ff to bf. 21.5.3 The Chain Algorithm Example (con’t) Now we resolve Sbf(a,b): Project X onto a, resulting in X. Now, search S for tuples with attribute a equivalent to attribute a in X. a b 2 4 3 5 Join this relation with X, and remove a because it doesn’t appear in the head nor any unresolved subgoal: b 4 5 21.5.3 The Chain Algorithm Example (con’t) Now we resolve Tbf(b,c): b c 4 6 5 7 5 8 Join this relation with X and project onto the c attribute to get the relation for the head. Solution is {(6), (7), (8)}. 21.5.4 Incorporating Union Views at the Mediator This implementation of the Chain Algorithm does not consider that several sources can contribute tuples to a relation. If specific sources have tuples to contribute that other sources may not have, it adds complexity. To resolve this, we can consult all sources, or make best efforts to return all the answers. 21.5.4 Incorporating Union Views at the Mediator (con’t) Consulting All Sources We can only resolve a subgoal when each source for its relation has an adornment matched by the current adornment of the subgoal. Less practical because it makes queries harder to answer and impossible if any source is down. Best Efforts We need only 1 source with a matching adornment to resolve a subgoal. Need to modify chain algorithm to revisit each subgoal when that subgoal has new bound requirements. 21.6.Local-as-View Mediators. In a LAV mediator, global predicates defined are not views of the source data. for each source, expressions are defined, involving the global predicates that describe the tuples that the source is able to produce. Queries are answered at the mediator by discovering all possible ways to construct the query using the views provided by the source. 21.6.Motivation for LAV Mediators Sometimes the the relationship between what the mediator should provide and what the sources provide is more subtle. For example, consider the predicate Par(c, p) meaning that p is a parent of c which represents the set of all child parent facts that could ever exist. The sources will provide information about whatever childparent facts they know. There can be sources which may provide child-grandparent facts but not child- parent facts at all. This source can never be used to answer the child-parent query under GAV mediators. LAV mediators allow to say that a certain source provides grand parent facts. 21.6.Terminology for LAV Mediation. The queries at the mediator and the queries that describe the source will be single Datalog rules. A query that is a single Datalog rule is often called a conjunctive query. The global predicates of the LAV mediator are used as the subgoals of mediator queries. There are conjunctive queries that define views. Their heads each have a unique view predicate that is the name of a view. Each view definition has a body consisting of global predicates and is associated with a particular source. It is assumed that each view can be constructed with an allfree adornment. 21.6.Example.. Consider global predicate Par(c, p) meaning that p is a parent of c. One source produces parent facts. Its view is defined by the conjunctive queryV1(c, p) Par(c, p) Another source produces some grand parents facts. Then its conjunctive query will be – V2(c, g) Par(c, p) AND Par(p, g) 21.6.Example contd.. The query at the mediator will ask for great-grand parent facts that can be obtained from the sources. The mediator query is – Q(w, z) Par(w, x) AND Par(x, y) AND Par(y, z) One solution can be using the parent predicate(V1) directly three times. Q(w, z) V1(w, x) AND V1 (x, y) AND V1(y, z) Another solution can be to use V1(parent facts) and V2(grandparent facts). Q(w, z) V1(w, x) AND V2(x, z) Or Q(w, z) V2(w, y) AND V1(y, z) 21.6.Expanding Solutions. Consider a query Q, a solution S that has a body whose subgoals are views and each view V is defined by a conjunctive query with that view as the head. The body of V’s conjunctive query can be substituted for a subgoal in S that uses the predicate V to have a body consisting of only global predicates. 21.6.Expansion Algorithm A solution S has a subgoal V(a1, a2,…an) where ai’s can be any variables or constants. The view V can be of the form V(b1, b2,….bn) B Where B represents the entire body. V(a1, a2, … an) can be replaced in solution S by a version of body B that has all the subgoals of B with variables possibly altered. 21.6.Expansion Algorithm contd.. The rules for altering the variables of B are: 1. First identify the local variables B, variables that appear in the body but not in the head. 2. If there are any local variables of B that appear in B or in S, replace each one by a distinct new variable that appears nowhere in the rule for V or in S. 3. In the body B, replace each bi by ai for i = 1,2…n. 21.6.Example. Consider the view definitions, V1(c, p) Par(c, p) V2(c, g) Par(c, p) AND Par(p, g) One of the proposed solutions S is Q(w, z) V1(w, x) AND V2(x, z) The first subgoal with predicate V1 in the solution can be expanded as Par(w, x) as there are no local variables. The V2 subgoal has a local variable p which doesn’t appear in S nor it has been used as a local variable in another substitution. So p can be left as it is. Only x and z are to be substituted for variables c and g. The Solution S now will be Q(w, z) Par(w, x) AND Par(x, p) AND Par(p,z) 21.6.Containment of Conjunctive Queries A containment mapping from Q to E is a function т from the variables of Q to the variables and constants of E, such that: 1. If x is the ith argument of the head of Q, then т(x) is the ith argument of the head of E. 2. Add to т the rule that т(c)=c for any constant c. If P(x1,x2,… xn) is a subgoal of Q, then P(т(x1), т(x2),… т(xn)) is a subgoal of E. 21.6.Example Consider two Conjunctive queries: Q1: H(x, y) A(x, z) and B(z, y) Q2: H(a, b) A(a, c) AND B(d, b) AND A(a, d) When we apply the substitution, Т(x) = a, Т(y) = b, Т(z) = d, the head of Q1 becomes H(a, b) which is the head of Q2. So,there is a containment mapping from Q1 to Q2. The first subgoal of Q1 becomes A(a, d) which is the third subgoal of Q2. The second subgoal of Q1 becomes the second subgoal of Q2. There is also a containment mapping from Q2 to Q1 so the two conjunctive queries are equivalent. 21.6.Why the Containment-Mapping Test Works Suppose there is a containment mapping т from Q1 to Q2. When Q2 is applied to the database, we look for substitutions σ for all the variables of Q2. The substitution for the head becomes a tuple t that is returned by Q2. If we compose т and then σ, we have a mapping from the variables of Q1 to tuples of the database that produces the same tuple t for the head of Q1. 21.6.Finding Solutions to a Mediator Query There can be infinite number of solutions built from the views using any number of subgoals and variables. LMSS Theorem can limit the search which states that If a query Q has n subgoals, then any answer produced by any solution is also produced by a solution that has at most n subgoals. If the conjunctive query that defines a view V has in its body a predicate P that doesn’t appear in the body of the mediator query, then we need not consider any solution that uses V. 21.6.Example. Recall the query Q1: Q(w, z) Par(w, x) AND Par(x, y) AND Par(y, z) This query has three subgoals, so we don’t have to look at solutions with more than three subgoals. 21.6.Why the LMSS Theorem Holds Suppose we have a query Q with n subgoals and there is a solution S with more than n subgoals. The expansion E of S must be contained in Query Q, which means that there is a containment mapping from Q to E. We remove from S all subgoals whose expansion was not the target of one of Q’s subgoals under the containment mapping. We would have a new conjunctive query S’ with at most n subgoals. If E’ is the expansion of S’ then, E’ is a subset of Q. S is a subset of S’ as there is an identity mapping. Thus S need not be among the solutions to query Q. Thank You