Design Project

advertisement
Design Project
Fischer Technik Construction Kit
Groups
• Groups of 4 required
• Initially by Self Selection
• DIS/CDE will allocate students to groups
where:
– Self selected groups less than 4
– Students not allocated to a group
Introduction
–
–
–
–
–
–
Opportunity exists for the development of learning toys within
the school curriculum.
The National Curriculum’s Key Stages 2, 3 or 4.
Based around the use of standard Fischer Technik components.
Produce a series of kits that can allow children the opportunity
to play and learn either individually or with others by either
competition or by comparison of ‘performance’.
Each kit will offer a complete solution for a model with
opportunities to try out a variety of modifications so the child
can assess variations on a theme.
It will also offer the opportunity to use the kit to build other, non
specified, models using the supplied kit of parts or additional
parts from other similar kits.
Brief
–
–
–
Develop a proposal for a learning toy based on the Fischer
Technik range of products and components that can be used in
Key Stages 2, 3 or 4.
Your team needs to consider the total design of the product. This
should include the standard components used; special
mouldings; instructions; packaging and relative costs. The needs
of the users (pupils and teacher) should be identified to support
the learning opportunities that your proposal will meet.
We expect to see working models and a demonstration of what
your finished concept can achieve. This should be supported
with drawings, visuals and illustrations of the concept with a
clear explanation of what it does and how it works.
Concept 1 : Model Bridge
•
This will be a kit of parts that is designed
to be used to construct a model working
bridge. The bridge must have moving
parts such that it lifts, slides or swings the
span out of the way. It will be able to be
‘controlled’ manually on the model base
or possibly remotely electrically.
Concept 2 :
•
Model Rough Terrain
Vehicle
This will be a kit of parts that is designed
to be used to construct a model vehicle
capable of travelling over obstacles. It
should be able to be constructed using
different drive ratios, energy storage types
and amounts etc. It should be able to offer
the user the opportunity to easily compete
against other models built from an
identical kit.
Concept 3 :
•
Model Construction
Vehicles
This will be a kit of parts that is designed to be
used to create a model construction vehicle
capable of digging, dozing or moving loads. It
should be capable of several operations with
minor modifications. It should be able to be
constructed using different levers, energy
transfers and mounts etc. It should be able to
offer the user the opportunity to explore
mechanical advantage.
Concept 4 : Model Cranes
•
This will be a kit of parts that is designed
to be used to construct a model working
crane. It will be able to lift and move
different types of load (e.g. blocks, sand
etc) and will be able to be ‘controlled’
manually on the model base or possibly
remotely electrically.
Concept 5 : Model Boats
•
This will be a kit of parts that is designed
to be used to construct a self propelled
model boat which can be constructed
using different drive ratios, energy storage
types and amounts etc. It should be able
to offer the user the opportunity to easily
compete against other models built from
an identical kit.
Product Educational Requirements
•
It is important that the kit is able to demonstrate to the
user as many of the following principles as the concept
allows:
–
–
–
–
–
–
–
–
–
Using gears, cams and levers to translate motion types (e.g.
rotary into linear)
Gear ratios and their effect on torque
Different types and designations of levers and their mechanical
‘advantage’
Energy transfer and power transmission
Triangulation and the concept of structural stiffness
Mass and moments and the concept of stability
Slip and the concept of static and kinematic friction
Displacement and buoyancy
Velocity and acceleration.
Prototype Parts
•
Each kit is to primarily include standard items from the
current Fischer Technik catalogue. Additional prototype
parts will be required to complete the kits. These must
include both technical and aesthetic items:
–
Technical Item(s) – These are possible new Technik parts that
could be used in a variety of Technik models and must fit the
standard parts (e.g. a new variety of standard girder)
–
Aesthetic Item(s) – These are items probably specific to the
actual kit being designed and are to be used to make the kit more
closely represent the idea of the toy (e.g. a vacuum formed shell
or skin to make the kit more closely resemble reality).
Construction
–
The use glue or oil on the plastic components
is NOT allowed. Prototyped aesthetic parts
may be glued to each other but must only be
fixed to any ‘standard’ Technik part by the
standard proprietary connectors.
Themes
•
•
•
•
•
•
Play
Competition
Experimentation
Invention
Extension with other kits they manufacture
History of technology
–
You should consider other uses and situations that
could make use of the key features of your design
concepts.
Objectives:
•
•
•
•
•
•
•
•
•
•
Defining the brief
Designing with technological awareness
Designing for the market
Designing the complete product package
Manufacturing awareness
Use of CAD and Rapid prototyping
Visual communication of 3D concepts
Time planning
Team working
Presentation of ideas
Deliverables:
–
–
•
•
•
Continuous evidence of work done will be
required at several stages of the design
project.
The main final deliverables are as follows:
Portfolio
Design Report
Product Model
Portfolio
•
Supporting portfolio of competitive products,
influencing ideas, sketch selection, design
details, fixings, fastenings, articulation ,sketch
models, design parameters, technological
dynamics, texture, patterns, materials,
manufacturing process, planning sheets,
versatility, style, ergonomics, performance,
graphics, presentation ideas etc..
Design Report
•
•
•
•
•
•
•
•
•
•
Product type chosen and arguments for choice
Product Design Specification
Brief details of concepts generated and arguments for final choice
made
General description of the kit and design points.
Bill of Materials
Design analysis and calculations where appropriate
Detail drawing of prototyped components (Solidworks Part)
General Arrangement drawing of completed kit (Solidworks
Assembly)
Overall costs and cost breakdown
Brief minutes of all group design meetings held
Product Model
•
•
•
•
Working model of the product
prototyped parts
packaging
instructions
Suggested Assessment Criteria and
Weighting
•
The Project Assessment Criteria will be agreed
with the whole class at a later date but it is
initially suggested that it includes:
–
–
–
–
–
Continuous assessment of Group
Portfolio
Team presentation of product proposals
The completed prototype product package
Design report
10%
15%
15%
25%
35%
Presentations
•
Thursday 13th May 2004.
–
Each team will present their concepts to the
Board of the Design Enterprise which
originally identified a market niche in
educational toys. Your aim is to convince the
Board that you have a winning product
concept at this stage. (Strictly 10 minutes
each)
Hand-in Date
• Portfolio, Report & Model: 4.00pm
Thursday 13th May 2004
– Each team must submit the completed items
immediately after the presentations
•week
•date
•15
•12
Feb
•Group member selection. Project introduction. Outline programme plan
presented
•16
•19
Feb
•Hand in: Product type identified. Brief report on the chosen type required
(advantages, disadvantages, conclusions, aims & objectives of the design).
•In session: Develop PDS
•17
•26
Feb
•Hand in: Initial PDS
•In session: Decide which concept to develop. Initial Work/Time Plan
•18
•4
Mar
•Hand in: Brief report on which concept chosen & why. Initial Time/Plan
•In session: Workshop TBD
•19
•11
Mar
•Hand in:
•In session: Workshop TBD
•20
•18
Mar
•Hand in: Updated Time/Work Plan, to include individual work plan for Easter
Vacation
•In session: Workshop TBD
•22 Mar -16
Apr
•activity
•Easter Vacation
Progressing/completing individual Work Plan
•week
•date
•22 Mar -16 Apr
•activity
•Easter Vacation
Progressing/completing individual Work Plan
•21
•22
Apr
•Hand in:
•In session: Evidence of achieving Time/Work Plan. Modelshop/Studio
session for build, documentation, packaging. Rapid Prototyping on FDM
machine programmed for 28/04/04
•22
•29
Apr
•Hand in technical parts Solidworks Drawings – NB Rapid Prototyping on
FDM machine programmed for 28/04/04
•In session: Modelshop/Studio session for build, documentation,
packaging
•23
•24
•6 May •Hand in: In session: Modelshop/Studio session for build,
documentation, packaging
•13
May
•Hand in: Completed Portfolio, Design Report & Prototype model
•In session: Final Presentations
Required Learning Outcomes
INHERENT OUTCOMES
• Practical Use of Equipment
• Improve Materials Knowledge
• Improve Understanding of Design
Constraints
• Full Project Experience
• Improve Presentation &
Communication Skills
• Rapid Prototyping Useage
• Improve Record Keeping
• Improve Client Communication
• Experience Practical Application
• Self Development
POSSIBLE WORKSHOPS
• Time Management Skills
• Understand Group Qualities
• Setting Targets
• Develop Creativity
• Improve Research Skills
• Improve Motivation Skills
• Improve Professional Skills
• Develop New Skills
Meeting Minutes
• All group design meeting to be briefly minuted:
• Note all ‘Actions & Agreements’
• Note ‘attendance’
– 1(12/04) (DIS) - given
– 3(19/04) (CDE) - outstanding
– 2 (12/04) (ALL) - complete
Workshops
• Sessions are available for particular
‘workshops’
–
–
–
–
SolidWorks
Testing techniques
Mechanical fundamentals
Etc
• ASK for them!!!
Download