# Classification techniques for Creativity & Problem Solving

```Power
Principle of Operation
Mechanical
Action
Chemical
Action
Electro-magnetic
Action
Electric
Source
Nuclear
Action
Biological
Action
Non Coordinate
Partially Coordinate
Coordinate
Opposite
Future &amp; Innovation
Valerio Abate
The Innovation Balance
• No Problem….
….No Solution
• No Contraddiction . . . .
. . . . No Invention
Operative Learning
&quot;the answer is within the problem“ A.Einstein
(From “Creative Genius”)
This is a 4 four step exercise to learn one principle of
“inventing”.
How to extract a solution from within the problem itself using
the principle: Resolution of Opposites
Goal: Extract &amp; Consolidate Knowledge.
Method: Find the word that most describes the problem.
Mechanism: Put a problem or issue into one word.
Example: If it is a struggle with someone, perhaps the word
most descriptive of the problem would be &quot;conflict&quot;. If it is
a feeling of being unmotivated or stuck, perhaps the word
might be &quot;stagnate&quot;. Find the best word to describe the
negative side of the problem.
Goal: Search &amp; Extract New Knowledge
Method: Find the polar opposite word.
Mechanism: Choose the word that best describes the ideal
resolution of the issue.
Example: the resolution of &quot;conflict&quot; could be &quot;harmony&quot; and
for &quot;stagnate&quot;, it might be &quot;motivated&quot;.
Goal: Generate New Concepts
Method: Semantic Innovation
Mechanism: Put the words into a two word phrase.
Example: &quot;motivated stagnation&quot; or &quot;stagnate motivation&quot;, or
&quot;harmonious conflict&quot; or &quot;conflictual harmony&quot;.
Goal: Synthesize New Solution
Method: Resonate with these opposites
Mechanism: think of some examples of them in an object or
process
Example: &quot;harmonious conflict&quot; might be mediation,
negotiation, symphony, akido, parasites, fever.
&quot;Stagnate motivation&quot; might be hibernation, cocoon,
meditation, yoga, etc.
This step is one that usually takes some time and/or is
one that is helpful to brainstorm with other people.
The Development of Anything
• Human activities needed to innovate:
– Creativity
This thing has value!
– Problem Solving
– Representation
This is the shape!
The Development
of
the Innovation Development System
Knowledge
Creativity
Problem Solving
Design
Market
Classification techniques for
Creativity &amp; Problem Solving
Description
1 Conditioning/motivating/organizing techniques
(metal blocks)
2 Randomization
(psychological inertia)
3 Focusing techniques
(Frustration due to lack of guidelines)
4
Systems
(Focusing +Random Flows)
5
Pointed techniques
(“think in the box”)
6 Evolutionary directed techniques
(life of technical systems )
Example
Listening to music
Brainstorming
Attribute listing
QFD
Problem reversal
Utilization of the TRIZ
Patterns/Lines of
Technological Evolution
7 Innovation knowledge-base techniques
(lack of knowledge structure) Innovation Principles
Creativity &amp;
Problem Solving Methods
M e t ho d
M e t ho d
Group
Psychological
1
1. Rand o m inp ut
2 . Pro b lem revers al
3 . Ques tio ns As k
4 . Ques tio n Summary
5. Lateral Thinking
6 . The Dis co ntinuity Princip le
7. Thinkerto ys
8 . Brains to rming
9 . Fo rced Analo g y
10 . Attrib ute Lis ting
11. M o rp ho lo g ical Fo rced Co nnectio ns
12 . M o rp ho lo g ical Analys is
13 . Imitatio n
14 . M ind M ap s *
15. Sto ryb o ard ing
16 . Synectics **
17. Lo tus Blo s s o m Techniq ue
18 . In the Realm o f the Sens es
19 . Drawing and Vis ual Thinking
2 0 . Camelo t
2 1. Checklis ts
2 2 . Limericks and p aro d ies
2 3 . Ro le p laying
2 4 . Wo rko ut/retreats
2 5. Kep ner-Treg o e
2 6 . Draw a p icture
2 7. Exp erience kit
2 8 . Fis hb o ne d iag ram
2 9 . King o f the mo untain
3 0 . Red efining a p ro b lem/o p p o rtunity
3 1. Sq ueeze and s tretch
3 2 . What p atterns exis t?
3 3 . Why-why d iag ram
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Psychological
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M e t ho d
Group
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3 3 . Why-why d iag ram
3 4 . As s ump tio n revers al
3 5. As s o ciatio ns
3 6 . Circle o f o p p o rtunity
3 8 . Fres h eye
3 9 . Id ea b its and racking
4 0 . Id ea no teb o o k
4 1. Inp ut-o utp ut
4 2 . Lis tening to mus ic
4 3 . Name p o s s ib le us es
4 4 . The Nap o leo n techniq ue
4 5. Pro d uct imp ro vement
4 6 . Related nes s
4 7. Relatio nal wo rd s
4 8 . Revers al – d erevers al
4 9 . 7x7 techniq ue
50 . Sleep ing /d reaming o n it
51. The two -wo rd s techniq ue
52 . Vis ualizatio n
53 . What if?
54 . Go rd o n/Little
55. Gro up d ecis io n s up p o rt
56 . Id ea b o ard
57. Id ea trig g ers
58 . Inno vatio n co mmittee
59 . Interco mp any inno vatio n
6 0 . Lio n’s d en
6 1. NHK metho d
6 2 . No minal g ro up techniq ue
6 3 . Phillip s 6 6
6 4 . Pho to excurs io n
2
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6 7
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6 5. Scenario writing
6 6 . SIL metho d (co mb ining )
6 7. TKJ
6 8 . Delp hi
6 9 . (NLP)
70 . As s ump tio n Smas hing
71. DO IT
72 . LARC
73 . Unco ns cio us Pro b lem So lving
74 . Bas ad ur Simp lex p ro ces s
75. Fuzzy Lo g ic (Fuzzy Thinking )
76 . SERENDIPITY
77. Wallas ’ mo d el
78 . Ro s s man creativity mo d el
79 . Wo rking Pap er: M o d els fo r the Creative
8 0 . Barro n’s Ps ychic Creatio n M o d el
8 1. Creative Pro b lem So lving (CPS)
8 2 . Univers al Traveler M o d el
8 3 . Ro b ert Fritz’s Pro ces s fo r creatio n
8 4 . Seven Step s b y Ro g er vo n Oech
8 5. TRIZ Co ntrad ictio n Tab le and 4 0
8 6 . TRIZ Id eality Co ncep t
8 7. TRIZ Sys tem Ap p ro ach
8 8 . TRIZ Patterns /Lines o f Evo lutio ns
9 1. TRIZ ARIZ
9 2 . TRIZ Sub s tance-Field Analys is
9 3 . TRIZ 76 Stand ard So lutio ns
9 4 . TRIZ Sys tem o f Op erato rs
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Innovation of Systems
Subset of Laws of System Evolution
Laws of Dialectics
The Law of the Unity of Opposites
The Laws of Trasformation of Quantity into Quality
Key Concept: S-Curve
The Law of the Negotiation of the Negotiation
Key Concepts: Spiral Shaped Evolution
Transition
To Supersystem
Time
Separation
Space
Separation
Transition
To Subsystem
Phase Space
Separation
S-Curves
Parameter P
Life Time
S-Curve Jump
Spiral Shaped Innovation
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Fashion
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