Projectile Motion Lab Starter What are the factors that determine the range of a thrown baseball? Practice Design an experiment to determine what factors determine the following: The Range and Time of Flight of a projectile. Application Use the phet simulation for projectile motion. 1. Set the velocity at 20m/s and leave it there. 2. Set the angle at 5o and shoot the projectile. Record the range and the time in the air. Use the tape measure for the range. 3. Repeat for angles: 10o, 15o,…… 90o . 4. Plot the Range vs. angle using loggerpro. Sketch the graph in your notebook. 4. Plot the Time of flight vs. angle. Sketch the graph in your notebook. USE LOGGERPRO FOR YOUR GRAPHS Data Tables Range vs. Angle Angle ( Degrees) 0 5 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 Time vs. Angle Range (m) 0 Angle ( Degrees) 0 5 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 Time(s) 0 Analyze The theoretical predictions are: Time of Flight: T = (2vi sinq) /g Range: R= vi 2sin (2q)/ g Use the curve fit option in Loggerpro to fit your graphs. For each graph, comment on the relationship between the fit and the theoretical prediction. QUESTIONS If you doubled a projectile’s velocity, what would the effect be on : 1. the time of flight 2.the range Lab Report Checklist 1. Starter 2. Data tables 3. Two sketched graphs. 4. Curve fit equations. 5. Questions 6. Summary